I have this background that I'm using for a section, and it starts with a small arrow engraving at the top:
However I'm trying to get it when it repeats to clip out the top arrow part, just leaving the texture in the middle part. I was wondering if it was possible to do it with something like webkit? Thanks
You can't. You need to come up with another method of doing so. There are a number of ways to do this. Personally, I would use only the arrow, but use inner box-shadow for the shadows on everything else. This way you have smaller image being used, and it will always fit the size of the container.
Break up the background image from the pointer and make the two separate sprites. You can get tricky with the pointer and have it point in all 4 directions in the same image. This will allow you to pop up the bubble in all directions from the source.
You can't repeat both x and y on a usable sprite.
I have a maximum of three sprites in my projects.
One for non-repeating elements, another for repeat-x, another for repeat-y.
I find the clip property pretty much useless.
Related
I am trying to get an effect like this:
http://www.welcomeanimations.com/welcome_animated_gifs_rotating_sign_orange_chrome_k_1.htm
I have tried all sorts of things:
Matrix translation/rotation - spins the text around the 'Z' axis, instead of 'Y'
Adding TextField to a sprite, and Sprite.rotationY++: reg. point is upper left corner
Adding to MovieClip - same as above (an article said MovieClip's reg. point was centered).
This should be trivial?!?! Help me stackoverflow, you're my only hope!
So you have to remember, Display objects scale and rotate around their local coordinate system. so when you put a textfield in a sprite, you need to center it in that sprite's coordinate system. And doing that for textfields is annoying because their width/height isn't always accurate but there is trick for that: get visual bounds, but normally you can take half of somethings width and height
I've created a prototype for you on wonderfl so you can see the solution working in action. Click on the blue square to see how the local coordinate system messes with the rotation
Finally as you use thing you might find things not rotating in 3D space quite right, this should be able to fix that.
I've designed a website with an elaborate transparent header that has to pass over part of the main section of the page. I'm trying to keep the number of images used in the website down to a minimum, partly for size and partly for cleaner markup.
I want to start putting clickable items in a blank area under the transparency. I managed to get the image to overlap the div in question by playing with the z-index. Now of course, it's unclickable.
Does anyone have a clever solution to this problem? I can think of several different ways "around" the problem that are less ideal, but I'm hoping to avoid those and find a solution that doesn't use JS or an imagemap. I've tried to use a nested div with a higher z-order (outer div is -1, inner div is 1), but it doesn't work.
It turns out that it wasn't necessary at all to change the z-index. All I had to do was use the negative margin and I could click the content in the transparent area under the image. My mistake was making the initial assumption that I would need to change the z-index for some reason. If I had attempted it without touching the z-index, It wouldn't have been an issue at all.
you can $.Event to make an event and then trigger it when ever needed :)
prefectly cross browser and easy
On an HTML page, you can make text flow around images with the CSS property "float". But this will only consider the image's rectangle, not transparent regions in the image. I now have an image that has large areas of full transparency, like for example a circular logo, and would like the text to flow around the circle contour of that logo, not the bounding rectangle. At least on the text-facing side of the image.
I know that CSS is probably not suitable for that task. But is there some workaround, like hidden divs or something that can achieve the same (or a similar) effect? Has somebody already seen such a thing?
I have written a PHP function for that now. It takes the PNG image and generates the <div> elements to make the text flow around another form than the image's rectangle. You can find the code here:
https://unclassified.software/source/shaped-image-flow
Update 2020/2021:
Now there is a CSS property for that: shape-outside. It can be given an image with transparency that will determine the outside shape to let the text flow around. If the visible image is already a PNG, the same image can be used for this CSS property. Additional margin can be added with shape-margin. Both are supported by anything except IE.
Example:
<img src="img/shape.png" style="shape-outside: url(img/shape.png); shape-margin: 1.5em;">
I really doubt you can do that easily without making a big mess, of tags, JavaScript or both. One way i can think is placing image on larger zindex and positioning div or divs behind it, and text would flow around them. It would be easiest to use smaller rectangle that excludes transparent areas. But then why not just crop/clip the image? Or you can try floating line height divs behind it, but I guess that it will get quite ugly pretty fast. Or you could try placing each line of text in span/div and positioning them manually or with js by calculating approximate shapes to those that are in the image. One other idea, of which I'm not sure: it might be possible do this using svg. But quick search does not show much promise ether.
Any way one more thing to consider, when doing something as experimental and complicated as this, in whatever way you do this, it will most likely be huge pain to make it work well across most browsers.
There is a css property that do just what you want
shape-outside include values of shapes you can use.
https://www.geeksforgeeks.org/how-to-wrap-the-text-around-an-image-using-html-and-css/
We have a requirement to display short / bigger size images. (e.g. I could have the front portion of the bus, back portion of the bus and middle portion of the bus as separate images).
So to demonstrate the above, I could try
front,middle,middle,back (to construct shorter image)
front,middle,middle,middle,middle,back (to construct bigger image)
Are there any sites which let you download such images (i.e. they are already split) OR what would be an easier way to achieve this from an already available image.
You can use ImageMagick. Check the following example.
In your case if you want to split image only horizontally in (let's assume) 200px slices:
convert -crop 200 +repage verybig.jpg slice%02d.jpg
You could slice and dice an existing image with HTML/CSS, by setting up several adjacent elements with the same image as a background, then manipulating the widths and background position to get the desired effect.
Here's an example: http://jsfiddle.net/gjJcM/
You'd need to know something about the image content you're working with to make this seamless - I'd need more context to think in further detail.
HTH
The slicing and dicing can also be done with the Gimp.
Check out the Gimp's Filters->Map->Make-Seamless. It's used to make tiles join up seamlessly both horizontally and vertically. You can use it to make a horizontally repeatable tile by adding extra background above and below, and then after use cropping away the excess.
A more sophisticated tool for making the seamless join is panotools.
Combining the pieces at the end is easiest if you include half of the middle of the bus with the back and half of the middle with the front. You won't get a bus with no middle, but from the question, that's not something you needed.
I want to layer 4 images on top of each other inside a table cell with css. Here is what I want the final image to look like:
The 4 images are:
The gray rounded corner rectangle
with the red shaded triangle and the
numbers
The blue bar
The lines on top of the bar
The yellow triangular indicator
All these images must be on top of each other within the a table-cell. The bar must be able to stretch (I would draw it with a css div with a variant width property if it's possible) and the triangle indicator to move, so the entire thing can't be one image.
Any ideas how to do this?
Note: any solutions have to work in IE6 and up, Firefox, and Chrome
Would this be what you want to do?: How to let an HTML image overlap another
If this was my challenge, I think I'd be looking at a full-fledged charting solution to make this a quick, painless process and give a better looking (and animated?) result.
Here's a near dead ringer that I found with some quick Google-Fu: http://www.fusioncharts.com/widgets/Gallery/Linear1.html
I've had to do a lot of charting of late for applications I build and I --used-- to hand-roll all my charts and tables. Not any more! Between HighChart, FusionCharts, and JqueryUI, it's all covered, no reason to invent the wheel....and they look better.