standard ml datatype function - function

I made a datatype of type number that can be either an int or real, and I need to make a function that adds the 2 numbers of type "number", and what I'm having problem with is with the syntax of defining such a syntax, I tried the following but none seems to work.
The code I wrote are the following, the following codes are written like this to check that the function recognizes n to be of type number:
fun plus n:number = "type number";
fun plus n:I = "type int of number";
fun plus n:number.I = "type int of number";
But none seem to work, is the syntax I'm writing in is correct or is it wrong?
Thanks
the datatype number i write is:
datatype number =
I of int
| F of real;

You need to pattern match against your value constructors I and F, and do whatever is appropriate
fun plus (I a) (I b) = I (a+b)
| plus (I a) (F b) = ...
| etc...
This gives you 4 cases. You can of course also do it with only 2 cases, if you make a small helper function that unpacks a number to a real, to encompass all but the int-int case.

Related

Unable to define a parser in Haskell: Not in scope: type variable ‘a’

I am trying to define a parser in Haskell. I am a total beginner and somehow didn't manage to find any solution to my problem at all.
For the first steps I tried to follow the instructions on the slides of a powerpoint presentation. But I constantly get the error "Not in scope: type variable ‘a’":
type Parser b = a -> [(b,a)]
item :: Parser Char
item = \inp -> case inp of
[] -> []
(x:xs) -> [(x:xs)]
error: Not in scope: type variable ‘a’
|
11 | type Parser b = a -> [(b,a)]
| ^
I don't understand the error but moreover I don't understand the first line of the code as well:
type Parser b = a -> [(b,a)]
What is this supposed to do? On the slide it just tells me that in Haskell, Parsers can be defined as functions. But that doesn't look like a function definition to me. What is "type" doing here? If it s used to specify the type, why not use "::" like in second line above? And "Parser" seems to be a data type (because we can use it in the type definition of "item"). But that doesn't make sense either.
The line derives from:
type Parser = String -> (String, Tree)
The line I used in my code snippet above is supposed to be a generalization of that.
Your help would be much appreciated. And please bear in mind that I hardly know anything about Haskell, when you write an answer :D
There is a significant difference between the type alias type T = SomeType and the type annotation t :: SomeType.
type T = Int simply states that T is just another name for the type Int. From now on, every time we use T, it will be replaced with Int by the compiler.
By contrast, t :: Int indicates that t is some value of type Int. The exact value is to be specified by an equation like t = 42.
These two concepts are very different. On one hand we have equations like T = Int and t = 42, and we can replace either side with the other side, replacing type with types and values with values. On the other hand, the annotation t :: Int states that a value has a given type, not that the value and the type are the same thing (which is nonsensical: 42 and Int have a completely different nature, a value and a type).
type Parser = String -> (String, Tree)
This correctly defines a type alias. We can make it parametric by adding a parameter:
type Parser a = String -> (String, a)
In doing so, we can not use variables in the right hand side that are not parameters, for the same reason we can not allow code like
f x = x + y -- error: y is not in scope
Hence you need to use the above Parser type, or some variation like
type Parser a = String -> [(String, a)]
By contrast, writing
type Parser a = b -> [(b, a)] -- error
would use an undeclared type b, and is an error. At best, we could have
type Parser a b = b -> [(b, a)]
which compiles. I wonder, though, is you really need to make the String type even more general than it is.
So, going back to the previous case, a possible way to make your code run is:
type Parser a = String -> [(a, String)]
item :: Parser Char
item = \inp -> case inp of
[] -> []
(x:xs) -> [(x, xs)]
Note how [(x, xs)] is indeed of type [(Char, String)], as needed.
If you really want to generalize String as well, you need to write:
type Parser a b = b -> [(b, a)]
item :: Parser Char String
item = \inp -> case inp of
[] -> []
(x:xs) -> [(xs, x)]

How to create matching pattern on a pair of functions in haskell [duplicate]

Imagine I have a custom type and two functions:
type MyType = Int -> Bool
f1 :: MyType -> Int
f3 :: MyType -> MyType -> MyType
I tried to pattern match as follows:
f1 (f3 a b i) = 1
But it failed with error: Parse error in pattern: f1. What is the proper way to do the above?? Basically, I want to know how many f3 is there (as a and b maybe f3 or some other functions).
You can't pattern match on a function. For (almost) any given function, there are an infinite number of ways to define the same function. And it turns out to be mathematically impossible for a computer to always be able to say whether a given definition expresses the same function as another definition. This also means that Haskell would be unable to reliably tell whether a function matches a pattern; so the language simply doesn't allow it.
A pattern must be either a single variable or a constructor applied to some other patterns. Remembering that constructor start with upper case letters and variables start with lower case letters, your pattern f3 a n i is invalid; the "head" of the pattern f3 is a variable, but it's also applied to a, n, and i. That's the error message you're getting.
Since functions don't have constructors, it follows that the only pattern that can match a function is a single variable; that matches all functions (of the right type to be passed to the pattern, anyway). That's how Haskell enforces the "no pattern matching against functions" rule. Basically, in a higher order function there's no way to tell anything at all about the function you've been given except to apply it to something and see what it does.
The function f1 has type MyType -> Int. This is equivalent to (Int -> Bool) -> Int. So it takes a single function argument of type Int -> Bool. I would expect an equation for f1 to look like:
f1 f = ...
You don't need to "check" whether it's an Int -> Bool function by pattern matching; the type guarantees that it will be.
You can't tell which one it is; but that's generally the whole point of taking a function as an argument (so that the caller can pick any function they like knowing that you'll use them all the same way).
I'm not sure what you mean by "I want to know how many f3 is there". f1 always receives a single function, and f3 is not a function of the right type to be passed to f1 at all (it's a MyType -> MyType -> MyType, not a MyType).
Once a function has been applied its syntactic form is lost. There is now way, should I provide you 2 + 3 to distinguish what you get from just 5. It could have arisen from 2 + 3, or 3 + 2, or the mere constant 5.
If you need to capture syntactic structure then you need to work with syntactic structure.
data Exp = I Int | Plus Exp Exp
justFive :: Exp
justFive = I 5
twoPlusThree :: Exp
twoPlusThree = I 2 `Plus` I 3
threePlusTwo :: Exp
threePlusTwo = I 2 `Plus` I 3
Here the data type Exp captures numeric expressions and we can pattern match upon them:
isTwoPlusThree :: Exp -> Bool
isTwoPlusThree (Plus (I 2) (I 3)) = True
isTwoPlusThree _ = False
But wait, why am I distinguishing between "constructors" which I can pattern match on and.... "other syntax" which I cannot?
Essentially, constructors are inert. The behavior of Plus x y is... to do nothing at all, to merely remain as a box with two slots called "Plus _ _" and plug the two slots with the values represented by x and y.
On the other hand, function application is the furthest thing from inert! When you apply an expression to a function that function (\x -> ...) replaces the xes within its body with the applied value. This dynamic reduction behavior means that there is no way to get a hold of "function applications". They vanish into thing air as soon as you look at them.

Difference between let, fun and function in F#

I'm learning F# and I cannot figure out what the difference between let, fun and function is, and my text book doesn't really explain that either. As an example:
let s sym = function
| V x -> Map.containsKey x sym
| A(f, es) -> Map.containsKey f sym && List.forall (s sym) es;;
Couldn't I have written this without the function keyword? Or could I have written that with fun instead of function? And why do I have to write let when I've seen some examples where you write
fun s x =
...
What's the difference really?
I guess you should really ask MSDN, but in a nutshell:
let binds a value with a symbol. The value can be a plain type like an int or a string, but it can also be a function. In FP functions are values and can be treated in the same way as those types.
fun is a keyword that introduces an anonymous function - think lambda expression if you're familiar with C#.
Those are the two important ones, in the sense that all the others usages you've seen can be thought as syntax sugar for those two. So to define a function, you can say something like this:
let myFunction =
fun firstArg secondArg ->
someOperation firstArg secondArg
And that's very clear way of saying it. You declare that you have a function and then bind it to the myFunction symbol.
But you can save yourself some typing by just conflating anonymous function declaration and binding it to a symbol with let:
let myFunction firstArg secondArg =
someOperation firstArg secondArg
What function does is a bit trickier - you combine an anonymous single-argument function declaration with a match expression, by matching on an implicit argument. So these two are equivalent:
let myFunction firstArg secondArg =
match secondArg with
| "foo" -> firstArg
| x -> x
let myFunction firstArg = function
| "foo" -> firstArg
| x -> x
If you're just starting on F#, I'd steer clear of that one. It has its uses (mainly for providing succinct higher order functions for maps/filters etc.), but results in code less readable at a glance.
These things are sort of shortcuts to each other.
The most fundamental thing is let. This keyword gives names to stuff:
let name = "stuff"
Speaking more technically, the let keyword defines an identifier and binds it to a value:
let identifier = "value"
After this, you can use words name and identifier in your program, and the compiler will know what they mean. Without the let, there wouldn't be a way to name stuff, and you'd have to always write all your stuff inline, instead of referring to chunks of it by name.
Now, values come in different flavors. There are strings "some string", there are integer numbers 42, floating point numbers 5.3, Boolean values true, and so on. One special kind of value is function. Functions are also values, in most respects similar to strings and numbers. But how do you write a function? To write a string, you use double quotes, but what about function?
Well, to write a function, you use the special word fun:
let squareFn = fun x -> x*x
Here, I used the let keyword to define an identifier squareFn, and bind that identifier to a value of the function kind. Now I can use the word squareFn in my program, and the compiler will know that whenever I use it I mean a function fun x -> x*x.
This syntax is technically sufficient, but not always convenient to write. So in order to make it shorter, the let binding takes an extra responsibility upon itself and provides a shorter way to write the above:
let squareFn x = x*x
That should do it for let vs fun.
Now, the function keyword is just a short form for fun + match. Writing function is equivalent to writing fun x -> match x with, period.
For example, the following three definitions are equivalent:
let f = fun x ->
match x with
| 0 -> "Zero"
| _ -> "Not zero"
let f x = // Using the extra convenient form of "let", as discussed above
match x with
| 0 -> "Zero"
| _ -> "Not zero"
let f = function // Using "function" instead of "fun" + "match"
| 0 -> "Zero"
| _ -> "Not zero"

partial deconstruction in pattern-matching (F#)

Following a minimal example of an observation (that kind of astonished me):
type Vector = V of float*float
// complete unfolding of type is OK
let projX (V (a,_)) = a
// also works
let projX' x =
match x with
| V (a, _) -> a
// BUT:
// partial unfolding is not Ok
let projX'' (V x) = fst x
// consequently also doesn't work
let projX''' x =
match x with
| V y -> fst y
What is the reason that makes it impossible to match against a partially deconstructed type?
Some partial deconstructions seem to be ok:
// Works
let f (x,y) = fst y
EDIT:
Ok, I now understand the "technical" reason of the behavior described (Thanks for your answers & comments). However, I think that language wise, this behavior feels a bit "unnatural" compared to rest of the language:
"Algebraically", to me, it seems strange to distinguish a type "t" from the type "(t)". Brackets (in this context) are used for giving precedence like e.g. in "(t * s) * r" vs "t * (s * r)". Also fsi answers accordingly, whether I send
type Vector = (int * int)
or
type Vector = int * int
to fsi, the answer is always
type Vector = int * int
Given those observations, one concludes that "int * int" and "(int * int)" denote exactly the same types and thus that all occurrences of one could in any piece of code be replaced with the other (ref. transparency)... which as we have seen is not true.
Further it seems significant that in order to explain the behavior at hand, we had to resort to talk about "how some code looks like after compilation" rather than about semantic properties of the language which imo indicates that there are some "tensions" between language semantics an what the compiler actually does.
In F#
type Vector = V of float*float
is just a degenerated union (you can see that by hovering it in Visual Studio), so it's equivalent to:
type Vector =
| V of float*float
The part after of creates two anonymous fields (as described in F# reference) and a constructor accepting two parameters of type float.
If you define
type Vector2 =
| V2 of (float*float)
there's only one anonymous field which is a tuple of floats and a constructor with a single parameter. As it was pointed out in the comment, you can use Vector2 to do desired pattern matching.
After all of that, it may seem illogical that following code works:
let argsTuple = (1., 1.)
let v1 = V argsTuple
However, if you take into account that there's a hidden pattern matching, everything should be clear.
EDIT:
F# language spec (p 122) states clearly that parenthesis matter in union definitions:
Parentheses are significant in union definitions. Thus, the following two definitions differ:
type CType = C of int * int
type CType = C of (int * int)
The lack of parentheses in the first example indicates that the union case takes two arguments. The parentheses
in the second example indicate that the union case takes one argument that is a first-class tuple value.
I think that such behavior is consistent with the fact that you can define more complex patterns at the definition of a union, e.g.:
type Move =
| M of (int * int) * (int * int)
Being able to use union with multiple arguments also makes much sense, especially in interop situation, when using tuples is cumbersome.
The other thing that you used:
type Vector = int * int
is a type abbreviation which simply gives a name to a certain type. Placing parenthesis around int * int does not make a difference because those parenthesis will be treated as grouping parenthesis.

passing 2 arguments to a function in Haskell

In Haskell, I know that if I define a function like this add x y = x + y
then I call like this add e1 e2. that call is equivalent to (add e1) e2
which means that applying add to one argument e1 yields a new function which is then applied to the second argument e2.
That's what I don't understand in Haskell. in other languages (like Dart), to do the task above, I would do this
add(x) {
return (y) => x + y;
}
I have to explicitly return a function. So does the part "yields a new function which is then applied to the second argument" automatically do underlying in Haskell? If so, what does that "hiding" function look like? Or I just missunderstand Haskell?
In Haskell, everything is a value,
add x y = x + y
is just a syntactic sugar of:
add = \x -> \y -> x + y
For more information: https://wiki.haskell.org/Currying :
In Haskell, all functions are considered curried: That is, all functions > in Haskell take just single arguments.
This is mostly hidden in notation, and so may not be apparent to a new
Haskeller. Let's take the function
div :: Int -> Int -> Int
which performs integer division. The expression div 11 2
unsurprisingly evaluates to 5. But there's more that's going on than
immediately meets the untrained eye. It's a two-part process. First,
div 11
is evaluated and returns a function of type
Int -> Int
Then that resulting function is applied to the value 2, and yields 5.
You'll notice that the notation for types reflects this: you can read
Int -> Int -> Int
incorrectly as "takes two Ints and returns an Int", but what it's
really saying is "takes an Int and returns something of the type Int
-> Int" -- that is, it returns a function that takes an Int and returns an Int. (One can write the type as Int x Int -> Int if you
really mean the former -- but since all functions in Haskell are
curried, that's not legal Haskell. Alternatively, using tuples, you
can write (Int, Int) -> Int, but keep in mind that the tuple
constructor (,) itself can be curried.)