I am using IDEA 11 and need to run a class with a main method but with additional classpath entries - both xml files and jars. I have tried adding them as Global Libraries, as additional source content roots, and as regular additional libraries, however none of these seem to pick up the xml files and so when I execute the run config I get FileNotFoundExceptions.
Please can anyone suggest something else as the printed classpath in the console never contains any of my custom definitions.
If I can't solve this I may have to resort to learning Eclipse just to get stuff done. This is making me a little crazy. I have tried all the suggestions I could find on SO but no luck so far.
Did you check the answers to the similar questions?
How load xml files, in IntelliJ IDEA
Intellij - how do I add a text file to the resources
Add a properties file to IntelliJ's classpath
Java - setting classpath
If it still doesn't work, please share a sample project via Dropbox.
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So I have been trying to import JSON Simple (https://mvnrepository.com/artifact/com.googlecode.json-simple/json-simple/1.1.1)
I am also using Visual Studio Code. So I have added the dependency in my pom.xml file, but it still wont find my imports. Do I have to add soemthing to my module-info? (fixed a different issue for me) I tried requires com.json.simple; or requires com.googlecode.json.simple; but I get the cannot be resolved to a module error. Also my project is a javafx Application, that implements server socket networks (JSON exchage).
Im at a complete los here on what to do...
Thanks for your help.
So after a lot of trial and error, i have finally fixed it. Instead of vs code I used IntelliJ and added the dependencies there. Its impotant to note, that after every import I had to restart intelliJ also make sure to press the icon as mentioned in this tutorial https://www.jetbrains.com/help/idea/work-with-maven-dependencies.html#maven_import_dependency.
I am getting Class file editor : Source not found error for the classes in junit / hazelcast packages. Previously i got this error for all built in java classes. But after adding the Source zip file, i am able to see String.class and all. What i need to do for these classes. Please find the screenshot
Thanks in Advance!
Interestingly enough, your question contains all the concepts you need to know in order to answer it.
In order for your IDE to show you source code for any library you are using, the corresponding library needs to come with source code attached to it.
In other words: you managed to point your IDE to the ZIP file containing the source code for your JRE/JDK - thus your IDE knows what to show you when want to open up String.class
Now it seems that you are using other libraries as well. Maybe maybe, other libraries, have other, different source code ZIP files?!
Long story short: you need to add "source code" ZIPs for each and any additional library you are using and that you want to "peek into".
Within eclipse, you achieve that for example as described in that SO q/a. Side note: that is also something to keep in mind: you should do prior research before coming up with "new" questions. Especially when you are a beginner, you can be very sure that "your" question was asked here before.
Sorry for the noob question but I'm trying to start up a new application with Sails and include my assets. I'm using Bower to manage my packages for things like Bootstrap and JQuery. I had a read of this question and added a .bowerrc file which is now installing my Bower components to /assets.
I'm now confused as to how I should proceed to add these files into my project. It seems as though I can't just do a <script> tag in the header as I'm used to because it's giving me a file not found. Reading through the sails documentation it seems like Grunt should be creating a .tmp/public/assets folder in my project, but whenever I run sails lift and go to .tmp/ there is nothing in there.
I also read in the documentation that I should be using some kind of asset injection, I tried adding this to my HTML and it seems like it doesn't do anything.
My other question is around how I go about referencing images in my HTML. Obviously I can't just do something like src='assets/images/image.png, how should I go about this? Is there something really obvious that I'm missing?
Sails use grunt tasks to do lot of things during lift and build. You can get much better look how everything work if you take some time and check what is inside Gruntfile.js from root of your sails project.
About your specific question here is some information:
- from sails docs: "In order to take advantage of asset injection, minification, and concatenation you must put your assets in folder under assets/linker". This exactly mean that everything what you will put inside assets/linker directory will be affected by grunt tasks during lift. It mean that all files/directories from linker will be copy to .tmp/public and also some of that files will be processed before saved to .tmp/public.
- About adding tags. If you take a look at Gruntfile.js you will find this variables: var cssFilesToInject = [...] and var jsFilesToInject = [...] which contain files that will be automatic added to layout header during sails lift.
- About your 'other question', yes you can do something like 'src='linker/images/image.png' if you move that files to linker directory (assets/linker).
I hope this help :).
I'm trying to setup limeJS, the issue is the Internet connection is a problem. I had closure library, box2d, closure compiler and closure templates downloaded separately as .rar files, but I can't find a guide anywhere to set it up like this, everyone just uses(and with reason!!!) the python bin/lime.py init command to get it working. I managed to figure out(yay!) how to setup box2d and closure library but what about the other two?
My laptop is running 64 bits Windows 7. Any help appreciated
All I need is an advice on directory structure, like where to drop the compiler.jar and soy templates .js files, so that when I run the update/create command it doesn't try to download the compiler or templates like it does right now.
I got it working, after taking a quick look at the lime.py file it told me everything I needed, for example both the SoyJs templates file and the compiler need to be in the /path/to/lime/bin/external folder and for example, the lime.py file was expecting a compiler file named compiler-dateOfLatestCompiler.jar instead of compiler.jar.
In general, If you have LimeJS built up in one machine using Python and all, you can just copy paste the whole package anywhere you want and use it just as ususal.
You don't need network once you have all the files/codes for Lime is downloaded.
Infact, you dont even need python for normal development tasks(Python is required to build your js file once you complete development though)
When I tried repacking all the jars into one jar, and run that one big jar, I got following exception
java.lang.SecurityException: no manifiest section for signature file entry javax/activation/MimeType.class
After googling I found a working solution at
http://www.coderanch.com/t/133070/Security/Jar-File-java-lang-SecurityException
The solution is delete SUN_MICR.RSA and SUN_MICR.SF files from the META-INF folder in the jar. It worked.
I tried to find out
how does this solution work?
. But did not find any answer.
So experts, please help me understand what goes on behind the scene.
Another workaround, which will allow the use of jar building applications without needing some other script, is the following:
•unzip activation.jar (it should be in your classpath since mail.jar needs it)
•open META_INF/MANIFEST.MF
•Copy paste all the lines that look like
Name: javax/activation/MimeTypeParseException.class
SHA1-Digest: uxV3qLHRu5JTOFrHnJXm13AO+0M=
into your program/jar's manifeqt.
Tada ! it works as expected.
Check, there must be another jar file having activation.jar, causing conflict.