HTML5 - Converting Dynamic Text to Path - html

So I'm wondering if there is a way to convert a string with a given font face to a set of coordinates and have these coordinates accessible to align other elements to - specifically images, though any DOM element ideally.
Basically I want to be able to animate a set of elements and have them form the given string, but its the first step I need to get through at this point.
Thanks in advance!

I you display the string on the page in a given element, e.g., in a span or div, then you can get the coordinates of the upper, left corner of that element and you can get the width and height of that element. Assuming you have set your CSS attributes appropriately, this will give you something very close to the coordinates of the text, perhaps event exact.
If you don't want to display the string, you could set its opacity to 0.01.

Related

Setting QTextDocument painter's rectangle (where to paint)

I am painting on a window simple html using QTextDocument::drawContents(painter)
I want to do the drawing inside some margins in the window but I don't see a direct way to specify the target rectangle of the painting (in the painter/window).
I guess a few ways to do it:
Using the QTextDocuments::setMargin (although this does not allow different values for left/top.
Placing the html into an styled <div>
Applying a translation transform to the painter.
But all this seems a bit too much for what I want to do and I guess if I a missing something straight (as you do with QPainter::drawText where you tell the target rectangle)
Set the textWidth property to the width of the area where the text is supposed to fit. The clipping rectangle you pass to drawContents will cut the text off vertically if there's too much of it to fit; you can't do much about that of course.
So, this would be the missing function you're after:
void drawContents(QPainter * p, QTextDocument & doc, const QRectF & rect) {
p->save();
p->translate(rect.topLeft());
doc.setTextWidth(rect.width());
doc.drawContents(p, rect);
p->restore();
}
Yes, you do need to jump through a few hoops, that's why it needs to be factored out. It's perhaps lamentable that a similar overload of drawContents doesn't exist.

How get a string width in Libgdx?

I wonder know how to get the width of my string in pixels
BitmapFont API < 1.5.6
To mesure the width of a String you use your Font and get the bounds of the String, you are going to draw.
BitmapFont.getBounds(String str).width
BitmapFont API
You can get the height to for the right offset for drawing too. Just replace width with height.
In addition for multiline texts use getMultiLineBounds(someString).width to get the bounds.
BitmapFont API >= 1.5.6
The BitmapFont API changed in 1.5.7 so there is a different way to get the bounds now:
BitmapFont.TextBounds and getBounds are done. Instead, give the string to GlyphLayout and get the bounds using its width and height fields. You can then draw the text by passing the same GlyphLayout to BitmapFont, which means the glyphs don’t have to be laid out twice like they used to.
Source (Web archive)
Example:
GlyphLayout layout = new GlyphLayout(); //dont do this every frame! Store it as member
layout.setText("meow");
float width = layout.width;// contains the width of the current set text
float height = layout.height; // contains the height of the current set text
According to #Nates answer: https://stackoverflow.com/a/20759876/619673 calling method
BitmapFont.getBounds(String str).width
not always returns proper width! Especially when you are reusing font.
If you want draw text for example in the center of part of view port, you can avoid this problem by using another method
BitmapFont.drawWrapped(...)
Example code:
font.drawWrapped(spriteBatch, "text", x_pos, y_pos, your_area_for_text, BitmapFont.HAlignment.CENTER);
If you use skins in UI it is a hassle to find out the correct font to feed into the GlyphLayout.
In this case I use a throw away instance of Label to figure everything out for me then ask the Label for the width.
Skin skin = getMySkin();
Label cellExample = new Label("888.88888", skin);
cellExample.layout();
float cellWidth = cellExample.getWidth();
Table table = new Table(skin);
table.defaults().width(cellWidth);
// fill table width cells ...
This is not the answer if you want to position the text yourself, but it is useful to make a UI layout stable and less dependent on the actual content of the cells.

What are the units for the crop attributes in the imagedata element of WordML?

I am trying to extract images from a document saved as WordML. Some of the images are cropped from a single resource using attributes on the imagedata element eg:
<v:imagedata r:id="rId8" o:title="" cropbottom="32429f" cropright="44328f"/>
What are the units for the cropbottom and cropright attributes?
I have done some web searching and according to http://msdn.microsoft.com/en-us/library/bb229565%28v=vs.85%29.aspx the units should be percentages but don't seem to be.
In the example above the resulting image should come from the top left of the original and be a third of the width and half the height.
I'll answer my own question in the hope that it is useful to someone else.
According to ImageData Class - Office 2010
CropBottom ... specifies the how much to crop the image from the bottom
up as a fraction of picture size. Default is 0. This numeric value can
also be specified in 1/65536-ths if a trailing "f" is supplied. For
example, a value of "52429f" represents 52429/65536 or 0.8.

Strange difference between HTML and SVG span rendering in Safari

This question is a little specific and I am hoping someone here can shed some light on a potential solution for me.
All of the following points are important:
I am writing some HTML pages that are going to be read on a third party hand-held device.
In order to fit the requirements of this device each word must be in a separate span, this is for an upcoming feature of the device that I am not allowed to go into, but it has to be formatted like this.
This HTML is being converted from SVG, the SVG is created from Adobe Illustrator documents.
The only place I have any control of the creation of the HTML is in the conversion from SVG to HTML.
My problem is this, in SVG text is broken down into "text" nodes and tspan nodes. Look at this simple SVG, note how I am changing the Y coord on the first tspan.
<text><tspan y="50">Hello</tspan><tspan> World</tspan></text>
When this renders in a webkit based browser, like safari, the sentence "Hello World" is displayed with the word "World" right next to the word "Hello".
In my converted HTML example:
<div><span style="position:absolute;top:50px;">Hello</span><span> World</span></div>
"Hello" is displayed with a y offset of 50, however "World" is displayed in the top left corner origin of the page.
This is frustrating as I do not have the coords of where the "World" span should be placed in the SVG (as Illustrator does not need this coord to render it correctly). Also, there may be one or more tspans in the SVG with altered positions which will prevent me from applying the style to the div.
In short, does anyone know if there is an attribute I can set to place the second span directly after the first?
Thanks
You could style the div instead of the span
<div style="position:absolute;top=50px;"><span>Hello</span><span> World</span></div>
That would keep text-chunks together and positioned relative to each other, but you could still have a span for every single word
Have figured this out after trying a bunch of different things.
It is actually very straightforward, however I didn't realise spans could be nested so I am going to let myself off.
<div><span style="position:absolute;top:50px;"><span>Hello</span><span> World</span></span></div>
The trick is to wrap all the words that need to be grouped together in a span. Hopefully this helps anyone who is stuck on a similar issue.

set text and value on div and span

i'd like to set and retrieve 2 values for a div and span
1. text (displayed on screen)
2. value (for backend purposes)
what's the correct way to do this?
there's innerhtml, value, val(), text, html....i'm confused
do these serve different purposes? they seem interchangeable
One correct way to accomplish this is to set a "data attribute" of the div to the internal or server value, with the user-visible value being inside the div:
<div data-info="internal">visible</div>
This shows it done statically. You can also create and set the attributes of a DIV DOM node in JavaScript. Ask me if you want an example.
Sorry for the 8-year delay in answering.
See:
https://developer.mozilla.org/en-US/docs/Web/HTML/Global_attributes/data-*