HTML5 Boilerplate drawbacks - html

I've been using XHTML for about 3 years now, and didn't care much about HTML5 and CSS3 arrival. Several months ago I've stumbled upon HTML5 Boilerplate and I'm starting to get very interested in it right now.
The only thing I can't find yet is drawbacks of using this set of best practices. I know, that the main goal of it to make site look the same on wide variety of browsers, but is there something I should be aware about?

Is there something I should be aware about?
Yes, definitely. It's not a plug-and-play thing. Or at least, it could be like that but it hasn't been conceived for that. And if you use it this way you can't enjoy its best. Boilerplate is very flexible and you have to learn how to customize it. Full stop.
My personal suggestion is to start experimenting with it and study the features it has to offer. Luckily for us it's well documented and you can learn a lot. Not only the boilerplate itself, but also the rules and best practices about HTML5, CSS3, resources loading and related issues/workarounds on performances, browsers quirks and how to fix them, tricks for mobile development, polyfills and conditional loading and a lot of other crazy stuffs. Once you are aware of its possibilities, if you'll find drawbacks you'll be able to customize the base boilerplate.
Start from here, read the docs, follow every link and don't be tempted to take shortcuts. It takes time, but you'll be rewarder very well. If you have troubles ask.
For something more concrete, a drawback I found very quickly (but someone consider this a plus) is that the boilerplate doesn't provide a CSS grid. Not a huge problem, I discovered that adapt.js is easily integrable, so I replaced normalize.css with adapt.js's reset stylesheet and used the grid.

Two things I noticed couple months back is the way javascript gets loaded at the bottom of the body. I'm not a big fan of this if not only it looks dirty. Also I tested the loading myself and didn't notice any better loading of javascript. In fact it ran a couple ms slower on a huge script.
Also the normalize.css I tried couple of times but found myself restyling more paddings and margins than before. Which is normal ofcourse since it's goal is somewhat similar but a different approach. I changed this to Eric Meyer's reset.css just because I'm used to it.
I really like the modernizr script and the way to implement things for x-browser results.
Google Analytics implementation for example.
Another small thing I remember was the placing of the title tag. I changed it to the top position for SEO reasons.

Related

What is the point of CSS Frameworks?

What is the point of these CSS Frameworks? I don't understand them. When I look at them, all I see is boring layouts that seem overbearingly-difficult to adapt to your own unique designs.
Is this the case, or am I just missing something here? I'm referring to (frameworks in general) things like Blueprint, Less, Skeleton, 960 Grid system, Base, Gridless, etc etc etc.
I know this is a really simple thing but I just don't get it. I have searched but have not found anything that helps me to understand what the big deal is. When I look at their code, all I see is mess. Weird class and id names all over the place.
(This isn't a rant or complaint by the way, I just really don't get it.)
CSS frameworks are pre-prepared software frameworks that are meant to
allow for easier, more standards-compliant web design using the
Cascading Style Sheets language. Most of these frameworks contain at
least a grid. More functional frameworks also come with more features
and additional JavaScript based functions, but mostly design
orientated and unobtrusive. This differentiates these from functional
and full JavaScript frameworks. -Wikipedia
Advantages
They can help you learn CSS. You might just literally not know how to pull off a solid multi-column layout. A framework may be a
good place to get your feet wet understanding how CSS works.
They provide code that you just don't need to write from scratch every time, like resets. I've long been a proponent that the star
selector (*) margin/padding reset is a fine reset. I use it all the
time. But... if you are starting a major new project that is going
to be loads of pages, live for years and years, and will grow over
time, you should invest right away in a more robust reset. All
these frameworks start with brilliant resets that cover all the
bases and will have you covered for years to come.
They relieve cross-browser concerns. You can't undervalue this. We've all felt the burn of finding out our sites are borked
in some browser or another at a hugely inopportune time. Frameworks
are built to bring their magic to all browsers.
It helps you build good habits. Like including a print stylesheet in your projects. I always intend to build one, and I
often do, but the chances are a lot higher that I do it if I have
one there from the get-go.
They encourage grid based design. Which is a good thing. Grids don't mean boring! They just help you achieve better
readability, scanability, balance visual weight, flexibity,
expandability, and just overall page page cohesiveness.
They come with documentation. If you need help getting started, framework generally come with some support files. This can be
particularly nice if you are designing a site you will be handing
off to a client. You can just let them know what framework you used
and refer them to that documentation for support requests.
They lay groundwork. If you are using something like YUI, your life will be a lot easier if you use All-YUI-Stuff-All-The-Time.
It's built to work together and built for expandability.
CSS-Tricks
Also see: Comparison of CSS frameworks

HTML5, what's that all about then?

I've got plenty of experience in HTML, CSS, JavaScript, Jquery, etc. but I've yet to make the plunge into HTML5.
In trying to get my head around HTML5, I've become a bit confused. So it's a relatively new standard and my uninformed brain tells me it's not well supported. Is this true?
I've got a vague idea that there are some 3rd party scripts that improve HTML5 compatibility, again am I right?
Any good tutorials on getting to grips with the basics of HTML5 for an experienced developer?
Ok a lot of questions there but:
HTML5 is quite well supported on most modern browsers nowadays and it's generally safe enought to use as is.
Scripts to improve compatibility? you mean Javascript that detects how old your browser is and depending on the answer show you HTML 4.01 or 5? well maybe but again, it's at the point when it is not required anymore.
Yes: w3schools has a cool one.
All of that said bare in mind that HTML 5 is still in development and not a done deal. Some areas are still being implemented but at the speed things are take this is not an issue for starting to develop your pages in HTML 5.
This website - html5 doctor is a very usefull resource that you can browse looking for what's implemented where and how things are generally going.
I also found this link to be particularly useful when figuring out what's available for each browser and what's not.
Another subject that goes well with HTML5 is CSS3. Check them both out and maybe come back with specific questions ;)
the HTML5 buzzword is being used a lot, but people mostly use it to describe different things.
HTML5 is the newest (and as of yet, unfinished) iteration of the HTML standard, as presented by W3.org.
Purely, HTML5 is the markup language, but it is usually referred to as to include CSS3, and JS (in the form of the canvas element).
In the HTML area, HTML5 boasts some new element tags that should help developers add semantic meaning to their markups(e.g. header, footer, aside) , and also some useful functional elements (progress-bar, video, audio)
In the CSS area, there are some new properties that allow you to animate your elements, and orient them more easily.
In the JS area, you can read up on the Canvas element, which is a good competitor to Flash. It allows you to draw both using vectors, and bitmap data.
As for good references to HTML5, you can use http://html5doctor.com/ or http://www.html5rocks.com/en/
Hope this helps.
Please note that w3schools isn't such a good reference anymore. Although for just looking at the possibilities it's fine I guess.
I recommend the tutorial from Lynda, but there are other sites. Just search at google. It's also possible to buy a book, since there have been written a few already.
Fallback/polyfill Scripts & libraries like Modernizr,Javascript Libraries can help you take care of older browsers. (backwards compatible)
As for the browsers. Use chrome, it supports most of the functions. Look at sites like findmebyip for more information about what is supported.
HTML 5 support is not yet fully integrated in all browsers. They are still in development stage. For studying the HTML 5 the best medium would be w3schools
They have introduced new elements in HTML5 which has reduced our overhead for html. New Elements
CodePlayer
Videos for HTML 5

Focussing on Style Sheets and Cross Browser Compatibility

Let me begin this topic by explaining my background experience with web design. I have always been more of a back end programmer, with PHP and SQL and things. However I do have a shallow background with HTML and CSS. The problem is, I don't know it all. What I do know is, when it comes to designing (not back end dirty work) I understand basic CSS properties and I also understand HTML and I can usually throw together a sloppy web page with the two and a couple bazillion DIV tags.
Anyways..
The problem I always have encountered is that when I design a website in a browser such as IE7 (and then it looks perfect on IE7), and then look at it on IE8 or IE6 or Mozilla (etc.) it gets all spacey and ugly and looks totally different than the way it should look on IE7.
Question one:
Basically, what I am asking everyone is what route should I take to learn how to properly build the website? Build as in put it togehter with CSS standards and HTML standards that will make my site look the same on every brwoser. (Not only learning standards but where can I learn to properly write my code?) Where is a strong free resource I can use to learn how to these things?
Question two:
How do I properly code my website? Do I use all external style sheets to make dynamic page design simplistic or do I hard code some things into the DIV tags on each page? What is proper?
Oh, and if anyone has any tutorials on how to properly design a complete layout feel free to throw it in a response somewhere.
Thank you for taking the time to read my questions, and hopefully you will understand what I am trying to get out to everyone. I need to get on the right route of the designing side of web programming so that I will know how to create successful websites in the future.
Thank you,
Sam Pardee
First, I recommend NOT starting with IE as your "development" browser. Start in Firefox, say (which gives you the advantage of tools such as Firebug and the web developer toolbar), and then get it right in IE afterwards.
Second, definitely user external style sheets; it results in much cleaner code and a much simpler way to make style updates. Definitely recommended. Also external CSS files can be cached by the browser, so they won't increase the page download size as users go from page to page in your site or application.
Lastly, start by defining your content using simple HTML, basing the structure on the meaning of the content (often called "semantic" HTML), not on how you want it to look. Use a <ul> tag for something that is a list of items, for example, even if you don't want to display it as a "bullet list" (the default styling for <ul>). Then start adding styles to make it look right. This will result in very clean HTML that can support a variety of formats and layouts (take a look at CSS Zen Garden to see what I mean) and will also help push you towards a layout that reflects the structure of your content, which will be easier to read and comprehend.
In terms of books, you can't go wrong with Eric Meyer. HTML is easy, of course, and I don't recommend doing fancy stuff with HTML, so put your learning effort into CSS (Eric is the CSS guru).
Cross-browser compatibility is always an issue. It's a staple of web development, sadly, and there is no magic bullet. Luckily, the main offender, IE6, is finally starting to fade.
A1.
When starting work on a new site, first take every piece of content that needs to be on the page and paste it into a text file. Then put it in a rational order (thinking "If I had to use a text browser to use this page, how would I want it to be arranged...").
Then start wrapping HTML tags around each piece of content. For each piece, think "What type of information is this?" A heading? h1/h2/etc tags. A paragraph? A quote? A table? p,quote,table. Essentially, use HTML tags that describe what kind of information each piece of content is. When I do this, I pay no attention to how it actually looks in the browser at this point.
Once the content is all marked up, begin writing the CSS. If at all possible, try not to touch the markup during this step. Sometimes that isn't possible, though, and throwing a div or span around some elements is unavoidable. The less meaningless markup, the better.
In my experience, this approach keeps things very clean and tidy, and makes debugging layout issues a lot easier.
A2.
Building the styles into your markup using the "style" attribute is fine for prototyping, but beware, the temptation to leave them there once it works is strong. The best practice is to have all of your styles in external stylesheets. I'm interested to hear any alternative viewpoints.
Some great web standards/CSS resources:
http://www.csszengarden.com/
http://www.alistapart.com/
http://www.thenoodleincident.com/
http://www.quirksmode.org/css/contents.html (useful reference for selector-compatibility)
http://centricle.com/ref/css/filters/ (good reference for css hack compatibility)
http://www.zeldman.com/
http://meyerweb.com/
Hope this helps!
There are TOO many site out there that have really great tutorials for HTML and CSS. They will give you all of the information you are asking for. I would start doing some reading of the great gurus of HTML/CSS:
Simon Collison
Andy Budd
Molly Holschzag
Dan Cederholm
Jason Santa Maria
Eric Meyer
Jeffrey Zeldman
Cameron Moll
Any book or article you can fond from these folks will steer you in the right direction; you can't go wrong!
As for sites that will give you the proper methods/concepts/training for web standards compliant sites:
http://www.w3schools.com/default.asp
http://www.webstandards.org/
http://www.smashingmagazine.com/
http://www.webdesignpractices.com/
http://www.designmeltdown.com/default.aspx
http://www.cameronmoll.com/
http://www.alistapart.com/
http://www.cssnewbie.com/
http://www.css3.com/
http://htmldog.com/
http://css-tricks.com/
http://simplebits.com/
http://www.colly.com/
http://glish.com/css/#tutorials
http://meyerweb.com/
http://jasonsantamaria.com/
The one of the best books I've bought so far to help with HTML and CSS coding PROPERLY is Beginning CSS Web Development by Simon Collison. Great, easy to understand, and not too slow. Great examples to follow along. After that, buy CSS Mastery - Advanced Web Standards Solutions, also by Simon Collison, and Andy Budd and Cameron Moll. This book gets you up to speed with some advanced techniques that you'll see on the many of the web sites right now, some of which were invented by the authors.

Fastest Method to Learn Web Design for a Developer

I am a Web developer and in my projects I have noticed that my weakest point is not being good at the front-end design. Relying on other designers can be annoying if they are not able to produce as quickly as I want.
My perspective on HTML/CSS is that it is basically a big hack that amazingly works. There are too many CSS and browser specific bugs/quirks to learn and remember them all without spending extreme amounts of time trying to untangle everything. Is there a fast track route to getting CSS into my brain? I have looked at some CSS books, but to me they really read as long lists of how to render things correctly in IE6 and how to make corners rounded. (Seriously why does it require so many tricks to make a sharp corner round? On any platform but the Web this would be called a major oversight.)
Does there exist something that does the analogous to CSS that jQuery does for JavaScript? Using jQuery you don't need to know JavaScript well to make things that work.
I am not interested in learning why IE6 does things in weird ways because I don't care about supporting it at all. I am more interested in a method of learning how to use CSS to do what I want without spending hours and hours reading obscure blogs.
Pencil and paper to sketch out your ideas (think in boxes, not triangles or hexagons), then just break down all the little parts and learn how to do each one. No problem is too big that it can't be broken down. And, like always, TMTOWTDI!
Find examples and learn from it—at least that's how I started learning. Study the styles used and play around with them. When you find something that does what you like, create a mock-up and play around with it. Then test it for cross-browser compatibility.
If you get frustrated because something works in Firefox and Chrome, but not in IE (this will happen a lot), don't give up. I find cursing Bill Gates' name and all he stands for is a great stress reliever. :-)
A great tool I like to use is Firebug, a plugin for Firefox that allows you to, among a great many other things, edit CSS rules in-browser and see the results as soon as you do it.
I agree that CSS was kind of an afterthought in the web design world, but it's one hell of an invention and makes things so much easier and quicker to develop.
Yes, there are CSS frameworks that are the 'jQuery of CSS'. Some of the more popular ones include 960 and Blueprint. I personally use 960 and have found it takes a lot of the guesswork out of layout.
As others have said CSS is hard to learn by reading. It ends up being one of those things you just need to develop an instinct for through lots of experience (which typically means lots of trial, error, and frustration). It is, as you've highlighted, not an ideal situation, but it is what it is.
Another difficulty is that the methodologies or workflow that is employed can really differ between individuals. Some people do a mock-up in Photoshop first, then produce an exact pixel-by-pixel "rendering" with HTML/CSS. Others use Photoshop, Illustrator, or another tool to simply sketch out and idea, and then re-create it from scratch in HTML/CSS. And still others prefer to start directly with HTML/CSS and just a few thumbnail sketches. Figuring out which of these methods fits you best is anthoer important piece of the puzzle.
It pretty much takes time and practice. But you can save yourself a lot of trouble if you keep your html clean and straightforward. Here are a few rules I can think of that have helped me:
Use DOCTYPE in your html pages, start with transitional since it has the most lax rules, and validate your html. If you keep your page in standards mode rather than quirks mode, you will have significantly fewer problems across the board.
Pick what browsers you will support early on and support them in a logical order. For me, I develop in firefox, then make sure that things are solid on chrome / safari. IE can use a special kind of comment that lets you insert html visible only to IE. Use that to add on stylesheets for IE7, then IE6 to override styles and fix any display issues in those browsers. You should generally start with the best browser first and work your way backward.
Be careful with padding. That is one of the most problematic properties I've dealt with. When you can, opt for using a little sub-container element with a margin in place of padding. It's more markup but margin is handled much better across all browsers.
Absolute-positioned elements inside of relative-positioned elements. This solves a LOT. When you relative position an element, it stays in it's normal flow. When you absolute position elements inside of a parent that is relative, the absolute items work in reference to the location of the parent.
In this case I don't think books will help much. CSS is extremely easy to learn, and extremely difficult to master.
All I can suggest is learn as you go.. You need a lot of experience!
Or, you can drop support for IE7 and especially IE6. If you do that you'll find very very few and very very rare quirks :)
Take some classes in graphic design. No programming language will make you an artist, and artistry is required for good user-interface design.
[or you could find better graphic designers to work with]
Subscribe to css-discuss, play with the common problems and talk with other people about your progress. The wiki is a very useful resource too.

CSS "frameworks" that account for browser irregularities?

I build websites for a small-ish media company. Unfortunately, around 45-50% of our client base uses IE6, while the other half are pretty much equally split between Firefox and Webkit-based browsers, with a sprinkling of Opera users.
I start every one of my sites with a reset stylesheet similar to Eric Meyer's, with a few modificaions. I've been using the Blueprint CSS "framework" a lot recently, and it's made my life a lot easier, though I am not especially attached to it.
Roughly 60% of my development time is spent making sure the sites I create don't look incredibly different in each browser. I code for Firefox 3 then tweak from there.
Does anyone know of any stylesheets/frameworks out there that attempt to preemptively account for all of those stupid little browser quirks? I know that nothing out there can totally account for all the browser weirdness, but it would be nice to have something a little more solid to start with.
I'm working on creating my own, but it would be nice to have something to start with.
The Yahoo YUI library helps deal with a cross browser rendering issues. Namely, the Reset component (http://developer.yahoo.com/yui/reset/) will revert all browser specific rendering (margin and padding on certain elements for instance), creating a level playing field to start from when designing your site.
Take a look at YAML.
Read and inwardly digest Transcending CSS by Andy Clarke, Molly E. Holzschlag, Aaron Gustafson, and Mark Boulton.
It gives a set of techniques for dealing with those quirks you can deal with, and advice on making web sites accessible to older or less capable browsers, or those using other technologies, such as screen readers.
The fundamental thrust is on making sites that degrade gracefully.
It contains lots of links to resources that deal with these issues.
Dean Edwards' IE7 library copes with some of the Internet Explorer quirks.
Blueprint was one of the early appearances in this space, and is considered to be quite mature.
http://code.google.com/p/blueprintcss/
Here's a huge list of available frameworks:
http://www.cssnolanche.com.br/css-frameworks/
There was a lot of interesting debate in the web dev community about css frameworks at the time. Many were worried this violated some stucture/presentation seperation, and introduced non semantic class names and structure.
Some views:
http://jeffcroft.com/blog/2007/nov/17/whats-not-love-about-css-frameworks/
http://playgroundblues.com/posts/2007/aug/10/blueprints-are-not-final/
http://www.markboulton.co.uk/journal/comments/blueprint_a_css_framework/
http://peter.mapledesign.co.uk/weblog/archives/blueprint-semantics-markup-frameworks
Have you looked at the Yahoo YUI stuff? They have a cross-browser CSS Framework.