Undo the pushed changes by designer on bitbucket - mercurial

I am still getting used to bitbucket and TortoiseHg.
I pushed my changes two days ago to bitbucket. Then the designer pulled those changes and he had some changes and commited and pushed today. I am not sure what happened but his changes has messed up lot many things. I have not pulled his changes yet on my machine.
Is there a way to remove his changeset from bitbuket as if it was never pushed.
Or what is the best way to go about in this case.
This might be very simple. I am still looking around the web and docs but hope someone can here can help.

You can use hg backout to undo the bad changeset he pushed. See the Mercurial book on Finding and fixing mistakes.

Related

Pull commits on repo post-rebase

I'm looking for a simple way to pull in additional commits after rebasing or a good reason to tell someone not to rebase.
Essentially we have a project, crons. I make changes to this frequently, and the maintainer of the project pulls in changes when I request it and rebases every time.
This is usually okay, but it can lead to problems in two scenarios:
Releasing from two branches simultaneously
Having to release an additional commit afterwards.
For example, I commit revision 1000. Maintainer pulls and rebases to create revision 1000', but at around the same time I realize a horrible mistake and create revision 1001 (child of 1000). Since 1000 doesn't exist in the target branch, this creates an unusable merge, and the maintainer usually laughs at me and tells me to try again (which requires me getting a fresh checkout of the main branch at 1000' and creating and importing a patch manually from the other checkout). I'm sure you can see how the same problem could occur with me trying to release from two separate branches simultaneously as well.
Anyway, once the main branch has 1000', is there anything that can be done to pull in 1001 without having to merge the same changes again? Or does rebasing ruin this? Regardless is there anything I can say to get Maintainer to stop rebasing? Is he using it incorrectly?
Tell your maintainer to stop being a jacka**.
Rebasing is something that should only be done by you, the one that created the changesets you want to rebase, and not done to changesets that are:
already shared with someone else
gotten from someone else
Your maintainer probably wants a non-distributed version control system, like Subversion, where changesets follows a straight line, instead of the branchy nature of a DVCS. In that respect, the choice of Mercurial is wrong, or the usage of Mercurial is wrong.
Also note that rebasing is one way of changing history, and since Mercurial discourages that (changing history), rebasing is only available as an extension, not available "out of the box" of a vanilla Mercurial configuration.
So to answer your question: No, since your maintainer insists on breaking the nature of a DVCS, the tools will fight against you (and him), and you're going to have a hard time getting the tools to cooperate with you.
Tell your maintainer to embrace how a DVCS really works. Now, he may still insist on not accepting new branches or heads in his repository, and insist on you pulling and merging before pushing back a single head to his repository, but that's OK.
Rebasing shared changesets, however, is not.
If you really want to use rebasing, the correct way to do it is like this:
You pull the latest changes from some source repository
You commit a lot of changesets locally, fixing bugs, adding new features, whatnot
You then try to push, gets told that this will create new heads in the target repository. This tells you that there are new changesets in the target repository that you did not get when you last pulled, because they have been added after that
Instead, you pull, this will add a new head in your local repository. Now you have the head that was created from your new changesets, and the head that was retrieved from the source repository created by others.
You then rebase your changesets on top of the ones you got from the source repository, in essence moving your changesets in the history to appear that you started your work from the latest changeset in the current source repository
You then attempt a new push, succeeding
The end result is that the target repository, and your own repository, will have a more linear changeset history, instead of a branch and then a merge.
However, since multiple branches is perfectly fine in a DVCS, you don't have to go through all of this. You can just merge, and continue working. This is how a DVCS is supposed to work. Rebasing is just an extra tool you can use if you really want to.

HG: How to push some (but not all) changes to 'stable' branch?

Say I do my new feature development either in default, or an entirely new branch made just for the feature for a web site project. When it comes time to push the feature out to the live website, I want to move it to the live branch, which I then hg archive to my apache directory.
Throughout everything, I want to be absolutely sure not to push other, unrelated changes that are not yet ready to be published to the live branch.
Is this even a good idea? Or should I be doing something entirely different?
If the code is in default, how do I push only the one thing I need and not everything to live? If I push just the latest changeset, is it smart enough to send the latest version of those files, or will it only do the changesets?
If the code is in an entirely new branch, do I merge the whole branch into live? How do I get those changes back to my default branch so I see them there too?
I was reading the "Task Based Management" section of the Mercurial Kick Start guide and it mentions merging default into your branch. I found this very confusing and was wondering why you'd ever do this.
Thanks for any help you guys can provide.
[edit]
I'm using TortoiseHG BTW
[/edit]
HG now has Phases. Change a phase of a changeset to secret and it will not be pushed when you use push. You can do it using TortoiseHG GUI.
In addition to that, be aware that just pushing or pulling something does not automatically change any files in the working directory. It only makes some additional changesets available. Only by using update do you actually change any files in your working dir. (unless you configure hg to update automatically).
In the example you linked, there is a bug fix in the default branch. Bob wants to have this fix in his branch too, so he merges default branch with his branch. This is just an example to see how branching works. You do not have to use it in exactly the same way. If you just begin your Mercurial adventure, then you should better use just one branch until you have a good reason to use more.
For example: 3 developers work on the same project and all of them use just one branch (default). 1 of the developers wants to do a major refactoring of the code. He wants to commit several very unstable changesets (many "in the middle of work"). Doing so in the default branch might upset other developers. That is a good reason to create a branch. After his version is stable enough he will merge his branch into default. While he is doing development in his branch, he wants to be up-to-date with other developers, so he frequently merges default into his branch. Staying in a separate branch for too long might result in difficult merges. Luckily merging is very quick in HG, so merge often.

Help understanding the benefits of branching in Mercurial

I've struggled to understand how branching is beneficial. I can't push to a repo with 2 heads, or 2 branches... so why would I ever need/use them?
First of all, you can push even with two heads, but since you probably don't want to do that, the default behavior is to prevent you from doing it. You can, however, force the push to go through.
Now, as for branching, let's take a simple scenario in a non-distributed version control system, like Subversion.
Let's assume you have a colleague that is working in the same project as you. The current latest changeset in the Subversion repository is revision 100, you both update to this locally so that now both of you have the same files.
Ok, now your colleague has already been working on his changes for a couple of hours now, and so he commits. This brings the central repository up to revision 101. You're still on revision 100 locally, and you're still working on your changes.
At some point, you complete, and you want to commit, but Subversion won't let you. It says you have to update first, so you start the update process.
The update process wants to take your changes, and pretend you actually started with revision 101 instead of 100. If your changes are not in conflict with whatever it was your colleague committed, all is hunky dory, but if your changes are in conflict, you have a problem.
Now you have to merge your changes with his changes, and things can go haywire. For instance, you might end up merging one file OK, the second file OK, or so you think, and then the third file, and you suddenly discover that you've got some of the details wrong, it would've been better to merge the second file differently.
Unless you made a backup of your changes before updating, and sooner or later you will forget, you have a problem.
Now, the above scenario is actually quite common. Well, perhaps not the merging part, it depends on how many is working in the same area or files at the same time, but the "must update before committing" part is quite common with Subversion.
So how does Mercurial do it?
Well, Mercurial commits locally, it doesn't talk to any remote repository at all, so it won't stop you from committing.
So, let's try the above scenario again, just in Mercurial this time.
The tipmost changeset in the remote repository is revision 100. You both have cloned this down, and you're both starting to work on the changes, from revision 100.
Your colleague completes his changes and commits, locally. He then pushes his changeset up to the central repository, bringing the tip there up to revision 101.
You then complete your changes, and commit, also locally, and then you want to push, but you get the error message you've already discovered, and is asking about.
So how is this different?
Well, your changes are now committed, there is no way, unless you try really hard to accidentally lose them or destroy them.
Here's the 3 repositories in play and their current state:
Colleague ---98---99---100---A
Central ---98---99---100---A
You ---98---99---100---B
If you were to push, and was allowed to do this (or force the push through), the Central repository would look like this:
Central ---98---99---100---A
\
+--B
Two heads. If your colleague now pulled, which one should he continue working from? This question is the reason Mercurial will by default prevent you from causing this.
So instead you pull, and you get the above state in your own repository.
In other words, you can chose to impact your own repository and create multiple heads there, but you are not imposing that problem on anyone else.
You then merge, the same type of operation you had to do in Subversion, except your changeset is safe, it was committed, and you won't accidentally corrupt or destroy it. If, mid-merge, you want to start over, you can, nothing lost, no harm done.
After the merge, your local repository looks like this:
You ---98---99---100---A----M
\ /
+--B--+
This is now safe to push, and if your colleague now pulls, he knows that he has to continue from the M changeset, the one that merged his and your changes.
The above description is what happens due to Mercurials distributed nature.
You can also name branches, to make them more permanent. For instance, you might want to name a branch "stable", to signal that any changesets on that branch have been thoroughly tested and is safe for release to customers or to put into production. Then you would only merge changes onto that branch when said testing has been completed.
The nature, however, is the same as the above description. Whenever more than one person works on a project with Mercurial, you will get branches, and that's a good thing.
Whenever more than one clone of a repo is made and commits are made in those clones, branches happen, whether you name them by using the hg branch command or not. My philosophy is, you might as well give them a name. It makes things less confusing.
A good explanation of mercurial branches: http://stevelosh.com/blog/2009/08/a-guide-to-branching-in-mercurial/

Mercurial repositories with many active developers?

I'm going through Bitbucket and I can't seem to find any Mercurial repositories that look like what I suspect our repository would look like, provided we switch to Mercurial.
As such, I'm wondering, is there a workflow that we're not considering here?
The thing I'm talking about is that I did a small automated test. We're 14 people that work on the same project, split into 4 scrum teams. To simulate 14 (I picked 10, round number) people working in parallel on the code, using Mercurial DVCS, pushing to the same central master repository, I wrote a script.
I created a new "master" repository, and then cloned it for 10 virtual people
I then ran a 1000 iteration loop, picking a random clone, and doing one of the following:
10% of the time, do a pull from master, merge, commit merge, and push
90% of the time, do a local change and commit
Note that I ensured that there would never be merge conflicts by simply making each virtual person work on his own file.
This would simulate people working locally by doing 1+ commits before pulling, merging, and pushing (to avoid 2+ heads in the master repo). It might be that this workflow is wrong.
This is a sample of what the repository now looks like (screenshot + link to repo):
The repository can be found here: http://hg.vkarlsen.no/hgweb.cgi/parallel_test/graph. Unfortunately this repository is no longer available and I no longer have a copy of the code due to an unfortunate backup incident, but this was just an example for people to visit, it should not be important any more
This looks awfully messy, and as I said, I can't seem to find any repositories that have similar history. By "messy", I mean that it looks like older history of the project will almost always have 10 parallel branches. Close to the top, it tapers off of course, but it will expand as people that are currently working in their local repository pushes to the master.
So I have two questions:
Can anyone show me a repository that has similar history? Since I can't seem to find any, I'm starting to wonder about what kind of conclusions I can draw from that...
Is there something wrong with our workflow (that is, the workflow I've laid out here)? Should we rebase/squash/transplant, delegate push responsibility to one person, other things, instead of the way it was done here?
Impressive preparation!
It always looks messy if you go back a bit and look at all old commits at the same time. It always tapers of, even looking at a small bit old history. See http://hg.intevation.org/mercurial/crew/graph/12402?revcount=120 for instance. This is not the most recent commit, but shows all history up to that commit.
Rebase helps quite a lot, especially if persons are working on separate areas. (I usually check the incoming commits to see if there are potential file or functionality conflicts, and if not, I do rebase.)
Rebase is not fool-proof though, so merge is the preferred "safe" action, but it leaves more "garbage" in the history. A trade-off.
Rebase is sort-of like the bog standard SVN update. The existing stuff is made baseline and your changes go on top, cross your fingers it still works. It's useful, but there are times when you feel safer having yours, theirs and the merge as separate commits in the history.
There is also commit-squashing as an option (histedit extension maybe), which squashes all in-between commits to one. This is useful when you're about to push and want to transferring many partials commits in your own repo as a single commit to the main.
I have 12 developers working in the same Mercurial repository at work, and our history looks nothing like that. There are occasional merge commits, but most merges are from merging actual branches, i.e there might be a merge in our main development branch bringing in changes from a bugfix release made on the production/release branch.
This is very easy to achieve, developers hack and commit to their local repository and when they have something stable enough to share with the rest of the team they push.
If nothing has been committed since they started committing the push goes through without problems.
If someone else has committed a change, Mercurial complains that the push will create remote heads. The developer then does a hg pull --rebase and retries the push. The push goes through and everyone is happy.
If you are using continuous integration with developers regularly pushing to a shared repository, this is the way to go. Knowing whether you have pushed changes or not is easy and you avoid lots of useless merge commits cluttering up your history.

Using mercurial's mq for managing local changes

I have a local mercurial repository with some site-specific changes in it. What I would like to do is set a couple files to be un-commitable so that they aren't automatically committed when I do an hg commit with no arguments.
Right now, I'm doing complicated things with mq and guards to achieve this, pushing and popping and selecting guards to prevent my changes (which are checked into an mq patch) from getting committed.
Is there an easier way to do this? I'm sick of reading the help for all the mq commands every time I want to commit a change that doesn't include my site-specific changes.
I would put those files in .hgignore and commit a "sample" form of those files so that they could be easily recreated for a new site when someone checks out your code.
I know that bazaar has shelve and unshelve commands to push and pop changes you don't want included in a commit. I think it's pretty likely that Mercurial has similar commands.
I'm curious why you can't have another repo checked out with those specific changes, and then transplant/pull/patch to it when you need to update stuff. Then you'd be primarily working from the original repo, and it's not like you'd be wasting space since hg uses links. I commonly have two+ versions checked out so I can work on a number of updates then merge them together.