Mercurial/Tortoiehg merge with branch without update - mercurial

I have a Hotfix and Trunk branches, so I need to merge fixes to my trunk.
All the guides tell me that I must first update to Trunk then merge with Hotfix.
That works, but I want to make subsequent merges, for instance if the fixes are really urgent. So I do not want to update to Trunk every time.
So the question is: Is there any way to merge my hotfix changes without updating to Trunk branch every time?

No. You must always be updated to the branch that you wish to continue.

I know this question is old, but if you ever still need it, you can simply clone your repository again in another folder. Keep this folder under trunk. This way, you can merge hotfix to trunk wihout having to update your working folder.

Related

How to revert a file to an earlier version in Mercurial?

I made some changes to a file and committed it. (In fact there were several commits).
Then I wanted to revert to the earlier version and lose all those changes.
I did something like:
hg update -r nnn where nnn was the reversion number of the changeset I wanted to go back to.
That worked. I was happy.
Then, later, I had to push my local repository to the remote. But when I did hg push I got a message about there being two heads on this branch and one of them not being known to the remote repositiory. It suggested I merge before pushing. (I think).
I googled this and found a page that suggested I do "hg merge". I did that. Now the resultant file is back to where I started. I.e. it contains all the changes I wanted to throw away.
Where did i go wrong?
EDIT:
I have found this post Mercurial — revert back to old version and continue from there
where it says:
If later you commit, you will effectively create a new branch. Then
you might continue working only on this branch or eventually merge the
existing one into it.
That sounds like my case. Something went wrong at the merging stage it seems. Was I on the wrong branch when I did "hg merge"?
You're past this point now but if it happens again, and it's just a single file you want to revert then consider:
hg revert --rev REVISION_YOU_LIKED path/to/just/one/file.txt
That doesn't update you whole repository to a different revision, and it doesn't create any commits. It just takes a single file in your working directory and makes it look like it used to. After doing that you can just commit and you're set.
That's not the way to go if you want to undo all the changes you've made to all files, but for reverting a single file use revert and avoid multiple heads and merging entirely.
No, nothing went wrong at the merge stage – Mercurial did exactly what you asked it to...
What merge means is that you take the changes on your current branch, and the changes on the 'other' branch, and you merge them. Since your original changes were in the 'other' branch, Mercurial carefully merged them back into your current branch.
What you needed to do was to discard the 'other' branch. There are various ways of doing that. The Mercurial help pages discuss the various techniques, but there are pointers in other SO questions: see for example Discard a local branch in Mercurial before it is pushed and Remove experimental branch.
(Edit) Afterthought: the reason you got a warning about there being two heads on the branch is because having two heads is often a temporary situation, so pushing them to a remote repository is something you don't want to do accidentally. Resolutions are (i) you did mean to push them, so use --force to create two heads in the remote repository; (ii) ooops!, you meant to merge them before pushing, so do that; or (iii) ooops!, you'd abandoned the 'other' one, so get rid of it. Your case was (iii).

In Mercurial, can I merge just some files between two branches? [duplicate]

This question already has answers here:
Mercurial: Merging one file between branches in one repo
(5 answers)
Closed 2 years ago.
Reading up on Mercurial, it seems to always branch and merge the complete repositories.
Is it possible to just merge some files from one branch to another? (For example I may only wish to merge in the files that fix a given bug.)
Likewise can I cherry pick some change sets, but still have a correct merge record, so if a complete merge is done later it is correct?
I am coming from a perforce “mindset” so may be thinking about this the wrong way.
Yes, Mercurial always branches and merges the whole tree. You don't have the "flexibility" that something like perforce gives you to select individual files for a merge. This is a good thing (trust me). Changesets are atomic (you can't split them) and immutable (you can't change them). Hence this needs a little bit of a mindset change.
Changesets should be targetted at one task, and one task only. If you're fixing a bug, nothing else goes in the changeset apart from the bug fix. You've then got a changeset which documents that bug fix, and you haven't got the problem of wanting to split it. It wouldn't make sense to want to. Half a bug fix is often worse than no bug fix.
When it comes to merging that there's a couple of options:
One school of thought says you should go back to where the bug was introduced. Fix it. Commit (making a small anonymous branch), and merge that forward onto whatever head you want it on (dev, stable, release, whatever). This isn't always practical though.
Another method is fixing the bug in the release branch, and then merging to the development branch. This normally works well.
Alternatively you could fix it at the head of your development branch, but then if you merge it onto your release branch you'll bring over all your development changes. This is where graft (new in 2.0) and the older transplant extension come into play. They allow you to "cherry-pick" a single or range of changesets from another branch and place them on another branch.
Reading up on Mercurial, it seems to always branch and merge the
complete repositories.
Yes
Is it possible to just merge some files from one branch to another? (For example I may only wish to merge in the files that fix a given bug.)
Just touch only "some files" in needed changeset and merge branch with this changeset in head with another branch or transplant in any time
Likewise can I cherry pick some change sets, but still have a correct merge record, so if I complete merge is done later it is correct?
Yes, you can transplant| any changesets to another branch, applied state will be remembered and changes will not be duplicated on final merge

TortoiseHG merging local into branch head

I have a repo in TortoiseHG with a single branch (next version development), but modifications to the local (bug fixes)... something like...
Local 0-------3--4
\
Branch 1--2
I want to do some more development on the branch version but with the subsequent Local changes merged into it. And I want to leave the local version in a state where I can continue development without the branch changed.
I'm not sure if what I'm asking is actually possible, or whether coming from a Visual SourceSafe environment is just clouding my ability to see something that should be obvious.
In fact, thinking about it a bit more (as I was writing the above) I'm wondering if my approach is the wrong way around. I should probably have continued with the future development in the local version and then create a bug-fix branch that I could have merged back into local one.
So the question is, is there a way to get around what I want to do with the current repo setup, or should I export the individual revisions and rebuild the repo from scratch? (Or any other options?)
This seems like pretty normal Mercurial handling to me.
You have:
Two branches
Want to make sure one of the two branches have all the updates of the other
Want to make sure that other branch does not have any of the updates from the first (yet)
You basically just have to merge the Local branch into the Branch branch at regular intervals, but not the other way around.
Whenever you merge to a branch, you first update to the head of that branch. This makes the changeset you commit to persist that merge be on that branch as well.
In other words, you would do this:
Update to the head of Branch
Right-click on the head of Local and select "Merge with local..." and go through with the merge
Commit, this new changeset ends up being on the Branch branch
The Local branch is still blissfully unaware of the changes on the Branch branch.

How do I fix a bug in a previous release version via mercurial?

We are using mercurial in a single repository. We have a master branch and a develop branch (as well as feature branches, but they aren't germane to the issue at hand).
We tag the master branch with releases (5.1.0.102, etc). We do our development on develop.
But now we want to fix a bug in a previous version. There are a lot of questions here on SO about this issue, but none of them seem to explain what I want to do.
What I want to do is this:
Update to the point where we released (say 6.1.1)
Fix a number of bugs in that release
Label that resulting code state as (6.1.2)
Do a build of this new 6.1.2 codebase.
Migrate those fixes into the develop branch
Do this in such a way that I can go back to 6.1.2 and fix bugs there if need be.
I can't seem to do this via updating. I tried to update to the 6.1.1, create a branch, and go from there, but that brings in the tip of the master branch, including all subsequent changes.
Is there a standard way of doing this? Did I explain that correctly so you guys get what I need to do? It seems like this is a pretty common thing to do.
You don't need to explicitly create a branch. The way I would do it is this:
Update to the point where you released (6.1.1 in the master branch).
Make changes and commit them.
Tag the latest commit in master as 6.1.2.
Pull those changes into the develop branch.
Continue working.
If you need to make more changes, then simply repeat the above but using the 6.1.2 tag in the master branch.
You really shouldn't need to create a named branch unless you truly want to have a full-out branch. What you probably want to do is:
update to 6.1.1
make the edits
commit (will create a new un-named branch)
tag that new revision as 6.1.2.
You can then merge that edit into your develop branch
As long as you are updating to a revision earlier than the tip on the Master branch, the commit will make a new branch off of it.
This will leave the version tagged so you can easily get back to it.

mercurial team repository / picking and choosing

I have a small team and I would like to do the following:
I have my trunk, I'll just call it TRUNK
Now, TRUNK is a project that's already in production and running. Now, the inevitable defects come in, but into bugzilla and are assigned to users.
Each user clones TRUNK to their local repositories and makes changes and pushes them to a directory TRUNK/projects (projects is not a clone of TRUNK, just a regular directory)
Now, the day comes where I want to create a new build called RELEASE and I want to merge some of the bug fixes (not all, just some) into RELEASE.
Notice, I am not committed to the idea of having TRUNK/projects/[bugfixes list], but that's what I currently have now and am more than open to any / all suggestions.
What are some ideas? Is there something I can do / should do differently? Again, I am open to any / all suggestions, including completely changing the above procedure (except for using Mercurial as that's what the company makes us use)
There are two ways to do this and they diverge not at release time, but when you do the bug fixes depending on what parent you give the bugfix changesets. The "good" way uses only push, pull, and merge. The less good way (it's not entirely bad, but it's certainly sub-optimal) is called cherry picking and it has drawbacks. The tricky part is that whether or not you're going to be able to move bugfixes into RELEASE via merge without moving everything from TRUNK into RELEASE is something you have to decide before you make that change.
Here's a really complete answer for a similar question that explains what's going on: Some help with merging legacy branch in Mercurial
The key concept though, is that you can merge a changeset into any branch you want but it brings with it all of its ancestor changesets. So you want your bug fixed to have minimal ancestry. That means fixing a bug not in a new changeset in TRUNK that happens to be the latest feature you added, but instead, first, hg updateing to a changeset that already exists in both your TRUNK and your RELEASE, and there are two great candidates for that. Either:
the changeset where RELEASE and TRUNK diverged
or
the changeset where the bug was introduced
My preference is for the later. If a bug was introduced in changeset 666 then every clone, branch, and build that has changeset 666 will want your fix. So when fixing it just do:
hg update 666
.. fix the bug ..
hg commit -m "fixed bug 55" # creats changeset 999 which a new head
Then you can do this:
hg update TRUNK
hg merge 999
and you'll know you're only pulling in a single changeset. Later when you're ready to release you can do:
hg update RELEASE
hg merge 999
and you're again only getting the single changeset you want.
The advantage of this mode of working over cherrypicking (using export/import or transplant) is that your fix exists only once in your repo. If you have 99 different vendor branches for various finicky customers and you want to see if they have the fix for bug 55 you can just do:
hg log -r 'descendants(999) and heads(FUSSYCUSTOMERBRANCHNAME)'
and if there are no results then that customer doesn't have 999 and thus doesn't have the fix for bug 55 in changeset 666. When you re-do the same work with multiple changesets (which is the result of export/import and transplant) that's harder to verify.
Common practice is to create topic branches.
Each new issue/ticket/enhancement is commited into separate branch.
Anytime maintainer wants to make new release he can merge all (or only some) that branches into "default" or even new branch called e.g. "release_1_x".
To be more precise. Developer working on code can still clone repository, then create local branch and finally, after one or more commits to that branch, pushes local changes to one centralized clone (from which every other developer in team can pull/clone again).