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Closed 11 years ago.
Just wanted to check something with you regarding Mercurial and BitBucket, since I'm not sure if it's something on my side or has something changed in their web interface (I almost never look at it - just remember the URL's and that's it).
I recently created a new account on BitBucket, and a new repo (well, several of them, but let's go with now for this example). It gave me a link in the form of
https://..../myusername/name_of_repo
then I went to my local repo and did
hg push https://... (same thing as above)
Now when I go to https://bitbucket.org/myusername I can see all my repositories on the right side, and recent history activity, but when I click on the big Repositories button on the top, it says Repositories not found. It's kinda annoying because I don't feel writing down the bitbucket URL/myusername every time I wish to check my repos.
So, I'm interested - is that an error on my side (me doing something wrong) or ... ?
This could probably be thought of offtopic here as it doesn't deal with software in general, but it is so programming related that I really don't think it belongs on webapps. Besides programmers are the only ones who will know what I'm talking about here.
Well, seems like the issue was caused by some sort of cache ;-)
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Closed 9 years ago.
1st create a new sample direct3d porject with c++, PhoneDirect3DApp.
2nd change "WMAppManifest.xml" file's "Genre" from "Apps.normal" to "Apps.games".
3rd call VS Debug and exit apps by back.
and then,
it does not appear in GameHub neither in app list. so I even can't launch the app again.
what's wrong i made?
It would seem you've done nothing wrong - this appears to be is a either by-design or a bug in the platform for native (i.e. not .NET/XAML) non-XBOX live titles such as you are describing.
See this thread on the Microsoft social forum about this topic.
Beware that in addition that this has been known to cause Store certification failures.
Store discussions however are off-topic for Stack Overflow, so I won't go in detail about what, when and how you might fix problems beyond referring you to the Microsoft forum (which may or may not be current at this time).
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Closed 11 years ago.
Maybe the question title is misleading (I hope not), but that's my problem:
I have a form that sends new reports to the page, which then displays all the reports in a list (both the form and the list are in the same page). When I send a new report, and then refresh (insistently pressing the F5 button, which is now almost broken), this new report (which is a row in the database) doesn't get displayed. I'm well sure that the database is updated. If I insert a new row column manually, the same problem still occur.
When I stop and start again de development server (or refresh the IIS), this report then gets displayed (which is a bit annoying).
My scenario is basically ASP.NET MVC 3, using EF 4, linking to a MySQL database through their own .net Connector.
Any ideas?
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Closed 12 years ago.
I'm looking into building an application for a car dealership. The biggest challenge I see is building the database to capture the necessary information about vehicles (year, make, model -- fairly easy, but I know the details go way beyond that). The information will probably be used to showcase the dealership's inventory on their website (so, users are probably going to want to be able to search based on various parameters, etc.).
Any suggestions on what I can do for version 1 of this database? Any samples out there that I can use? Thanks.
You should look at http://www.databaseanswers.org/data_models/ , there is a bunch of db models which you can compare.
I would definitely recommend creating your database on paper first. While it is in diagram form, it can be refactored and redesigned without any time loss, and can be used to explain the inner workings of your database in a much more clearer way - if not to others, to yourself.
The best way in doing this is with a standardised procedure called UML. Check out http://sourcemaking.com/uml/introduction as it has a lot of information on getting started with UML and software development best practices.
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Closed 3 years ago.
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I'm in the beginning of starting a small open source project. When cloning the main repository one gets a complete build environment with all the libraries and all the tools needed to make an official installer file, with correct version numbers.
I like the fact that anyone who wants to contribute can clone the repository and get started with anything they want. But I'm thinking this makes it to easy for Evil People to create malicious installers and release into the wild.
How should it be structured? What do you recommend including in the repository, versus keeping on the build server only?
Leaving out your support libraries and build tools makes it a huge pain for:
anybody who just wants to try out the software, perhaps on a platform for which you haven't provided an installer, or from a newer version that you've already released
anybody who wants to contribute or hack on your project.
These are the people that you need to pull out all the stops to cater to in a project that won't have a marketing department pimping it out and won't have a full-time paid team developing new features and fixing bugs (aka, personal/open-source/hobby projects).
Nobody is going to play around with or hack on your project if its a huge pain in the ass to even get it to build, and they'll just move on to the next thing. Somebody who, for whatever reason, has an interest in spoofing your software with malicious intentions, is already going to be putting in much more effort than it would take to hunt down a few other packages to put an installer together, so you're deterring the wrong subset of users for no appreciable gain. (Consider it a form of security through obscurity. Which never works.)
Focus on making your repository accessible to users and other developers.
As an aside, people who are downloading and building software should be in the habit of checking the code anyways, or at the very least deciding whether or not they trust the distributor before installing and running stuff locally.
What you seem to be looking for is a directory layout. You tagged your question language-agnostic, but it does depend on the language(s)/framework/build tool you want to use. To give you some examples
Standard directory layout if you build with maven
For mixed languages
django and ruby can create a default layout for you
It won't stop Evil People do evil things, but it will help your potential contributors.
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Closed 8 years ago.
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Can I make a difference at an open source project?
I haven't gotten a degree or anything but I am really interested in computer science and I have most of the fundamentals down.
Is there a project I can make a difference at? If not, any sites where I can further my knowledge and review the fundamentals (advanced concepts as well) of computer programming?
Scour around GitHub for projects, there are plenty that could use some help.
At the very least, write tests for untested code and submit them back. Even the littlest of contributions are appreciated.
Newcomers to an active Open Source project often feel like they are walking into a busy kitchen. A lot of different things going on and you feel like you are just in the way.
But often its not the case.
I can't point you to a specific project since i do not know your skillset or what you want to focus on.
Getting into an Open Source project can take time, its mostly based on the size of the project but usually its trying to see what is needed.
What i recommend is the same most people do, find a project that inspires you to make it better (even though its good to begin with), since that will make you want to stick around during the harder times.
Absolutely. Writing documentation and unit tests is good advice, but I'd suggest instead you find something you're particularly interested in, perhaps a piece of open source software you already use, and add a feature that you yourself want to use. It'll be more difficult, but it'll actually keep your interest and get you real world experience. Worst case your patch won't be accepted, but if it's a decent project they'll tell you why and what you need to do to make it acceptable.
Or, pick a small problem you want to see solved, and write an open source solution for it. The key is actually be interested in the problem you're solving.
Open source software is not magically high quality code; in fact it's not unusual to find sloppy code and practices. Don't be intimidated, jump in and give it a try. My first piece of open source still has a few users over 10 years later, but the code quality makes me cringe everytime I look at it.
You can visit Sourceforge.net and look for projects that need help.