Is there an easy way to plot 3D functions using Silverlight 4 or 5?
The most useful thing I found was this link, but even so it was way over my head.
I would like to just be able to input the 3D function and get a 3d plot of it.
Any ideas?
Other stuff I found was this:
Silverlight 5 demos
Related
Im a starting game developer and I'm having some issues with how to setup a isometric 2D map. I haven't got the slightest clue in how I should accomplish that. And what would be the easiest way to do this.
EDIT:
I already have looked up tutorials but they are mostly to make 3D isometric maps.
Thanks in advance
As I commented 2D array should do the trick, but check out this tutorial too:
https://gamedevelopment.tutsplus.com/tutorials/creating-isometric-worlds-a-primer-for-game-developers--gamedev-6511
Also for editing maps check on (free) map editors. I'm using one called "Tiled" and it has support for many different map types.
https://www.mapeditor.org/
I need to represent data in the form of pie chart. I searched in LibGdx for libraries related to chart. I do not find any.
Questions
Do we have any library in LibGdx for drawing charts / Graphs ?
Any way to draw a smooth circle / pie in LibGdx ?
Any examples would be good
LibGdx is primarily a graphics API, and does not really have easy to use libraries set up for simple things like charts/graphs, mostly because its easy to create one yourself.
Another technology may suite you far better for your task.
Having said that, to draw a 2D circle you can easily use ShapeRenderer. See the link for the javadoc and some examples:
https://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/graphics/glutils/ShapeRenderer.html
You could also use ShapeRenderer to plot each portion and fill it at the same time as you draw them.
I don’t have any specific chart/graph tutorials, but you can search for "ShapeRenderer" or see here for a bit more info.
https://github.com/libgdx/libgdx/wiki/Scene2d
and:
https://github.com/libgdx/libgdx/wiki/Scene2d.ui
Is it possible to customize a 3D object (ex mobile phone) as present in https://www.youtube.com/watch?v=bAZR-IPxbag.Here as we are adding a 3D object and then customizing it giving real 3D product view.If it is possible then how can this be achieved?Please suggest.
Thanks
In The video that you have linked they use a 2d image of the phone. They might have took a picture of a 3d phone, or simulated it in 3d, but you you are seeing is a 2d result, which only seems 3d.
If you are looking for actual 3d in the browser (which you probably don't need if you are trying to make something like the one in the video) look for "HTML5 3d libraries" on google.
I would reccomend the http://threejs.org/ library as it is the easiest to use.
I am fairly new to actionscript and was wondering is it possible to create 3d shapes (cones, spheres, cubes) using actionscript.
I would like not to have to use a plugin.
The shapes must be 3d as I need to rotate them.
Here you will find Adobes documentation for what you are looking for:
http://help.adobe.com/en_US/ActionScript/3.0_ProgrammingAS3/WS7D38179D-58B9-409c-9E5C-257DDECB1A02.html
Is there any specific reason that you don't want to use 3D libraries like away3D?
I think Matej's answer does not fully cover the topic as the link he gave only describes a classic display list approach to drawing 3D objects. Depending on your needs, drawing things using classic display list can be slow, as it is not GPU accelerated. If you want to utilize your GPU you can use Stage3D APIs - that does not require any external frameworks. Here's an excellent article for starters.
And even though you can render 3D content using 'raw' Context3D, I`d recommend using a framework like Away3D or Alternativa3D. Both are open source, by the way.
I have seen tutorials on creating a 3d character in flash. Is there a way to manipulate (animate and move) this 3d character with actionscript 3? If so, could you guide me with some links?
Thanks
You will need to do a bit of reading up on a 3rd party library to help you to achieve this. One such library is Away 3D which can be used to manipulate 3d characters in Flash.
The process goes like:
Build a model in a 3D package
Load it in to away3d
I am not certain but I think animations are supported in a Collada file but its moving so fast that maybe other formats are supported. I know they were working on their own format.
Anyway if you head over there and maybe post on their forums or look at some of the examples, you should get the idea.