pushing outdated changes - mercurial

Some time ago I forked a repo in bitbucket and committed my changes. Now I want to send a pull request to the original repository. Unfortunately my repo is now out-of-date and there is a conflict. What is the recommended way of pushing changes to the original repository in such cases?
I can pull changes, merge, commit and send pull request but in that case my pull request contains not only my changes.

In that case your pull request should just contain your changes and a merge. Since they already have those changesets that you pulled and merged with, the only changesets they're going to see as incoming are yours and the merge. That probably isn't that much of a problem. Depending on the complexity of the merge and your decisions when manually resolving those conflicts, there is still the chance that they'll look at it and decide not to use it.
The way some do it is to maintain a stack of patches of their changes against a repository. The repository is kept up-to-date and the patches rebased on top of the latest changes so that they're kept up-to-date.
Depending on the size and openness of the project you forked, they may be wary of a bunch of changes if they haven't accepted your work before. In cases like that, it's better to start off submitting smaller sets of changes to break the ice.

Related

Pull commits on repo post-rebase

I'm looking for a simple way to pull in additional commits after rebasing or a good reason to tell someone not to rebase.
Essentially we have a project, crons. I make changes to this frequently, and the maintainer of the project pulls in changes when I request it and rebases every time.
This is usually okay, but it can lead to problems in two scenarios:
Releasing from two branches simultaneously
Having to release an additional commit afterwards.
For example, I commit revision 1000. Maintainer pulls and rebases to create revision 1000', but at around the same time I realize a horrible mistake and create revision 1001 (child of 1000). Since 1000 doesn't exist in the target branch, this creates an unusable merge, and the maintainer usually laughs at me and tells me to try again (which requires me getting a fresh checkout of the main branch at 1000' and creating and importing a patch manually from the other checkout). I'm sure you can see how the same problem could occur with me trying to release from two separate branches simultaneously as well.
Anyway, once the main branch has 1000', is there anything that can be done to pull in 1001 without having to merge the same changes again? Or does rebasing ruin this? Regardless is there anything I can say to get Maintainer to stop rebasing? Is he using it incorrectly?
Tell your maintainer to stop being a jacka**.
Rebasing is something that should only be done by you, the one that created the changesets you want to rebase, and not done to changesets that are:
already shared with someone else
gotten from someone else
Your maintainer probably wants a non-distributed version control system, like Subversion, where changesets follows a straight line, instead of the branchy nature of a DVCS. In that respect, the choice of Mercurial is wrong, or the usage of Mercurial is wrong.
Also note that rebasing is one way of changing history, and since Mercurial discourages that (changing history), rebasing is only available as an extension, not available "out of the box" of a vanilla Mercurial configuration.
So to answer your question: No, since your maintainer insists on breaking the nature of a DVCS, the tools will fight against you (and him), and you're going to have a hard time getting the tools to cooperate with you.
Tell your maintainer to embrace how a DVCS really works. Now, he may still insist on not accepting new branches or heads in his repository, and insist on you pulling and merging before pushing back a single head to his repository, but that's OK.
Rebasing shared changesets, however, is not.
If you really want to use rebasing, the correct way to do it is like this:
You pull the latest changes from some source repository
You commit a lot of changesets locally, fixing bugs, adding new features, whatnot
You then try to push, gets told that this will create new heads in the target repository. This tells you that there are new changesets in the target repository that you did not get when you last pulled, because they have been added after that
Instead, you pull, this will add a new head in your local repository. Now you have the head that was created from your new changesets, and the head that was retrieved from the source repository created by others.
You then rebase your changesets on top of the ones you got from the source repository, in essence moving your changesets in the history to appear that you started your work from the latest changeset in the current source repository
You then attempt a new push, succeeding
The end result is that the target repository, and your own repository, will have a more linear changeset history, instead of a branch and then a merge.
However, since multiple branches is perfectly fine in a DVCS, you don't have to go through all of this. You can just merge, and continue working. This is how a DVCS is supposed to work. Rebasing is just an extra tool you can use if you really want to.

Why does Mercurial make you pull/update/merge for unrelated files?

For larger teams, having to pull/update/merge then commit each time makes no sense to me, specifically when the files that were changed by other developers have nothing to do with my changeset files.
i.e. I change file1.txt, and someone else changes file10.txt. Why must I merge on my computer before being allowed to push?
It makes pushing a big pain, as you have to constantly pull/update/merge if many developers are commiting.
Also, it makes your changeset look much larger than it was since it shows your merges as seperate commits.
Mercurial makes you do this since its atomic unit isn't a file but a changeset. That is a node containing a group of changes. Each changeset is an individual node in history and represents what that person did. This does result in you having to merge even if no common files where changes (which would be a simple automatic merge). These merge nodes are important since they are part of your repositories history and gives Mercurial more information for future merges with ancestral information.
That said there is an extension you can use that would clean up your history a bit (but won't resolve your issue with needing to pull before you push). It is called the rebase extension, it is shipped with Mercurial but disabled by default. It adds a new arumument to pull that looks like:
hg pull --rebase
This will pull new changes and moves your local changeset linearly above them without having a merge changset. However, I would urge against using this since you do lose information about your repository since you are re-writing its history. Read this post for information about some issues that this may cause.
Well, you could try using rebase, which will avoid the merge commits, but it is not without its own perils. You can also collapse to one step by doing "hg pull --update", rather than separate hg pull; hg update commands.
As for why you must merge on your computer: this is a direct consequence of mercurial being a distributed version control system. There is no central server which can be considered canonical (unless you create one by convention), so there is no other "place" where the merge could occur. You are the only one who can decide how the information in your repo should be combined with the information in the remote repo. The results of these decisions must be recorded, and that is the origin of the merge commit.
Also, in your example the merge would happen without user interaction since there are no conflicts (the same would be true with rebase), so I don't see why that is a problem.
Because having changes in disjunct files does not guarantee that they are independent.
When you pull in changes, even if they are in files that are untouched by your local changes, it can cause your local changes to stop working. E.g. an interface that you access from newly written code could have been changed.
This is why there is always a merge step inbetween, so that a human can review the changes, test for issues, and address them before integrating the changes back into the main repository. This step is very important, because skipping it risks blocking all those 50-100 colleagues (which is very expensive).
I would take Lasse’s advice and push less often. Merging isn’t a big deal if you only need to do it twice or thrice a day. Also maybe create smaller team repositories (or branches) that are merged with the main repository daily by a designated person.

Abstracting frequent local commits with a push?

Recently I switched to Mercurial from Subversion and was excited to learn about local commits.
However I had a different workflow in mind than how it currently works.
I perform very frequent commits, ie. my one single push to a central repository involves 5-6 local commit changesets each with their commit log. However I wouldn't care to see/revert to these individual commits later in the future but to my single push. I was hoping to see this push operation as an abstraction for my multiple local commits with a single push log and all changesets merged into one changeset.
All commits are the same, there is no distinction between "local" or "remote" commits instead of the computer where they are stored.
Also large commits (what you want to do) are usually a bad idea and make the changes harder to understand. Therefore it is better to commit early and commit often, also push to other developers (pushing does not mean merging!), so that they may use your code and merge when things things need to be combined. If you are developing a larger functionality then you may also create branches and when they are finished merge them.
It highly depends on what you want to achieve, but you can use the MQ extension to modify the local commits (which MQ convert into patches) you do in the first place.
You can fold two patches into one, or refresh an existing patch, adding more changes.
There are two philosophies about what history is ideal:
commits should be left as they were made, intact, or
history should contain commits as if they were made in an ideal world, by omniscient developers.
MQ works best if you like the latter approach.

Help understanding the benefits of branching in Mercurial

I've struggled to understand how branching is beneficial. I can't push to a repo with 2 heads, or 2 branches... so why would I ever need/use them?
First of all, you can push even with two heads, but since you probably don't want to do that, the default behavior is to prevent you from doing it. You can, however, force the push to go through.
Now, as for branching, let's take a simple scenario in a non-distributed version control system, like Subversion.
Let's assume you have a colleague that is working in the same project as you. The current latest changeset in the Subversion repository is revision 100, you both update to this locally so that now both of you have the same files.
Ok, now your colleague has already been working on his changes for a couple of hours now, and so he commits. This brings the central repository up to revision 101. You're still on revision 100 locally, and you're still working on your changes.
At some point, you complete, and you want to commit, but Subversion won't let you. It says you have to update first, so you start the update process.
The update process wants to take your changes, and pretend you actually started with revision 101 instead of 100. If your changes are not in conflict with whatever it was your colleague committed, all is hunky dory, but if your changes are in conflict, you have a problem.
Now you have to merge your changes with his changes, and things can go haywire. For instance, you might end up merging one file OK, the second file OK, or so you think, and then the third file, and you suddenly discover that you've got some of the details wrong, it would've been better to merge the second file differently.
Unless you made a backup of your changes before updating, and sooner or later you will forget, you have a problem.
Now, the above scenario is actually quite common. Well, perhaps not the merging part, it depends on how many is working in the same area or files at the same time, but the "must update before committing" part is quite common with Subversion.
So how does Mercurial do it?
Well, Mercurial commits locally, it doesn't talk to any remote repository at all, so it won't stop you from committing.
So, let's try the above scenario again, just in Mercurial this time.
The tipmost changeset in the remote repository is revision 100. You both have cloned this down, and you're both starting to work on the changes, from revision 100.
Your colleague completes his changes and commits, locally. He then pushes his changeset up to the central repository, bringing the tip there up to revision 101.
You then complete your changes, and commit, also locally, and then you want to push, but you get the error message you've already discovered, and is asking about.
So how is this different?
Well, your changes are now committed, there is no way, unless you try really hard to accidentally lose them or destroy them.
Here's the 3 repositories in play and their current state:
Colleague ---98---99---100---A
Central ---98---99---100---A
You ---98---99---100---B
If you were to push, and was allowed to do this (or force the push through), the Central repository would look like this:
Central ---98---99---100---A
\
+--B
Two heads. If your colleague now pulled, which one should he continue working from? This question is the reason Mercurial will by default prevent you from causing this.
So instead you pull, and you get the above state in your own repository.
In other words, you can chose to impact your own repository and create multiple heads there, but you are not imposing that problem on anyone else.
You then merge, the same type of operation you had to do in Subversion, except your changeset is safe, it was committed, and you won't accidentally corrupt or destroy it. If, mid-merge, you want to start over, you can, nothing lost, no harm done.
After the merge, your local repository looks like this:
You ---98---99---100---A----M
\ /
+--B--+
This is now safe to push, and if your colleague now pulls, he knows that he has to continue from the M changeset, the one that merged his and your changes.
The above description is what happens due to Mercurials distributed nature.
You can also name branches, to make them more permanent. For instance, you might want to name a branch "stable", to signal that any changesets on that branch have been thoroughly tested and is safe for release to customers or to put into production. Then you would only merge changes onto that branch when said testing has been completed.
The nature, however, is the same as the above description. Whenever more than one person works on a project with Mercurial, you will get branches, and that's a good thing.
Whenever more than one clone of a repo is made and commits are made in those clones, branches happen, whether you name them by using the hg branch command or not. My philosophy is, you might as well give them a name. It makes things less confusing.
A good explanation of mercurial branches: http://stevelosh.com/blog/2009/08/a-guide-to-branching-in-mercurial/

Correct (best-practise?) procedure to stay in sync with a remote Mercurial repository?

As a former user of Subversion, we've decide to move over to Mercurial for SCM and it is confusing us a little. Although Mercurial is a distributed SCM tool we are using a remote repo to keep changes we make backed up on a server but we are finding a few teething troubles.
For example, when two or three of us work on our local repo's, we commit then push to the remote repo, we find that a lot of heads(?) are created. This confused the hell out of us and we had to do some merging etc to sort it out.
What is the best way to avoid so many heads and to keep a remote repo in sync with a number of developers?
Today, i've been working like this:
Change a File.
Pull from remote repo.
Update local working copy.
Merge? (why?)
Commit my changes to local repo.
Push to the remote repo.
Is this the best proceedure?
Although this has worked fine today, i can't help that feeling that i'm doing it wrong! To be honest i don't understand why merging even needs to be done at the pull stage because other people are working on different files?
Other than to tell me to RTFM have you any tips for using Mercurial is such a way? Any good online resources for information on why we get so many heads?
NOTE: I have read the manual but it doesn't really give much detail and i don't think i want to start another book at the minute.
You should definitely find some learning resources.
I can recommend the following:
hginit.com
Tekpub: Mercurial
As for your concrete question, "is this the best procedure", then I would have to say no.
Here's some tips.
First of all, you don't need to stay "in sync" with the central repository at all times. Instead, follow these guidelines:
Push from your local repository to the central one when you're happy with the changes you've committed. Remember, this can be several changesets
Pull if you need changes others have done right away, ie. there's a bugfix a colleague of yours has fixed, that you need, in order to continue with your own work.
Pull before push
Merge any extra heads you pulled down with your own changes, before you push, or continue working
In other words, here's a typical day.
You pull the latest changes when you come in in the morning, so that you got an up to date local clone. You might not always do this, if you're in the middle of bigger changes that you didn't finish yesterday.
Then you start working. You commit small changesets with isolated changes That isn't to say that you split up a larger bugfix into many smaller commits just because you modify multiple files, but try to avoid fixing more than one bug at a time, or implementing more than one feature at a time. Try to stay focused.
Then, when you're happy with all the changesets you've added locally, you decide to push to the server. When you try to do this, you get an abort message saying that extra heads would be pushed to the server, and this isn't allowed, so the push is aborted.
Instead you pull. This can always be done, but will of course now add extra heads in your local clone, instead of at the server.
Then you merge, the extra head that you got from the server, with your own head, the one that you created during the day by committing new changesets to your clone. You resolve any merge conflicts.
Then you push, and now it should succeed. On the off chance that someone has managed to push more changesets to the central repository while you were busy merging, you will get another abort and have to rinse and repeat.
The history will now show multiple parallel branches of development, but should always stay at max 1 head in your central repository. If, later on, you start using named branches, you can have 1 head per named branch, but try to avoid this until you get the hang of just the default branch.
As for why you need to merge? Well, Mercurial always work with revisions that are snapshots of the entire project, which means two branches, even though they contain changes to different files, are really considered two different versions of the entire project, and you need to tell Mercurial that it should combine them to get back to one version.
For one, you can pull at any time; pulling does just add changesets to your repo, but not change your local working files (except if you have enabed the post-pull update).
Merging is necessary if someone else has commited changes to the same branch you're currently working on. This created an implicit branch, and merging merely brings them back together. You can see this nicely with the "railroad track" in the repository view. Basically, as long as you don't merge, you stay on your own "private" track, and when you want to add your changes (can be any amount of changesets) you merge it back into the destination branch (typically "default"). It's painless - nothing like merging in older SVN versions!
So the workflow is not as rigid as you displayed it; it's more like this:
Pull as much as you like
Make changes and commit locally as often as you like
When your changes should be integrated, merge with the destination branch (can be a lower revision than the newest), commit and push
This workflow can be tuned somewhat, for instance by using named branches and sometimes by using rebase. However, you and your team should decide on the workflow to be used; Mercurial is quite flexible in this regard.
http://hginit.com has a good tutorial.
In particular, you'll find the list of steps you have here: http://hginit.com/02.html (at the bottom of the page)
The difference between those steps and yours is that you should commit after step 1. In fact you will typically commit several times on your local repository before moving onto the pull/merge/push step. You don't need to share every commit with the rest of developers right away. It'll often make sense to do several related changes and then push that whole thing.