Flex & Flash mobile application Developemt - actionscript-3

i want to learn how to develop mobile application in flash n flex
which book is good ?? n pls tell if any good online tutorial are available or not
i am just beginner ,i never desined any mobile application but have experi

You should go for Adobe's online tutorial. Try building your own application on mobile Its for free.
Some recommended books :
Developing Android Applications with Flex 4.5
Developing Android Applications with Adobe AIR (Adobe Developer Library)
Professional Flash Mobile Development: Creating Android and iPhone Applications
Developing Blackberry Tablet Applications with Flex 4.5

Related

Multi Resolution UI framework for Starling

I am developing an starling mobile air application.
I want to target Android and IOS devices.
I am searching for a UI frame work for starling mobile air application which give responsiveness just like in HTML responsive web site / web app.
I have googled a lot for it.
Any help would be appreciated.
You can try Gazman SDK. Its basically what your are looking for.

How can we use Feathers UI for developing Web and Desktop Application?

I found tutorials for developing Actionscript Mobile application using Feathers UI,Is it possible to do Actionscript web application and desktop application using Feathers UI?
Of course. "Light-weight, skinnable, and extensible UI controls for both mobile and desktop applications."
Feathers is for use with the Starling 2D framework, so you will need to have an understanding of how to use that.
Whilst Feathers seems perhaps more targeted at AIR Mobile deployment, it can still be used to target Flash Player and deployed on the web.

Which devices support adobe air?

I am willing to switch my old flash and web apps/games to adobe air so they can also be available to mobile users and need to know how known adobe air is among devices. So my efforts don't get waste.
There are mobile devices running FlashPlayer natively. Like you stated, it's possible to compile an AIR application to a native app which allows you to publish for Android and IOS devices, so that makes the reach even bigger.
FlashPlayer capable devices:
http://www.adobe.com/devnet-apps/flashruntimes/certified-devices.html
Android devices:
http://en.wikipedia.org/wiki/Comparison_of_Android_devices
IOS devices:
http://en.wikipedia.org/wiki/List_of_iOS_devices
Small note: There are no devices running Adobe AIR(?) correct me if I'm wrong
Have a look at the Adobe AIR Technical Specs
I hope that helps.
AIR itself is not really "known" among mobile devices that I've encountered practically. Instead, AIR will compile to a native app which means an .IPA for iOS or an .APK for Android. In that context it is not technically "AIR" on those devices but the native binary.
If you download the free FlashDevelop here http://www.flashdevelop.org/ you can use their pre-made AIR for Mobile template to see how these are compiled.
Windows 8 / Metro / Surface
The Adobe roadmap focus on Flash Player for Metro / Windows 8 but Adobe has said elsewhere that AIR will be the vehicle for this (http://blogs.adobe.com/digitalmedia/2011/09/flash-support-on-windows-8-and-metro/) but do not yet have firm releases / support http://www.adobe.com/devnet/flashplatform/whitepapers/roadmap.html.
Blackberry
There is a Blackberry SDK for Blackberry 10 and Playbook. I have not played with these, but you can find out more at https://developer.blackberry.com/air/

Integrating html5 in blackberry app

I am an android developer. I have developed an HTML5 application and I launch it through webView in android. I am new to blackberry app development. Is there anything we can use like webview to launch the html5. I am using eclipse for blackberry development also. Thanks in advance..

What should I know to develop cross-platform HTML5 game and compile it with PhoneGap Build

I'm thinking about developing HTML5 game to compile it with PhoneGap Build. I'm interested in the Android, iOS and Blackberry platforms. What I want to know is how can I handle different device resolutions with HTML5, what engine/framework is better for this? And are there any other things I need to know about developing a cross-platform app? BTW, for my game I don't need any native things like camera, accelerometer or anything like that, only touch controls.