Mercurial different heads - mercurial

we are a team of 3 developers using Mercurial as a SCM tool, and I recently noticed the current heads (revision numbers) are different between the 3 of us, after everybody has pulled the latest changeset from the central repository. I'm at 2483 and the others are at 2482 (numbers are arbitrary, but mine is +1 compared to the others'). Is this something normal? Because it looks to me as a problem.
We've recently worked on a branch, then switched back to the default branch and merged with the branch. The only thing I can think of is that 2 of us did the merge and pushed the merge to the central repository, instead of only one doing the merge, pushing, and the others pulling the merge. Can someone help with an idea, maybe this is normal after all?

Things to look at:
12455:8b908304cb1c is the revision number of my current head. 12455 is a local number, it's only valid for my local repository, it's not global identifier portable between my own repos, or between my repos and my coworkers. 8b908304cb1c on the other hand is a globally usable identifier. 8b908304cb1c locally can be used to refer to the exactly same revision in every repository that contains that commit
hg outgoing will show you what needs to be pushed. hg incoming will show you what you've forgotten to pull.
hg heads --topo will show you the topological, unclosed, heads. This will quickly show you if you've got unmerged changes in a branch, or multiple heads in a single branch.

Related

Can't push new heads - fail to see how they would be created

I'm fairly new to version control in teams. So far I've mostly used it solo.
I've read that the following workflow is recommended:
Commit locally, pull master, merge master into my branch, merge my
branch into master, push. Several times a week or even day
So that's what I tried to do. However, when I was done with my feature, and tried to push, tortoise hg told me, that this would create new remote heads.
hg help push tells me about two options:
Merge first: Did that
Use -f: I know enough not to do that.
I think I understand the concept of rebasing - which I don't think applies here, since I'm the only one who did anything in this commit tree. Of course I've pulled.
So my question is: How can I resolve this specific situation?
Also, recommendations for where to learn proper version control workflow would be nice. Everything I find tells me what the commands are, but I've failed to find clear instructions on when to use them.
I've added a picture of the project. Commit 147 was mine, and I could push it just fine. All oher commits are also made by me.
hg reports a "head" for every named branch. In your screenshot, you are needing to push rev 154, which is the head of your kjeld branch. It is an outgoing changeset because you are pushing rev 155 and you must therefore push 155's entire history as well. Others will get that branch when they pull your changes and will have a head on their version of kjeld (note that it will most likely not be numbered 154 since those numbers are repo specific). You will be fine though since that head is a close-branch changeset so it will not appear in their default list for hg heads and hg branches.
One way to avoid your current issue is to use bookmarks to temporarily note what that head represents e.g. issue-45, big-feature-2, etc. and only push when merged into mainline development.
For us, we set up a "private" repo for each dev on the server where they store/backup work in progress. It is expected that there are multiple heads, dead branches, and other gunk in these "private" repos. The dev repo, however, only ever has a single head and must pass the build and build tests.
In response to your comment about your "private" branch: When you push your tip you will also push your branch named kjeld. Others who want to work on that code must pull it to get the tip of your development. It will not be a "private" branch.

how to undo a commit pull

I faced today my first mercurial problem. I was in my repo, I modified a file and I did a
hg commit
hg pull
followed by
hg update
hg rollback
to repair what I've done, (but actually I didn't push anything)
The problem is that when I did the pull (that I should do before the commit, the head changed and so hg heads looks like :
- Modif from yesterday
- My modif
- Modif from last week
and now I see that someone also did another modification (via the http interface). What should I do to repair my local repo, (if possible modifying my summary) and push it after the 2 others modifications.
Thanks a lot. Quiet confusing, was easier on my "one-man" repo..
Your local repo doesn't need "repairing". This is a very standard case that you will see often if you use Mercurial a lot.
The issue is multiple heads.
You can either merge your heads, assuming your working directory is your version and there is only the other head:
hg merge
This will result in a merge changeset (same as if you were merging across branches).
Or you can enable the rebase extension to re-base your version onto the tip of the branch (the other head):
hg rebase --source<YourVersionNumber> --dest<TipVersionNumber>
This will not result in a merge changeset, and will simply transplant your changes on top of the changeset you specify as if they were born of that changeset all along (hence rebase or "new"basing).
Multiple heads is a funny sort of inner-branch branching... you can continue checking stuff in against your own head and change between heads using hg update. We block multiple heads per branch on our server, so our push would fail. I'd advise keeping multiple heads local as they are less clear-cut than branches.
I tend to work with Mercurial in one of two ways:
If the work is large in scale I will branch it off and follow Continuous Integration practices (constantly merging the main branch into my own etc). I then re-merge back into main when I am happy with the end result.
If the work is small in scale I will simply work against main branch and "merge" heads every so often. I say "merge" as I usually use rebase. Re-basing works great if the changes are simple and conflicts are unlikely.
My hard and fast rule: if I can't use rebase I put it on a branch born of main.

Using Mercurial local clones for branched development?

I'm an ex SVN user trying to work out the best way to do branched development in hg. My project is fairly new currently has no branches. A friend of mine suggested that making a local clone of the repos. then working in that was better than using a named branch.
So if I use this model, would the workflow be:
[say original project has been cloned to be in c:\projects\sk\tracker]
hg clone https:[url of repos] tracker_featurex [to be issued from c:\projects\sk]
change to subdir tracker_featurex
checkin and push as per normal
[optional, how do I pull changes from the main repos. into this one?]
[final step, how do I get changes from this clone back into the main trunk?]
I need help on whether this workflow is correct and what the exact commands would be for the two steps in the [] braces.
Thanks a great deal to anyone who can help,
Fred
I would recommend you take a look at Steve Losh's post on branching in Mercurial: http://stevelosh.com/blog/2009/08/a-guide-to-branching-in-mercurial/
He goes over various types of branches (clones, bookmarks, named branches, anonymous branches) as well as the commands you would run for each. There are pros and cons to all of them. Local clones are ok if you are the only developer but they are not as useful in a workflow where more than one developer needs to work on a branch. The claim that clones are universally better than named branches is a myth. You should find a branching model that fits your workflow.
Update:
If you do want to do local clones you can move you changes using hg push from the new workspace (Assuming you have a Projects folder and a repo named test):
Projects> hg clone test test-new-feature
Projects> cd test-new-feature
Projects/test-new-feature> <do some work>
Projects/test-new-feature> hg commit -m "Work is done."
Projects/test> <Might need a pull/merge here>
Projects/test-new-feature> hg push
If there are changes in the test repo you need to pull/merge them before pushing.
You can also hg pull from the original workspace:
Projects> hg clone test test-new-feature
Projects> cd test-new-feature
Projects/test-new-feature> <do some work>
Projects/test-new-feature> hg commit -m "Work is done."
Projects/test-new-feature> cd ../test
Projects/test> hg pull ../test-new-feature
This might create multiple heads in the test repo and you would need to merge/commit.
Projects/test> hg merge
Projects/test> hg commit -m "Merged in new-feature."
Either are good options. I might recommend pulling rather than pushing. The main difference to me is the location of the merge step. I think pulling from the feature repo makes the history a little more readable.
I am fledgling to Hg, so take what I say with a word of caution :-)
I love having named branches, but use them very judiciously! There are downsides to the approach I use below, but it works well for my current environment which is a small shop. I don't mind preserving history forever and I'm not concerned with reducing the number of commits (but Mq/record/etc can address this latter bit).
This is how I use branches in the code I work on:
Default branch.
This is built on the build server.
This should only have one head.
This should always compile.
This should always be the "best effort" at completing bugs/features.
"Workbench" branch.
This can have multiple heads.
Anonymous branches are encouraged. Shared bookmarks used to "name" active anonymous branches.
The state should be almost always compilable, but it is not a requirement.
Represents "work in progress".
Okay, so this is what my process might look like this: (I've excluded pull/push/merge-theirs steps).
I get a bug report in.
I switch to "workbench" tip (or whatever revision is appropriate).
I fix the bug, possibly committing several times. (I really should learn to use queues or record, etc.)
(If I am interrupted in the above process, e.g. have to work on a different bug, or am otherwise side-tracked I will create a new head above where #2, or as appropriate. I may give the current anonymous branch tip a name with a bookmark, or I may not.)
Once complete, I merge the relevant branch/changes into "default" and hopefully the build server still loves me :-)
I think the best thing to do is forget about how branches in SVN worked. They are not liked named branches at all and anyone who says otherwise is latching onto the fact they both have "names" and not much more. Every branch in Hg is part of a "named branch" (that is, has a name associated with it, be it "default" or "workbench" or otherwise). But it doesn't matter, except for organization: a branch is a branch and it doesn't matter if it's referring to the "tip" of an anonymous branch or the tip of the only head (really an anonymous branch itself) in a named branch.
Try a few things, use what works best :)
making a local clone of the repos. then working in that was better than using a named branch.
Overly dramatic and ambitious statement in common. When you clone-per-feature, you have only one branch (named branch) per repo, but nothing more (practically, briefly speaking).
When feature is finished, you have to "push to parent"|"pull from clone" in order to return changes back. At this stage, if some work was done in parent repo after clone, anonymous branch will appear (+1 head) and merge is a must (same as for work in named brach in one repo), but, it named brach can tells something fast later (you use good names, isn't it?), anonymous branch tells almost nothing without additional tricks (bookmarks, f.e). Part of my repo below as example of work in clone with intermediate pulls and must-merges after pulls/ (sorry, russian commit-messages) and even I can't recall now, why I had repo cloned for editorials - maybe I just play with Clones-Workflow

mercurial team repository / picking and choosing

I have a small team and I would like to do the following:
I have my trunk, I'll just call it TRUNK
Now, TRUNK is a project that's already in production and running. Now, the inevitable defects come in, but into bugzilla and are assigned to users.
Each user clones TRUNK to their local repositories and makes changes and pushes them to a directory TRUNK/projects (projects is not a clone of TRUNK, just a regular directory)
Now, the day comes where I want to create a new build called RELEASE and I want to merge some of the bug fixes (not all, just some) into RELEASE.
Notice, I am not committed to the idea of having TRUNK/projects/[bugfixes list], but that's what I currently have now and am more than open to any / all suggestions.
What are some ideas? Is there something I can do / should do differently? Again, I am open to any / all suggestions, including completely changing the above procedure (except for using Mercurial as that's what the company makes us use)
There are two ways to do this and they diverge not at release time, but when you do the bug fixes depending on what parent you give the bugfix changesets. The "good" way uses only push, pull, and merge. The less good way (it's not entirely bad, but it's certainly sub-optimal) is called cherry picking and it has drawbacks. The tricky part is that whether or not you're going to be able to move bugfixes into RELEASE via merge without moving everything from TRUNK into RELEASE is something you have to decide before you make that change.
Here's a really complete answer for a similar question that explains what's going on: Some help with merging legacy branch in Mercurial
The key concept though, is that you can merge a changeset into any branch you want but it brings with it all of its ancestor changesets. So you want your bug fixed to have minimal ancestry. That means fixing a bug not in a new changeset in TRUNK that happens to be the latest feature you added, but instead, first, hg updateing to a changeset that already exists in both your TRUNK and your RELEASE, and there are two great candidates for that. Either:
the changeset where RELEASE and TRUNK diverged
or
the changeset where the bug was introduced
My preference is for the later. If a bug was introduced in changeset 666 then every clone, branch, and build that has changeset 666 will want your fix. So when fixing it just do:
hg update 666
.. fix the bug ..
hg commit -m "fixed bug 55" # creats changeset 999 which a new head
Then you can do this:
hg update TRUNK
hg merge 999
and you'll know you're only pulling in a single changeset. Later when you're ready to release you can do:
hg update RELEASE
hg merge 999
and you're again only getting the single changeset you want.
The advantage of this mode of working over cherrypicking (using export/import or transplant) is that your fix exists only once in your repo. If you have 99 different vendor branches for various finicky customers and you want to see if they have the fix for bug 55 you can just do:
hg log -r 'descendants(999) and heads(FUSSYCUSTOMERBRANCHNAME)'
and if there are no results then that customer doesn't have 999 and thus doesn't have the fix for bug 55 in changeset 666. When you re-do the same work with multiple changesets (which is the result of export/import and transplant) that's harder to verify.
Common practice is to create topic branches.
Each new issue/ticket/enhancement is commited into separate branch.
Anytime maintainer wants to make new release he can merge all (or only some) that branches into "default" or even new branch called e.g. "release_1_x".
To be more precise. Developer working on code can still clone repository, then create local branch and finally, after one or more commits to that branch, pushes local changes to one centralized clone (from which every other developer in team can pull/clone again).

Proper command flow for branching strategy

So I have a mercurial repository that is the "blessed" repository that I will have open release cycle branches, for example Release1, Release2 etc.
When a dev is working on a release cycle they will pull down Release1, then on their local machine branch for Bug1, Bug2 and fix those.
What command sequence needs to happen for the devs to correctly close their Bug branches, merge the changes into the Release1 branch so that when the changes are pushed to the server no branch information about Bug1, Bug2 etc will be pushed to the server?
If you're using named branches the branch information about bug1 will always be pushed to the server. Named branch names are parts of their changesets and never go away or get changed. You can cause them to not show up in default branch lists by using the --close-branch option to commit, but they're still there and listable.
If you want a branching model where the branch names don't escape Mercurial provides some other branch options that may suit your needs better:
http://stevelosh.com/blog/2009/08/a-guide-to-branching-in-mercurial/
If someone suggests using the 'TransplantExtension' to merge the branches in and hide the branch information, don't listen -- it's a terrible idea.