I need to create an image gallery where the main image is centered, when you click down on it and "swipe" it to the left or right, the next/prev image will be center.
It should kind of imitate the feel of the iphone page swipe motion.
Here is an image link.
Does anyone know any good tutorials or how I can get started with AS3?
Although this isn't exactly the same, it will give you a fantastic starting point
http://active.tutsplus.com/tutorials/effects/iphone-page-transition-flash/
What you need is to create could be called "touch (kinetic) scrolling with a snapping". Take a look at Scroller class source from Flex 4.5 SDK (Hero) and make it better. You will need to spend time on it to make it work good enough. If you're doing this for a mouse-based input — just forget about it since this is a good idea for touch-based input only.
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I'm a designer and animator, I newly start to coding with Adobe Animate CC, In all versions of adobe flash there is List item but i couldn't find a simple way to add image and text to it, if possible guide me how can i make a scrolling list like below sample image (scroll to receive content from server "like a news app") with simple way not complex coding. I prefer to use Adobe Animate not Adobe FlashBuilder/Flex.
Simple suggestions, Link to tutorial, ...
If you take a look here, you might find what you are looking for. However, if you are just starting to code in AS3, expect to go through some rough spots.
http://www.myflashlabs.com/product/flash-dynamic-as3-scroller/
This scroller is pretty good, as it works with touch devices, as well as mouse input (desktop). This still requires you to create a movieclip or sprite and attach whatever items to you want to them. Read the documentation and take your time. Best of luck
I am trying to learn polymer by building my own mobile app. Can anyone point me in the right direction on how to create introduction pages like the "What's New" part of the android app "Today Calender" by Jack Underwood. Is there a way to do that with Polymer's built in elements? It's basically 3 pages you can swipe through. The page follows your finger if you release your finger past a certain point it will gently snap to the next page.
The swipe-pages custom element does exactly this. Swipe to navigate between pages, the pages start moving the moment you drag them horizontally, but only change pages if you drag past a set threshold.
Update:
This package is for Polymer 0.5 and does not yet work on Polymer 1.0
I made three CodePens while I was learning jQuery, so the code is a bit crude.
The first one works on a loop which allows for infinite scrolling.
The second one doesn't work in a loop.
The third one uses vertical slides, but you might wish to employ the bubble navigator. How they work is quite intuitive, but if you need any clarification feel free to shout out.
Here are all the CodePens:
Swiping in a loop
Swiping without a
loop
Side navigation
I'm new with html5 and I'm trying to go through with drag and drop functionality.
This is the scenario: two different divs (or canvas) side by side.
What I want to do: drag the first div (or canvas) and drop on the second div.
Which result I expect: The first div content is now on the second div position and the second div content is on the first div position. Like a normal switch.
I'm pretty sure that is possible, but the only think I've done until now, was to append the first div into the second div.
Yes, of course it is possible, but the answer depends a bit on what the purpose is... If you want to learn how drag and drop works in HTML5, then write your own implementation based on the tutorial you mentioned. But if you want to build something for production within reasonable time, use a library - there are lots. Which one to use also depends on the platform you're targeting. If you're targeting mobile, you need touch support, and you need to consider multi-touch effects in your implementation - it's not just mouse clicks and drags anymore, but potentially lots of fingers simultaneously!
A nice demo using hammer.js can be found here: http://riagora.com/mobile/hammer/index2.html. Drag and Drop works both with mouse and touch, but you need a touch screen for zooming (by pinching) and rotation of images.
Another demo, a puzzle using scriptaculous, which does almost what you ask for. However, the current version, 1.9.0, is from December 23, 2010, so it doesn't seem to be actively developed anymore.
Ok, so im creating a website and to make it look fancier, I need to make the image responsive to the mouse (i.e. when the cursor is over the image, when the image is click, etc.) Does anyone know the code or another way of doing it? I am using google sites. Thanks!
I would recommend using JQuery to select and add some actions to your images have a look at this tutorial it is quite good.
You can take the idea and change it to your liking.
I'm using GAE Java and GWT together on a website which is primarily a large map with basic infowindows. I want to customize my info windows and I know how I want them to look-- but making this become a reality proving itself be tricky. Here's what I want it to look like:
Whenever a marker is click, a new info window will appear a few pixels to the right of the marker. The overlay will animate onto the screen, growing from nothing to about 300px by 300px. This overlay will contain information injected from the GWT portion of the code and will have a button to close the div in the top right corner.
Writing this in plain JS or jQuery would be no problem for me, but what I'm having trouble deciding is how and where I should inject the div into the proper position ON THE MAP CANVAS? Once i understand how I ought to do this, I believe i can finish the rest of the work myself.
Thanks so much!
probably too late for an answer but for anyone else who'll end up here,
the following link should get you going
http://blog.mridey.com/2009/09/label-overlay-example-for-google-maps.html