Undoing a Mercurial push - mercurial

I am using TortoiseHg for version control. I pushed to the remote repository after commiting to the local. How do I undo to a particular commit point?
There were three distinct pushes, and I want to revert to the first push. I read about the hg rollback and hg undo commands, but I am not sure how to use them to accomplish this.

Because you have pushed to another repository, you have no way of knowing where your changes have propagated to. If you hadn't pushed, you could do undo, but undo only does the last transaction anyway.
The other option to truly modify history would be the strip command, but again, because you've pushed, this is not an option. If you stripped your local, you'd still get the changesets back the next time you pulled.
If you have access to the central, you could strip it, but if someone else has already pulled your changes, then they would re-appear in the central again the next time they push.
Your only safe option at this point in time is the backout command. This basically creates a new changeset at tip that reverses the changesets you've accidentally put in.

From a "puristic" Mercurial perspective, Mike is right - pushed changesets are out of your control. But, in practice this is often a too strict perspective.
In opposition to what Mike said, stripping already pushed changesets may be an option. It depends on whether you have control over the central repository (to strip there too) and on the size of your team/community and how it is organized.
If you know for sure nobody has pulled your bad changesets yet, just strip your local and the central repo - done, history deleted.
If there is a chance someone pulled your bad changesets already, you'd have strip the local and central repo as well and you'd have to notify all pushing team members to strip the bad changesets in their local repos too (or to reclone from the stripped central repo). If you're lucky, everyone does what you say. Otherwise the changesets end up in the central repo again, sooner or later.
The bottom line is that stripping might be a solution for cases like your's - you have to balance the cost (burden your team with extra work) and the benefit (clean history).
A practical example where the benefit outweighs the cost would be if you've accidentally added large binary files. In that case probably every team member prefers to strip synchronously instead of working with a blown up repository.
UPDATE: You can use server side hooks to prevent stripped changesets from getting back into the central repository - read more here.

You might want to read hginit.com's 'fixing goofs' page. You want to "back out", merge, and push. What this actually does is create a new commit that performs the inverse of the changes, and applies it.

Related

Mercurial: abandoning multiple, contiguous commits, on the `default` branch

Requirement
I'd like to abandon a line of development on the default branch, winding back to a revision from about 15 change sets back, and have default proceed from there.
My setup
This is a solo development project with one other guy testing infrequently. I push (frequently) to bitbucket for backups and sharing with the tester. Several of the changes I want to abandon are pushed to BitBucket.
Options
Any of these would be fine…
The abandoned change sets to continue to exist in the repo. It would be nice if they could live on their own branch abandoned-experiment-1, say, that I can close and ignore, but this would need them to move on to a retrospectively created branch (which seems like it would be an awesome feature?).
Some kind of merge to happen where I add a new revision to default that is the rollback to the revision I want to continue from.
The change sets to be destroyed, but I suspect there's no way to achieve that without replacing the BitBucket repo and my tester's repo, which I'm not keen on.
I'm not too sure how to evaluate which options are possible, which is best, or whether there are other, better options. I'm also not sure how to actually proceed with the repo update!
Thank you.
You do have several options (Note that I'm assuming that you are dispensing with all changes in the 15 or so revisions and not trying to keep small bits of them):
Easiest is kinda #2: You can close anonymous branches just like named branches; Tag the tip first with abandoned-development if you wish; hg update to the point you wish to continue from; and continue to code as normal. (You may need to create the new head for new development before you can close the old one. I haven't tested it yet.)
Regarding #3: Based on my cursory read, it does appear that bitbucket has a strip command. If you (both locally and on bitbucket) and your tester strip the offending changesets, you can carry on your merry way and pretend like they never existed.
Achieving #1: If you are definitely set on getting them to a named branch, you could strip them at the remote repos and then hg rebase them onto a new branch locally and then close that branch.
Personally, I try not to mess with history when I can avoid it, so I'd go with the easiest.
Mercurial now has (yet experimental) support for changeset evolution. That is you are able to abandon or rebase already pushed changesets. Internally this works by hiding obsolete changesets (i.e. practically nothing is stripped, only new replacement revisions are added to the history, that is why it works across multiple clones).
To extend #Edward's suggestions, you could also update to the last good revision, continue to commit from there and then merge in the head of the bad changesets using a null-merge:
hg up <good-revision>
... work ... commit ...
hg merge <head-of-bad-revisions>
hg revert --all -r .
hg commit -m 'null-merge of abandoned changesets'
This may be what you thought of as option 2.

Pull commits on repo post-rebase

I'm looking for a simple way to pull in additional commits after rebasing or a good reason to tell someone not to rebase.
Essentially we have a project, crons. I make changes to this frequently, and the maintainer of the project pulls in changes when I request it and rebases every time.
This is usually okay, but it can lead to problems in two scenarios:
Releasing from two branches simultaneously
Having to release an additional commit afterwards.
For example, I commit revision 1000. Maintainer pulls and rebases to create revision 1000', but at around the same time I realize a horrible mistake and create revision 1001 (child of 1000). Since 1000 doesn't exist in the target branch, this creates an unusable merge, and the maintainer usually laughs at me and tells me to try again (which requires me getting a fresh checkout of the main branch at 1000' and creating and importing a patch manually from the other checkout). I'm sure you can see how the same problem could occur with me trying to release from two separate branches simultaneously as well.
Anyway, once the main branch has 1000', is there anything that can be done to pull in 1001 without having to merge the same changes again? Or does rebasing ruin this? Regardless is there anything I can say to get Maintainer to stop rebasing? Is he using it incorrectly?
Tell your maintainer to stop being a jacka**.
Rebasing is something that should only be done by you, the one that created the changesets you want to rebase, and not done to changesets that are:
already shared with someone else
gotten from someone else
Your maintainer probably wants a non-distributed version control system, like Subversion, where changesets follows a straight line, instead of the branchy nature of a DVCS. In that respect, the choice of Mercurial is wrong, or the usage of Mercurial is wrong.
Also note that rebasing is one way of changing history, and since Mercurial discourages that (changing history), rebasing is only available as an extension, not available "out of the box" of a vanilla Mercurial configuration.
So to answer your question: No, since your maintainer insists on breaking the nature of a DVCS, the tools will fight against you (and him), and you're going to have a hard time getting the tools to cooperate with you.
Tell your maintainer to embrace how a DVCS really works. Now, he may still insist on not accepting new branches or heads in his repository, and insist on you pulling and merging before pushing back a single head to his repository, but that's OK.
Rebasing shared changesets, however, is not.
If you really want to use rebasing, the correct way to do it is like this:
You pull the latest changes from some source repository
You commit a lot of changesets locally, fixing bugs, adding new features, whatnot
You then try to push, gets told that this will create new heads in the target repository. This tells you that there are new changesets in the target repository that you did not get when you last pulled, because they have been added after that
Instead, you pull, this will add a new head in your local repository. Now you have the head that was created from your new changesets, and the head that was retrieved from the source repository created by others.
You then rebase your changesets on top of the ones you got from the source repository, in essence moving your changesets in the history to appear that you started your work from the latest changeset in the current source repository
You then attempt a new push, succeeding
The end result is that the target repository, and your own repository, will have a more linear changeset history, instead of a branch and then a merge.
However, since multiple branches is perfectly fine in a DVCS, you don't have to go through all of this. You can just merge, and continue working. This is how a DVCS is supposed to work. Rebasing is just an extra tool you can use if you really want to.

Is there any way of deleting a branch that has been pushed to a repo shared by all developers?

I have accidentally pushed a branch to a repo. Is there anyway I could alter the repo ( and remove the branch )? Closing it is not a solution.
You got a couple of options, none of them easy, and none of them will leave you with a "phew, saved by the bell" feeling afterwards.
The only real way to fix this problem is to try to avoid it in the first place.
Having said that, let's explore the options here:
Eradicate the changesets
Introduce further changesets that "undo" the changes
The first option, to eradicate the changesets, is hard. Since you pushed the changesets to your central repository, you need direct access to the repositories on that server.
If this is a server where you don't have direct access to the repositories, only through a web interface, or through push/pull/clone, then your option is to hope that the web interface have methods for eradicating those changesets, otherwise go to option 2.
In order to get rid of the changesets, you can either make a new clone of the repository with the changesets, and specify options that stop just shy of introducing the changesets you want to get rid of, or you can use the MQ extension and strip the offending changesets out.
Either is good, but personally I like the clone option.
However, this option hinges on the fact that any and all developers that are using the central repository either:
Have not already pulled the offending changesets from the central repository.
Or are prepared to get rid of said changesets locally as well.
For instance, you could instruct all your developers to kill their local clones, and reclone a fresh copy after you have stripped away the changesets in the central repository.
Here's the important part:
If you cannot get all developers to help with this, you should drop this line of thought and go to option 2 instead
Why? Because now you have two problems:
You need to introduce barriers that ensure no developers can push the same changesets onto the server again, after you got rid of them. Note that relying on the warning by the server to prevent new branches being pushed is perhaps not good enough, as developers might have branches of their own they want to push, and thus not notice that they'll be pushing yours as well.
Any work any developer has done based on any of the offending changesets must either be rebased to a new place, or eradicated as well.
In short, this will give you lots of extra work. I would not do this unless the offending changesets were super-critial to get rid of.
Option 2, on the other hand, comes with its own problems, but is a bit easier to carry out.
Basically you use the hg backout command to introduce a new changeset that reverses the modifications done by the offending changesets, and commit and push that.
The problem here is that if at some point you really want to introduce those changesets, you will have to fight a bit with Mercurial in order to get the merges right.
However, there will be no more work for your fellow developers. The next time they pull, they'll get your correction changeset as well.
Let me just restate this option in different words:
Instead of getting rid of the changesets, keep them, but introduce another changeset that reverses the changes.
Neither option is good, both will generate some extra work.
We've ran into a similar problem once, when we had to remove a branch from the server repo from which all devs regularly pull. Backout wasn't an option because the problematic branch had already been pulled by everyone.
We stripped (hg strip from the MQ extension) the branch in the server repo. From now on, if a developer tried to push, he had a message “push creates new remote branches”, even though they didn't actually created any. We created a batch file with the strip command, distributed it among the devs and explained the “new remote branches” is a signal to run the batch file.
This approach takes some time and effort before everybody gets rid of the branch, but it works.
If the 'backout' option described in Jason's comment above doesn't do it for you, you can remake the repo up until the point of your mistaken push using hg convert, which (despite its name) also works with hg.
eg hg convert -r before-mistaken-push /path/to/original /path/to/new
You might have to play with the usebranchnames and clonebranches settings.

Help understanding the benefits of branching in Mercurial

I've struggled to understand how branching is beneficial. I can't push to a repo with 2 heads, or 2 branches... so why would I ever need/use them?
First of all, you can push even with two heads, but since you probably don't want to do that, the default behavior is to prevent you from doing it. You can, however, force the push to go through.
Now, as for branching, let's take a simple scenario in a non-distributed version control system, like Subversion.
Let's assume you have a colleague that is working in the same project as you. The current latest changeset in the Subversion repository is revision 100, you both update to this locally so that now both of you have the same files.
Ok, now your colleague has already been working on his changes for a couple of hours now, and so he commits. This brings the central repository up to revision 101. You're still on revision 100 locally, and you're still working on your changes.
At some point, you complete, and you want to commit, but Subversion won't let you. It says you have to update first, so you start the update process.
The update process wants to take your changes, and pretend you actually started with revision 101 instead of 100. If your changes are not in conflict with whatever it was your colleague committed, all is hunky dory, but if your changes are in conflict, you have a problem.
Now you have to merge your changes with his changes, and things can go haywire. For instance, you might end up merging one file OK, the second file OK, or so you think, and then the third file, and you suddenly discover that you've got some of the details wrong, it would've been better to merge the second file differently.
Unless you made a backup of your changes before updating, and sooner or later you will forget, you have a problem.
Now, the above scenario is actually quite common. Well, perhaps not the merging part, it depends on how many is working in the same area or files at the same time, but the "must update before committing" part is quite common with Subversion.
So how does Mercurial do it?
Well, Mercurial commits locally, it doesn't talk to any remote repository at all, so it won't stop you from committing.
So, let's try the above scenario again, just in Mercurial this time.
The tipmost changeset in the remote repository is revision 100. You both have cloned this down, and you're both starting to work on the changes, from revision 100.
Your colleague completes his changes and commits, locally. He then pushes his changeset up to the central repository, bringing the tip there up to revision 101.
You then complete your changes, and commit, also locally, and then you want to push, but you get the error message you've already discovered, and is asking about.
So how is this different?
Well, your changes are now committed, there is no way, unless you try really hard to accidentally lose them or destroy them.
Here's the 3 repositories in play and their current state:
Colleague ---98---99---100---A
Central ---98---99---100---A
You ---98---99---100---B
If you were to push, and was allowed to do this (or force the push through), the Central repository would look like this:
Central ---98---99---100---A
\
+--B
Two heads. If your colleague now pulled, which one should he continue working from? This question is the reason Mercurial will by default prevent you from causing this.
So instead you pull, and you get the above state in your own repository.
In other words, you can chose to impact your own repository and create multiple heads there, but you are not imposing that problem on anyone else.
You then merge, the same type of operation you had to do in Subversion, except your changeset is safe, it was committed, and you won't accidentally corrupt or destroy it. If, mid-merge, you want to start over, you can, nothing lost, no harm done.
After the merge, your local repository looks like this:
You ---98---99---100---A----M
\ /
+--B--+
This is now safe to push, and if your colleague now pulls, he knows that he has to continue from the M changeset, the one that merged his and your changes.
The above description is what happens due to Mercurials distributed nature.
You can also name branches, to make them more permanent. For instance, you might want to name a branch "stable", to signal that any changesets on that branch have been thoroughly tested and is safe for release to customers or to put into production. Then you would only merge changes onto that branch when said testing has been completed.
The nature, however, is the same as the above description. Whenever more than one person works on a project with Mercurial, you will get branches, and that's a good thing.
Whenever more than one clone of a repo is made and commits are made in those clones, branches happen, whether you name them by using the hg branch command or not. My philosophy is, you might as well give them a name. It makes things less confusing.
A good explanation of mercurial branches: http://stevelosh.com/blog/2009/08/a-guide-to-branching-in-mercurial/

Using Mercurial, is there a way to quickly backup to a tmp repository?

Using a Macbook, I am worried that if the hard drive is on the road and it goes bad, then 3 days of code can all be lost.
So I actually have a tmp repository on our main server computer, and I can hg push to it. The dilemma is, I can't push unless I commit first, and from previous experience, we shouldn't commit unless we are ready to push to a central server (to share code with coworkers, merge, etc) (the reason is, we can't push selected files -- we have to push all committed files or push nothing). So how to solve this?
Is there a way to say, "copy all MODIFIED FILES (and added files) to /user/peter/2010-06-18 on the central server?)" or not commit but somehow get it onto the server?
The normal way is to just commit. With a DVCS one is urged to "commit early, commit often". Commit locally often, then for backup purposes push to your tmp repo on the server frequently. When you're happy with your work, then you push from your tmp repo to your shared "central" server.
There's no need to make sure everything compiles after each changeset, the norm is to just make sure that each back of changesets you push leaves the 'tip' in a compileable state. Generally one triggers the continuous integration build server to turn a builds after each group of changesets (changegroup) arrives, and it only considers the 'tip'.
If you really, really can't stand having changesets that can't stand on their own, then a mercurial pro would use mercurial queues to keep a versioned patch pushed to a separate queue repository while working on it. Someone willing to play with fire would use the collapse extension to merge the sequence of changesets into a single changeset before pushing to the shared repos.
Of the three options presented:
fix your workflow so that the central repo can handle changesets that don't compile, so long as they're part of a changegroup that compiles
use mercurial queues to keep a patch in a versioned patch repository
use the collapse extension to rewrite history (play with fire)
I think the first is most commonly done, and generally the "right" way.