Mac App Store + Silverlight out of browser, would it ever work? - silverlight-oob

Yeah I know it's a dumb question, and that of course it wouldn't work. Any kind of work around I can think it stands very little chance of being accepted...
For example what about an accessory application for say printing that launches the main Silverlight application website where the user clicks install. Would that work?...
Anyone else out there working on a Silverlight app and would love to be able to market through the app store?

This may not be exactly what you wanted but check this out: http://silverlightmarket.com

Many OOB features of Silverlight relies on COM availability and they will not work on Mac. C# - Monotouch might be usefule here - http://monotouch.net/Documentation

Related

tizen on gear s3 get/set information to app on connected phone

I am developing a widget/app for the gear s3 smartwatch. In particular, I would like to build something similar to the Alarm widget that comes pre-installed on the gear.
What I can't find is any information about is connecting to the phone and getting alarm info. There are android java api's for doing this (on a phone device), but, again, I can't find anything for a native tizen app on the gear s3.
Any info, pointers, etc. greatly appreciated.
TIA
ken
(PS: I do know that the tizen IDE comes with a sample alarm widget, but it is only a GUI, no functional code. That's what I need.)
Sorry guys. I guess I wasn't clear enough: 1) I have built the "alarm widget" sample- it is mostly the GUI part (see #2); 2) the "alarms" that you have pointed out are really just "timed callbacks". They have nothing to do with the alarms available on the phone's clock app.
I did find something about "com.android.alarmclock" on github (here). How does one get access to something like that via tizen c?
See this link on how to develop Tizen Wearable Native Widget Application.
https://developer.tizen.org/development/training/native-application/getting-started/creating-your-first-tizen-wearable-native-widget-application
Alarm Sample Overview with code hint
https://developer.tizen.org/development/sample/native/AppFW/Alarm
API: The Alarm API allows setting an "alarm clock" for the delivery of a notification at some point in the future.
https://developer.tizen.org/development/api-references/native-application?redirect=/dev-guide/latest/org.tizen.native.mobile.apireference/group__CAPI__ALARM__MODULE.html
I found this on github (https://github.com/aosp-mirror/platform_packages_apps_alarmclock/tree/master/src/com/android/alarmclock) This is pretty much what I need. Now I just have to translate from android/java to tizen/c. For the latter this (https://developer.samsung.com/galaxy/accessory) will also be useful, although it might not look so.
Just to clarify and maybe help with the next poster: I really should have been more careful when using the word "alarm". I know about the alarm api's in tizen, but as mentioned these are specific to one app instance. I really wanted to communicate with an app running on the connected phone - ie, the alarmclock app.

Implement Realtime Barcode Scanner on Windows Phone 8.1 Runtime using ZXing and MFT

I'm working on a Windows Phone 8.1 Runtime shopping application which needs barcode scanner feature. I'm using the ZXing lib, which is fine. My problem isn't about decoding the picture, ZXing does a great job, but to get the Camera Preview realtime, and feed it to ZXing. After a little research I found this forum https://web.archive.org/web/20150328233747/http://developer.nokia.com/community/discussion/showthread.php/247707-Windows-Phone-8-1-Windows-Media-Capture-API-and-Preview-Frames. Can someone give me a working sample of combining an MFT and ZXing? Or how can I get the preview and handle it in my C# code?
My project is close to the deadline, so please help me out!
Right now the barcode scanning is really messy, I have a "Scan" UI button, which calls the MediaCapture.CapturePhotoToStreamAsync method, but that's not a good solution. I need realtime, automatic scanning.
Thank you!
I finally found a solution. I Microsoft engineer, Matthieu Maitre, hacked together something very useful. The main purpose of his project was "Apply image effects from the Nokia Imaging SDK and DirectX HLSL pixel shaders to videos in Universal Store Apps..". He had an "effect" called "QrCodeDetector", which I tried out and worked, but was really slow. So I asked him if he could enhance the effect, and in two days he updated the nuget package, and it works, and it is lightning fast now: https://github.com/mmaitre314/VideoEffect#realtime-video-analysis-and-qr-code-detection

My iphone app pilot available to download outside of apps store

I have a server at work that I want to host an iphone application on.
I want it so that the user goes to the web browser on their ihpone and clicks a download link on a html page and iphone application is installed on their phone.
Is there any way that this is possible using xocde? Perhaps some way I can build a .plist file that does this?
Thanks
Unfortunately, you cannot install a native iPhone application without going through the App Store (unless you wish to publish your app solely to jailbroken devices). If you really don't want to use the app store, you can build a web app that runs on the server, but you cannot install and run arbitrary binaries on a users device that have not been approved by Apple.
EDIT: As people have pointed out, there are options for testing purposes that will allow you to install your app on other devices via the internet (TestFlightApp, iOS Enterprise program), but for a wide-scale deployment technique this will not work.
Jumhyn is right in his answer but there is a little more to it.
If you want your App to be available to iPhone users (non-jailbroken) you have to have an Apple developer account ($99/yr)
If you want to develop only for jailbroken devices you can, but i'm not sure about the license agreements you accept when using Xcode and Cocoa(touch) framework. It might be a violation of your agreement.
The last solution is the Apple Enterprise developer program ($299/yr). Here you can control who has access to your app and I think it is possible to distribute around the App Store. There is definitely some limitation.
One thing is sure. You cannot do installation from websites as you want without going around Apple's App Store. I strongly recommend sticking to the rules and agreements you accepted when activating OS X, Xcode, iPhone and the Cocoa Framework.
If you are trying to permanently deploy to a website, this will not work for legitimate App Store applications. You can however, once published to the app store, place a link to to it that will take them to the AppStore for downloading it.
If you need this for testing/beta purposes I reccommend www.testflightapp.com

Windows phone 7 and HTML5

I'm completely new to Windows Phone and the Windows galaxy in general as far as programming goes. For a project of a phone app that has to run on a windows phone, I started exploring the resources and I have some questions.
One of the problems I encountered is that things change very quickly. For example, answers to this question say that browsers in Windows Phone will most likely not support HTML5. However, there are many online tutorials (for instance here) introducing ASP.NET MVC 4 and how it is appropriate for mobile apps.
I would personally like to go the "HTML5+javascript" way instead of learning how to develop with Silverlight, which apparently has been discontinued by Microsoft. However, my first concern is evidently to be able to create an application that works!
So with that in mind, my questions are the following:
My impression is that HTML5+JS is being introduced in replacement of Silverlight and will be more used in the future. Is that correct?
Knowing that I have to build an app which should be able to play videos and audio, record audio, and connect to a library to do some speech processing in the background, should I use Silverlight or can I try using ASP.NET MVC 4? (From what I gather, Silverlight would be better than XNA)
Are there limitations to using HTML5+JS as compared to Silverlight or the other way around?
Can you package a web app (i.e. using HTML5+JS) to be used locally on the phone if there is no access to a distant server?
Any specific pointers or answers on these specific issues will be more than welcome! :)
Currently, Windows Phone 7.1 does not support full HTML5+JS as a replacement for Silverlight. In Windows 8 (NOT the next version of windows phone, but the next version of Microsoft's desktop OS), HTML5+JS is presented as an alternative to using XAML and C# (it's a little confusing because on Windows 8, "metro" apps do not run Silverlight, but they still operate using XAML and C#). But that's neither here nor there... To summarily answer your question(s): In the phone's browser, there is very limited HTML5 capability.
From what you've described, you definitely want to use Silverlight for your Windows Phone app. The answer to that part of your question has never changed, Silverlight from the beginning of WP7 would be your best option. XNA is exclusively designed for gaming development.
To answer all of your questions, point by point:
My impression is that HTML5+JS is being introduced in replacement of
Silverlight and will be more used in the future. Is that correct?
This has not been confirmed (as of this post), but speculation is that this will be the case in some future release of the OS (no word on when that may be). But no, this is not currently an option, and there is no promise from Microsoft that it ever will be.
Knowing that I have to build an app which should be able to play
videos and audio, record audio, and connect to a library to do some
speech processing in the background, should I use Silverlight or can I
try using ASP.NET MVC 4? (From what I gather, Silverlight would be
better than XNA)
Silverlight. Silverlight. Silverlight. :) ASP.NET + MVC will not work. XNA is intended to be used for building games. Attempting to build more standard user interfaces using it would give you a migraine to say the least, and would not look anywhere near good.
Are there limitations to using HTML5+JS as compared to Silverlight or the other way around?
and
Can you package a web app (i.e. using HTML5+JS) to be used locally on the phone if there is > no access to a distant server?
As answered above, there is no way to do this on the phone.
As for pointers on all of this. I strongly encourage you to simply google (or bing if you're into that kind of thing) "getting started with windows phone" or "windows phone tutorials". Best source I could point you to is the Windows Phone Developer website. It's got some great tutorials that don't assume you know lots about windows phone. Best to get this material from Microsoft. It'll be more reliable, more well written, and ultimatly more useful. I've been writing Windows Phone apps since before the phone was released, and I still use it for learning the basics of something new. Great place.

Building exe and app applications from swf

I am looking for a tool that can help me converting my swf to exe and app. I know that there are several options available. My application will be frequently updated so update feature is essentions for me. Does anybody know a converter that might help me?
Any suggestions are welcome!
p.s. As another option, I can make app and exe out of a loader app that will load main application module every time it is updated.
IMPORTANT (added 22.08.2011)
Guys, thank you very much for your replies, but if you read carefully my question you will probably see that my main concern is about build in update feature inside projector eg. Mac app will be able to check for new version of my app automatically...
create an AIR application with native installers and use air.update and air.update.events for to push updates.
You can use flajector or f-in-box developer's library.
You may already be aware of this, but there is an existing publishing tool you can use inside of Flash Professional.
The publisher is in different menus on different versions of flash (CS4 to CS5) and on different operating systems (Windows vs Mac) so I'll just give you the "hot key"
While inside of flash, press Shift+Alt+F12 and that will bring up some publish options. For an exe file you will want to select Win Projector or the option with .exe. Mac Projector or .app will do the same for mac. Hit publish once your preference is select and viola, that's it!
you really want to use flajector. Cool programm.