html 5 css stickman example - html

Trying to draw a basic stick man in html 5 css that walks. If anyone has any sample code that achieves this or can point me to a tutorial that does I would be grateful. (please note I have seen the tutorials on drawing shapes)
Thanks in Advance

Sencha animator gives a GUI similar to Flash for animating in HTML5 with CSS3. Should make life a lot easier.

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Html 5 Canvas Particle effect

hey guys I need guidance to recreate a wonder full effect which I saw in a website
Fifty-five.com . After the pre-load is over you will see the company's logo in a canvas.
I have have been successful in creating the particle in a canvas but what math goes into linking the particles to create a mesh like structure on mouse over the canvas ?
I have found this http://cssdeck.com/labs/html5-canvas-particles-web-matrix Maybe you can add some mouse interactivity. Please show here the final result.
NOTE: I am not expert in this thing.
Have a look at particles.js:
http://vincentgarreau.com/particles.js/
https://github.com/VincentGarreau/particles.js/
Their home page has a similar effect to that used on the Fifty-five.com site you mention.
You can enable "line_linked" to link the particles.
I hope this helps.

How to make Radial Skills Bars

Does anyone know where I could find a nice tutorial/guide/info on making radial skills bars like the one shown in this website?
After some further investigation of the source on the page I found it's made with raphael.js.
Yes look at the polar clock it's really simple. It's not a tutorial though.
I would suggest http://anthonyterrien.com/knob/ as a good starting point
Raphaƫl.js (a fantastic vector image library) is used for that effect.
If you want a more simple and easy to implement (but not as flashy) solution, you can also check out jQuery Knob.
Since you are asking for tutorials or how-tos, you should probably go with the latter if possible, since Raphael is a bit more advanced (and much more powerful). However Raphael does have some tutorials available if you google around a bit.

Particle Animation effect in HTML5 n CSS3

I am trying to create an effect like what I have shown in the video below:
http://www.youtube.com/watch?v=gSk4AWvnG8Y&feature=youtu.be
this effect was created in Flash, but I wanted to replicate it (to as much as possible) in HTML5 and CSS3.
I have not done any thing like this before. So wanted to see if someone can help me suggested how I can do it.
Thanks
Zeeshan
Well Spider is kinda right. There are tons of canvas demos describing such particle effects:
http://codepen.io/soulwire/pen/Ffvlo (found here: >)http://davidwalsh.name/canvas-demos)
http://gwtcanvasdemo.appspot.com/
-https://developer.cdn.mozilla.net/media/uploads/demos/b/o/boblemarin/5cfea13ba1397f696bea7b2ff62c0188/fluid_1339407870_demo_package/index.html (found in mozilla labs: https://developer.mozilla.org/en-US/demos/detail/fluid)
etc. (just do a quick google Search).
Doing this with CSS is not possible since you can't track the exact position of the mouse can't create this dependend effect, etc.... and Canvas is HTML5.

Working with html 5 canvas drawing

I want similar functionality for drawing image with smooth curves in html canvas. Can somebody tel me how to get such smooth curves?
I used Smooth.js for a projet and I was pretty convinced by it.
See some examples here.
Highly recommend one of the bests in this category:
http://paperjs.org/examples/path-simplification/
http://d3js.org/

html5 canvas paint application

I'm working on a paint application with canvas, and trying to make some better tools.
now i have one tool that only connects lines while following the mouse movement.
can you think of a good tutorial or a good idea for other tools like spary, or brush?
thanks
You might find the following resources useful:
Create a Drawing App with HTML5 Canvas and JavaScript
Create a Paint Bucket Tool in HTML5 and JavaScript
Overview of JavaScript Application Development - Case CanvasDraw
Presentation - Intro to HTML5 Canvas
Feel free to contact me if you need more specific pointers. I think those above should at least help you to get started. :)
Please have a look at this code project article.
it may be useful to you.
http://www.codeproject.com/Articles/427422/Paint-Brush-Application-Using-HTML5-Canvas
thanks
I don't have a tutorial, but I think you should simply use thicker lines to create a brush tool.
A spray tool could draw random points in a circle with random alpha(that's quite easy to implement), but that might be extremely slow on some browsers. Drawing using pre-generated images would be much better but harder to implement.