Delphi / MySql : Problems escaping strings - mysql

N00b here, having problems escaping strings. I used the QuotedStr() function - shouldn't that be enough.
Unfortunately, the string that I am trying to quote is rather messy, but I will post it here in case anyone wants to paste it into WinMerge or KDiff3, etc.
I am trying to store an entire Delphi form into the database, rather than into a .DFM file. It has only one field, a TEdit edit box.
The debugger shows the form as text as
'object Form1: TScriptForm'#$D#$A' Left = 0'#$D#$A' Top = 0'#$D#$A' Align = alClient'#$D#$A' BorderStyle = bsNone'#$D#$A' ClientHeight = 517'#$D#$A' ClientWidth = 993'#$D#$A' Color = clBtnFace'#$D#$A' Font.Charset = DEFAULT_CHARSET'#$D#$A' Font.Color = clWindowText'#$D#$A' Font.Height = -11'#$D#$A' Font.Name = 'MS Sans Serif''#$D#$A' Font.Style = []'#$D#$A' OldCreateOrder = False'#$D#$A' SaveProps.Strings = ('#$D#$A' 'Visible=False')'#$D#$A' PixelsPerInch = 96'#$D#$A' TextHeight = 13'#$D#$A' object Edit1: TEdit'#$D#$A' Left = 192'#$D#$A' Top = 64'#$D#$A' Width = 121'#$D#$A' Height = 21'#$D#$A' TabOrder = 8'#$D#$A' end'#$D#$A'end'#$D#$A
before calling QuotedStr() and
''object Form1: TScriptForm'#$D#$A' Left = 0'#$D#$A' Top = 0'#$D#$A' Align = alClient'#$D#$A' BorderStyle = bsNone'#$D#$A' ClientHeight = 517'#$D#$A' ClientWidth = 993'#$D#$A' Color = clBtnFace'#$D#$A' Font.Charset = DEFAULT_CHARSET'#$D#$A' Font.Color = clWindowText'#$D#$A' Font.Height = -11'#$D#$A' Font.Name = ''MS Sans Serif'''#$D#$A' Font.Style = []'#$D#$A' OldCreateOrder = False'#$D#$A' SaveProps.Strings = ('#$D#$A' ''Visible=False'')'#$D#$A' PixelsPerInch = 96'#$D#$A' TextHeight = 13'#$D#$A' object Edit1: TEdit'#$D#$A' Left = 192'#$D#$A' Top = 64'#$D#$A' Width = 121'#$D#$A' Height = 21'#$D#$A' TabOrder = 8'#$D#$A' end'#$D#$A'end'#$D#$A'''
afterwards.
The strange thing is that my complete command
'INSERT INTO designerFormDfm(designerFormDfmText) VALUES ("'object Form1: TScriptForm'#$D#$A' Left = 0'#$D#$A' Top = 0'#$D#$A' Align = alClient'#$D#$A' BorderStyle = bsNone'#$D#$A' ClientHeight = 517'#$D#$A' ClientWidth = 993'#$D#$A' Color = clBtnFace'#$D#$A' Font.Charset = DEFAULT_CHARSET'#$D#$A' Font.Color = clWindowText'#$D#$A' Font.Height = -11'#$D#$A' Font.Name = ''MS Sans Serif'''#$D#$A' Font.Style = []'#$D#$A' OldCreateOrder = False'#$D#$A' SaveProps.Strings = ('#$D#$A' ''Visible=False'')'#$D#$A' PixelsPerInch = 96'#$D#$A' TextHeight = 13'#$D#$A' object Edit1: TEdit'#$D#$A' Left = 192'#$D#$A' Top = 64'#$D#$A' Width = 121'#$D#$A' Height = 21'#$D#$A' TabOrder = 8'#$D#$A' end'#$D#$A'end'#$D#$A''");'
executes in a MySql console, but not from Delphi, where I pass that command as parameter command to a function which
ADOCommand.CommandText := command;
ADOCommand.CommandType := cmdText;
ADOCommand.Execute();
I can only assume that I am having problems escpaing sequences which contain single quotes (and QuotedStr() doesn't seem to escape backslahes(?!))
What am I doing that is obviously, glaringly wrong?

#mawg, the #da-soft suggestion is ok , the best way to interact with inserts and updates is using parameters.
check this sample
var
ADOCommand : TADOCommand;
begin
ADOCommand:=TADOCommand.Create(nil);
try
ADOCommand.Connection:=AdoConnection;
ADOCommand.Parameters.Clear;
ADOCommand.CommandText:='INSERT INTO designerFormDfm (designerFormDfmText) VALUES (:designerFormDfmText)';
ADOCommand.ParamCheck:=False;
ADOCommand.Parameters.ParamByName('designerFormDfmText').Value:= YourData;
ADOCommand.Execute;
finally
ADOCommand.Free;
end;
end;

The short answer - use the parameterized query !

Related

How to effectively adjust graph margin or padding in dash plotly

I have plotted two graphs using plotly dash. But when the y-axis / x-axis tick size is more it gets cut off.
Y-axis :
Code :
data = [go.Scatter(x = df[df['S2PName-Category']==category]['S2BillDate'],
y = df[df['S2PName-Category']==category]['totSale'],
mode = 'markers+lines',
name = category) for category in df['S2PName-Category'].unique()]
layout = go.Layout(title='Category Trend',
xaxis = dict(title = 'Time Frame', tickformat = '%d-%b-%y'),
yaxis = dict(tickprefix= '₹', tickformat=',.2f',type='log'),
hovermode = 'closest',
plot_bgcolor = colors['background'],
paper_bgcolor = colors['background'],
font = dict(color = colors['text'])
)
X-Axis :
Code :
data = [go.Scatter(x = df[df['S2PName']==item]['S2BillDate'],
y = df[df['S2PName']==item]['totSale'],
mode = 'markers+lines',
name = item) for item in items]
layout = go.Layout(title='Category Trend',
xaxis = dict(title = 'Time Frame' , tickformat = '%d-%b'),
yaxis = dict(tickprefix= '₹', tickformat=',.2f',type='log',autorange = True),
hovermode = 'closest',
plot_bgcolor = colors['background'],
paper_bgcolor = colors['background'],
font = dict(color = colors['text'])
)
In the above 2 graphs , as the length of the tick value increases, it gets cut off . Is there a better way to handle this ?
Credit for #Flavia Giammarino in comments for the reference to the docs. I'm posting the answer for completeness.
https://plotly.com/python/setting-graph-size/
From that link the example below shows how to set margin:
fig.update_layout(
margin=dict(l=20, r=20, t=20, b=20),
)
Where l r t b correspond to left, right, top, bottom.
I had a similar problem with some Dash/Plotly charts and long y axis labels being truncated or hidden. There didn't seem to be much information or documentation on this issue, so it took a while to solve.
Solution: add this code to the layout settings to prevent truncation of the y axes labels:
fig.update_layout(
yaxis=dict(
automargin=True
)
)
or you can update the yaxes setting specifically:
fig.update_yaxes(automargin=True)
Update: I tried another version of Plotly (5.10 or above) which mentions setting the automargin setting to any combination of automargin=['left+top+right+bottom'] with similar results. This still seems a bit unstable and doesn't solve all possible scenarios or corner cases, but works fine in most cases, especially when the browser window is maximized.

Overwrite colorbar labels Bokeh

I tried to overwrite the colorbar labels, though I can not get it done, if someone could find out what is wrong in the code and let me know, it would be very appreciate. I can share the data if necessary. I also would like to know if it is possible to use widgets SELECT to select which county and hide the others, as callback.
Regards
palleteG = ['#39FF14', '#4CBB17', '#50C878', '#00A572','#2E8B57', '#0b6623'] #'#98FB98','#ffffff','#D0F0C0'
#color_mapper = LinearColorMapper(palette = palleteG, low = 25000, high = 450000)
color_mapper = LinearColorMapper(palette = palleteG, low = irl['2016'].min()*1.01, high = irl['2016'].max()*1.01)
color_bar = ColorBar(color_mapper=color_mapper, label_standoff=6,
width=500, height=20, border_line_color=None,
location='center', orientation='horizontal',
major_label_overrides=tick_labels,
bar_line_color='#50C878',
bar_line_alpha=0.7)
ps = figure(title = 'Irish Housing Stock 2016', tools = 'pan, wheel_zoom, box_zoom, reset, hover, save',
tooltips = [('County', '#COUNTY'),('Housing Stock','#2016'), ('Population','#Population'),
('Number of Social Housing necessary','#Solution')], #,],
x_axis_location = None, y_axis_location = None, plot_width=600, plot_height=800)
ps.patches('xs', 'ys', fill_alpha = 0.7, fill_color = {'field':'2016', 'transform':color_mapper}, line_color = 'black', line_width = 0.5,
source = geo_source) # fill_color = 'green'
ps.grid.grid_line_color=None
ps.add_layout(color_bar, 'below')
show(ps)
output_file('IHS.html', mode='inline')
The challenge now it's find the right tune for the bar.

Is it possible to make a collapsing variables without making individual functions?

I have a code that starts as a small amount of variables and makes more elements using those initial variables.
function new( x, y, width, height )
local object = {}
--border
object.border = { x = x, y = y, width = width, height = height }
--body
object.body = { x = x+1, y = y+1, width = width-2, height = height-2 }
--font
object.font = {}
object.font.size = (object.body.height+2)-(math.floor((object.body.height+2)/4)+1)
object.font.height = love.graphics.setNewFont( object.font.size ):getHeight()
--padding
object.padding = {}
object.padding.height = math.floor(object.border.height*(2/29))
object.padding.width = object.padding.height*3
--text
object.text = { input = '' }
object.text.centerHeight = math.ceil(object.body.y+((object.body.height-object.font.height)/2))
object.text.left = object.body.x+object.padding.width+object.padding.height
--backspacing
object.backspace = {key = false, rate = 3, time = 0, pausetime = 20, pause = true}
--config
object.config = { active = true, devmode = false, debug = false, id = gui.id(), type = 'textbox' }
gui.add(object)
return object.config.id
end
and when I modify something in the middle part, the whole thing becomes a mess because starting from the one i changed until the bottom ones value doesn't agree with each other
local x = gui.get(2)
x.body.height = 50
I'm looking if there's a way for these variables to be redefined, starting from them until the bottom, without: (a) making functions for each of the variables. and (b) editing the required parameters in the function.
and If there's none, are the an alternate way to do this efficiently?
EDIT:
the structure of the variables is as follow:
border->body->padding->font
what i needed is a way i can define any of them so that the one that follows also changes like:
object.body.x = 15
and it would collapse from that redefined variable until the bottom:
body->padding->font
i could just redefine them from the edited variable until the bottom like this:
--not the actual code, just an example of variables dependent on the variable above
object.body.x = 15
object.padding.width = object.body.x+1
object.font.size = object.padding.width+1
but that means I have to do the same when redefining the padding until the font which is extremely inefficient especially when I extended more elements.
example:
--padding->font
object.padding.width = 5
object.font.size = object.padding.width+1
I was bored and saw this question (again) along with a duplicate.
I started writing some code for fun, leading to this:
local function getNeededVars(tab,func)
local needed,this = {}
this = setmetatable({},{
__index = function(s,k)
-- See if the requested variable exists.
-- If it doesn't, we obviously complain.
-- If it does, we log it and return the value.
local var = tab.vars[k]
if not var then
error("Eh, "..k.." isn't registered (yet?)",5)
end needed[k] = true return tab.vals[k]
end;
}) func(this) return needed
end
local function updateStuff(self,key,done)
for k,v in pairs(self.levars) do
if v.needed and v.needed[key] then
if not done[v] then done[v] = true
self.vals[v.name] = v.func(self)
updateStuff(self,v.name,done)
end
end
end
end
local function createSubTable(self,key,tab)
return setmetatable({},{
__newindex = function(s,k,v)
tab[k] = v updateStuff(self,key,{})
end; __index = tab;
})
end
local dependenceMeta
dependenceMeta = {
__index = function(self,k)
-- Allow methods, because OOP
local method = dependenceMeta[k]
if method then return method end
local variable = self.vars[k]
if not variable then
error("Variable "..k.." not found",2)
end return self.vals[k]
end;
__newindex = function(self,k,v)
local variable = self.vars[k]
if not variable then
error("Use :Register() to add stuff",2)
elseif type(v) == "table" then
self.vals[k] = createSubTable(self,k,v)
return updateStuff(self,k,{})
end self.vals[k] = v updateStuff(self,k,{})
end
}
function dependenceMeta:Register(var,value)
local varobject = {func=value,name=var}
self.vars[var] = varobject
table.insert(self.levars,varobject)
if type(value) == "function" then
varobject.needed = getNeededVars(self,value)
self.vals[var] = value(self)
elseif type(value) == "table" then
self.vals[var] = createSubTable(self,var,value)
elseif value then
self.vals[var] = value
end
end
function dependenceMeta:RegisterAll(tab)
for k,v in pairs(tab) do
self:Register(k,v)
end
end
local function DependenceTable()
return setmetatable({
levars = {};
vars = {};
vals = {};
},dependenceMeta)
end
local test = DependenceTable()
test:Register("border",{
x=20; y=50;
height=200;
width=100;
})
test:Register("body",function(self)
return {x=self.border.x+1,y=self.border.y+1,
height=self.border.height-2,
width=self.border.width-2}
end)
test:Register("font",function(self)
local size = (self.body.height+2)-(math.floor((self.body.height+2)/4)+1);
return { size = size; -- Since we use it in the table constructor...
height = size-4; --love.graphics.setNewFont( self.font.size ):getHeight();
-- I don't run this on love, so can't use the above line. Should work though.
}
end)
test:Register("padding",function(self)
local height = math.floor(self.border.height*(2/29))
return { height = height; width = height*3 } -- again dependency
end)
test:Register("text",{input=""}) -- Need this initially to keep input
test:Register("text",function(self)
return { input = self.text.input;
centerHeight = math.ceil(self.body.y+((self.body.height-self.font.height)/2));
left = self.body.x+self.padding.width+self.padding.height;
}
end)
test:Register("backspace",{key = false, rate = 3, time = 0, pausetime = 20, pause = true})
-- Again, didn't use gui.id() on the line below because my lack of LÖVE
test:Register("config",{active=true,devmode=false,debug=false,id=123,type='textbox'})
print("border.x=20, test.text.left="..test.text.left)
test.border = {x=30; y=50; height=200; width=100;}
print("border.x=30, test.text.left="..test.text.left)
test.border.x = 40
print("border.x=40, test.text.left="..test.text.left)
It's a lot of code, but I liked writing it. It gives this nice output:
border.x=20, test.text.left=73
border.x=30, test.text.left=83
border.x=40, test.text.left=93
All properties only get recalculated when one of its dependencies is edited. I made it also work with subtables, which was a bit tricky, but at the end actually seems quite easy. You can edit (for example) the body field by setting it to a completely new table or by setting a field in the already existing table, as seen in the last few lines of the code snippet. When you assign it to a new table, it'll set a metatable on it. You can't use pairs (& co) neither, unless you use 5.2 and can use __pairs.
It might solve your problem. If not, I had fun writing it, so at least it'll always be something positive that I wrote this. (And you have to admit, that's some beautiful code. Well, the way it works, not the actual formatting)
Note: If you're gonna use it, uncomment the love.graphics and gui.id part, as I don't have LÖVE and I obviously had to test the code.
Here's a quick "summary" of my thing's API, as it might be confusing in the beginning:
local hmm = DependenceTable() -- Create a new one
print(hmm.field) -- Would error, "field" doesn't exist yet
-- Sets the property 'idk' to 123.
-- Everything except functions and tables are "primitive".
-- They're like constants, they never change unless you do it.
hmm:Register("idk",123)
-- If you want to actually set a regular table/function, you
-- can register a random value, then do hmm.idk = func/table
-- (the "constructor registering" only happens during :Register())
-- Sets the field to a constructor, which first gets validated.
-- During registering, the constructor is already called once.
-- Afterwards, it'll get called when it has to update.
-- (Whenever 'idk' changes, since 'field' depends on 'idk' here)
hmm:Register("field",function(self) return self.idk+1 end)
-- This errors because 'nonexistant' isn't reigstered yet
hmm:Register("error",function(self) return self.nonexistant end)
-- Basicly calls hmm:Register() twice with key/value as parameters
hmm:RegisterAll{
lower = function(self) return self.field - 5 end;
higher = function(self) return self.field + 5 end;
}
-- This sets the property 'idk' to 5.
-- Since 'field' depends on this property, it'll also update.
-- Since 'lower' and 'higher' depend on 'field', they too.
-- (It happens in order, so there should be no conflicts)
hmm.idk = 5
-- This prints 6 since 'idk' is 5 and 'field' is idk+1
print(hmm.field)
You could use setfenv (if Lua 5.1) to remove the need of 'self.FIELD'. With some environment magic you can have the constructor for 'field' (as an example) just be function() return idk+1 end.
You could make use of metatables, more specific, the __newindex field:
(Well, need to combine it with the __index field, but eh)
function new(x, y, width, height )
local object = {
font = {}, padding = {}, text = {input=''}, -- tables themself are static
-- also I assume text.input will change and has to stay the way it is
}
-- more static data here (yes yes, I know. The code is a bit ugly, but if it works fine...)
object.config = { active = true, devmode = false, debug = false, id = gui.id(), type = 'textbox' }
object.backspace = {key = false, rate = 3, time = 0, pausetime = 20, pause = true}
object.border = { x = x, y = y, width = width, height = height }
-- stuff that has to be calculated from the above variables goes below
local border = object.border
local function calculate()
--border
--body
object.body = { x = border.x+1, y = border.y+1, width = border.width-2, height = border.height-2 }
--font
object.font.size = height-(math.floor(height/4)+1)
object.font.height = love.graphics.setNewFont( object.font.size ):getHeight()
--padding
object.padding.height = math.floor(object.border.height*(2/29))
object.padding.width = object.padding.height*3
--text
object.text.centerHeight = math.ceil(object.body.y+((object.body.height-object.font.height)/2))
object.text.left = object.body.x+object.padding.width+object.padding.height
--backspacing
--config
end
calculate()
local proxy = setmetatable({},{
__index = object; -- proxy.abc returns object.abc (to get width, use proxy.border.width)
__newindex = function(s,k,v)
-- fires whenever 'proxy[k] = v' is done
-- I assume you'll only change x/y/width/height, as other properties are dynamic
-- Doing 'proxy.x = 123' is the same as 'object.border.x = 123' + recalculating
object.border[k] = v -- Actually apply the change
calculate() -- Recalculate the other properties that depends on the above
end;
})
gui.add(object)
return object.config.id
end
You can run code like proxy.x = 12 to edit the X property. All values will be recalculated. It's not the best, but your code a tiny bit annoying to improve. (But hey, if it works fine for you, it's good)
Note: You can only set x, y, width and height. You can get all properties the old way though, e.g. proxy.padding.width (Mind that proxy.x doesn't work. Use proxy.border.x)

Getting a bool value from DataTable with linq

I have to fill a DataGrid using a DataTable, and linq. The DataTable contains a MySql table (i am using linq to optimize the program in terms of network traffic), but when the linq tries to get the boolean values from the DataTAble i get an "InvalidCastException" exc. with "The 'OneWay' or 'TwoWay' binging can not work..." text. Is there any way to make it work? (sry for bad eng)
string q = "Select * from `beszallitoi_megrendeles` "
+ "where megrendelt='1' and beerkezett='0' "
+ "order by megrendeles_datuma desc;";
parancs = new MySqlCommand(q, Kapcsolat);
Kapcsolat.Open();
parancs.ExecuteNonQuery();
MySqlDataAdapter mda = new MySqlDataAdapter(parancs);
DataTable dt = new DataTable("beszallitoi_megrendeles");
mda.Fill(dt);
mda.Update(dt);
...
var results = from a in dt.AsEnumerable()
select new
{
AZ = a.Field<int>("AZ"),
MEGRENDEL = a.Field<DateTime>("MEGRENDEL"),
KERTSZDATUM = a.Field<DateTime>("KERTSZDATUM"),
VEVO_CSOPORT = a.Field<string>("VEVO_CSOPORT"),
ROVIDVEVONEV = a.Field<string>("ROVIDVEVONEV"),
GYARTO = a.Field<string>("GYARTO"),
MEGNEVEZES = a.Field<string>("MEGNEVEZES"),
DARAB = a.Field<int>("DARAB"),
MEGJEGYZES = a.Field<string>("MEGJEGYZES"),
RENDSZAM = a.Field<string>("RENDSZAM"),
BRENDSZAM = a.Field<string>("BRENDSZAM"),
ROGNEV = a.Field<string>("ROGNEV"),
BESZALLITO = a.Field<string>("BESZALLITO"),
MEGREND = a.Field<DateTime>("MEGREND"),
VARERK = a.Field<DateTime>("VARERK"),
CSKULD = a.Field<string>("CSKULD"),
MEGJEGY2 = a.Field<string>("MEGJEGY2"),
BMEGREND = a.Field<bool>("BMEGREND"),
BERKDAT = a.Field<DateTime>("BERKDAT"),
BEERK = a.Field<bool>("BEERK")
};
DgUjMegrendeles.ItemsSource = results;
EDIT:
Here is the boolean column: ( i modified the mode from "TwoWay" to "OneWay" then "OneTime" but this way all the rows had true values)
<DataGridCheckBoxColumn Width="45" Header="MREND." Binding="{Binding BMEGREND, Mode=OneTime, UpdateSourceTrigger=PropertyChanged}"/>
The anonymous type you're creating (new { AZ = ... }) has read only properties. You are trying to bind to something using a TwoWay binding mode. You will have to set the binding mode to OneWay or OneTime. You don't show your XAML, however.

Octave function terminates inexplicably

I am implementing an interpolating function using Octave, and I have the following in a Sublime text file:
function root = HermiteInterp(x, y, yp)
Q = zeros(2*length(x), 2*length(x));
disp(Q);
z = zeros(1, 2*length(x));
new_y = zeros(1, 2*length(x));
for i = 1:length(x)
z((2*i)-1) = x(i);
z(2*i) = x(i);
new_y((2*i)-1) = y(i);
new_y(2*i) = y(i);
y_prime(2*i) = yp(i);
end
y_transpose = transpose(new_y);
disp(y_transpose);
yp_transpose = transpose(y_prime);
append_to_Q = [y_transpose, Q];
disp('test1');
disp('test2');
Yet the function never makes it to the display statement. What's causing this?
Use arrow keys to scroll up and down the GUI.