Is it possible to load up 10 images (same dimension), stack them on top of one another only showing 1 image at a time and then by holding down the left mouse button and dragging the mouse up you scroll in one direction and moving the mouse down scrolls in the opposite direction?'
if so how can this be done? canvas element would be the begining, no?
This sounds like a job for... Javascript!
This solution isn't perfect, but it's an example of mouse scrolling images: https://github.com/kamranayub/Just-Another-Carousel
Related
The problem is that i use rotation effect on my web page relatively to mouse position. So when the mouse is on the right side, the picture 'leans' to the left, and when the mouse is on the left side the pic leans to the right. So due to this rotation effect, the body color reveals and ruins the effect. Here are screenshots:
image rotates to the right
image rotates to the left
And if the image was bigger, after rotation it would close that blue parts of the screen.
So my question is whether it's possible to make browser load picture even if it is out of viewport window?
Page is made in WebFlow.
You need to show some code. It's impossible to help you out if you don't show whats going on in your page.
I was making various buttons to try them out, and I came across a odd bug. When I move the mouse, it seems like there is a 'chance' that the first letter of the word in the first box will move to the side very slightly. I think (but am not sure) that the bug only happened when I put the text in the center of the div.
Here is a jsfiddle example:
jsfiddle
And here is a video of what is happening:
youtube
I have a Mootools Page Peel function that works well, except that when you hover over the 'small' image(small peel), and the bigger one expands, the back image can be seen behind the front image suppose to cover it. Please see my example: http://jsfiddle.net/uc6PJ/1/
I made the animation slow so that you can see what I mean - Look at the bottom part of the effect, you will see it does not look right.
Thank You!
Here's my code
http://jsfiddle.net/6748w/
I would like that the imgs/fleche_bleue.png in my CSS to appear under the hovered menu. I can't figured it out.
Thanks
UPDATE
http://jsfiddle.net/6748w/20/
See the small arrow under the mouse over, that's what I want without the glitch it make !!
Try this: http://jsfiddle.net/NKRZG/
When you hovered over the link, the position moved. Since it moved out of range of the mouse, it moved back to it's original position. This kept repeating until the mouse was moved completely away. All I did was remove the top:30px.
(Also I added a background color since the image did not load just to show that it works.)
http://jsfiddle.net/6748w/18/
This probably will be very easy for some, but I am stuck on this. I have a map in a movieclip(mc_map) on stage and a small square which acts as a mask to the really bigger size of the same map. What I am want to do is that when I move the mouse on the mc_map(eg: say my cursor is on New York), the small sqaure window will unhide the same area, or will move that bigger image such that the same area is shown under the square mask. I also want to add another cursor(or crosshair) to the stage which is live only in the area of the square and replicates the position of mouse on map. Any help on this will be great thanks.
There are a lot of tutorials on this type of "magnify" effect. See if this one helps: http://www.flashuser.net/flash-actionscript-as3/create-a-magnifying-glass-in-actionscript-3-0.html