Mercurial Novice - Very Confused - mercurial

Im in the process of trying to get my head round a dvcs such as mercurial. Im getting quite confused with certain points though. Firstly, a bit of context:
At the minute i mostly use subversion, and it works fine for my workflow,
Mostly the repository is for my own use, im the only web developer,and i only ever submit raw code to my manager, he never has to see the repository.
I use the repo to create major versions, and as backup so i can revert to it when something doesnt work out.
The repo also acts a file share, enabling me to work from the same codebase at work and at home.
My main reason for wanting to switch to mercurial, is the offline commits and easier branching / merging.
Firstly can anyone tell me how i would get mercurial to fit this workflow?
How do i go about sharing multiple repositories (i.e. one for each project) between computers?
Any help would be hugely appreciated,
Thanks

http://hginit.com/
There is a fantastic pre-chapter there specifically for SVN users. The rest of the tutorial will get you on your feet fairly quickly.

I'll answer just one part of your question, that of how to manage access to your repository from both home and work, because this is one of the situations where distributed version control is really useful.
The answer is that your two repositories are clones of one-another (to be correct, one is the clone of the other). You do some work during the day, check it in, then pull that work to your home repository (or push, but that requires more work). The next morning, you do the same thing in reverse. Mercurial comes with a built-in read-only HTTP server that makes it really easy, provided that you can expose a port.
The end result is that you have two repositories (ie, automatic backup of the entire history). At any given point in time, one is "better" than the other, but since you're the sole committer to both, they won't diverge.

Related

Mercurial sparse checkout

In this F8 conference video(starting 8:40) from 2015 they speak about the advantages of using Mercurial and a single repository across facebook.
How does this work in practice? Using Mercurial, can i checkout a subdirectory (live in SVN)? If so, how? Do i need a facebook-mercurial-extension for this
P.S.: I only found answers like this or this from 2010 on SO where i am not sure if the answers still apply with all the efforts FB put into it.
From your question it is not clear if you are looking for a workflow (the monorepo vs multiple repos debate) or for performance and scaling for a huge code base.
For the workflow, I suggest googling for monorepo. It has its pros and cons, you need to understand your situation and current workflow to decide. For the performance and scaling, keep reading.
The idea of remotefilelog is not to checkout a subdirectory (as you mention), the idea is to checkout everything. In order to do that in an efficient way, you need two extensions actively developed by Facebook:
remotefilelog. This gives you something conceptually similar to a shallow clone. This reduces hg clone and hg pull time.
fsmonitor (previously called hgwatchman, it is now part of mercurial core). This dramatically reduces time of local operations such as hg status. Note that fsmonitor is independent from remotefilelog. You can start experimenting with this, since it doesn't require any setup on the server side.
With a recent mercurial (which I strongly suggest) you can shave off the additional startup time of the Python interpreter using CommandServer + CHg.
Some additional notes:
I tested extensively fsmonitor. It works very well, on huge repos the time of hg status is reduced from 10 secs to less than 1 sec (and the majority of this 1 sec is Python startup time, see above for CHg). If your repository is really huge, you might need to fine tune some inotify kernel parameters (or the equivalent on MacOSX). The fsmonitor documentation has all the information you need.
I didn't test remotefilelog, although I read everything I found about it and I am sure it works. Depending on how development is done (everybody has always Internet connectivity or not, the organization has its own master repo or not) there can be a caveat: it partially transforms the decentralized hg into a centralized VCS like svn: some operations that normally can be done offline (for example: hg log and the first hg update to a changeset in the past) will now require connectivity to the master repository.
Before considering remotefilelog, I used extensively the largefiles extension on a huge repo. It has the same drawbacks than remotefilelog and some confusing corner cases for users that want to use hg just to get things done without taking the time to understand how it works. If I were to manage another huge repo, I would use remotefilelog instead than largefiles, although their use case is not really the same.
Mercurial has also support for subrepositories (doc1, doc2). The problem is that it changes the behavior of hg depending on where you are in the source tree. Again, if the developers don't care about really understanding how hg works, it will be just too confusing.
Additional information:
Facebook Engineering blog post
scaling mercurial wiki, although not completely up to date
just by googling mercurial facebook.
i am not sure if the answers still apply with all the efforts FB put
into it
(Early 2017) The answers in the questions linked still apply (because they occasionally get updated) but note that you will have to read all the comments and answers.
remotefilelog essentially allows on demand shallow clones (so you don't fetch the history for everything for all time) but you still fetch the essential metadata for, and checkout across, all the directories of the repo at the desired revision.
Using Mercurial, can i checkout a subdirectory (li[k]e in SVN)? If so, how?
https://stackoverflow.com/a/40355673/7836056 discusses how you might use third party extensions to allow narrow/sparse checkouts (Facebook's sparse.py) or narrow clones (Google's NarrowHG) with Mercurial thus only "creating" a single directory from within the main repository (albeit with radically different tradeoffs).
(Note phrasing matters: "sparse checkout" means a very specific action when referring to distributed version control in a manner that doesn't exist when using it to refer to centralised version control)

mercurial workflows when collaborating with people who make errors

I need to collaborate on a Mercurial repository (let's call it "foo") with some people who are novices at version control in general, Mercurial in particular.
I am trying to come up with a workflow that will enable us to use Mercurial without a lot of extra effort on either their end (confusion) or my end (cleanup).
My concern is that as novices I need to expect them to make errors, and I need to allow them to do so in a controlled way, otherwise they won't use the tool at all because they're too scared. But I don't want a bad change to pollute the repository unnecessarily.
I do not expect them to be able to merge properly or to use the mq extension. This is not
a matter of underestimating them, instead it is a realistic assessment given past experience with SVN and my own experience with Hg.
Which of the following approaches would make the most sense? Or if there's a better approach, what is it?
We have a repository foo-submit, read/writable by all, and a repository foo-trunk, readable by all but writable by admins. Users pull from foo-trunk, and push changes to foo-submit. Cleanup: If I find a good change, I let it through as is; if I find a bad change, I "bypass" it by merging with the previous version.
We have a repository foo-trunk readable by all, writable by admins. Each user is responsible for maintaining their own clone which is read-accessible to the rest of the team. When someone wants to push a change, they let me know and I pull it from their repository, with proper cleanup as necessary (same as in #1)
We have a repository foo-dev, read/writable by all, and a repository foo-trunk, readable by all but writable by admins. Users pull/push to foo-dev, and work in named branches if they need to do extensive development. I am responsible for performing merges and cleanup. The foo-trunk repository is merely for having a "clean" copy that has branches where the tip is always in a good state.
Good question, and one that I've never seen a great answer to.
That said, I like option 2. This is the "Pull Request" model used by the Linux Kernel and made popular by GitHub. It allows the admins to act as gatekeepers / reviewers, only allowing good change-sets to get past them when they're happy. If they decide a developer hasn't delivered something worthy, then the pull request is rejected (with reasons). Then the developer can go away, fix up their code / repo, and submit another pull request.
Running a server with something like RhodeCode on it can help keep on top of pull requests. As things grow you can have lower level gatekeepers that deal with subsystems, and higher level gatekeepers that deal with the whole project.
The bit I've never quite got my head around is what should happen to change-sets that are rejected, and that the developer decides to abandon rather than fix up and try again. They could be closed, but then could possibly appear by mistake as part of a future pull request. They'd be harmless, but possibly confusing. The alternative is stripping them, but that sounds like giving people tools they'll cut themselves on.
The other 2 options you give deserve a little comment.
1 is similar to 2. You're still doing a "Pull Request" type flow, but now you have server side branches which mirror the developer's clones. There's little difference and this is how a RhodeCode, GitHub, BitBucket server would let you work, except you don't have to go searching for changes. The server would tell you they're waiting for you to look at.
3 has the problem that everyone's changes are all merged together on foo-dev before you get to them. They would start becoming inter-dependent, and cherry-picking is going to be messy. You'd probably end up grafting change-sets on to foo-trunk which means you're creating new change-sets with new hashes. When the developers pull those they'll now have the change in two places; their original foo-dev version and your grafted foo-trunk version. This doesn't sound sustainable to me.
Best way i can think of if you don't want to use mq (understand with the least hassle for you) is to have your dev
create their own branch for the current feature being developped
merge it back to the main dev branch (or graft/transplant) when it's completed and validated
and then close the branch.
In the long term see for them to learn mq, it's not too hard to grasp.
3a - foo-dev has protected default branch (only some admins can push/merge-to this branch), users use named branches

Developing straight to the central repository, or not

So far I've resisted having a central repository that I push/pull the changes from my local repository to--I just develop straight to the central repository. I'm the only developer so there's nobody else to affect, plus the central repository is local so speed isn't an issue.
My local repository setup is quite complicated in itself, multiple clones with multiple named branches that I either pull or revert between for selective file sharing amongst many variations. Doing this extra step of pushing to a central repository could end up confusing me, plus it's another step in the workflow possibly not not needed.
This is my first time using a DVCS (Mercurial), and my first time developing solo with a VCS. I'm trying to get an idea if I might regret going down this path over developing in one repository and pushing to a central one.
Are their killer reasons for not doing what I'm doing?
The main killer reason for not doing what you're currently doing is that you already consider it as complex and that, whatever "central repository" you're talking about would bring confusion to you.
One of the big purpose of a VCS and that should guide your choice for one against the other is that it helps your development flow. As soon as your VCS start to be a global slow down, it's a sign that there is an issue, either with the choice of VCS, either with how you're using it.
I would suggest you to read questions and blog posts related to vendor branches as it seems that you'r trying to achieve such a thing with your local set of clones.

Mercurial: Concrete examples of issues using hg pull --rebase

I'm struggling to find the mercurial workflow that fits the way that we work.
I'm currently favouring a clone per feature but that is quite a change in mindset moving from Subversion. We'll also have issues with the current expense we have in setting up environments.
Using hg pull --rebase seems to give us more of a Subversion-like workflow but from reading around I'm wary of using it.
I think I understand the concepts and I can see that rewriting the history is not ideal but I can't seem to come up with any scenarios which I personally would consider unacceptable.
I'd like to know what are the 'worst' scenarios that hg pull --rebase could create either theoretical or from experience. I'd like concrete examples rather than views on whether you 'should' rewrite history. Not that I'm against people having opinions, just that there already seem to be a lot of them expressed on the internet without many examples to back them up ;)
The first thing new Mercurial converts need to learn is to get comfortable committing incomplete code. Subversion taught us that you shouldn't commit broken code. Now it's time to unlearn that habit. Committing frequently gives you a lot more flexibility in your workflow.
The main problem I see with hg pull --rebase is the ability to break a merge without any way to undo. The DVCS model is based on the idea of tracking history explicitly, and rebasing subverts that idea by saying that all of my changes came after all of your changes, even though we were really working on them at the same time. And because I don't know what your changes are (because I was basing my code off of earlier changesets) it's harder for me to know that my code, on top of yours, won't break something. You also lose the branching capabilities by rebasing, which is really the whole idea behind DVCSs.
Our workflow (which we've built an entire Mercurial hosting system around) is based on keeping multiple clones, or branch repositories, as we call them. Each dev or small team has their own branch repository, which is just a clone of the "central" repository. All of my new features and large bug fixes go into my personal branch repo. I can get that code peer reviewed, and once it's deemed ready, I can merge it into the central repo.
This gives me a few nice benefits. First, I won't be breaking the build, as all of my changes are in their own repo until they're "ready". Second, I can make another branch repo if I need to do a separate feature, or if I have something longer-running, like for the next major version. And third, I can easily get a change into the central repo if there's a bug that needs to be fixed quickly.
That said, there are a couple different ways you can use this workflow. The most simple, and the one I started with, is just keeping separate clones. So I'll have website-central, website-tghw, etc. It works well, especially since you can push and pull between them locally. More recently, I've started keeping multiple heads in the same repo, using the remotebranches extension to help manage them and hg nudge to keep from pushing everything at once.
Of course, some people don't like this workflow as much, usually because their Mercurial server makes it hard to make server-side clones. In that case, you can also look at using named branches to help keep your features straight. Unfortunately, they're not quite as flexible as Git branches (which is why we prefer branch repos) but they work well once you understand how to close branches, and why you can't really get rid of them once you start one.
This is getting a bit long, so I'll wrap it up by encouraging you to embrace the superior branching and merging that Mercurial provides (over SVN). There is definitely a learning curve, but once you get the hang of it, it really does make things easier.
From the question comments, your root issue is that you have developers working on several features/bug fixes/issues at one time and having uncommitted work in their working directory along with some completed work that is ready to be pushed back to the central repository.
There's a really nice exchange that covers the issue well and leads on to a number of ways forward.
http://thread.gmane.org/gmane.comp.version-control.mercurial.general/19704
There are ways you can get around keeping your uncommitted changes, e.g. by having a separate clone to handle merges, but my advice would be to embrace the distributed way of working and commit as often as you like - if you really feel the need you can combine the last few local commits into a single changeset (using MQ, for example) before pushing.

Mercurial setup: One central repo or several?

My company is switching from Subversion to Mercurial. We're using .NET for our product. We have a solution with about a dozen projects that are separate modules with no dependencies on each other. We're using a central repo on a server with push/pull for our integration build.
I'm trying to figure out if I should create one central repo with all the projects in it, or if I should create a separate repo for each project. One argument for separate repos is that branching the individual modules would be easier, but an argument for a single repo is easier management and workflow.
I'm very new to hg and DVCS, so some guidance is greatly appreciated.
ETA: At hginit.com, Joel says:
[I]f you’re used to having one big
gigantic repository for the whole
company, where some people only check
out and work on subdirectories that
they care about, this isn’t a very
good way to work with Mercurial—you’re
better off having lots of smaller
repositories for each project.
It'd be great if someone could expand on this or point me to more documentation.
One thing you should take into consideration here is the fact that Mercurial does not support checking out directories like subversion does. One typical subversion setup is to have one giant repo with multiple separate projects in it, and when somebody needs code they will just checkout a subdirectory containing that project. You can't do this in mercurial. You either take the whole repo, or nothing. If everybody working on these projects does not need all the code, all the time, you might want to split it up into separate repositories.
EDIT: This link might be helpful in setting things up, in particular the "Publishing Multiple Repositories" section.
if completely separate repos don't work for you maybe have each project as a subrepo of some umbrella repo. I have to say that seperate repos sounds like what you need though given that each project sounds totally independent.
I'm fairly new to Mercurial myself (my company is making the leap from SourceSafe) so I don't know what more experience would say.
For me it makes sense to have one repository per Visual Studio Solution. If your modules are truly not dependent on each other, why are they all in the same solution? If you have a good reason for them all being in one solution, then that's probably the reason to keep them in one repository. If there's not a good reason for them to be in one solution, then a repository and a solution for each makes more sense to me.
Edit: So, since all the modules are built together and need to integrate, that would push me towards a single solution and a single repository.
Mercurial does a great job of merging, but the one thing I've had issues with is the solution file when merging the addition of more than one project at a time. It gets confused with multiple End Project lines. So, as long as you aren't adding new projects very often, your merges should be smooth.
From my experience, and not based upon studies etc, I would say that each logical blob is a repository. If you share code between subprojects, they need to be in the same repo. There will be full subrepo functionality, but currently (apr 2010) it's not fully implemented.