What is the difference between plaintext and binary data? - binary

Many languages have functions which only process "plaintext", not binary. Does this mean that only characters within the ASCII range will be allowed?
Binary is just a series of bytes, isn't it similar to plaintext which is just a series of bytes interpreted as characters? So, can plaintext store the same data formats / protocols as binary?

a plain text is human readable, a binary file is usually unreadable by a human, since it's composed of printable and non-printable characters.
Try to open a jpeg file with a text editor (e.g. notepad or vim) and you'll understand what I mean.
A binary file is usually constructed in a way that optimizes speed, since no parsing is needed.
A plain text file is editable by hand, a binary file not.

"Plaintext" can have several meanings.
The one most useful in this context is that it is merely a binary files which is organized in byte sequences that a particular computers system can translate into a finite set of what it considers "text" characters.
A second meaning, somewhat connected, is a restriction that said system should display these "text characters" as symbols readable by a human as members of a recognizable alphabet. Often, the unwritten implication is that the translation mechanism is ASCII.
A third, even more restrictive meaning, is that this system must be a "simple" text editor/viewer. Usually implying ASCII encoding. But, really, there is VERY little difference between you, the human, reading text encoded in some funky format and displayed by a proprietary program, vs. VI text editor reading ASCII encoded file.
Within programming context, your programming environment (comprized by OS + system APIs + your language capabilities) defines both a set of "text" characters, and a set of encodings it is able to read to convert to these "text" characters. Please note that this may not necessarily imply ASCII, English, or 8 bits - as an example, Perl can natively read and use the full Unicode set of "characters".
To answer your specific question, you can definitely use "character" strings to transmit arbitrary byte sequences, with the caveat that string termination conventions must apply.
The problem is that the functions that already exist to "process character data" would probably not have any useful functionality to deal with your binary data.

One thing it often means is that the language might feel free to interpret certian control characters, such as the values 10 or 13, as logical line terminators. In other words, an output operation might automagicly append these characters at the end, and an input operation might strip them from the input (and/or terminate reading there).
In contrast, language I/O operations that advertise working on "binary" data will usually include an input parameter for the length of data to operate on, since there is no other way (short of reading past end of file) to know when it is done.

Generally, it depends on the language/environment/functionality.
Binary data is always that: binary. It is transferred without modification.
"Plain text" mode may mean one or more of the following things:
the stream of bytes is split into lines. The line delimiters are \r, \n, or \r\n, or \n\r. Sometimes it is OS-dependent (like *nix likes \n, while windows likes \r\n). The line ending may be adjusted for the reading application
character encoding may be adjusted. The environment might detect and/or convert the source encoding into the encoding the application expects
probably some other conversions should be added to this list, but I can't think of any more at this moment

Technically nothing. Plain text is a form of binary data. However a major difference is how values are stored. Think of how an integer might be stored. In binary data it would use a two's complement format, probably taking 32 bits of space. In text format a number would be stored instead as a series of unicode digits. So the number 50 would be stored as 0x32 (padded to take up 32 bits) in binary but would be stored as '5' '0' in plain text.

Related

Is there such a thing as "non-binary" data?

When you get down to the bare metal, all data is stored in bits, which are binary (1 or 0). However, I sometimes see terms like "binary file" which implies the existence of files that aren't binary. Also, for things like base64 encoding, which Wikipedia describes as a "binary-to-text encoding scheme". But if I'm not mistaken, text is also stored in a binary format on the hardware, so isn't base64 encoding ultimately converting binary to binary? Is there some other definition of "binary" I am unaware of?
You are right that deep down, everything is a binary file. However at its base, a binary file is intended to be read as an array of bytes, where each byte has a value between 0 and 255. A text file is intended to be read as an array of characters.
When, in Python, I open a file with open("myfile", "r"), I am telling it that I expect the underlying file to contain characters, and that Python just do the necessary processing to give me characters. It may convert multiple bytes into a single characters. It may canonicalize all possible newline combinations into just a single newline character. Some characters have multiple byte representations, but all will give me the same character.
When I open a file with open("myfile", "rb"), I literally want the file read byte by byte, with no interpretation of what it is seeing.

TCL command with spaces parsing as Â

I'm trying to send command which includes spaces,
I got the following error -
"system1 -loadChange "+10" -portAddress "10.10.X.X/1/15â€"
ecah space replaced by Â.
The full command is:
av::perform ChangeLoadForPort system1 -loadChange "+10" -portAddress "10.10.X.X/1/15”
X.X is the IP.
The sequence   (a  followed by a space) is the ISO 8859-1 interpretation of the sequence of bytes that make a non-breaking space in UTF-8. (It's also the same with ISO 8859-15 and a few other encodings.) †is another tell-tale. That you're seeing this points to two problems:
Various bits and pieces of the systems you're dealing with are disagreeing on what encodings are in use. That's Bad News, but would be just theoretically a problem if your code stuck to ASCII. (Almost all encodings have the majority of ASCII as a subset.)
Your code has unexpected non-ASCII characters in it, and that's just not going to work. You're probably being sabotaged by whatever program you're using to edit text; a programmer's editor is strongly recommended, and not a word processor.

OCR tesseract: trained data creation issue for special type of fonts (using Jtessboxeditor)

Unable to create proper trained data for windows non-native fonts, i.e.,for catia drafting fonts
Even if some of the alpha-numerals are recognized, letters with broken characters like " i , j " etc., special symbols like Ø (Phi), ° (degree), ± (plus-minus) are not recognized properly. Its box file values are improper.
JTessboxeditor is the tool we used to train and create trained data for tesseract
Request your assistance on the same. Thanks
I also need these 3 characters - though it might be too late to answer this.
May not be of much help in all situations, but the Norwegian .traineddata file does include the Ø (Phi) character, this trained data file has helped me with this character.
The ° (degree) character may be a bit trickier, as it normally isn't recognized because it's too small, if you can see the inside of the character is clear, Tesseract might be able to decipher.
Now the most difficult, the ± (plus-minus). I haven't cracked this one yet, and this may be a very wooly approach; but I was thinking, the plus-minus is always recognized as + plus only.
I can use this to my advantage.
I could use Tesseract's engine which exposes PageSegMode.SingleChar to detect each individual character and use Tesseract's GetSegmentedRegions() to get the area of the bitmap/image where each character is - you can later reassemble all characters into a string.
Then I could run an ImageMagick to calculate/compare how similar the plus character found is to an image of either plus or plus-minus. The one with most similarity will tell you which character.
With my approach, I still have to parse the text recognised and transform it into something usable.
The Ø (Phi) character for example may be detected as lower-case, but I will want it upper-case.
Or the degree is detected as an apostrophe, but the expected result is the degree.
Another transformation is when I detect a dimension, a decimal may be incorrectly recognized with a comma, but I will want the decimal separator to be a dot (1,99 - 1.99)

how to get the real file contents using TFilestream?

i try to get the file contents using TFilestream:
procedure ShowFileCont(myfile : string);
var
tr : string;
fs : TFileStream;
Begin
Fs := TFileStream.Create(myfile, fmOpenRead or fmShareDenyNone);
SetLength(tr, Fs.Size);
Fs.Read(tr[1], Fs.Size);
Showmessage(tr);
Fs.Free;
end;
I do a little text file with contents only:
aaaaaaaJ“њРЉTщЂ®8ЈЏVд"Ј¦AИaaaaaaa
And save this file (using AkelPad) with 1251 (ansi) codepege
Save with 65001 (UTF8) codepage.
these to files has different size but there contents is equal - i oped them both in notepad and they both has the same contents
But when i run ShowFileCont proc it shows to me different results:
aaaaaaaJ?ЊT?8?V?"?A?aaaaaaa
aaaaaaaJ“њРЉTщЂ®8ЈЏVд"Ј¦AИaaaaaaa
Questions:
how to get the real file contents using TFilestream?
How to explain that these 2 files has different size but the content (in notepad) is equeal?
Add: Sorry, i didn't say that i use Lazarus FPC and string = utf8string
Why do the files have different size?
Because they use different encodings. The 1251 encoding maps each character to a single byte. But UTF-8 uses variable numbers of bytes for each character.
How do I get the true file contents?
You need to use a string type that matches the encoding used in the file. So, for example, if the content is UTF-8 encoded, which is the best choice, then you load the content into a UTF-8 string. You are using FPC in a mode where string is UTF-8 encoded. In which case the code in the question is what you need.
Loading an MBCS encoded file with a code page of 1251, say, is more tricky. You can load that into an AnsiString variable and so long as your system's locale is 1251 then any conversions will be performed correctly.
But the code will behave differently when run on a machine with a different locale. And if you wanted to load text using different MBCS encodings, for example 1252, then you cannot use this approach. You would need to load into a byte array and then convert from 1252, say, to UTF-8 so that you could then store that UTF-8 in a string variable.
In order to do that you can use the LConvEncoding unit from LCL. For example, you can use CP1251ToUTF8, CP1252ToUTF8 etc. to convert from MBCS to UTF-8.
How can I determine from the file what encoding is used?
You cannot. You can make a guess that will be accurate in many cases. But in general, it is simply impossible to identify the encoding of an array of bytes that is meant to represent text.
It is sometimes possible to take a file and rule out certain encodings. For example, not all byte streams are valid UTF-8 or UTF-16 text. And so you can rule out such files. But for encodings like 1251, 1252 etc. then any byte stream is valid. There's simply no way for you to tell 1251 encoded streams apart from 1252 encoded streams with 100% accuracy.
The LConvEncoding unit has GuessEncoding which sounds like it may be of some use.
Their contents are obviously not equal. You can see for yourself that the file sizes are different. Things of different size are never equal.
Your files might appear equal in Notepad because Notepad knows how to recognize certain character encodings. You saved your file two different ways. One way used an encoding that assigns one byte to each of 256 possible values. The other way uses an encoding that assigns between one and six bytes to each of more than 10,000 possible values. Some of the characters you saved require more than one byte, which explains why one version of the file is bigger than the other.
TFileStream doesn't pay attention to any of that. It just deals with bytes. Depending on your Delphi version, your string variable may or may not pay attention to encodings. Prior to Delphi 2009, string stored one byte per character. As of Delphi 2009, string uses two bytes per character, so your SetLength call is wrong, and everything after that is pointless to investigate much further.
With one byte per character, your ShowMessage call is not going to interpret the string as UTF-8-encoded. Instead, it will interpret your string using whatever your system code page is. If you know that the string you've read is encoded with UTF-8, then you'll want to convert it to UTF-16 prior to display by calling UTF8Decode. That will return a WideString, and you can use any number of functions to display it, such as MessageBoxW. If you have Delphi 2009 or later, then the compiler will insert conversion code for you automatically, if you've used Utf8String instead of string.

Implementing run-length encoding

I've written a program to perform run length encoding.
In typical scenario if the text is
AAAAAABBCDEEEEGGHJ
run length encoding will make it
A6B2C1D1E4G2H1J1
but it was adding extra 1 for each non repeating character. Since i'm compressing BMP files with it, i went with an idea of placing a marker "$" to signify the occurance of a repeating character, (assuming that image files have huge amount of repeating text).
So it'd look like
$A6$B2CD$E4$G2HJ
For the current example it's length is the same, but there's a noticable difference for BMP files. Now my problem is in decoding. It so happens some BMP Files have the pattern $<char><num> i.e. $I9 in the original file, so in the compressed file also i'd contain the same text. $I9, however upon decoding it'd treat it as a repeating I which repeats 9 times! So it produces wrong output. What i want to know is which symbol can i use to mark the start of a repeating character (run) so that it doesn't conflict with the original source.
Why don't you encode each $ in the original file as $$ in the compressed file?
And/or use some other character instead of $ - one that is not used much in bmp files.
Also note that the BMP format has RLE compression 'built-in' - look here, near the bottom of the page - under "Image Data and Compression".
I don't know what you're using your program for, or if it's just for learning, but if you used the "official" bmp method, your compressed images wouldn't need decompression before viewing.
AAAAAABBCDEEEEGGHJ$IIIIIIIII ==> $A6$B2CD$E4$G2HJ$$I9
If the repeat character occurs in the data, try inserting an extra repeat character in the encoded data. Then if the decoder sees a double repeat character it can insert the actual repeat character
$A6$B2CD$E4$G2HJ$$I9 ==> AAAAAABBCDEEEEGGHJ$IIIIIIIII
What most programs do to signify that some character needs to be treated literally is that they have a defined escape sequence.
For example, in regular expressions, the following are specially defined characters that usually have a meaning:
^[].*+{}()$
Yes, your fun dollar sign character is in there, and it usually means end of line.
So what a programmer using regular expressions has to do to have these characters interpreted literally is that they need to express those characters as an escape sequence. For example, to interpret $ as $, and not end of line, the programmer uses \$, which is the escape sequence.(1)
In your case, you can store literal dollar signs into your compressed file as \$.(2)
NB: grep inverts this logic.
The above solutions to store $ as $$ becomes confusing when you have runs of $ in the BMP file.
If you have the luxury of being able to scan the entire input before starting to compress it, you could choose the least frequent value in the input as your escape value.
For example, given this input:
AAAABBCCCCDDEEEEEEEFFG
You could choose "G" as your escape value (or even "H" if it's part of your symbol set) and adopt a convention whereby the first character of the encoded stream is the escape value. So the string above might encode to:
GGA4BBGC4DDGE7FFGG
or even better:
HHA4BBHC4DDHE7FFG
Please note that there's no point in encoding a "run" of two identical values because the "compressed" version (e.g. HD2) is longer than the uncompressed version (DD).
Hope that helps!
If I understand correctly, the problem is that $ is both a symbol for marking a repeat, and also can be a 'BMP' value as well?
If so, what you could do is to mark a double $ ('$$') character to denote that the '$' character should be treated not as a repeat, but as a single '$'. This would of course mean that the '$' is expensive to encode (takes two symbols instead of 1), but would solve your problem.
If you wanted to have a run of the '$' character, you would need to encode it as:
$$$5 - meaning '$' run of '$$'=$, '5' - 5 times.
I'm honestly not sure what would possessed someone to use a text-based RLE if they want to compress binary data with it. A BMP is not text.
Right now, since only a single byte is read after the $, and it is interpreted as ascii number from 0 to 9, this process has a run length range of 0 to 9, meaning you can only compress values up to 9 repetitions before a new run-length flag needs to be written. After all, you can't make the difference between $I34 for a run-length of 34, and $I3 + 4 for a literal 4 behind the repeat of 3.
If this same byte is instead interpreted as binary value, it can contain values from 0 to 255, giving a massive difference in efficiency.
As for the escaping of $ signs themselves, I'd advice either always treating it as repeat of at least 1 ($$1), or, better yet, encoding the entire thing differently, with the order of the run length values and the data swapped, so a code becomes $<length><data>; then you can use $0 as special symbol to mean 'just $'. When decompressing and encountering the 0 after a $, simply don't read on for a third byte. A run length of 0 should never appear in the compressed data anyway, so it can be given a special meaning, but this is useless if the data byte is put first, since then it'd still be the same length as a normal repeat.