Mock HTMLImageElement onload in Jest + React testing library - html

Is it possible to force jest to call <img onLoad={myOnLoadHandler} /> via mock? I would want something like this, but for HTMLImageElement, not window.Image.
I can successfully trigger the onload via testing utils fireEvent like:
const imgEl = container.querySelector('img') as HTMLImageElement
fireEvent.load(imgEl)
but this can quickly become cumbersome so would love to get something more elegant on a global level. Something along the lines of:
class MockedImage extends window.HTMLImageElement {
constructor() {
super()
// Always call onLoad after 10ms.
setTimeout(() => { if (this.onload) this.onload(null as any) }, 10)
}
}

Related

How to pass document variable to ES6 Module during Jasmine testing

I want to test if a function in a module generated something in document but I am having trouble defining the document variable. I have simulated it jsdom but I am unable to define it in module.
In my actual project, I use the document, window and MathJax library globally and I don't want to pass it to classes through the constructor unless there is no other way.
Example of a class I want to test:
// example.mjs
export class Example {
createElement() {
document.createElement("div")
}
}
Test file:
import {Example} from './example.mjs';
import {JSDOM} from "jsdom";
describe("Example", function () {
it('should create div', function () {
const dom = new JSDOM(`<!DOCTYPE html><p>Hello world</p>`);
document = dom.window.document; //is it possible to make this defined in all modules
new Example().createElement() // document is not defined
});
})
My question is, is it possible to somehow make the document variable defined, so that it can be referenced in the Example class or do I have to pass it in the constructor?

LitElement: Calling requestUpdate() from attributeChangedCallback() doesn't update (render)

When I call this.requestUpdate() from within attributeChangedCallback(...) after I changed a classMap the render function is not called.
When I call it with a timeout it does seem to work. Is this the way to do it or is this a bug?
attributeChangedCallback(name: string, oldVal: AttributeType, newVal: AttributeType) {
super.attributeChangedCallback(name, oldVal, newVal);
...
this.myClassMap = {
...this.myClassMap,
foo: newValueBasedOnChangedProperty,
}
// this doesn't seem to do anything
this.requestUpdate();
// this does trigger a re-render
setTimeout(() => this.requestUpdate(), 0);
}
What also seems to work is waiting for the updateComplete promise using this:
this.updateComplete.then(
() => this.requestUpdate()
);
But it still feels like I'm putting the cart before the horse.
The behaviour I described above seems to be related to property changing in combination with reflection. See this issue on the LitElement GitHub repo for more info.
You should use await element.updateComplete.then(() => this.requestUpdate());

Refresh previous screen on goBack()

I am new to React Native. How can we refresh/reload previous screen when returning to it by calling goBack()?
Lets say we have 3 screens A, B, C:
A -> B -> C
When we run goBack() from screen C it goes back to screen B but with old state/data. How can we refresh it? The constructor doesn't get called 2nd time.
Adding an Api Call in a focus callBack in the screen you're returning to solves the issue.
componentDidMount() {
this.props.fetchData();
this.willFocusSubscription = this.props.navigation.addListener(
'willFocus',
() => {
this.props.fetchData();
}
);
}
componentWillUnmount() {
this.willFocusSubscription.remove();
}
UPDATE 2023: willFocus event was renamed to focus
componentDidMount() {
this.props.fetchData();
this.focusSubscription = this.props.navigation.addListener(
'focus',
() => {
this.props.fetchData();
}
);
}
componentWillUnmount() {
this.focusSubscription();
}
How about using useIsFocused hook?
https://reactnavigation.org/docs/function-after-focusing-screen/#re-rendering-screen-with-the-useisfocused-hook
const componentB = (props) => {
// check if screen is focused
const isFocused = useIsFocused();
// listen for isFocused, if useFocused changes
// call the function that you use to mount the component.
useEffect(() => {
isFocused && updateSomeFunction()
},[isFocused]);
}
For react-navigation 5.x use
5.x
use
componentDidMount() {
this.loadData();
this.focusListener = this.props.navigation.addListener('focus', () => {
this.loadData();
//Put your Data loading function here instead of my this.loadData()
});
}
For functional component
function Home({ navigation }) {
React.useEffect(() => {
const unsubscribe = navigation.addListener('focus', () => {
loadData();
//Put your Data loading function here instead of my loadData()
});
return unsubscribe;
}, [navigation]);
return <HomeContent />;
}
On your screen B constructor will work like magic :)
this.props.navigation.addListener(
'didFocus',
payload => {
this.setState({is_updated:true});
}
);
Yes, constructor is called only for the first time and you can't call it twice.
First: But you can separate the data getter/setter from the constructor and put it in a function, this way you can pass the function down to the next Scene and whenever you're going back you may simply recall the function.
Better: You can make a go back function in your first scene which also updates the scene while going back and pass the go back function down. This way the second scene would not be aware of your update function which is reasonable.
Best: You can use redux and dispatch a go-back action in your second scene. Then in your reducer you take care of going back & refreshing your scene.
The built in listener function which comes with React-Navigation would be the easiest solution. Whenever a component is 'focused' on a again by navigating back, the listener will fire off. By writing a loadData function that can be called both when loading the Component AND when the listener is notified, you can easily reload data when navigating back.
componentWillMount(){
this._subscribe = this.props.navigation.addListener('didFocus', () => {
this.LoadData();
//Put your Data loading function here instead of my this.LoadData()
});}
Easy! insert the function inside useFocusEffect(func)
import { useFocusEffect } from '#react-navigation/native'
I have a similar situation and the way i refreshed was to reset the route when the back button is pressed. So, what happens is when the back button is pressed the screen is re-pushed into the stack and the useEffect on my screen loads the data
navigation.reset({
index: 0,
routes: [{ name: "SCREEN WHERE THE GOBACK BUTTON SHOULD GO" }],
});
Update for react-navigation v5 and use the React Hooks. Actually, the use is the same with react base class. For more detail, please checkout the documentation here
Here is the sample code:
function Profile({ navigation }) {
React.useEffect(() => {
const unsubscribe = navigation.addListener('focus', () => {
// do something
});
return unsubscribe;
}, [navigation]);
return <ProfileContent />;
}
As above code, We add the event listener while the variable navigation change then We do something like call function refresh() and finally, we return the function for removing the event listener. Simple!
I think we have a very easy way (which works in 2021) to do so. Instead of using goBack or navigate, you should use push
this.props.navigation.push('your_route_B').
You can also pass params in the same way as we pass in navigate.
The only difference b/w navigate and push is that navigate checks if the route which we are passing exists in the stack. Thus taking us to the older one but, push just sends us there without checking whether that is in the stack or not (i.e, whether the route was visited earlier or not.)
This can be achived by useFocusEffect from '#react-navigation/native'
useFocusEffect will effect every time when screen is focus
Ref: https://reactnavigation.org/docs/use-focus-effect/
import { useFocusEffect } from '#react-navigation/native';
function Profile({ }) {
useFocusEffect(
React.useCallback(() => {
//Below alert will fire every time when profile screen is focused
alert('Hi from profile')
}, [])
);
return // ...code ;
}
You can use this event: navigation.addListener('focus'
And you can implement like this:
const Cards = ({ navigation }) => {
...
useEffect(() => {
const load =async ()=>{
const a = await selectGlobalCards()
}
navigation.addListener('focus',() =>{
load();
});
}, [])
or you can use useIsFocused, and you can use that as a dependecy for useEffect
import { useIsFocused } from '#react-navigation/native'
const Cards = ({ navigation }) => {
const isFocused = useIsFocused()
useEffect(() => {
const load =async ()=>{
const a = await selectGlobalCards()
}
load()
}, [isFocused])
For react navigation (5.x), you just need to add a focus subscription and put your component initializing logic in a separate function like so:
componentDidMount() {
this.init();
this.didFocusSubscription = this.props.navigation.addListener(
'focus',
() => {
this.init();
}
);
}
init = async () => {
//fetch some data and set state here
}
If you're trying to get new data into a previous view, and it isn't working, you may want to revisit the way you're piping data into that view to begin with. Calling goBack shouldn't effect the mounting of a previous component, and likely won't call its constructor again as you've noted.
As a first step, I would ask if you're using a Component, PureComponent, or Functional Component. Based on your constructor comment it sounds like you're extending a Component class.
If you're using a component, the render method is subject to shouldComponentUpdate and the value of your state is in your control.
I would recommend using componentWillReceiveProps to validate the component is receiving the new data, and ensuring its state has been updated to reflect the new data.
If you're using the constructor to call an API or async function of some kind, consider moving that function into a parent component of both the route you're calling goBack from and the component you're wanting to update with the most recent data. Then you can ask your parent component to re-query the API, or update its state from a child component.
If Route C updates the "state/data" of the application, that update should be propagated to a shared parent of routes A, B and C, and then passsed down as a prop.
Alternatively, you can use a state management solution like Redux to maintain that state independent of parent/child components - you would wrap your components in a connect higher-order component to get the latest updates any time the application state changes.
TL;DR Ultimately it sounds like the answer to your question is rooted in where your application state is being stored. It should be stored high enough in your component hierarchy that each route always receives the latest data as a prop, passed from its parent.
Thanks to #Bat.
I have spent a lot of hours on finding the answer and finally, I got a basic solution which is working according to my needs. I was quite worried though.
Simply make a function like this in your previous activity make sure to bind it.
changeData(){
var mydata= salesmanActions.retrieveAllSalesman();
this.setState({dataListFill: mydata});
alert('' + mydata.length);
}
Simple, then in constructor bind this,
this.changeData= this.changeData.bind(this);
After that, as I am using react native navigation, so I will simply pass this function to the second screen just like the code below:
onPress={() => this.props.navigation.navigate('Add Salesman', {doChange:
this.changeData} )}
So when the new screen registered as "Add Salesman" will be called, a parameter named "doChange" which is assigned a function will also be transfered to other screen.
Now, in other screen call this method anywhere, by :
this.props.route.params.doChange();
It works for me. I hope works for you too, THANKS for the idea #Bat.
let we have 2 screen A and B , screen A showing all data . and screen B is responsible for adding that data. we add some data on using screen B and want to show instant changes on Screen A . we use below code in A
componentDidMount(){
this.focusListener = this.props.navigation.addListener('focus', () => {
thi`enter code here`s.startData();
//Put your Data loading function here
});
}
This is what you can do with react navigation v6.
Create a separate stack in stack navigator like this:
const PropertyListStack = () => {
return (
<Stack.Navigator screenOptions={{headerShown: false}}>
<Stack.Screen name={ROUTE_PROPERTY_LIST} component={PropertyList}/>
</Stack.Navigator>
)};
Now, whenever you you want to reload your initial screen navigate using this stack. like this:
navigation.navigate(
ROUTE_DASHBOARD_TABS,
{screen: ROUTE_PROPERTY_LIST_STACK}
);
This will reload your base screen. In my case base screen is PropertyList.
If you know the name of the Screen you want to go , then you can use this code.
navigation.navigate("Screen"); navigation.replace("Screen");
This code works fine if you don't have nested routes.
This answer assumes that the react-native-navigation library is being used, which is unlikely because it doesn't actually have a goBack() method...
The constructor doesn't call a second time because screen A and B are still rendered (but hidden behind screen C). If you need to know when screen B is going to be visible again you can listen to navigation events.
class ScreenB extends Component {
constructor(props) {
super(props);
// Listen to all events for screen B
this.props.navigator.setOnNavigatorEvent(this.onNavigatorEvent);
}
onNavigatorEvent = event => {
switch (event.id) {
case 'willAppear':
// refresh your state...
break;
};
}
Other events: willDisappear, didAppear, didDisappear
An alternate solution to your problem is to use a state management solution like Redux to provide the state to all screens whenever it is updated (rather than just on screen transitions. See old react-native-nav/redux example.

I need to execute a function every x seconds with angular 2 and typescript

this is the function that I want to execute and is in app.component.ts
public goLocalization() :void {
this.localizationService.getLocalizationHttp().then(response => {
localStorage.setItem("locatios", JSON.stringify(response));
});
console.log('goLocalization');
}
from here I'm making the call, but it does not execute and it makes an error
<body onLoad="setInterval('goLocalization()',1000);"></body>
This is the error
Uncaught ReferenceError: goLocalization is not defined
at <anonymous>:1:1
In the Angular world events are captured using parenthesis. You can capture the load event like you have it but it will require curly braces {{}} to recieve the component context.
The ideal option is to wrap the event name in parenthesis and remove the 'on' text.
<body onLoad="{{setInterval('goLocalization()',1000);}}"></body>
or
<body (load)="setInterval('goLocalization()',1000);"></body>
maybe?
<body [onLoad]="setInterval('goLocalization()',1000);"></body>
body.onLoad will be executed out of angular context, so it can't see goLocalization
What you really should do is
inject your service in root component
choose appropriate life cycle stage (on init, on after content init, etc.)
add it(life cycle interface and method) to your root component (aka AppComponent) and call setInterval with goLocalization there
I could find a solution using the OnInit interface and the ngOnInit (){}
in the method I put the following code
ngOnInit () {
setInterval(() => {
this.goLocalization();
}, 1000);
}

how to force a Polymer.Element extended class to execute its lifecycle without attaching it to the dom?

Consider this element (minimal for the purpose of the question) :
class MyCountDown extends Polymer.Element
{
static get is () { return 'my-count-down'; }
static get properties ()
{
return {
time: { /* time in seconds */
type: Number,
observer: '_startCountDown'
},
remains: Number
}
}
_startCountDown ()
{
this.remains = this.time;
this.tickInterval = window.setInterval(() => {
this.remains--;
if (this.remains == 0) {
console.log('countdown!');
this._stopCountDown();
}
}, 1000);
}
_stopCountDown () {
if (this.tickInterval) {
window.clearInterval(this.tickInterval);
}
}
}
customElements.define(MyCountDown.is, MyCountDown);
If I get one instance and set the property time,
let MyCountDown = customElements.get('my-count-down');
let cd = new MyCountDown();
cd.time = 5;
the property time changes but the observer and the _startCountDown() function is not called. I believe Polymer is waiting for the Instance to be attached to the DOM because in fact when I appendChild() this element to the document the count down starts and after 5 seconds the console logs 'countdown!' as expected.
My goal is to execute this lifecycle without attaching anything to the document because the instances of MyCountDown are not always attached to the view but/and they need to be live-code between the different components of my web application.
One solution is to attach the new MyCountDown instances to an hidden element of the dom to force the Polymer lifecycle but I think this is not so intuitive.
I don't know the exact place to call, but the problem you have is that the property assessors are not in place.
I think you might get a clue from this talk https://www.youtube.com/watch?v=assSM3rlvZ8 at google i/o
call this._enableProperties() in a constructor callback?