I have a system that automatically creates and saves documents as html. For further storage they ought to be pdfs though.
I want to avoid having to do it manually so my preferred solution would be a small executable that I can call via command line, feed it with a source and output path (and ideally further parameters) and then let it do its magic. Something in concept like this:
exampleConverter.exe "C:\source\document1.html" "C:\convertedPDFs\document1.pdf"
No UI whatsoever, no human input, no popping up and closing console.
I looked through several options, but common problems I encountered were
the software not being free for commercial use
It just being a library of code, not a ready-to-go executable / code-base you just need to compile into one
The tool needing to get installed instead of being 'portable'
I'd like to avoid having to implement any modern libraries myself, partially for simple time concearns, partially because internally our code runs in a less than modern IE & VBS context so I for see compatibility problems.
Simply triggering a precompiled executable through a generic command line inerface that I can trigger from vbs seems like the perfect solution here.
Your Windows OS program code is almost there, why not reverse input and output (makes the task easier later), with a switch or two. you can embellish that with your for /? loop to run through the current working folder, just like any other program.
Your pseudo code
exampleConverter.exe --print-to-pdf="C:\convertedPDFs\document1.pdf" --headless "C:\source\document1.html"
Working Windows native code
"C:\Program Files (x86)\Microsoft\Edge\Application\msedge.exe" --print-to-pdf="%CD%\out\document1.pdf" --headless "%CD%\in\document1.html"
Other options are available
learn.microsoft.com suggest this working snippet to run edge with parameters
wscript vbsEdge.vbs
Dim shell
Set shell = WScript.CreateObject("WScript.Shell")
shell.Run "msedge https://www.google.com --hide-scrollbars --content-shell-hide-toolbar"
So just combine the program methods. However, you need to sort out your own arguments.
For greater control then you need to step-up to heavier custom isations https://blogs.windows.com/msedgedev/2015/07/23/bringing-automated-testing-to-microsoft-edge-through-webdriver/ etc.
Related
I have the next configuration for a build system in PhpStorm:
And it works ok, but I have a problem... my build script needs to receive the name of the file I'm running it on, so, if I build a PHP file, it will run phpcs on it, but if I'm building a CSS or JS file, it will run gulp... with Sublime Text that is possible, is it possible with PhpStorm?
There are no macros support for Run/Debug Configurations -- they are made so they do not depend on a context (currently opened file in editor). In other words -- they are pretty static and all file names/paths are basically hard coded.
For what you are describing (build script).. you need to use External Tools functionality (which can have all of that and made specifically for such tasks). Once created, you can assign custom shortcut to any External Tools entry (check Settings/Preferences | Keymap for that) so it's more convenient to use it.
If you want such script to be called on every file save automatically -- then use File Watchers -- pretty much external tools that will be called for you automatically (once per each file modified).
Since you are doing this for a build script -- maybe you should try to use dedicated (and therefore more appropriate in general) tools? For example: Gulp / Grunt .. or even Phing.
Create external tool:
https://www.jetbrains.com/phpstorm/help/external-tools.html
You can assign hotkey to execute your build command.
I am making this GUI'ed TCL script with ActiveTCL & Expect.
But for some reason Expect doesn't work with telnet that comes with windows 8 64bit, so I figured a way to use a custom telnet tcl script. It works fine, but I need now to wrap my script with the telnet script and some logo images into a single .exe to run without extra files in directory, but I can't for the life of me get it to work.
I click add files to the tclapp wrapper but it says file not found on the script when it tries to call for the telnet script.
When you wrap Tcl code into a single-file executable, everything goes inside. Scripts, libraries, any images (assuming you're making a GUI), the lot. Tcl transparently extracts things and pretends you've got a real filesystem. However, when you execute a program (whether via exec, open |… or spawn) then the OS must be involved as you are creating a subprocess — the OS is always involved in that, as process management is one of the main things that the OS kernel does — and it needs to have a real executable to run. If you have packaged up your telnet-replacement as its own single-file executable and stored it inside the parent process's VFS, you have to make that subordinate process executable real.
Copy the telnet-executable out to some location (e.g., to the temporary directory, which I think should be described in $::env(TEMP)) and execute that.
set realTelnetExe [file join $::env(TEMP) mytelnet.exe]
file copy .../the/stored/copy/mytelnet.exe $realTelnetExe
spawn $realTelnetExe
# ...
You probably want to file delete the copy once you're done using it.
Relevant background material:
comp.lang.tcl thread
I'm trying to setup limeJS, the issue is the Internet connection is a problem. I had closure library, box2d, closure compiler and closure templates downloaded separately as .rar files, but I can't find a guide anywhere to set it up like this, everyone just uses(and with reason!!!) the python bin/lime.py init command to get it working. I managed to figure out(yay!) how to setup box2d and closure library but what about the other two?
My laptop is running 64 bits Windows 7. Any help appreciated
All I need is an advice on directory structure, like where to drop the compiler.jar and soy templates .js files, so that when I run the update/create command it doesn't try to download the compiler or templates like it does right now.
I got it working, after taking a quick look at the lime.py file it told me everything I needed, for example both the SoyJs templates file and the compiler need to be in the /path/to/lime/bin/external folder and for example, the lime.py file was expecting a compiler file named compiler-dateOfLatestCompiler.jar instead of compiler.jar.
In general, If you have LimeJS built up in one machine using Python and all, you can just copy paste the whole package anywhere you want and use it just as ususal.
You don't need network once you have all the files/codes for Lime is downloaded.
Infact, you dont even need python for normal development tasks(Python is required to build your js file once you complete development though)
On Mac Os, I see that all content on my application can be readable (mxml and as files).
Indeed with right clic on application, you can see all application content and so all files.
So It's very dangerous for a company to distribute air application like that.
Is a solution exist to protect those files.
Thanks
It is not possible to protect 100% your code. After all, if the computer can run it, it can be decompiled, regardless of the language. However, you can make it more difficult.
One method is to encrypt the swf as stated in another answer. But all the "attacker" needs to do is find the key and then they can decrypt all your swfs.
Another method is to use obfuscators. Obfuscators don't depend on encryption, nor they prevent decompiling, they just make it harder to understand what gets decompiled.
For example if you had a method called saveInvoice() the obfuscator would rename it to aa1() or something like that, so it would make it diffucult to guess what that function does. It basically turns everything into spaguetti code.
You can use a decompiler to see what can be obtained from a SWF file (which is alot), and play with obfuscators to see if they meet your espectations.
An example of one is http://www.kindi.com/ which I'm not endorsing btw, it just shows up quickly on google.
Although there are loads of decompilers which can read all your code. There is one guy who came up with encryption solution it might worth a try. (It's for Desktop AIR applications)
Have a look at this post: http://forums.adobe.com/message/3510525#3510525
Quoted text (in case of page being erased)
The method I use will allow you encrpyt most of your source code using
a key that is unique to every computer. The initial download of my
software is a simple air app that does not contain the actual program.
It is more like a shell that first retreaves a list of the clients mac
addresses and the user entered activation code that is created at time
of purchase. This is sent to server and logged. The activation code
is saved to a file client side. At the server the mac address and
activation key are used to create the encryption key. The bulk of the
program code is then encrypted using that key, then divided into parts
and sent back to the client. The client puts the parts back together
and saves the encrypted file. At runtime the shell finds the mac
address list and the activation key, then using same method as server
gets the encryption key and decrypts the program file. Run simple
check to make sure it loaded. For encyption i found an aes method that
works in php and javascript.
Next I use this code to load the program
var loader = air.HTMLLoader.createRootWindow(true, options, true, windowBounds);
loader.cacheResponse=false;
loader.placeLoadStringContentInApplicationSandbox=true;
loader.loadString(page);
This method makes it very difficult to copy
to another computer although since I wrote it i know there are some
weeknesses in the security but to make it harder i obv. the shell
code. It at least keeps most from pirating. However there are issues
with this that I have found. First i was using networkInfo to get the
list of mac address but this failed in a test windows XP computer.
When the wireless was off it did not return the MAC. I was not able
to recreate this in VISTA or 7. Not sure if it could happen. Was not
tested on a mac computer. To fix this (at least for windows). I
wrote a simple bat file that gets the MAC list, then converted it to
an exe which is included. This does force you to create native
installers. call the exe with this
var nativeProcessStartupInfo = new air.NativeProcessStartupInfo();
var file = air.File.applicationDirectory.resolvePath("findmac.exe");
nativeProcessStartupInfo.executable = file;
process = new air.NativeProcess();
process.start(nativeProcessStartupInfo);
process.addEventListener(air.ProgressEvent.STANDARD_OUTPUT_DATA, onOutputData);
process.addEventListener(air.ProgressEvent.STANDARD_ERROR_DATA, onErrorData);
process.addEventListener(air.NativeProcessExitEvent.EXIT, onExit);
process.addEventListener(air.IOErrorEvent.STANDARD_OUTPUT_IO_ERROR, onIOError);
process.addEventListener(air.IOErrorEvent.STANDARD_ERROR_IO_ERROR, onIOError);
put the list together in the onOutputData event using array.push and
continue on the onExit event using the findmac.exe will return the
same info every time (that i know of) beware thought that using the
native install will break the standard application update process so
you will have to write your own. My updates are processed the same way
as above. This is contents of the .bat file to get the mac list
#Echo off
SETLOCAL SET MAC = SET Media = Connected
FOR /F "Tokens=1-2 Delims=:" %%a in ('ipconfig /all^| FIND "Physical Address"') do #echo %%b ENDLOCAL
using this method makes it simple to implement at try before you by
method. at runtime if no activation code get try me version from
server instead of full version.
I am developing a package in R
When I am debugging a particular function or set of functions, what is the best way to test the function?
Do I have to either use source('function.R') or R CMD build each time I want to check my changes?
(extra credit for associated emacs ess key-bindings)
See also http://github.com/hadley/devtools/ which provides some tools to make this task easier.
for example, after making changes to source code, you build, install, and reload a package with the function install():
library(devtools)
install("package_name")
devtools also makes it easier to:
Reload complete package:
load_all("pkg")
Create or update documentation using roxygen2
document("pkg")
run all scripts in /inst/test/:
test("pkg")
build and R CMD check:
check("pkg")
Take a look at ?insertSource, which is a new function in R 2.12.0, plus the other functions in the See Also section of that help page. Also, check out ?assignInNamespace if your package has a Namespace.
The above presumes you are talking about updating and debugging R sources, not compiled code.
I generally have used the source() route to load new versions of functions I am improving/debugging, alongside the usual R debugging tools. But I haven't got Namespaces in my packages as yet. My fingers have gotten quite used to the C-c C-l keybinding in emacs+ess for sourcing a buffer over the years.
You might want to have a look at the 'mvbutils' package. I use it to live-edit my packages all the time; I can add, remove, and edit functions and documentation while the package is loaded, and the changes are reflected both in the loaded version, in the installed version (so they're kept in the next R session), and [when I tell it] in the "source package". I only re-build via R CMD when I want to distribute a zipped version to someone else. To test code, I use the 'debug' package, which works fine on a loaded package.
I even use 'mvbutils' to live-edit 'mvbutils', which can be a bit hairy sometimes.
The 'mvbutils' documentation could really do with a full demo of this in action, but in theory the existing doco should show you how to proceed.
Can't help you with Emacs, sorry...
I had got the same issue and I solved it while using RStudio.
In the editor, I check the option "Source on save" for my R file that contains function. As I'm used to save my file each time I edit it (a good habit I think), the corresponding functions loaded in my R workspace is always up to date.