function sample () {
return (
<div>
<input/>
<input/>
<input/>
.
.
?
<button onClick={ ? ? ? ? }> ADD NEW INPUT <button>
</div>
)}
Let's pretend we're working on this code. Here, by clicking 'ADD NEW INPUT' button tag, I want to input tag to keep created.
I have looked for createElement() and appendChild(), but all I can do was only append just 1 HTML element to existing one.
I want to know how we can make a function or set up a logic to solve this kind of problem.
const [input, setInput] = useState([<input defaultValue={1} />]);
return (
<div>
{input.map((item) => (
<div>{item}</div>
))}
<button
className="block p-5 mx-4 rounded-lg bg-emerald-600"
onClick={() => {
setInput([...input, <input defaultValue={input.length + 1} />]);
}}
>
Append
</button>
</div>
);
You can check the below implementation
import React, { useState } from "react";
const Input = () => <input />; //input component
const Component = () => {
const [inputs, setInputs] = useState([]); //create a state to keep all generated inputs
return (
<div>
//re-render all inputs whenever we have a new input
{inputs.map((Input, index) => (
<Input key={index} />
))}
//set a new input into the input list
<button onClick={() => setInputs([...inputs, Input])}>Generate input</button>
</div>
);
};
export function App() {
return <Component />;
};
Here is the playground
Related
I am building a React app using Bootstrap 5. I have a dynamic Accordion component grabbing tasks from a list:
import React, {useEffect, useState} from "react";
import 'bootstrap/dist/css/bootstrap.min.css'
import FadeIn from "react-fade-in";
import {PageLayout} from "./page-layout";
import TaskDataService from "../services/TaskService";
export const ProfilePage = () => {
const [tasks, setTasks] = useState([]);
const [currentTask, setCurrentTask] = useState(null);
const [currentIndex, setCurrentIndex] = useState(-1);
useEffect(() => {
retrieveTasks();
}, []);
const retrieveTasks = () => {
TaskDataService.getAll()
.then(response => {
setTasks(response.data);
console.log(response.data);
})
.catch(e => {
console.log(e);
});
};
const refreshList = () => {
retrieveTasks();
setCurrentTask(null);
setCurrentIndex(-1);
};
const setActiveTask = (task, index) => {
setCurrentTask(task);
setCurrentIndex(index);
};
return (
<PageLayout>
<FadeIn>
<div className="list row">
<div className="col-md-6">
<h4>Tasks List</h4>
<div className="accordion" id="accordionTask">
{tasks &&
tasks.map((task, index) => (
<div className="accordion-item">
<h2 className="accordion-header" id="a$index">
<button className="accordion-button" type="button" data-bs-toggle="collapse"
data-bs-target={"a" + {index}}
aria-expanded={(index === currentIndex ? "true" : "false")}
aria-controls={"a" + {index}}
onClick={() => setActiveTask(task, index)}
>
{task.title}
</button>
</h2>
<div id={"a" + {index}} className="accordion-collapse collapse"
aria-labelledby={"a" + {index}} data-bs-parent={"a" + {index}}>
<div className="accordion-body">
<div>
<label>
<strong>Owner:</strong>
</label>{" "}
{task.ownerName}
</div>
<div>
<label>
<strong>Description:</strong>
</label>{" "}
{task.description}
</div>
<div>
<label>
<strong>Status:</strong>
</label>{" "}
{task.completed ? "Completed" : "Pending"}
</div>
<div>
<label>
<strong>Due Date:</strong>
</label>{" "}
{task.startDate.split("T")[0]}
</div>
</div>
</div>
</div>
))}
</div>
</div>
</div>
</FadeIn>
</PageLayout>
);
};
But when I render this, I get an error:
Uncaught DOMException: Failed to execute 'querySelector' on 'Document': 'a[object Object]' is not a valid selector.
I know that a CSS element cannot start with a number, so I tried to get around this using the below syntax:
data-bs-target={"a" + {index}}
But this gets me the error listed above, which suggests that the index number passed into CSS is not coming in as the correct type to be properly read. Any tips on how to deal with this?
Someone had posted the answer, and now their reply has disappeared so I cannot give them credit. But the answer was to simply not use the double brackets.
Wrong: data-bs-target={"a" + {index}}
Right: data-bs-target={"a" + index}
In the top example, it was basically saying "Insert a property with the value Index" rather than just inserting the value of Index itself, which was a breach of syntax.
below is my code
<button
className="btn"
id={index}
onClick={() =>
`Make an API call`
)
}
>
{loader && index =={"Dont know how to add button ID here to show loader"}? (
<i class="fas fa-spinner fa-spin login-spin"></i>
) : (
"Add To Cart"
)}
</button>
I have a bunch of buttons and i am planning to show loader if the user click on particular button,at the same time i am posting a request to backend, i have given index as id to each button but i am unable to access the button ID to show the loader symbol,
i do not know how to acces BTN id without click
PS:i am inside a function not a react component
You can make use of the below approach to achieve this
Define a state to set the selected button id, something like
selectedButtonId
On clicking the button, it should be set to the selected button id
and then after your API call is success, it should be reset to the
default value.
Then compare the index(id) of button with the state defined in
step(1) to show the loader as applicable.
Here is a sample code which utilizes the above points - But just changes the button label instead of a loading icon
export default function App() {
const [selectedBtnId, setSelectedBtnId] = useState(-1);
const buttons = [{ id: 1 }, { id: 2 }, { id: 3 }];
const handleClick = id => setSelectedBtnId(id);
return (
<div>
{buttons.map(({ id }) => (
<button id={id} key={id} onClick={() => handleClick(id)}>
{selectedBtnId === id ? 'Loading': 'Click Me'}
</button>
))}
</div>
);
}
Access the button id from the onClick event object.
Example:
const clickHandler = e => {
const { id } = e.target;
// id is button id
};
<button id={0} onClick={clickHandler}>Click Me</button>
Combine this with some loading state that correlates a currently loading button id. Use the current loading state button id to match the id for any specific button.
const [loadingId, setLoadingId] = useState({});
...
setLoadingId((ids) => ({
...ids,
[id]: true
}));
...
<button type="button" id={0} onClick={clickHandler}>
{loadingId[0] ? <Spinner /> : "Button Text Here"}
</button>
Full example:
const mockFetch = () =>
new Promise((resolve) => {
setTimeout(() => resolve(), 3000);
});
function App() {
const [loadingId, setLoadingId] = useState(null);
const clickHandler = async (e) => {
const { id } = e.target;
setLoadingId(ids => ({
...ids,
[id]: true
}));
try {
await mockFetch();
} catch {
// ignore
} finally {
setLoadingId(ids => ({
...ids,
[id]: false
}));
}
};
return (
<div className="App">
<button type="button" id={0} onClick={clickHandler}>
{loadingId[0] ? "loading..." : 0}
</button>
<button type="button" id={1} onClick={clickHandler}>
{loadingId[1] ? "loading..." : 1}
</button>
<button type="button" id={2} onClick={clickHandler}>
{loadingId[2] ? "loading..." : 2}
</button>
<button type="button" id={3} onClick={clickHandler}>
{loadingId[3] ? "loading..." : 3}
</button>
<button type="button" id={4} onClick={clickHandler}>
{loadingId[4] ? "loading..." : 4}
</button>
</div>
);
}
Demo
I would better go with a separate component for a button that receives an index and does whatever it wants
function LoadingButton({id}) {
const [isLoading,setIsLoading] = useState(false);
if (isLoading) return (<i class="fas fa-spinner fa-spin login-spin"></i>)
return (
<button
className="btn"
id={id}
onClick={() =>
setIsLoading(true)
MakeApiRequest().then(result=>setIsLoading(false))
)
}
>
"Add to Cart"
</button>
)
}
This is a better option because it allows you to have multiple standalone loading buttons, you can click some of them and each will show a spinner.
Then you can use it like
<LoadingButton id={index}/>
I guess you can just add it directly and judge that it meets the conditions for displaying the loading icon.
I'm trying to render an image that is being picked by a user with a file type input on the page, so the user will preview the image right before he submits and uploads it, but I can't get its value.
What I been trying to do is using the input's value as a source for the <img /> component:
import React, { useState } from "react";
export default function Test() {
const [image, setImage] = useState(null);
return (
<div>
<form onSubmit={() => {
//Sumbit
}}/>
<input
type="file"
onChange={(e) => setImage(e.target.value)}
></input>
{image ? <img src={image} /> : null}
<button type={"submit"}></button>
</form>
</div>
);
}
But it always returns a value - C:\fakepath\IMGName.
Is there any way to get the image's value so I could render it as an image?
export default function App() {
const [img, setImg] = useState(null);
const handleImg = (e) => {
setImg(URL.createObjectURL(e.target.files[0]));
}
return (
<div className="App">
<input type="file" onChange={handleImg} />
<img src={img}/>
</div>
);
}
I have file upload input:
<input onChange={this.getFile} id="fileUpload" type="file" className="upload"/>
And I handle upload this way:
getFile(e) {
e.preventDefault();
let reader = new FileReader();
let file = e.target.files[0];
reader.onloadend = (theFile) => {
var data = {
blob: theFile.target.result, name: file.name,
visitorId: this.props.socketio.visitorId
};
console.log(this.props.socketio);
this.props.socketio.emit('file-upload', data);
};
reader.readAsDataURL(file);
}
If I upload same file twice, then upload event is not fired. How can I fix that? For simple js code it was enough to do the following: this.value = null; in change handler. How can I do it with ReactJS?
I think you can just clear the input value like this :
e.target.value = null;
File input cannot be controlled, there is no React specific way to do that.
Edit For old browsers (<IE11), you can use one of the following techniques.
See http://jsbin.com/zurudemuma/1/edit?js,output (tested on IE10 & 9)
What worked for me was setting a key attribute to the file input, then when I needed to reset it I update the key attribute value:
functionThatResetsTheFileInput() {
let randomString = Math.random().toString(36);
this.setState({
theInputKey: randomString
});
}
render() {
return(
<div>
<input type="file"
key={this.state.theInputKey || '' } />
<button onClick={this.functionThatResetsTheFileInput()} />
</div>
)
}
That forces React to render the input again from scratch.
This work for me - ref={ref => this.fileInput = ref}
<input id="file_input_file" type="file" onChange={(e) => this._handleFileChange(e)} ref={ref=> this.fileInput = ref} />
then in my case once the file was uploaded to the server , I clear it by using the statement below
this.fileInput.value = "";
I do it by updating key inside my file input.
This will force a re-render and previously selected file will go away.
<input type="file" key={this.state.inputKey} />
Changing the state inputKey will re-render the component.
One way to change the inputKey will be to always set it to Date.now() on click of a button which is supposed to clear the field.
With every click onClick you can reset the input, so that even with the same file onChange will be triggered.
<input onChange={this.onChange} onClick={e => (e.target.value = null)} type="file" />
import React, { useRef } from "react";
export default function App() {
const ref = useRef();
const reset = () => {
ref.current.value = "";
};
return (
<>
<input type="file" ref={ref} />
<button onClick={reset}>reset</button>
</>
);
}
The following worked for me using React Hooks. This is done using what is known as a "controlled input". That means, the inputs are controlled by state, or their source of truth is state.
TL;DR Resetting the file input was a two-step process using both the useState() and useRef() hooks.
NOTE: I also included how I reset a text input in case anyone else was curious.
function CreatePost({ user }) {
const [content, setContent] = React.useState("");
const [image, setImage] = React.useState(null); //See Supporting Documentation #1
const imageInputRef = React.useRef(); //See Supporting Documentation #2
function handleSubmit(event) {
event.preventDefault(); //Stop the pesky default reload function
setContent(""); //Resets the value of the first input - See #1
//////START of File Input Reset
imageInputRef.current.value = "";//Resets the file name of the file input - See #2
setImage(null); //Resets the value of the file input - See #1
//////END of File Input Reset
}
return (
<div>
<form onSubmit={handleSubmit}>
<input
type="text"
placeholder="Add Post Content"
onChange={event => setContent(event.target.value)}
value={content} //Make this input's value, controlled by state
/>
<input
type="file"
onChange={event => setImage(event.target.files[0])} //See Supporting Doc #3
ref={imageInputRef} //Apply the ref to the input, now it's controlled - See #2
/>
<button type="submit">Submit Form</button>
</form>
</div>
)
};
Supporting Documentation:
useState Hook
Returns a stateful value, and a function to update it.
useRef Hook
If you pass a ref object to React, React will set its current property to the corresponding DOM node whenever that node changes.
Using files from web apps
If the user selects just one file, it is then only necessary to consider the first file of the list.
You can also include this in your input element if you know you are not going to be using the built-in file input value at all.
<input value={""} ... />
This way the value is always reset to the empty string on render and you don't have to include it awkwardly in an onChange function.
I know file input is always uncontrolled however the following code still works in my own porject, I can reset the input with no problems at all.
constructor(props) {
super(props);
this.state = {
selectedFile: undefined,
selectedFileName: undefined,
imageSrc: undefined,
value: ''
};
this.handleChange = this.handleChange.bind(this);
this.removeImage = this.removeImage.bind(this);
}
handleChange(event) {
if (event.target.files[0]) {
this.setState({
selectedFile: event.target.files[0],
selectedFileName: event.target.files[0].name,
imageSrc: window.URL.createObjectURL(event.target.files[0]),
value: event.target.value,
});
}
}
// Call this function to reset input
removeImage() {
this.setState({
selectedFile: undefined,
selectedFileName: undefined,
imageSrc: undefined,
value: ''
})
}
render() {
return (
<input type="file" value={this.state.value} onChange={this.handleChange} />
);
}
We can reset file input by using key = {this.state.fileInputKey} and initialsing fileInputKey to Date.now() in constructor state.
On file upload success , we need to again assign fileInputKey: Date.now(), so it will have different value than previous and it create new file input component on next render()
We can also do this manually by clicking button to clear/reset file Input
Below is the working code :
import React from "react";
import { Button } from "reactstrap";
class FileUpload extends React.Component {
constructor(props) {
super(props);
this.state = {
selectedFile: null,
fileInputKey: Date.now(),
message: ""
};
this.handleClear = this.handleClear.bind(this);
this.onClickHandler = this.onClickHandler.bind(this);
this.onChangeHandler = this.onChangeHandler.bind(this);
}
onChangeHandler = event => {
this.setState({
selectedFile: event.target.files
});
};
onClickHandler = () => {
if (this.state.selectedFile === null) {
this.setState({
message: "Please select File"
});
return;
}
//axios POST req code to send file to server
{
/**
const data = new FormData()
data = this.state.selectedFile[0]
axios.post("http://localhost:8080/api/uploadFile/", data)
.then(res => {
if (res.status == 200) {
// upload success
}
})
.catch(err => {
//message upload failed
})
*/
}
//after upload to server processed
this.setState({
selectedFile: null,
fileInputKey: Date.now(),
message: "File Uploaded"
});
};
handleClear() {
this.setState({
selectedFile: null,
fileInputKey: Date.now(),
message: ""
});
}
render() {
return (
<div>
<input
type="file"
key={this.state.fileInputKey}
class="form-control"
onChange={this.onChangeHandler}
/>
<button
type="button"
class="btn btn-success btn-block"
onClick={this.onClickHandler}
>
Upload
</button>
<Button
type="button"
value="Clear"
data-test="clear"
onClick={this.handleClear}
>
{" "}
Clear{" "}
</Button>
<br />
<label>{this.state.message}</label>
</div>
);
}
}
export default FileUpload;
Here is my solution using redux form
class FileInput extends React.Component {
constructor() {
super();
this.deleteImage = this.deleteImage.bind(this);
}
deleteImage() {
// Just setting input ref value to null did not work well with redux form
// At the same time just calling on change with nothing didn't do the trick
// just using onChange does the change in redux form but if you try selecting
// the same image again it doesn't show in the preview cause the onChange of the
// input is not called since for the input the value is not changing
// but for redux form would be.
this.fileInput.value = null;
this.props.input.onChange();
}
render() {
const { input: { onChange, value }, accept, disabled, error } = this.props;
const { edited } = this.state;
return (
<div className="file-input-expanded">
{/* ref and on change are key properties here */}
<input
className="hidden"
type="file"
onChange={e => onChange(e.target.files[0])}
multiple={false}
accept={accept}
capture
ref={(input) => { this.fileInput = input; }}
disabled={disabled}
/>
{!value ?
{/* Add button */}
<Button
className="btn-link action"
type="button"
text="Add Image"
onPress={() => this.fileInput.click()}
disabled={disabled}
/>
:
<div className="file-input-container">
<div className="flex-row">
{/* Image preview */}
<img src={window.URL.createObjectURL(value)} alt="outbound MMS" />
<div className="flex-col mg-l-20">
{/* This button does de replacing */}
<Button
type="button"
className="btn-link mg-b-10"
text="Change Image"
onPress={() => this.fileInput.click()}
disabled={disabled}
/>
{/* This button is the one that does de deleting */}
<Button
type="button"
className="btn-link delete"
text="Delete Image"
onPress={this.deleteImage}
disabled={disabled}
/>
</div>
</div>
{error &&
<div className="error-message"> {error}</div>
}
</div>
}
</div>
);
}
}
FileInput.propTypes = {
input: object.isRequired,
accept: string,
disabled: bool,
error: string
};
FileInput.defaultProps = {
accept: '*',
};
export default FileInput;
In my case I had a functional component and after selecting a file it suppose to set the file name in the state so using any solution above was failing except the ref one which i fixed like this.
const fileUpload = props => {
const inputEl = useRef(null)
const onUpload = useCallback(e => {
uploadFile(fileDetails)
.then(res => {
inputEl.current.value = ''
})
.catch(err => {
inputEl.current.value = ''
})
})
return (
<input type='file' ref={inputEl} onChange={handleChange} />
<Button onClick={onUpload}>Upload</Button>
)
}
I recently got stumbled into this issue to reset the File type input field. I think it is still a milestone for most developers. So I thought I should share my solution.
Since we are listening to the onChange event to update the image file into some of our states, we will have our component rerendered once we set the state. In such case, we can specify the value of the input file as empty like value='' which will cause the input field to reset its value after each change of its value.
<input
type="file"
value=''
onChange={onChangeFnc}
/>
How can I manually trigger a click event in ReactJS?
When a user clicks on element1, I want to automatically trigger a click on the input tag.
<div className="div-margins logoContainer">
<div id="element1" className="content" onClick={this.uploadLogoIcon}>
<div className="logoBlank" />
</div>
<input accept="image/*" type="file" className="hide"/>
</div>
You could use the ref prop to acquire a reference to the underlying HTMLInputElement object through a callback, store the reference as a class property, then use that reference to later trigger a click from your event handlers using the HTMLElement.click method.
In your render method:
<input ref={input => this.inputElement = input} ... />
In your event handler:
this.inputElement.click();
Full example:
class MyComponent extends React.Component {
render() {
return (
<div onClick={this.handleClick}>
<input ref={input => this.inputElement = input} />
</div>
);
}
handleClick = (e) => {
this.inputElement.click();
}
}
Note the ES6 arrow function that provides the correct lexical scope for this in the callback. Also note, that the object you acquire this way is an object akin to what you would acquire using document.getElementById, i.e. the actual DOM-node.
Here is the Hooks solution:
import React, {useRef} from 'react';
const MyComponent = () => {
const myRefname= useRef(null);
const handleClick = () => {
myRefname.current.focus();
}
return (
<div onClick={handleClick}>
<input ref={myRefname}/>
</div>
);
}
Got the following to work May 2018 with ES6
React Docs as a reference: https://reactjs.org/docs/refs-and-the-dom.html
import React, { Component } from "react";
class AddImage extends Component {
constructor(props) {
super(props);
this.fileUpload = React.createRef();
this.showFileUpload = this.showFileUpload.bind(this);
}
showFileUpload() {
this.fileUpload.current.click();
}
render() {
return (
<div className="AddImage">
<input
type="file"
id="my_file"
style={{ display: "none" }}
ref={this.fileUpload}
/>
<input
type="image"
src="http://www.graphicssimplified.com/wp-content/uploads/2015/04/upload-cloud.png"
width="30px"
onClick={this.showFileUpload}
/>
</div>
);
}
}
export default AddImage;
You can use ref callback which will return the node. Call click() on that node to do a programmatic click.
Getting the div node
clickDiv(el) {
el.click()
}
Setting a ref to the div node
<div
id="element1"
className="content"
ref={this.clickDiv}
onClick={this.uploadLogoIcon}
>
Check the fiddle
https://jsfiddle.net/pranesh_ravi/5skk51ap/1/
Hope it helps!
In a functional component this principle also works, it's just a slightly different syntax and way of thinking.
const UploadsWindow = () => {
// will hold a reference for our real input file
let inputFile = '';
// function to trigger our input file click
const uploadClick = e => {
e.preventDefault();
inputFile.click();
return false;
};
return (
<>
<input
type="file"
name="fileUpload"
ref={input => {
// assigns a reference so we can trigger it later
inputFile = input;
}}
multiple
/>
<a href="#" className="btn" onClick={uploadClick}>
Add or Drag Attachments Here
</a>
</>
)
}
Riffing on Aaron Hakala's answer with useRef inspired by this answer https://stackoverflow.com/a/54316368/3893510
const myRef = useRef(null);
const clickElement = (ref) => {
ref.current.dispatchEvent(
new MouseEvent('click', {
view: window,
bubbles: true,
cancelable: true,
buttons: 1,
}),
);
};
And your JSX:
<button onClick={() => clickElement(myRef)}>Click<button/>
<input ref={myRef}>
Using React Hooks and the useRef hook.
import React, { useRef } from 'react';
const MyComponent = () => {
const myInput = useRef(null);
const clickElement = () => {
// To simulate a user focusing an input you should use the
// built in .focus() method.
myInput.current?.focus();
// To simulate a click on a button you can use the .click()
// method.
// myInput.current?.click();
}
return (
<div>
<button onClick={clickElement}>
Trigger click inside input
</button>
<input ref={myInput} />
</div>
);
}
this.buttonRef.current.click();
Try this and let me know if it does not work on your end:
<input type="checkbox" name='agree' ref={input => this.inputElement = input}/>
<div onClick={() => this.inputElement.click()}>Click</div>
Clicking on the div should simulate a click on the input element
let timer;
let isDoubleClick = false;
const handleClick = () => {
if(!isDoubleClick) {
isDoubleClick = true;
timer = setTimeout(() => {
isDoubleClick = false;
props.onClick();
}, 200);
} else {
clearTimeout(timer);
props.onDoubleClick();
}
}
return <div onClick={handleClick}></div>
for typescript you could use this code to avoid getting type error
import React, { useRef } from 'react';
const MyComponent = () => {
const fileRef = useRef<HTMLInputElement>(null);
const handleClick = () => {
fileRef.current?.focus();
}
return (
<div>
<button onClick={handleClick}>
Trigger click inside input
</button>
<input ref={fileRef} />
</div>
);
}
If it doesn't work in the latest version of reactjs, try using innerRef
class MyComponent extends React.Component {
render() {
return (
<div onClick={this.handleClick}>
<input innerRef={input => this.inputElement = input} />
</div>
);
}
handleClick = (e) => {
this.inputElement.click();
}
}
imagePicker(){
this.refs.fileUploader.click();
this.setState({
imagePicker: true
})
}
<div onClick={this.imagePicker.bind(this)} >
<input type='file' style={{display: 'none'}} ref="fileUploader" onChange={this.imageOnChange} />
</div>
This work for me
How about just plain old js ?
example:
autoClick = () => {
if (something === something) {
var link = document.getElementById('dashboard-link');
link.click();
}
};
......
var clickIt = this.autoClick();
return (
<div>
<Link id="dashboard-link" to={'/dashboard'}>Dashboard</Link>
</div>
);