Can We represent -128 in 8-bit notation? - binary

I am wondering how can We represent -128 in 8-bit notation?reason for getting this doubt is -128 representation in binary form is 1000 0000.In this MSB is 1 which is the sign bit and magnitude is 0 which is not -128.what is the solution for this?

In this MSB is 1 which is the sign bit and magnitude is 0 which is not -128.
That's just how two's complement signed binary integers work. Basically, the bits define a value, and when the sign bit is set, we subtract 256 (for an 8-bit value) from the value (logically, not literally). The unsigned pattern 1000 0000 defines the value 128. If you're treating it as unsigned, you see that the sign bit is set so you subtract 256 from that and get -128. The unsigned pattern 1000 0001 defines the number 129. As a signed number, again because the sign bit is set you subtract 256 from it and get -127. And so on.

Related

How does a computer know that a two's complement number is negative?

For example, 10000001 is -127 in Two's Complement, but it's also equal to 129. How do I or a computer know which number it's referring to?
From your question, I deduce you already know you are dealing with a signed integer. So, your real question is: how do we convert a two's complement representation to a decimal number?
For demonstration purposes, I will be using 4-bit integers.
A two's complement number system encodes positive and negative numbers in a binary number representation. The weight of each bit is a power of two, except for the most significant bit (leftmost bit), whose weight is the negative of the corresponding power of two.
Example: Let's convert these two's complement numbers: 1110,0111,1001.
1110= -23 + 22 + 21 + 0*20 = -2
0111= -23*0 + 22 + 21 + 20 = 7
1001= -23 + 0*22 + 0*21 + 20 = -7
Remark: The leftmost bit gives you the sign of the number. That's, if it's "0", then the number is positive; if not, then it's negative.
So, to come back to the example you gave:
10000001 = -27 + 0 + 0 + 0 + 0 + 0 + 0 + 1= -127 (and not 129)
So, how do you represent 129 in two's complement?
To represent 129 in two's complement, you need more than 8 bits, since an additional bit is needed for the computer to know the number is positive. Not clear? Let's assume we are in a 16-bit system, here is how -127 and 129 would be stored:
-127= 10000001
129= 00000000 10000001 (The leftmost bit being 0 implies the number is positive)
In case you still doubt whether or not 129 can be represented using 8 bits in two's complement: Recall that on an n-bit system, the values that can be represented in two's complement lie in the interval [-2n-1,2n-1-1].Here, n=8 bits. Thus, the interval is [-128,127], which clearly shows that 129 is out of range.
Source: https://en.wikipedia.org/wiki/Two's_complement
How do I or a computer know which number it's referring to?
It depends on whether the given number is signed or unsigned.
Signed
Signed values can be positive or negative. Computers use the first bit to indicate this. If the first bit is 1, the number is negative. If the first bit is 0, the number is positive. To determine the value of the number, the other 7 bits are used.
Hence for a signed 1000 0001, it will mean -1
Unsigned
Unsigned values will only be positive. Since there is no indication needed for whether the number is positive or negative, all 8 bits will be used to determine the value of the number.
For an unsigned 1000 0001, it will mean 129
For signed integer 8 bit representations, the most significant bit represents the sign. Hence, you have 7 bits to represent the value itself. For unsigned integer 8 bit representations, all 8 bits are used to represent the value, as the numbers in this representation are already assumed to be positive.

How to tell if an integer is signed or not?

How can I/computer tell if binary numbers are signed or unsigned integers?
Eg the binary number 1000 0001 can both be interpreted as -128, if signed, and 129, if unsigned.
One advantage of using unsigned integers in languages like C (as I understand it) is that it enables you to use larger integers due to the extra bit earned by not defining the sign. However, it seems to me that you need something, somewhere, that keeps track of whether the first bit represents a sign or is just a part of what describes the magnitude of the number.
In memory the computer will store the binary representation as 10000001 whether it is unsigned or signed. Just by looking at the number in memory it would be impossible to classify the binary number as being signed or unsigned. We need instructions to tell whether we should be treating this number as unsigned or signed. This is where the compiler comes in. As a programmer, you will designate that number as signed as unsigned. The compiler will translate the code written and generate the desired instructions for that number. Note that depending on the programming language, there may be different methods of generating these instructions. The important part to remember is that there is no difference in the binary number in memory, only in how the programmer communicates how this number should be treated to the compiler.
Computer doesn't need to know about sign. It's about how to print the number. Arithmetic works fine and it doesn't mind if it is signed or unsigned. When it is trimmed to needed length, the result is correct.
Example multiplying on 8-bit:
// negative times negative
254 * 254 = 64516 // decimal unsigned - it's equal to 4
((-2) * (-2)) = 4 // decimal signed
1111 1110 * 1111 1110 = 1111 1100 0000 0100 // binary - 0000 0100
// negative times positive
254 * 2 = 508 // decimal unsigned - it's equal to (-4)
-2 * 2 = -4 // decimal signed
1111 1110 * 0000 0010 = 0000 0001 1111 1100 // binary - 1111 1100
So it's up to you how you represent 1111 1100. If you are using language like Java, it doesn't support unsigned number types.
The variable type keeps track of whether it's signed or unsigned. The actual value in the register cannot tell you (as you would need an extra bit to store that information). You can turn on warnings that warn against unsigned to singed conversions, and then the compiler will yell at you if you accidentally assigned an unsigned value to a signed one or vice versa.

Converting decimal to twos-complement, overflow

I need to convert the number 200 into a two-complement 8-bit, but I can only get the result 011001000, which is 9-bit, is this an error in my textbook or is there some other way?
200 is outside the range for 8-bit two's-complement integers. Because you only get 7 bits for magnitude (the first bit is the sign), the maximum positive value you can put into an 8-bit two's complement integer is (2**7 - 1) = 127
You need at least nine bits to represent 200 in two's complement.

Change 8-digit hexadecimal number(IEEE-754) single precision representation into a real number

I am changing an 8-digit hexadecimal number to a real number Y.
The number is 0xAC0396ED
My question is: Shall I take into consideration the 0x? What is the significance of the 0x?
I researched it and based on wikipedia, I got this:
"use the prefix 0x for numeric constants represented in hex"
What I plan on doing is take the part AC0396ED and change it to binary, then from binary manipulate the 32 bit number byte dividing the number intro 3 parts: sign, exponent, and fraction.
My last question is why do we need hexacdecimal, decimal, octal? Why don't we just stick to binary in all our arithmetic and operations?
Thank you.
My question is: Shall I take into consideration the 0x? What is the significance of the 0x?
No - you should not take that into consideration - its only a notation for hexadecimal base system
What I plan on doing is take the part AC0396ED and change it to binary, then from binary manipulate the 32 bit number byte dividing the number intro 3 parts: sign, exponent, and fraction.
Here is how you calculate it:
AC0396ED =>
10 12 0 3 9 6 14 13 in decimal. Then to binary
1010 1100 0000 0011 1001 0110 1110 1101
here you have all bits i.e 32 bits
1 | 01011000 | 00000111001011011101101
so the first bit is 1 => the number is negative
the second is the exponent
the third is the mantissa
My last question is why do we need hexacdecimal, decimal, octal? Why don't we just stick to binary in all our arithmetic and operations?
Its much more easy to stick to hexadecimal system - compare the 32 bits to the AC0396ED

Why prefer two's complement over sign-and-magnitude for signed numbers?

I'm just curious if there's a reason why in order to represent -1 in binary, two's complement is used: flipping the bits and adding 1?
-1 is represented by 11111111 (two's complement) rather than (to me more intuitive) 10000001 which is binary 1 with first bit as negative flag.
Disclaimer: I don't rely on binary arithmetic for my job!
It's done so that addition doesn't need to have any special logic for dealing with negative numbers. Check out the article on Wikipedia.
Say you have two numbers, 2 and -1. In your "intuitive" way of representing numbers, they would be 0010 and 1001, respectively (I'm sticking to 4 bits for size). In the two's complement way, they are 0010 and 1111. Now, let's say I want to add them.
Two's complement addition is very simple. You add numbers normally and any carry bit at the end is discarded. So they're added as follows:
0010
+ 1111
=10001
= 0001 (discard the carry)
0001 is 1, which is the expected result of "2+(-1)".
But in your "intuitive" method, adding is more complicated:
0010
+ 1001
= 1011
Which is -3, right? Simple addition doesn't work in this case. You need to note that one of the numbers is negative and use a different algorithm if that's the case.
For this "intuitive" storage method, subtraction is a different operation than addition, requiring additional checks on the numbers before they can be added. Since you want the most basic operations (addition, subtraction, etc) to be as fast as possible, you need to store numbers in a way that lets you use the simplest algorithms possible.
Additionally, in the "intuitive" storage method, there are two zeroes:
0000 "zero"
1000 "negative zero"
Which are intuitively the same number but have two different values when stored. Every application will need to take extra steps to make sure that non-zero values are also not negative zero.
There's another bonus with storing ints this way, and that's when you need to extend the width of the register the value is being stored in. With two's complement, storing a 4-bit number in an 8-bit register is a matter of repeating its most significant bit:
0001 (one, in four bits)
00000001 (one, in eight bits)
1110 (negative two, in four bits)
11111110 (negative two, in eight bits)
It's just a matter of looking at the sign bit of the smaller word and repeating it until it pads the width of the bigger word.
With your method you would need to clear the existing bit, which is an extra operation in addition to padding:
0001 (one, in four bits)
00000001 (one, in eight bits)
1010 (negative two, in four bits)
10000010 (negative two, in eight bits)
You still need to set those extra 4 bits in both cases, but in the "intuitive" case you need to clear the 5th bit as well. It's one tiny extra step in one of the most fundamental and common operations present in every application.
Wikipedia says it all:
The two's-complement system has the advantage of not requiring that the addition and subtraction circuitry examine the signs of the operands to determine whether to add or subtract. This property makes the system both simpler to implement and capable of easily handling higher precision arithmetic. Also, zero has only a single representation, obviating the subtleties associated with negative zero, which exists in ones'-complement systems.
In other words, adding is the same, wether or not the number is negative.
Even though this question is old , let me put in my 2 cents.
Before I explain this ,lets get back to basics. 2' complement is 1's complement + 1 .
Now what is 1's complement and what is its significance in addition.
Sum of any n-bit number and its 1's complement gives you the highest possible number that can be represented by those n-bits.
Example:
0010 (2 in 4 bit system)
+1101 (1's complement of 2)
___________________________
1111 (the highest number that we can represent by 4 bits)
Now what will happen if we try to add 1 more to the result. It will results in an overflow.
The result will be 1 0000 which is 0 ( as we are working with 4 bit numbers , (the 1 on left is an overflow )
So ,
Any n-bit number + its 1's complement = max n-bit number
Any n-bit number + its 1'complement + 1 = 0 ( as explained above, overflow will occur as we are adding 1 to max n-bit number)
Someone then decided to call 1's complement + 1 as 2'complement. So the above statement becomes:
Any n'bit number + its 2's complement = 0
which means 2's complement of a number = - (of that number)
All this yields one more question , why can we use only the (n-1) of the n bits to represent positive number and why does the left most nth bit represent sign (0 on the leftmost bit means +ve number , and 1 means -ve number ) . eg why do we use only the first 31 bits of an int in java to represent positive number if the 32nd bit is 1 , its a -ve number.
1100 (lets assume 12 in 4 bit system)
+0100(2's complement of 12)
___________________________
1 0000 (result is zero , with the carry 1 overflowing)
Thus the system of (n + 2'complement of n) = 0 , still works. The only ambiguity here is 2's complement of 12 is 0100 which ambiguously also represents +8 , other than representing -12 in 2s complement system.
This problem will be solved if positive numbers always have a 0 in their left most bit. In that case their 2's complement will always have a 1 in their left most bit , and we wont have the ambiguity of the same set of bits representing a 2's complement number as well as a +ve number.
Two's complement allows addition and subtraction to be done in the normal way (like you wound for unsigned numbers). It also prevents -0 (a separate way to represent 0 that would not be equal to 0 with the normal bit-by-bit method of comparing numbers).
Two's complement allows negative and positive numbers to be added together without any special logic.
If you tried to add 1 and -1 using your method
10000001 (-1)
+00000001 (1)
you get
10000010 (-2)
Instead, by using two's complement, we can add
11111111 (-1)
+00000001 (1)
you get
00000000 (0)
The same is true for subtraction.
Also, if you try to subtract 4 from 6 (two positive numbers) you can 2's complement 4 and add the two together 6 + (-4) = 6 - 4 = 2
This means that subtraction and addition of both positive and negative numbers can all be done by the same circuit in the cpu.
this is to simplify sums and differences of numbers. a sum of a negative number and a positive one codified in 2's complements is the same as summing them up in the normal way.
The usual implementation of the operation is "flip the bits and add 1", but there's another way of defining it that probably makes the rationale clearer. 2's complement is the form you get if you take the usual unsigned representation where each bit controls the next power of 2, and just make the most significant term negative.
Taking an 8-bit value a7 a6 a5 a4 a3 a2 a1 a0
The usual unsigned binary interpretation is:
27*a7 + 26*a6 + 25*a5 + 24*a4 + 23*a3 + 22*a2 + 21*a1 + 20*a0
11111111 = 128 + 64 + 32 + 16 + 8 + 4 + 2 + 1 = 255
The two's complement interpretation is:
-27*a7 + 26*a6 + 25*a5 + 24*a4 + 23*a3 + 22*a2 + 21*a1 + 20*a0
11111111 = -128 + 64 + 32 + 16 + 8 + 4 + 2 + 1 = -1
None of the other bits change meaning at all, and carrying into a7 is "overflow" and not expected to work, so pretty much all of the arithmetic operations work without modification (as others have noted). Sign-magnitude generally inspect the sign bit and use different logic.
To expand on others answers:
In two's complement
Adding is the same mechanism as plain positive integers adding.
Subtracting doesn't change too
Multiplication too!
Division does require a different mechanism.
All these are true because two's complement is just normal modular arithmetic, where we choose to look at some numbers as negative by subtracting the modulo.
Reading the answers to this question, I came across this comment [edited].
2's complement of 0100(4) will be 1100. Now 1100 is 12 if I say normally. So,
when I say normal 1100 then it is 12, but when I say 2's complement 1100 then
it is -4? Also, in Java when 1100 (lets assume 4 bits for now) is stored then
how it is determined if it is +12 or -4 ?? – hagrawal Jul 2 at 16:53
In my opinion, the question asked in this comment is quite interesting and so I'd like first of all to rephrase it and then to provide an answer and an example.
QUESTION – How can the system establish how one or more adjacent bytes have to be interpreted? In particular, how can the system establish whether a given sequence of bytes is a plain binary number or a 2's complement number?
ANSWER – The system establishes how to interpret a sequence of bytes through types.
Types define
how many bytes have to be considered
how those bytes have to be interpreted
EXAMPLE – Below we assume that
char's are 1 byte long
short's are 2 bytes long
int's and float's are 4 bytes long
Please note that these sizes are specific to my system. Although pretty common, they can be different from system to system. If you're curious of what they are on your system, use the sizeof operator.
First of all we define an array containing 4 bytes and initialize all of them to the binary number 10111101, corresponding to the hexadecimal number BD.
// BD(hexadecimal) = 10111101 (binary)
unsigned char l_Just4Bytes[ 4 ] = { 0xBD, 0xBD, 0xBD, 0xBD };
Then we read the array content using different types.
unsigned char and signed char
// 10111101 as a PLAIN BINARY number equals 189
printf( "l_Just4Bytes as unsigned char -> %hi\n", *( ( unsigned char* )l_Just4Bytes ) );
// 10111101 as a 2'S COMPLEMENT number equals -67
printf( "l_Just4Bytes as signed char -> %i\n", *( ( signed char* )l_Just4Bytes ) );
unsigned short and short
// 1011110110111101 as a PLAIN BINARY number equals 48573
printf( "l_Just4Bytes as unsigned short -> %hu\n", *( ( unsigned short* )l_Just4Bytes ) );
// 1011110110111101 as a 2'S COMPLEMENT number equals -16963
printf( "l_Just4Bytes as short -> %hi\n", *( ( short* )l_Just4Bytes ) );
unsigned int, int and float
// 10111101101111011011110110111101 as a PLAIN BINARY number equals 3183328701
printf( "l_Just4Bytes as unsigned int -> %u\n", *( ( unsigned int* )l_Just4Bytes ) );
// 10111101101111011011110110111101 as a 2'S COMPLEMENT number equals -1111638595
printf( "l_Just4Bytes as int -> %i\n", *( ( int* )l_Just4Bytes ) );
// 10111101101111011011110110111101 as a IEEE 754 SINGLE-PRECISION number equals -0.092647
printf( "l_Just4Bytes as float -> %f\n", *( ( float* )l_Just4Bytes ) );
The 4 bytes in RAM (l_Just4Bytes[ 0..3 ]) always remain exactly the same. The only thing that changes is how we interpret them.
Again, we tell the system how to interpret them through types.
For instance, above we have used the following types to interpret the contents of the l_Just4Bytes array
unsigned char: 1 byte in plain binary
signed char: 1 byte in 2's complement
unsigned short: 2 bytes in plain binary notation
short: 2 bytes in 2's complement
unsigned int: 4 bytes in plain binary notation
int: 4 bytes in 2's complement
float: 4 bytes in IEEE 754 single-precision notation
[EDIT] This post has been edited after the comment by user4581301. Thank you for taking the time to drop those few helpful lines!
Two's complement is used because it is simpler to implement in circuitry and also does not allow a negative zero.
If there are x bits, two's complement will range from +(2^x/2+1) to -(2^x/2). One's complement will run from +(2^x/2) to -(2^x/2), but will permit a negative zero (0000 is equal to 1000 in a 4 bit 1's complement system).
It's worthwhile to note that on some early adding machines, before the days of digital computers, subtraction would be performed by having the operator enter values using a different colored set of legends on each key (so each key would enter nine minus the number to be subtracted), and press a special button would would assume a carry into a calculation. Thus, on a six-digit machine, to subtract 1234 from a value, the operator would hit keys that would normally indicate "998,765" and hit a button to add that value plus one to the calculation in progress. Two's complement arithmetic is simply the binary equivalent of that earlier "ten's-complement" arithmetic.
The advantage of performing subtraction by the complement method is reduction in the hardware
complexity.The are no need of the different digital circuit for addition and subtraction.both
addition and subtraction are performed by adder only.
I have a slight addendum that is important in some situations: two's compliment is the only representation that is possible given these constraints:
Unsigned numbers and two's compliment are commutative rings with identity. There is a homomorphism between them.
They share the same representation, with a different branch cut for negative numbers, (hence, why addition and multiplication are the same between them.)
The high bit determines the sign.
To see why, it helps to reduce the cardinality; for example, Z_4.
Sign and magnitude and ones' compliment both do not form a ring with the same number of elements; a symptom is the double zero. It is therefore difficult to work with on the edges; to be mathematically consistent, they require checking for overflow or trap representations.
Well, your intent is not really to reverse all bits of your binary number. It is actually to subtract each its digit from 1. It's just a fortunate coincidence that subtracting 1 from 1 results in 0 and subtracting 0 from 1 results in 1. So flipping bits is effectively carrying out this subtraction.
But why are you finding each digit's difference from 1? Well, you're not. Your actual intent is to compute the given binary number's difference from another binary number which has the same number of digits but contains only 1's. For example if your number is 10110001, when you flip all those bits, you're effectively computing (11111111 - 10110001).
This explains the first step in the computation of Two's Complement. Now let's include the second step -- adding 1 -- also in the picture.
Add 1 to the above binary equation:
11111111 - 10110001 + 1
What do you get? This:
100000000 - 10110001
This is the final equation. And by carrying out those two steps you're trying to find this, final difference: the binary number subtracted from another binary number with one extra digit and containing zeros except at the most signification bit position.
But why are we hankerin' after this difference really? Well, from here on, I guess it would be better if you read the Wikipedia article.
We perform only addition operation for both addition and subtraction. We add the second operand to the first operand for addition. For subtraction we add the 2's complement of the second operand to the first operand.
With a 2's complement representation we do not need separate digital components for subtraction—only adders and complementers are used.
A major advantage of two's-complement representation which hasn't yet been mentioned here is that the lower bits of a two's-complement sum, difference, or product are dependent only upon the corresponding bits of the operands. The reason that the 8 bit signed value for -1 is 11111111 is that subtracting any integer whose lowest 8 bits are 00000001 from any other integer whose lowest 8 bits are 0000000 will yield an integer whose lowest 8 bits are 11111111. Mathematically, the value -1 would be an infinite string of 1's, but all values within the range of a particular integer type will either be all 1's or all 0's past a certain point, so it's convenient for computers to "sign-extend" the most significant bit of a number as though it represented an infinite number of 1's or 0's.
Two's-complement is just about the only signed-number representation that works well when dealing with types larger than a binary machine's natural word size, since when performing addition or subtraction, code can fetch the lowest chunk of each operand, compute the lowest chunk of the result, and store that, then load the next chunk of each operand, compute the next chunk of the result, and store that, etc. Thus, even a processor which requires all additions and subtractions to go through a single 8-bit register can handle 32-bit signed numbers reasonably efficiently (slower than with a 32-bit register, of course, but still workable).
When using of the any other signed representations allowed by the C Standard, every bit of the result could potentially be affected by any bit of the operands, making it necessary to either hold an entire value in registers at once or else follow computations with an extra step that would, in at least some cases, require reading, modifying, and rewriting each chunk of the result.
There are different types of representations those are:
unsigned number representation
signed number representation
one's complement representation
Two's complement representation
-Unsigned number representation used to represent only positive numbers
-Signed number representation used to represent positive as well as a negative number. In Signed number representation MSB bit represents sign bit and rest bits represents the number. When MSB is 0 means number is positive and When MSB is 1 means number is negative.
Problem with Signed number representation is that there are two values for 0.
Problem with one's complement representation is that there are two values for 0.
But if we use Two's complement representation then there will only one value for 0 that's why we represent negative numbers in two's complement form.
Source:Why negative numbers are stored in two's complement form bytesofgigabytes
One satisfactory answer of why Two2's Complement is used to represent negative numbers rather than One's Complement system is that
Two's Complement system solves the problem of multiple representations of 0 and the need for end-around-carry which exist in the One's complement system of representing negative numbers.
For more information Visit https://en.wikipedia.org/wiki/Signed_number_representations
For End-around-carry Visit
https://en.wikipedia.org/wiki/End-around_carry