How to tell if an integer is signed or not? - binary

How can I/computer tell if binary numbers are signed or unsigned integers?
Eg the binary number 1000 0001 can both be interpreted as -128, if signed, and 129, if unsigned.
One advantage of using unsigned integers in languages like C (as I understand it) is that it enables you to use larger integers due to the extra bit earned by not defining the sign. However, it seems to me that you need something, somewhere, that keeps track of whether the first bit represents a sign or is just a part of what describes the magnitude of the number.

In memory the computer will store the binary representation as 10000001 whether it is unsigned or signed. Just by looking at the number in memory it would be impossible to classify the binary number as being signed or unsigned. We need instructions to tell whether we should be treating this number as unsigned or signed. This is where the compiler comes in. As a programmer, you will designate that number as signed as unsigned. The compiler will translate the code written and generate the desired instructions for that number. Note that depending on the programming language, there may be different methods of generating these instructions. The important part to remember is that there is no difference in the binary number in memory, only in how the programmer communicates how this number should be treated to the compiler.

Computer doesn't need to know about sign. It's about how to print the number. Arithmetic works fine and it doesn't mind if it is signed or unsigned. When it is trimmed to needed length, the result is correct.
Example multiplying on 8-bit:
// negative times negative
254 * 254 = 64516 // decimal unsigned - it's equal to 4
((-2) * (-2)) = 4 // decimal signed
1111 1110 * 1111 1110 = 1111 1100 0000 0100 // binary - 0000 0100
// negative times positive
254 * 2 = 508 // decimal unsigned - it's equal to (-4)
-2 * 2 = -4 // decimal signed
1111 1110 * 0000 0010 = 0000 0001 1111 1100 // binary - 1111 1100
So it's up to you how you represent 1111 1100. If you are using language like Java, it doesn't support unsigned number types.

The variable type keeps track of whether it's signed or unsigned. The actual value in the register cannot tell you (as you would need an extra bit to store that information). You can turn on warnings that warn against unsigned to singed conversions, and then the compiler will yell at you if you accidentally assigned an unsigned value to a signed one or vice versa.

Related

Can We represent -128 in 8-bit notation?

I am wondering how can We represent -128 in 8-bit notation?reason for getting this doubt is -128 representation in binary form is 1000 0000.In this MSB is 1 which is the sign bit and magnitude is 0 which is not -128.what is the solution for this?
In this MSB is 1 which is the sign bit and magnitude is 0 which is not -128.
That's just how two's complement signed binary integers work. Basically, the bits define a value, and when the sign bit is set, we subtract 256 (for an 8-bit value) from the value (logically, not literally). The unsigned pattern 1000 0000 defines the value 128. If you're treating it as unsigned, you see that the sign bit is set so you subtract 256 from that and get -128. The unsigned pattern 1000 0001 defines the number 129. As a signed number, again because the sign bit is set you subtract 256 from it and get -127. And so on.

How to detect overflow after adding multiple binary numbers in 2C?

Let's say I want to add 4 binary numbers in 2's Complement: a+b+c+d. I have a circuit that can add 2 binary numbers at a time, and that detects whether overflow has occurred for the corresponding sum (by using XOR with the last carry bits).
When adding multiple numbers in 2's Complement, it is possible that the intermediate sums overflow, while the final result does not. For example:
4 + 5 + (-6) expressed with 4 bits and C2:
0100 +
0101
====
1001 (-7 : overflow)
1001 +
1010
====
0011 (3, the correct result)
My question is: how can I know, when adding 4 binary numbers with N bits, whether the final result overflows or not? Is there any logical expression or circuit that can automatically detect when overflow occurs?
In your example, 0100 + 0101, represented with 4 bits, gives the hardware result of 1001.
It is now up to you how you interpret these bits.
If you interpret them as 2’s complement integers, the result is wrong (decimal -7, overflow).
If you interpret them as unsigned integers, the result is correct (decimal 9).
If you add then 1010, you have to think about how to interpret these bits.
Unsigned, they are decimal 10, 2’s complement, they are decimal -6.
Still, it is up to you, how you interpret the result. It is 0011 plus a carry bit, since 1001 + 1010 gives 10011.
Thus the problem arises because you change the interpretation of the bits during the computation.
This cannot be handled by any logical expression or circuit.

What is the difference between signed and unsigned binary

I've been reading a few sites, but none of them make sense to me. Is signed and unsigned binary them same as signed and unsigned variables. I'd be glad if you could help :)
The "signed" indicator means that the item can hold positive or negative values. "Unsigned" doesn't distinguish between positive and negative values. A signed/unsigned variable can refer to any numerical data type (such as binary, integer, float, etc). Each data type might be further defined as signed or unsigned.
For example, an 8-bit signed binary could hold values from 0-127, both positive and negative (1 bit is used for the sign and 7 bits for the value), while an 8-bit unsigned binary could hold values from 0-255 (nothing distinguishes whether or not the value should be considered positive or negative, though it is commonly assumed to be positive).
A signed binary is a specific data type of a signed variable.
Hope that helps!
A "signed" variable means that the value holds a positive or negative value using it's most significant bit (the last bit to the left), which is what we call the "signed bit". An "unsigned" variable does not, but instead the most significant bit is just the next power of two.
We call a signed bit that is 1 a negative number whereas on an unsigned number the bit would fall under the regular binary bit rules.
For example max values look like this: Unsigned Char 0b11111111 (0xFF in hex) = 255 in decimal, (128+64+32+16+8+4+2+1 = 255)
Signed Char 0b11111111 (0xFF in hex) = -127 in decimal, (-1 * (64+32+16+8+4+2+1) = - 127)
Additionally what you might see in code:
Unsigned Char 0b10000001 (0x81 in hex) = 129 in decimal, (128 + 1 = 129)
Signed Char 0b10000001 (0x81 in hex) = -1 in decimal, (-1 * 1)
(Note: char is one byte which means it has eight digits in binary that can be changed)
(For anyone who is wondering, 0b means the bit is in binary and 0x means it is in hex)
Signed and Unsigned Binary refers to the conversion that depends on sign of the binary represented. Whereas for the variables it refers to having the variable able to store the negative value or not.
In Binary for signed bit: We say 1 is negative and 0 is positive. So if you see second example, the first bit is 1 means? - right, its negative. And we dont include it for the conversion base2 to base10.
For example: 1001
In Unsigned bit (dont care about sign) : 9
For example: 1001
In Signed bit (MSB is a sign bit): -1
For variables is it very likely that stores negative numbers.
MSB: Most Significant Bit
It depends on the position or situation. Example,in assembly, We want to load byte have value: 0xFF(~11111111 in binary) from memory. $s3 have address of this value.
with func lbu( load byte unsignal ), it only allows to load unsignal binary: lb rt, offset(rs).
lbu $s0, 32($s3) : lbu will load value and 0-extend to 32 bit 0x000000FF which is interpreted as 255.
with func addi, it allows to load signal binary: lb rt, ofset(rs).
lb $s0, 32($s3) : lb will load value and 1-extend to 32 bit 0xFFFFFFFF which is interpreted as -1.

How does the computer recognise that a a given number is in its Two's comeplent form?

I understand what the Two's complement is and what it is useful for. What I'd like to know is how does the computer decide that the number is in its Two's complement form?
How and when does it decide that 1111 1110 is -2 and not 254? Is it at the OS level of processing?
As far as I think it is dependable on programming language.
Lets say integer allocates 1 byte of memory (to make it simple).
If it is UNSIGNED integer (only positive numbers) you can use any number from 0 to 255 (in total of 2^8 numbers, zero included).
00000000 would be 0, and
11111111 would be 255 decimal.
But if your integer is SIGNED ( u can use both, negative and positive numbers) you can use values from -127 to 127, zero included (again 2^8 numbers).
If your compiler bumps into 11111111 SIGNED int value, it will not interpret it as 255 because signed int allows only values from 0 to 127 for positive numbers so it will take it as -1. Next one, -2 would be 11111110 (254 decimal) and so on...
The computer will already be expecting the data to be in (or not in) two's complement form (otherwise there wouldn't be a way of telling if it is - 2 or 254). And yes, that would probably be decided at the OS-level.
You can probably relate this to the same kind of idea used when setting variable types when declaring variables in a high-level programming language; you'll more than likely set the type to be "decimal", for example, or "integer" and then the compiler will expect values to stick to this type.

Why prefer two's complement over sign-and-magnitude for signed numbers?

I'm just curious if there's a reason why in order to represent -1 in binary, two's complement is used: flipping the bits and adding 1?
-1 is represented by 11111111 (two's complement) rather than (to me more intuitive) 10000001 which is binary 1 with first bit as negative flag.
Disclaimer: I don't rely on binary arithmetic for my job!
It's done so that addition doesn't need to have any special logic for dealing with negative numbers. Check out the article on Wikipedia.
Say you have two numbers, 2 and -1. In your "intuitive" way of representing numbers, they would be 0010 and 1001, respectively (I'm sticking to 4 bits for size). In the two's complement way, they are 0010 and 1111. Now, let's say I want to add them.
Two's complement addition is very simple. You add numbers normally and any carry bit at the end is discarded. So they're added as follows:
0010
+ 1111
=10001
= 0001 (discard the carry)
0001 is 1, which is the expected result of "2+(-1)".
But in your "intuitive" method, adding is more complicated:
0010
+ 1001
= 1011
Which is -3, right? Simple addition doesn't work in this case. You need to note that one of the numbers is negative and use a different algorithm if that's the case.
For this "intuitive" storage method, subtraction is a different operation than addition, requiring additional checks on the numbers before they can be added. Since you want the most basic operations (addition, subtraction, etc) to be as fast as possible, you need to store numbers in a way that lets you use the simplest algorithms possible.
Additionally, in the "intuitive" storage method, there are two zeroes:
0000 "zero"
1000 "negative zero"
Which are intuitively the same number but have two different values when stored. Every application will need to take extra steps to make sure that non-zero values are also not negative zero.
There's another bonus with storing ints this way, and that's when you need to extend the width of the register the value is being stored in. With two's complement, storing a 4-bit number in an 8-bit register is a matter of repeating its most significant bit:
0001 (one, in four bits)
00000001 (one, in eight bits)
1110 (negative two, in four bits)
11111110 (negative two, in eight bits)
It's just a matter of looking at the sign bit of the smaller word and repeating it until it pads the width of the bigger word.
With your method you would need to clear the existing bit, which is an extra operation in addition to padding:
0001 (one, in four bits)
00000001 (one, in eight bits)
1010 (negative two, in four bits)
10000010 (negative two, in eight bits)
You still need to set those extra 4 bits in both cases, but in the "intuitive" case you need to clear the 5th bit as well. It's one tiny extra step in one of the most fundamental and common operations present in every application.
Wikipedia says it all:
The two's-complement system has the advantage of not requiring that the addition and subtraction circuitry examine the signs of the operands to determine whether to add or subtract. This property makes the system both simpler to implement and capable of easily handling higher precision arithmetic. Also, zero has only a single representation, obviating the subtleties associated with negative zero, which exists in ones'-complement systems.
In other words, adding is the same, wether or not the number is negative.
Even though this question is old , let me put in my 2 cents.
Before I explain this ,lets get back to basics. 2' complement is 1's complement + 1 .
Now what is 1's complement and what is its significance in addition.
Sum of any n-bit number and its 1's complement gives you the highest possible number that can be represented by those n-bits.
Example:
0010 (2 in 4 bit system)
+1101 (1's complement of 2)
___________________________
1111 (the highest number that we can represent by 4 bits)
Now what will happen if we try to add 1 more to the result. It will results in an overflow.
The result will be 1 0000 which is 0 ( as we are working with 4 bit numbers , (the 1 on left is an overflow )
So ,
Any n-bit number + its 1's complement = max n-bit number
Any n-bit number + its 1'complement + 1 = 0 ( as explained above, overflow will occur as we are adding 1 to max n-bit number)
Someone then decided to call 1's complement + 1 as 2'complement. So the above statement becomes:
Any n'bit number + its 2's complement = 0
which means 2's complement of a number = - (of that number)
All this yields one more question , why can we use only the (n-1) of the n bits to represent positive number and why does the left most nth bit represent sign (0 on the leftmost bit means +ve number , and 1 means -ve number ) . eg why do we use only the first 31 bits of an int in java to represent positive number if the 32nd bit is 1 , its a -ve number.
1100 (lets assume 12 in 4 bit system)
+0100(2's complement of 12)
___________________________
1 0000 (result is zero , with the carry 1 overflowing)
Thus the system of (n + 2'complement of n) = 0 , still works. The only ambiguity here is 2's complement of 12 is 0100 which ambiguously also represents +8 , other than representing -12 in 2s complement system.
This problem will be solved if positive numbers always have a 0 in their left most bit. In that case their 2's complement will always have a 1 in their left most bit , and we wont have the ambiguity of the same set of bits representing a 2's complement number as well as a +ve number.
Two's complement allows addition and subtraction to be done in the normal way (like you wound for unsigned numbers). It also prevents -0 (a separate way to represent 0 that would not be equal to 0 with the normal bit-by-bit method of comparing numbers).
Two's complement allows negative and positive numbers to be added together without any special logic.
If you tried to add 1 and -1 using your method
10000001 (-1)
+00000001 (1)
you get
10000010 (-2)
Instead, by using two's complement, we can add
11111111 (-1)
+00000001 (1)
you get
00000000 (0)
The same is true for subtraction.
Also, if you try to subtract 4 from 6 (two positive numbers) you can 2's complement 4 and add the two together 6 + (-4) = 6 - 4 = 2
This means that subtraction and addition of both positive and negative numbers can all be done by the same circuit in the cpu.
this is to simplify sums and differences of numbers. a sum of a negative number and a positive one codified in 2's complements is the same as summing them up in the normal way.
The usual implementation of the operation is "flip the bits and add 1", but there's another way of defining it that probably makes the rationale clearer. 2's complement is the form you get if you take the usual unsigned representation where each bit controls the next power of 2, and just make the most significant term negative.
Taking an 8-bit value a7 a6 a5 a4 a3 a2 a1 a0
The usual unsigned binary interpretation is:
27*a7 + 26*a6 + 25*a5 + 24*a4 + 23*a3 + 22*a2 + 21*a1 + 20*a0
11111111 = 128 + 64 + 32 + 16 + 8 + 4 + 2 + 1 = 255
The two's complement interpretation is:
-27*a7 + 26*a6 + 25*a5 + 24*a4 + 23*a3 + 22*a2 + 21*a1 + 20*a0
11111111 = -128 + 64 + 32 + 16 + 8 + 4 + 2 + 1 = -1
None of the other bits change meaning at all, and carrying into a7 is "overflow" and not expected to work, so pretty much all of the arithmetic operations work without modification (as others have noted). Sign-magnitude generally inspect the sign bit and use different logic.
To expand on others answers:
In two's complement
Adding is the same mechanism as plain positive integers adding.
Subtracting doesn't change too
Multiplication too!
Division does require a different mechanism.
All these are true because two's complement is just normal modular arithmetic, where we choose to look at some numbers as negative by subtracting the modulo.
Reading the answers to this question, I came across this comment [edited].
2's complement of 0100(4) will be 1100. Now 1100 is 12 if I say normally. So,
when I say normal 1100 then it is 12, but when I say 2's complement 1100 then
it is -4? Also, in Java when 1100 (lets assume 4 bits for now) is stored then
how it is determined if it is +12 or -4 ?? – hagrawal Jul 2 at 16:53
In my opinion, the question asked in this comment is quite interesting and so I'd like first of all to rephrase it and then to provide an answer and an example.
QUESTION – How can the system establish how one or more adjacent bytes have to be interpreted? In particular, how can the system establish whether a given sequence of bytes is a plain binary number or a 2's complement number?
ANSWER – The system establishes how to interpret a sequence of bytes through types.
Types define
how many bytes have to be considered
how those bytes have to be interpreted
EXAMPLE – Below we assume that
char's are 1 byte long
short's are 2 bytes long
int's and float's are 4 bytes long
Please note that these sizes are specific to my system. Although pretty common, they can be different from system to system. If you're curious of what they are on your system, use the sizeof operator.
First of all we define an array containing 4 bytes and initialize all of them to the binary number 10111101, corresponding to the hexadecimal number BD.
// BD(hexadecimal) = 10111101 (binary)
unsigned char l_Just4Bytes[ 4 ] = { 0xBD, 0xBD, 0xBD, 0xBD };
Then we read the array content using different types.
unsigned char and signed char
// 10111101 as a PLAIN BINARY number equals 189
printf( "l_Just4Bytes as unsigned char -> %hi\n", *( ( unsigned char* )l_Just4Bytes ) );
// 10111101 as a 2'S COMPLEMENT number equals -67
printf( "l_Just4Bytes as signed char -> %i\n", *( ( signed char* )l_Just4Bytes ) );
unsigned short and short
// 1011110110111101 as a PLAIN BINARY number equals 48573
printf( "l_Just4Bytes as unsigned short -> %hu\n", *( ( unsigned short* )l_Just4Bytes ) );
// 1011110110111101 as a 2'S COMPLEMENT number equals -16963
printf( "l_Just4Bytes as short -> %hi\n", *( ( short* )l_Just4Bytes ) );
unsigned int, int and float
// 10111101101111011011110110111101 as a PLAIN BINARY number equals 3183328701
printf( "l_Just4Bytes as unsigned int -> %u\n", *( ( unsigned int* )l_Just4Bytes ) );
// 10111101101111011011110110111101 as a 2'S COMPLEMENT number equals -1111638595
printf( "l_Just4Bytes as int -> %i\n", *( ( int* )l_Just4Bytes ) );
// 10111101101111011011110110111101 as a IEEE 754 SINGLE-PRECISION number equals -0.092647
printf( "l_Just4Bytes as float -> %f\n", *( ( float* )l_Just4Bytes ) );
The 4 bytes in RAM (l_Just4Bytes[ 0..3 ]) always remain exactly the same. The only thing that changes is how we interpret them.
Again, we tell the system how to interpret them through types.
For instance, above we have used the following types to interpret the contents of the l_Just4Bytes array
unsigned char: 1 byte in plain binary
signed char: 1 byte in 2's complement
unsigned short: 2 bytes in plain binary notation
short: 2 bytes in 2's complement
unsigned int: 4 bytes in plain binary notation
int: 4 bytes in 2's complement
float: 4 bytes in IEEE 754 single-precision notation
[EDIT] This post has been edited after the comment by user4581301. Thank you for taking the time to drop those few helpful lines!
Two's complement is used because it is simpler to implement in circuitry and also does not allow a negative zero.
If there are x bits, two's complement will range from +(2^x/2+1) to -(2^x/2). One's complement will run from +(2^x/2) to -(2^x/2), but will permit a negative zero (0000 is equal to 1000 in a 4 bit 1's complement system).
It's worthwhile to note that on some early adding machines, before the days of digital computers, subtraction would be performed by having the operator enter values using a different colored set of legends on each key (so each key would enter nine minus the number to be subtracted), and press a special button would would assume a carry into a calculation. Thus, on a six-digit machine, to subtract 1234 from a value, the operator would hit keys that would normally indicate "998,765" and hit a button to add that value plus one to the calculation in progress. Two's complement arithmetic is simply the binary equivalent of that earlier "ten's-complement" arithmetic.
The advantage of performing subtraction by the complement method is reduction in the hardware
complexity.The are no need of the different digital circuit for addition and subtraction.both
addition and subtraction are performed by adder only.
I have a slight addendum that is important in some situations: two's compliment is the only representation that is possible given these constraints:
Unsigned numbers and two's compliment are commutative rings with identity. There is a homomorphism between them.
They share the same representation, with a different branch cut for negative numbers, (hence, why addition and multiplication are the same between them.)
The high bit determines the sign.
To see why, it helps to reduce the cardinality; for example, Z_4.
Sign and magnitude and ones' compliment both do not form a ring with the same number of elements; a symptom is the double zero. It is therefore difficult to work with on the edges; to be mathematically consistent, they require checking for overflow or trap representations.
Well, your intent is not really to reverse all bits of your binary number. It is actually to subtract each its digit from 1. It's just a fortunate coincidence that subtracting 1 from 1 results in 0 and subtracting 0 from 1 results in 1. So flipping bits is effectively carrying out this subtraction.
But why are you finding each digit's difference from 1? Well, you're not. Your actual intent is to compute the given binary number's difference from another binary number which has the same number of digits but contains only 1's. For example if your number is 10110001, when you flip all those bits, you're effectively computing (11111111 - 10110001).
This explains the first step in the computation of Two's Complement. Now let's include the second step -- adding 1 -- also in the picture.
Add 1 to the above binary equation:
11111111 - 10110001 + 1
What do you get? This:
100000000 - 10110001
This is the final equation. And by carrying out those two steps you're trying to find this, final difference: the binary number subtracted from another binary number with one extra digit and containing zeros except at the most signification bit position.
But why are we hankerin' after this difference really? Well, from here on, I guess it would be better if you read the Wikipedia article.
We perform only addition operation for both addition and subtraction. We add the second operand to the first operand for addition. For subtraction we add the 2's complement of the second operand to the first operand.
With a 2's complement representation we do not need separate digital components for subtraction—only adders and complementers are used.
A major advantage of two's-complement representation which hasn't yet been mentioned here is that the lower bits of a two's-complement sum, difference, or product are dependent only upon the corresponding bits of the operands. The reason that the 8 bit signed value for -1 is 11111111 is that subtracting any integer whose lowest 8 bits are 00000001 from any other integer whose lowest 8 bits are 0000000 will yield an integer whose lowest 8 bits are 11111111. Mathematically, the value -1 would be an infinite string of 1's, but all values within the range of a particular integer type will either be all 1's or all 0's past a certain point, so it's convenient for computers to "sign-extend" the most significant bit of a number as though it represented an infinite number of 1's or 0's.
Two's-complement is just about the only signed-number representation that works well when dealing with types larger than a binary machine's natural word size, since when performing addition or subtraction, code can fetch the lowest chunk of each operand, compute the lowest chunk of the result, and store that, then load the next chunk of each operand, compute the next chunk of the result, and store that, etc. Thus, even a processor which requires all additions and subtractions to go through a single 8-bit register can handle 32-bit signed numbers reasonably efficiently (slower than with a 32-bit register, of course, but still workable).
When using of the any other signed representations allowed by the C Standard, every bit of the result could potentially be affected by any bit of the operands, making it necessary to either hold an entire value in registers at once or else follow computations with an extra step that would, in at least some cases, require reading, modifying, and rewriting each chunk of the result.
There are different types of representations those are:
unsigned number representation
signed number representation
one's complement representation
Two's complement representation
-Unsigned number representation used to represent only positive numbers
-Signed number representation used to represent positive as well as a negative number. In Signed number representation MSB bit represents sign bit and rest bits represents the number. When MSB is 0 means number is positive and When MSB is 1 means number is negative.
Problem with Signed number representation is that there are two values for 0.
Problem with one's complement representation is that there are two values for 0.
But if we use Two's complement representation then there will only one value for 0 that's why we represent negative numbers in two's complement form.
Source:Why negative numbers are stored in two's complement form bytesofgigabytes
One satisfactory answer of why Two2's Complement is used to represent negative numbers rather than One's Complement system is that
Two's Complement system solves the problem of multiple representations of 0 and the need for end-around-carry which exist in the One's complement system of representing negative numbers.
For more information Visit https://en.wikipedia.org/wiki/Signed_number_representations
For End-around-carry Visit
https://en.wikipedia.org/wiki/End-around_carry