Adding Constraints in Google Apps Script Linear Optimization Service - google-apps-script

I need to solve an assignment problem with Google Apps Script. The LinearOptimizationService seemed to be promising so what I tried is to port a corresponding example from the google or-tools .
Unfortunately, I couldn't find out a way how I set up the constraint that each worker is assigned to exactly one task.
The working code (without the constraint) is as follows:
function myFunction() {
// Create the variables
var engine = LinearOptimizationService.createEngine();
const costMatrix = [[7,5,4,8,3]
,[2,5,6,7,1]
,[2,8,9,5,2]
,[2,5,6,7,1]
,[2,8,1,5,9]]
const capacities = [1,1,1,1,1]
// initialize the decision variables
x = new Array(costMatrix.length);
for (let i=0; i<costMatrix.length; i++){
x[i] = new Array(costMatrix[0].length);
for (let j=0; j<costMatrix[0].length; j++){
x[i][j] = engine.addVariable(`x${i}${j}`, 0, 1, LinearOptimizationService.VariableType.INTEGER);
}
}
// Each worker is assigned to at most one task.
for (let i = 0; i < costMatrix.length; ++i) {
constraint = engine.addConstraint(0, 1);
for (let j = 0; j < costMatrix[0].length; ++j) {
constraint.setCoefficient(`x${i}${j}`, 1);
}
}
// Each task is assigned to exactly one worker.
for (let j = 0; j < costMatrix[0].length; ++j) {
constraint = engine.addConstraint(1, 1);
for (let i = 0; i < costMatrix.length; ++i) {
constraint.setCoefficient(`x${i}${j}`, 1);
}
}
for (let i = 0; i < costMatrix.length; ++i) {
for (let j = 0; j < costMatrix[0].length; ++j) {
engine.setObjectiveCoefficient(`x${i}${j}`, costMatrix[i][j]);
}
}
engine.setMinimization()
// Solve the linear program
var solution = engine.solve(30);
if (!solution.isValid()) {
throw 'No solution ' + solution.getStatus();
}
Logger.log('ObjectiveValue: ' + solution.getObjectiveValue());
for (let i=0; i<costMatrix.length; i++){
for (let j=0; j<costMatrix[0].length; j++){
Logger.log(`Value of: x${i}${j} ` + solution.getVariableValue(`x${i}${j}`));
}
}
}
Any help is appreciated.
Thanks

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You can do what you are looking for using only one for loop, take a look :
var good_answers:uint = 2;
var bad_answers:uint = 4;
function avsluttFunc(evt:MouseEvent)
{
for (var i:int = 0; i < good_answers + bad_answers; i++) {
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}
This code example will create 4 DarkFeather instances next to 2 LightFeather ones.
Edit :
How to add your objects to an array ?
// feathers array should be accessible for both codes (adding and removing objects)
var feathers:Array = [];
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var feather:DisplayObject = i < good_answers ? new LightFeather() : new DarkFeather();
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then to remove them from the stage, you can do for example :
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Thanks for answering guys!
I had a lousy approach to my problem anyway, and should have used an array right away:
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Thanks again for your effort :)

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