Detect when running app on an Android Emulator in adobe air - actionscript-3

does anybody know how to detect if a player is running the game on an Android Emulator such as Nox?
I was comparing the Capabilities of the players I know who play on Emulators vs the ones that play on real devices and I can't seem to spot any differences.

Related

Do flash games work on all system platforms?

I'm developing a flash game using windows. But will these flash games actually work on linux and mac or do I need to work on something for that to be compatible?
Flash is still very popular when it comes to games (outside web browser obviously).
You can pack your game with Adobe AIR, and it will run on all platforms, except Windows Phones(?). There's tons of native extensions and libraries available for example to get everything done with Android or iOS.
And yes; it runs on windows, mac and linux without Flash player.
Flash requires a Flash Player to run. As long as the OS/Browser supports a Flash player, your program should run.
Most Operating systems (including linux and mac) supports flash players.
It will as long as you have a flash player.
If the os or linux has installed flash player, the answer is yes.
But if you embed it in browser, and used parameters, you must write different HTML tag ( object/ embed).
see: https://helpx.adobe.com/flash/kb/pass-variables-swfs-flashvars.html
It's way to late for a flash games.
You should go for java instead.
Or if it's simple serach for html5 games tutorial.
Got a minus so i'm going to answer widely.
No It's not.
Android does not support flash.
Flash is leaky and has a secure issues.

Is it possible to use computer camera from windows phone emulator 8.1?

I am very newbie to the windows phone development. I try to come up with a simple app taking photos. For testing I need to run emulator and take photos from the emulator by using computer camera. However, if I start to camera it shows very interesting shapes and does not use computer camera. Is there any way to exploit PC camera directly from emulator and take photos?
No way to do this, you just get the "interesting shapes" and that is it.
Unfortunately, it currently isn't possible to use a webcam or other built in PC camera to use with the camera on a Windows Phone emulator.

Conversion from flash to android tablet

I have a virtual world (user login, create avatar, walk around and play games) running on web with flash/as3 as client side and smartfox2X as server. I have plan to get the whole system into android tablets.
My question is How do I achieve this? or what is the best way to convert the same to run on tabs.. Will the just changing in publish settings from flash player 11 to Air for android work ???
Will the just changing in publish settings from flash player 11 to Air
for android work ???
Yes, this will work to some extends. You will not be able to run native code or to use native acceleration.
You can take a look at Haxe and OpenFL, which allows you to compile "flash" as Android native app.

Galaxy S4 Can't Debug in Flash Pro or Flash Builder. Always connects as "Media Device"

So I have been developing flash applications for a while now. I recently got a new phone (Samsung Galaxy S4), but I can't for the life of me debug an application on it. I went into the settings, did the hack where you keep tapping the model number, turned on developer mode, and turned on USB debugging.
However, every time I plug my phone in it says, "Connected as a media device"
Gaaah. I don't even use my phone as a media device! Can someone help me out. I just want to connect for debugging. What should I do??
Have you installed the usb divers for you device?
http://developer.samsung.com/android/tools-sdks/Samsung-Andorid-USB-Driver-for-Windows
I had the same problem then I changed mine from a media device(MTP) to a Camera(PTP) which fixed it for me

Running AIR Mobile AS3 App on mobile?

I use flash developer and create AIR Mobile AS3 App and I wonder how can I change an app run time from desktop to my mobile device?
Thanks
In flash builder, you have to set the Run/debug configuration, what looks like below:
you have to select the platform (Android, BBRY, etc), and "On device". If you have Android device for example, make sure its connected, and in development mode. It should work,but you'll find lots of help.