Running AIR Mobile AS3 App on mobile? - actionscript-3

I use flash developer and create AIR Mobile AS3 App and I wonder how can I change an app run time from desktop to my mobile device?
Thanks

In flash builder, you have to set the Run/debug configuration, what looks like below:
you have to select the platform (Android, BBRY, etc), and "On device". If you have Android device for example, make sure its connected, and in development mode. It should work,but you'll find lots of help.

Related

Conversion from flash to android tablet

I have a virtual world (user login, create avatar, walk around and play games) running on web with flash/as3 as client side and smartfox2X as server. I have plan to get the whole system into android tablets.
My question is How do I achieve this? or what is the best way to convert the same to run on tabs.. Will the just changing in publish settings from flash player 11 to Air for android work ???
Will the just changing in publish settings from flash player 11 to Air
for android work ???
Yes, this will work to some extends. You will not be able to run native code or to use native acceleration.
You can take a look at Haxe and OpenFL, which allows you to compile "flash" as Android native app.

making Desktop Flash AS3 Air application without installing AIR

Well the title say it all.
So far i've been using flash IDE and publish it as AIR to make desktop app. But the down side of this is that users have to install adobe AIR in their computer before they can use this app.
So:
1. Is there a way to make desktop app without users installing adobe AIR using Flash IDE (coz AS3 is my favorite lang so far).
2. Is there another language or software I can learn, so when ever I make desktop app or perhaps mobile app users can just install it in their devices whithout having to install anything else.
I need all the insights I can get, So thanx in advance to all you guys :)
Since FlashBuilder 4.6 and Flash Professional CS6 you should be able to export your release build as "Signed application with captive runtime". If you choose so, the user will not need to install the AIR runtime.
MDM Zinc as .exe file! or else. http://www.multidmedia.com/ also for desktop Apps.
regards aktell
Users cannot use AIR apps without having AIR installed.
But do you really need AIR functionalities? Because you can publish .exe files with Flash, which simply embed Flash Player inside. If you target Windows platforms and you don't need anything special from AIR - this is a good choice.
Other than that - there are a lot of languages that can publish desktop apps, just browse around. .NET is one of the most used ones.

Galaxy S4 Can't Debug in Flash Pro or Flash Builder. Always connects as "Media Device"

So I have been developing flash applications for a while now. I recently got a new phone (Samsung Galaxy S4), but I can't for the life of me debug an application on it. I went into the settings, did the hack where you keep tapping the model number, turned on developer mode, and turned on USB debugging.
However, every time I plug my phone in it says, "Connected as a media device"
Gaaah. I don't even use my phone as a media device! Can someone help me out. I just want to connect for debugging. What should I do??
Have you installed the usb divers for you device?
http://developer.samsung.com/android/tools-sdks/Samsung-Andorid-USB-Driver-for-Windows
I had the same problem then I changed mine from a media device(MTP) to a Camera(PTP) which fixed it for me

About flash builder mobile application iOS build file

I have made one one mobile application in flash builder using flex mobile project
I have a question that "why size of an .ipa file is large as I export a mobile application as iOS application.???? in compare to that same application for android takes small size!!!
Thanks in advance...
Because the AIR Runtime is embedded in the .ipaThe application for Android doesn't embed the runtime, the runtime AIR is an other application.

Trying to understand Adobe AIR and full screen mode

This adobe's page says that:
In Flash Player, full-screen mode can
only be initiated through ActionScript
in response to a mouse click
(including right-click) or keypress.
AIR content running in the application
security sandbox does not require that
full-screen mode be entered in
response to a user gesture.
I thought Adobe AIR was a development tool. But this text above is making look like it is either a player, as it is comparing it to the Flash Player.
So, is AIR both development tool and a player?
AIR is not a development tool but rather an application runtime that allows Flex/ActionScript apps to run as a desktop application instead of within a browser window. One advantage of compiling your app as an AIR app is that it is not limited by the security sandbox that comes with running code within a browser. This means you can read/write files, go into fullscreen mode without constraints, etc. On the downside it requires the user to install your application (as well as the AIR runtime, if not already installed) rather than simply accessing your app via a webpage. Hope that helps clarify things for you.