TinyMCE and Drag Conflict Issues - html

My page reads as follows.
The problem is that when I use draggabilly to drag the move-line, dragging to the left is fine, but when I drag it to the right, it doesn't work in the area where the tinymce compiler is located. How do I fix this problem?
<style>
html,
body {
margin: 0;
padding: 0;
height: 100%;
width: 100%;
}
.all-warp {
display: flex;
flex-direction: row;
width: 100%;
height: 100%;
}
.left {
width: 200px;
background-color: burlywood;
}
.move-line {
width: 4px;
background-color: crimson;
cursor:e-resize;
}
.editor-warp {
flex-grow: 2;
}
</style>
<body>
<div class="all-warp">
<div class="left"></div>
<div class="move-line"></div>
<div class="editor-warp">
<textarea id="editor"></textarea>
</div>
</div>
<script>
$(document).ready(function () {
var $draggable = $('.move-line').draggabilly({
axis: 'x',
containment: '.all-warp'
})
});
tinymce.init({
selector: '#editor',
menubar: false,
statusbar: false,
resize: false,
height:500,
});
</script>
</body>
</html>

Without seeing actual running code I cannot say for sure but I would suspect this is because the TinyMCE editing region itself is an iframe? Does the drag code you have work if you replace TinyMCE with a regular iframe? If not that would be your issue.

Related

Svelte transition seems to finish too soon

I'm trying to build a simple transition in Svelte where I have cards that animate in on page load. I've followed this answer to get it to fire correctly onMount, so that has been ok. However, the transition itself seems to "jump" to the end too quickly, and skips the last few frames.
GIF of problem running on localhost.
Oddly enough, when I copy and paste the same code into the REPL, the visual bug seems to be fixed. I've even downloaded the REPL and run locally, and the bug still appears.
Here is the code.
<script>
import { fly } from 'svelte/transition';
import { onMount } from 'svelte';
const contents = [
{
id: 1,
},
{
id: 2,
},
{
id: 3,
},
];
let ready = false;
onMount(() => (ready = true));
</script>
<main>
<div class="topBar" />
<div class="container">
{#if ready}
{#each contents as content, i}
<div
class="transCard"
transition:fly={{ y: 80, duration: 1000, delay: i * 200 }}
/>
{/each}
{/if}
</div>
</main>
<style>
main {
background: white;
width: 100vw;
height: 100vh;
overflow-y: auto;
overflow-x: hidden;
}
.container {
display: flex;
flex-direction: column;
gap: 16px;
padding: 16px;
overflow: hidden;
margin-top: 80px;
}
.topBar {
width: 100vw;
height: 80px;
background: black;
position: fixed;
top: 0;
left: 0;
z-index: 9;
}
.transCard {
width: 100%;
height: 200px;
background: gray;
}
</style>
Found the answer myself! Not sure why it fixed it, but for me changing transition to just in seems to have cured the visual bug.

OnMouseOver change the content of a (pop-up) window

I'm a visual artist with not that many coding skills. I know some HTML and some CSS but that's it. I like to create a webpage that does the following:
On the left, there is an image with lines. When hovering over a line the window on the right shows an image, movie, or plays a sound. Hovering over the next line triggers another image, movie, or sound.
Anyone can point me in the correct direction? I made a gif to show how it should work...
Simple solution:
Select HTML elements which we want to hover over (left, middle, right), and HTML elements which contain our images/videos/audio etc. (img1, sound, img2)
For every element you want to hover over, you need to add event listener (addEventListener), so you can manipulate your HTML/CSS code with JavaScript.
2.2 Inside each event listener you add or remove class: none, which has CSS value of display: none (this means element won't be shown), depending on what your goal is.
To make images disappear when we don't hover our cursor over the element, we need to again add event listener to elements which already have on mouseover event listener. In this case we use mouseover or blur. When cursor isn't on the element, JavaScript will automatically add none class to it.
const left = document.querySelector('.left-line');
const middle = document.querySelector('.middle-line');
const right = document.querySelector('.right-line');
const img1 = document.querySelector('.image-1');
const sound = document.querySelector('.sound');
const img2 = document.querySelector('.image-2');
left.addEventListener('mouseover', () => {
img1.classList.remove('none');
img2.classList.add('none');
sound.classList.add('none');
});
middle.addEventListener('mouseover', () => {
img1.classList.add('none');
img2.classList.remove('none');
sound.classList.add('none');
});
right.addEventListener('mouseover', () => {
img1.classList.add('none');
img2.classList.add('none');
sound.classList.remove('none');
});
left.addEventListener('mouseout',() => addNoneClass());
middle.addEventListener('mouseout', () => addNoneClass());
right.addEventListener('mouseout', () => addNoneClass());
function addNoneClass() {
img1.classList.add('none');
img2.classList.add('none');
sound.classList.add('none');
}
* {
padding: 0;
margin: 0;
width: 100vw;
height: 100vh;
}
main {
display: flex;
width: 100%;
height: 100%;
}
section.left {
width: 50%;
display: flex;
align-items: center;
justify-content: center;
}
.line-container {
width: 150px;
height: 150px;
display: flex;
align-items: center;
border: 2px solid black;
}
.left-line, .middle-line, .right-line {
width: 50px;
height: 90%;
margin: 0 10px;
}
.left-line { background-color: green; }
.middle-line { background-color: red; }
.right-line { background-color: blue; }
section.right {
width: 50%;
display:flex;
align-items: center;
justify-content: center;
}
.box {
width: 200px;
height: 200px;
border: 2px solid black;
}
img {
width: 200px;
height: 200px;
}
.none {
display: none;
}
<main>
<section class="left">
<div class="line-container">
<div class="left-line">
</div>
<div class="middle-line">
</div>
<div class="right-line">
</div>
</div>
</section>
<section class="right">
<div class="box">
<div class="image-1 none">
<img src="https://play-lh.googleusercontent.com/aFWiT2lTa9CYBpyPjfgfNHd0r5puwKRGj2rHpdPTNrz2N9LXgN_MbLjePd1OTc0E8Rl1" alt="image-1">
</div>
<div class="sound none">
<img src="https://sm.pcmag.com/pcmag_uk/review/g/google-pho/google-photos_z68u.jpg" alt="sound">
</div>
<div class="image-2 none">
<img src="https://cdn.vox-cdn.com/thumbor/I2PsqRLIaCB1iYUuSptrrR5M8oQ=/0x0:2040x1360/1200x800/filters:focal(857x517:1183x843)/cdn.vox-cdn.com/uploads/chorus_image/image/68829483/acastro_210104_1777_google_0001.0.jpg" alt="image-2">
</div>
</div>
</section>
</main>
You can do this by the following code example.
HTML:
<div class="lines">
<span id='line-1'>|</span>
<span id='line-2'>|</span>
<span id='line-3'>|</span>
</div>
<div id='output'></div>
JS
const line1 = document.getElementById('line-1')
const line2 = document.getElementById('line-2')
const line3 = document.getElementById('line-3')
const output = document.getElementById('output')
line1.addEventListener('mouseover', () => {
output.innerHTML = 'Content One'
})
line2.addEventListener('mouseover', () => {
output.innerHTML = 'Content Two'
})
line3.addEventListener('mouseover', () => {
output.innerHTML = 'Content Three'
})

hide element on scroll within div vuejs3

I'm trying to make an element hide on scroll within a div. I tried this tutorial https://codepen.io/neutraltone/pen/poobdgv, but it works when the complete window is scrolled. I could not make it work on the specific div.
mounted() {
this.lastScrollPosition = window.pageYOffset
window.addEventListener('scroll', this.onScroll)
},
beforeUnmount() {
window.removeEventListener('scroll', this.onScroll)
},
I'm using Vuejs 3. I think the problem is, that I can't specifically point to the div. I tried it with this.$ref.name (using ref="name" on the div), instead of window, but something is not adding up.
Thanks in advance!
You could listen for the scroll event on the div using the v-on:scroll listener (or shorthand (#scroll) and then do whatever you want in the handler (in this case checking for scroll position and then hiding the element):
<template>
<div class="scrollable-container" #scroll="scrollHandler">
<div class="content">
<div v-show="isVisible" class="to-hide">Scroll Me</div>
</div>
</div>
</template>
<script>
export default {
data: function() {
return {
isVisible: true
};
},
methods: {
scrollHandler(e) {
this.isVisible = e.target.scrollTop > 300 ? false : true
}
}
}
</script>
<style>
.scrollable-container {
height: 500px;
width: 300px;
margin: 200px auto;
overflow-y: scroll;
border: 1px solid black;
}
.content {
height: 1000px;
}
.to-hide {
min-height: 500px;
background-color: blue;
}
</style>

HTML `dialog` element: scroll content independently of background

I am trying to use the dialog element.
When the dialog/modal is closed, the body should be scrollable.
When the dialog/modal is open, if it has large contents, the dialog/modal should be scrollable.
However, when the dialog/modal is open, I don't want scroll to apply to both the dialog/modal and the body background, which is what it seems to do by default.
Example: https://output.jsbin.com/mutudop/3.
How can I make scroll apply only to the dialog/modal contents, when the dialog/modal is open?
Note: I am only interested in solutions using the native dialog element.
So I tried it as well and came up with this:
(function() {
var openBtn = document.querySelector("button#open");
var myDialog = document.querySelector("dialog");
openBtn.addEventListener('click', function() {
if (typeof myDialog.showModal === "function") {
myDialog.showModal();
document.querySelector("body").classList.add("overflow-hidden");
} else {
alert("Dialog API not supported by browser");
}
});
})();
* {
box-sizing: border-box;
}
.wrapper {
height: 10000px;
}
dialog {
width: 100%;
height: 100%;
padding: 0;
margin: 0;
border: 0;
z-index: 100;
background: transparent;
overflow-y: auto;
}
dialog>div {
width: 50%;
height: 500px;
background: white;
border: 3px solid black;
margin: 0 auto;
margin-top: 50px;
}
.overflow-hidden {
overflow: hidden;
}
<div class="wrapper">
<dialog>
<div>
<form method="dialog">
<button onclick='document.body.classList.remove("overflow-hidden");' value="cancel">Cancel</button>
</form>
</div>
</dialog>
<button id="open">Open Dialog</button>
<h4>You can scroll the body now but not when the dialog is opened.</h4>
</div>
You might have noticed that I added two lines of JS to hide/show the overflow of the body and you will probably need them as you can't target the body with pure CSS if you want to check if the dialog is opened or not.
If you don't want them you can remove them and it just works fine. However, you will have two scroll bars on the right side. This is how it looks without the JS:
(function() {
var openBtn = document.querySelector("button#open");
var myDialog = document.querySelector("dialog");
openBtn.addEventListener('click', function() {
if (typeof myDialog.showModal === "function") {
myDialog.showModal();
} else {
alert("Dialog API not supported by browser");
}
});
})();
* {
box-sizing: border-box;
}
.wrapper {
height: 10000px;
}
dialog {
width: 100%;
height: 100%;
padding: 0;
margin: 0;
border: 0;
z-index: 100;
background: transparent;
overflow-y: auto;
}
dialog>div {
width: 50%;
height: 500px;
background: white;
border: 3px solid black;
margin: 0 auto;
margin-top: 50px;
}
.overflow-hidden {
overflow: hidden;
}
<div class="wrapper">
<dialog>
<div>
<form method="dialog">
<button value="cancel">Cancel</button>
</form>
</div>
</dialog>
<button id="open">Open Dialog</button>
</div>
If you need any explanation let me know but I believe the code should be self-explanatory.
This answer takes the escape key into account. I add a keydown event listener to document.documentElement rather than the actual dialog elements. This is because when a dialog has a keydown event listener, it doesn't always fire. For example, if a dialog is open and a button inside of it has focus and you push the escape key, the keydown event listener will fire. But let's suppose that the dialog has some text in it and you highlight the text and then push the escape key. In this scenario, the keydown event listener will not fire.
const activeModals = [];
function openModal(dialogSelector) {
const dialog = document.querySelector(dialogSelector);
dialog.showModal();
activeModals.push(dialog);
document.body.classList.add('overflow-hidden');
}
function closeActiveModal() {
const activeModal = activeModals.pop();
activeModal.close();
if (activeModals.length === 0) {
document.body.classList.remove('overflow-hidden');
}
}
document.documentElement.addEventListener('keydown', (e) => {
if (e.key === 'Escape' && activeModals.length) {
e.preventDefault();
closeActiveModal();
}
});
document.querySelectorAll('[data-toggle="modal"]').forEach((button) => {
button.addEventListener('click', () => {
openModal(button.getAttribute('data-target'));
});
});
document.querySelectorAll('[data-dismiss="modal"]').forEach((button) => {
button.addEventListener('click', closeActiveModal);
});
let fillerHtml = '';
for (let i = 1; i <= 100; i++) {
fillerHtml += `<p>${i}</p>`;
}
document.querySelectorAll('.filler').forEach((div) => {
div.innerHTML = fillerHtml;
});
.overflow-hidden {
overflow: hidden;
}
p {
font-size: 20px;
}
<button data-toggle="modal" data-target="#dialog1">Open Dialog 1</button>
<dialog id="dialog1">
<h1>Dialog 1</h1>
<button data-dismiss="modal">Close Dialog 1</button>
<button data-toggle="modal" data-target="#dialog2">Open Dialog 2</button>
<div class="filler"></div>
</dialog>
<dialog id="dialog2">
<h1>Dialog 2</h1>
<button data-dismiss="modal">Close Dialog 2</button>
</dialog>
<div class="filler"></div>
Update
I created another example where your main content is not scrolled with your modal if it is larger than your main content. You can set position to fixed on your container to achieve this.
(function() {
var openBtn = document.getElementById('open-dialog');
var myDialog = document.getElementById('my-dialog');
openBtn.addEventListener('click', function() {
if (typeof myDialog.showModal === "function") {
myDialog.showModal();
} else {
alert("Dialog API not supported by browser");
}
});
})();
#container {
height: 100vh;
width: 100vw;
position: fixed;
top: 0;
left: 0;
background: #ccc;
}
#my-dialog {
margin-top: 1rem;
margin-bottom: 3rem;
top: 3rem;
width: 50%;
overflow-y: auto;
}
#my-dialog__content {
display: flex;
flex-direction: column;
height: 200vh;
}
menu {
width: 100%;
padding: 0;
margin: 0 auto;
}
#cancel-button {
width: 100%
}
<div id="container">
<dialog id="my-dialog">
<div id="my-dialog__content">
<form method="dialog">
<menu>
<button id="cancel-button" value="cancel">Cancel</button>
</menu>
</form>
</div>
</dialog>
<menu>
<button id="open-dialog">Open Dialog</button>
</menu>
</div>
Original answer
You can set a max-height on your dialog and style the contents of your dialog accordingly. See example below.
(function() {
var openBtn = document.getElementById('open-dialog');
var myDialog = document.getElementById('my-dialog');
openBtn.addEventListener('click', function() {
if (typeof myDialog.showModal === "function") {
myDialog.showModal();
} else {
alert("Dialog API not supported by browser");
}
});
})();
#my-dialog {
width: 50%;
max-height: 50vh;
overflow-y: auto;
}
#my-dialog__content {
display: flex;
flex-direction: column;
height: 150vh;
}
menu {
width: 100%;
padding: 0;
margin: 0 auto;
}
#cancel-button {
width: 100%
}
<div id="container">
<dialog id="my-dialog">
<div id="my-dialog__content">
<form method="dialog">
<menu>
<button id="cancel-button" value="cancel">Cancel</button>
</menu>
</form>
</div>
</dialog>
<menu>
<button id="open-dialog">Open Dialog</button>
</menu>
</div>
Simple solution is : Once the mnodel is displayed make a one more DIV as overlay which covers full screen, in that place css { pointer-events:none} and model will be placed on top of that. user can not click on body content other than model data.
I have created sample: http://jsfiddle.net/z3sgvnox/
<body id="content-body">
<div id="container">
<dialog id="my-dialog">
<div id="my-dialog__content">
<form method="dialog">
<menu>
<button id="cancel-button" value="cancel">Cancel</button>
</menu>
</form>
</div>
</dialog>
<menu>
<button id="open-dialog">Open Dialog</button>
</menu>
</div>
</body>
CSS
#container {
height: 100vh;
width: 100vw;
position: fixed;
top: 0;
left: 0;
background: #ccc;
}
#my-dialog {
margin-top: 1rem;
margin-bottom: 3rem;
width: 50%;
overflow-y: auto;
max-height: 80%;
}
.hideScroll{
overflow:hidden;
pointer-events:none;
}
#my-dialog__content {
display: flex;
flex-direction: column;
height: 200vh;
}
menu {
width: 100%;
padding: 0;
margin: 0 auto;
}
#cancel-button {
width: 100%
}
JS:
(function() {
var openBtn = document.getElementById('open-dialog');
var myDialog = document.getElementById('my-dialog');
var bodyData = document.getElementById('content-body');
openBtn.addEventListener('click', function() {
if (typeof myDialog.showModal === "function") {
myDialog.showModal();
bodyData.classList.add("hideScroll");
} else {
alert("Dialog API not supported by browser");
}
});
})();

WinJS.BackButton sizes

I have this html tag which reffers to the backButton provided by the WinJS library:
<button data-win-control="WinJS.UI.BackButton"></button>
I want to change its size. How can I do that? I tried using CSS by adding the ID "backButton" and font-size OR width/height properties, like this:
#backButton {
font-size: small;
}
#backButton {
height: 30px;
width: 30px;
}
EDIT: Code added and a picture of what happens when changing the values of width/height of the button.
// For an introduction to the Page Control template, see the following documentation:
// http://go.microsoft.com/fwlink/?LinkId=232511
(function () {
"use strict";
WinJS.UI.Pages.define("/pages/anime/anime.html", {
// This function is called whenever a user navigates to this page. It
// populates the page elements with the app's data.
ready: function (element, options) {
// TODO: Initialize the page here.
this.renderAnimeInfo(Identifier.file);
},
unload: function () {
// TODO: Respond to navigations away from this page.
},
updateLayout: function (element) {
/// <param name="element" domElement="true" />
// TODO: Respond to changes in layout.
},
renderAnimeInfo: function (id) {
// Path for the anime data.
var path = "data/animes.json";
// Retrieve the .json.
WinJS.xhr({ url: path }).then(
function (response) {
var json = JSON.parse(response.responseText);
for (var i = 0; i < json.length; i++) {
if (json[i].file == id) {
var animeData = json[i];
break;
}
}
},
function (error) {},
function (progress) {}
);
},
});
})();
.right {
float: right;
}
.left {
float: left;
}
.active {
background-color: blue;
}
#animeDetails {
background: red;
height: 100%;
width: 300px;
float: left;
}
#animeInfo {
display: -ms-grid;
height: 100%;
width: calc(100% - 300px);
float: right;
}
#navbar {
-ms-grid-row: 1;
padding: 20px 25px;
}
#navbar .right button {
margin-right: 4px;
}
#navbar input {
width: 150px;
}
#details {
-ms-grid-row: 2;
padding: 0 25px;
text-align: justify;
white-space: pre-line;
}
#details h3 {
width: 100%;
padding: 5px 0;
border-bottom: 1px solid #bebebe;
margin-bottom: 0;
}
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<title>anime</title>
<link href="anime.css" rel="stylesheet" />
<script src="anime.js"></script>
</head>
<body>
<div id="animeDetails"></div>
<div id="animeInfo">
<div id="navbar">
<div class="left">
<button class="left" data-win-control="WinJS.UI.BackButton"></button>
<h3>Back</h3>
</div>
<div class="right">
<button type="button" class="active">Details</button>
<button type="button">Episodes</button>
<button type="button">Characters</button>
<button type="button">Staff</button>
<input type="search" placeholder="Search" />
</div>
</div>
<div id="details">
<div id="synopsis">
<h3>Synopsis</h3>
<span>
</span>
</div>
</div>
</div>
</body>
When using the width/height properties, what happens is that the button does resize to the specified value, but the icon inside (which is not a background) doesn't. http://i.imgur.com/lMqmL0G.png
Possibly you have to set display: inline-block to button because the width of an element with display: inline (the default for buttons) is exactly the same as its content because it only takes up the space needed to display its contents so try with:
With id selector
#backButton {
height: 30px;
width: 30px;
display: inline-block;
}
<button id="backButton" data-win-control="WinJS.UI.BackButton"></button>
With style inline
<button data-win-control="WinJS.UI.BackButton" style="width: 30px; height: 30px; display: inline-block"></button>
Try to set the styles to child element .win-back
#backButton .win-back{
/*---styles---*/
}
You haven't given your button an ID. The CSS does not know what tag to link to.
<button id="backButton" data-win-control="WinJS.UI.BackButton"></button>
edit: you may find the following reference useful CSS Selectors