Comparing Lists of User-defined objects in JUnit - junit

I know that this question has been asked before. However, none of the solutions are working for me.
I have a user-defined class that is a composite of 3 classes.
It looks like this:
Class compositeClass
{
UserDefinedClass1 useClass1;
UserDefinedClass2 useClass2;
UserDefinedClass3 useClass3;
}
I have a test method I need to compare Lists of these composite classes.
I have tried several variations of the Assert equals like these:
Hamcrest:
Assert.assertThat(mockCompositeList().getStandardLoadComposites(),
equalTo(closeRequest.getStandardLoadComposites()));
Assert.assertArrayEquals(mockCompositeList().getStandardLoadComposites().toArray(),
closeRequest.getStandardLoadComposites().toArray());
Both instances return this AssertionError:
Expected < StanardLoadComposite # 6895a785 > but was
< StandardLoadComposite # 184f6be2 >
It seems it is comparing the reference and not the values in the objects.
Do I have to override the equals operator to get it to compare the values in the objects of the user defined objects?

Consider comparing objects inside the list,instead comparing the list itself.I am assuming you have created one mock list, to assert the expected result and for the actual result(List) your method to be tested will create new list using new.
Anyway this equals method will compare the id of three objects and return true if overridden.But consider overriding your equals and hash method just to make your assertion works fine.
Two lists need not be a same one.But the mock objects you have created and passed to your class should not changed after some point.If this is what you want to make sure in your test, then comparing the objects inside list will do that for u.

Thanks for the response.
What I did was create a helper method that compared the values in the list. To override the equals operator for the composite class would be alot of work when there are only 3 values in the class that are set. So, I compared the values in each object in the list and returned true/false depending on the comparison. Then used the method in the assert equals and compared boolean.

Related

Grails criteria projections - return whole table AND the projections

I want to know if I can have a single createCriteria() call, that returns me the whole table, and some specified joined columns.
Something like this:
SELECT table1.*, table2.property1,table2.property2 FROM table1 WHERE ... INNER JOIN table2.
I have a code similar to this:
MyDomainClass.createCriteria().list{
createAlias("relationedObject", "relationedObjectAlias")
condition1(...)
condition2(...)
condition3(...)
projections{
property("relationedObjectAlias.nestedProperty")
property("someProperty")
property("anotherProperty")
}
}
It returns me an array of arrays, containing these 3 properties listed inside the projections closure. But what should I do to receive the whole MyDomainClass object row, AND the projections?
What I really need, actually, is an array containing the whole MyDomainClass object, and the nestedProperty from the relationedObject.
I know I could just do another createCriteria() call, without specifying the projections, and manually "join" them in code, but this looks ugly to me... any ideas?
I'm using grails 2.5.5
I don't think there is a way in Hibernate to accomplish what you are doing so (nothing in the documentation that I've seen) and since you are using a HibernateCriteriaBuilder, I would say no.
I think your alternative would be to have all of your domain class's properties defined within your projection, depending on how many properties are involved you could do this manually or with some help:
import org.codehaus.groovy.grails.commons.DefaultGrailsDomainClass
import org.hibernate.criterion.CriteriaSpecification
...
def propertyNames = new DefaultGrailsDomainClass(MyDomainClass.class).
getPersistentProperties().
findAll{ p -> !p.isOneToMany() }*.
name
MyDomainClass.createCriteria().list{
createAlias("relationedObject", "relationedObjectAlias")
condition1(...)
condition2(...)
condition3(...)
resultTransformer(CriteriaSpecification.ALIAS_TO_ENTITY_MAP)
projections{
property("relationedObjectAlias.nestedProperty")
propertyNames.each{ pn ->
property(pn, pn)
}
}
}
I would not call it pretty but it may work for your situation; I tested it on several of my domain objects and it worked successfully. I'm using DefaultGrailsDomainClass because getPersistentProperties() is a method on a non-static method and I don't want to rely on any particular instance. I'm excluding any collections based on my own testing.
Rather than relying on an returned array and the position of properties within that array, I'm using the ALIAS_TO_ENTITY_MAP result transformer to return a map. I think this is generally a good idea anyways, especially when dealing with larger result sets; and I think it's absolutely critical if gathering the properties in an automated fashion. This does require the property(<String>, <String>) method call as opposed to just the `property()', with the 2nd argument being the map key.

Junit assertEquals on objects with double fields

I have two Lists of Objects. These objects reference other objects which in turn contain doubles. I want to use assertEquals to test that the two objects are the same. I have verified by hand that they are, but assertEquals is still returning false. I think the reason is because the doubles are not the same because of precision issues. I know that I can solve this problem by drilling down to the double fields and using assertEquals(d1, d2, delta), but that seems cumbersome. Is there anyway to provide a delta to assertEquals (or another method), such that it can use that delta whenever it encounters doubles to compare?
Hamcrest matchers may make this a little easier. You can create a custom Matcher (or a FeatureMatcher - Is there a simple way to match a field using Hamcrest?), then compose it with a closeTo to test for doubles, and then use container matchers (How do I assert an Iterable contains elements with a certain property?) to check the list.
For example, to check for a list containing exactly one Thing, which has a getValue method returning approximately 10:
Matcher<Thing> thingWithExpectedDouble =
Matchers.<Thing>hasProperty("value", Matchers.closeTo(10, 0.0001));
assertThat(listOfItems, Matchers.contains(thingWithExpectedDouble));

Assert.assertEquals junit parameters order

The order of the parameters for Assert.assertEquals method in JUnit is (expected, actual)
Although in another thread someone said that is for no reason, in one of my Java classes in Uni the professor mentioned a specific reason of that ordering, but I don't remember it.
Anybody can help me out with this?
Proper labeling in tools/failure results - The tools are following this order and some GUI tools will label which value is the expected value and which value is the actual value. At the very least, it will minimize confusion if the labels match the values; at worst, you spend time/effort tracking down the wrong issue trying to trace the source of the actual value that wasn't actually the actual value.
Consistency across assertEquals usage - If you aren't consistent in your order throughout your assertions, you can confuse future-you (or other future maintainer) if the values are swapped arbitrarily from case-to-case, again lending to potential confusion.
Consistent parameter ordering across assert methods - It may be reversible for assertEquals, but the order may matter for other assert* methods (in JUnit's built-ins and in other supporting code/libs). Better to be consistent across them all.
Changes in future - Finally, there may be a difference in a future implementation.
*Technical* - Its the expected value's equals method that is used:
There's one subtle difference after looking at the code. Many of the uses of assertEquals() will end up running through this method:
115 static public void assertEquals(String message, Object expected,
116 Object actual) {
117 if (expected == null && actual == null)
118 return;
119 if (expected != null && isEquals(expected, actual))
120 return;
...
128
129 private static boolean isEquals(Object expected, Object actual) {
130 return expected.equals(actual);
131 }
Its the equals method of the expected value that is used when both objects are non-null. One could argue that you know the class of the expected value (and thus know the behavior of the equals method of the expected value's class) but you may not necessarily know for certain the class of the actual value (which in theory could have a more permissive equals method). Therefore, you could get a different result if you swap the two arguments (i.e. the two different classes' equals methods are not reflexive of each other):
A contrived case would be an expected value of an ArrayList and an actual value that could return any type of Collection instance, possibly an ArrayList, but also possibly an instance of a custom Collection non-List class 'Foo' (i.e. Foo does not implement List). The ArrayList's equals method (actually its AbstractList.equals) specifies:
Returns true if and only if the specified object is also a list, both
lists have the same size, and all corresponding pairs of elements in
the two lists are equal.
Perhaps 'Foo' class's equals method is more permissive specifying:
Returns true if and only if the specified object is also a collection, both
collections have the same size, and both collections contain equal objects
but not necessarily in the same order.
By saying:
ArrayList expectArrayList = ...;
Collection actualCollectionPossiblyFoo = ...
Assert.assertEquals(expectedArrayList, actualCollectionPossiblyFoo)
you are saying you expect something equivalent to an ArrayList (according to ArrayList/AbstractList's definition of equals). This will fail if
actualCollectionPossiblyFoo is really of class Foo and thus not a List as
required by the ArrayList equals method.
However, this isn't the same as saying:
ArrayList expectedArrayList = ...;
Collection actualCollectionPossiblyFoo = ...;
Assert.assertEquals(actualCollectionPossiblyFoo, expectedArrayList);
because actualCollectionPossbilyFoo may be an instance of Foo and
Foo may consider itself and expectedArrayList to be equal according to
Foo class's equals method.
There is no specific reason. They could have ordered their parameters the other way. BTW, TestNG does it the other way.
For better readability and expressibility, I prefer using fluent assertions with fest-assert

How do you return two values from a single method?

When your in a situation where you need to return two things in a single method, what is the best approach?
I understand the philosophy that a method should do one thing only, but say you have a method that runs a database select and you need to pull two columns. I'm assuming you only want to traverse through the database result set once, but you want to return two columns worth of data.
The options I have come up with:
Use global variables to hold returns. I personally try and avoid globals where I can.
Pass in two empty variables as parameters then assign the variables inside the method, which now is a void. I don't like the idea of methods that have a side effects.
Return a collection that contains two variables. This can lead to confusing code.
Build a container class to hold the double return. This is more self-documenting then a collection containing other collections, but it seems like it might be confusing to create a class just for the purpose of a return.
This is not entirely language-agnostic: in Lisp, you can actually return any number of values from a function, including (but not limited to) none, one, two, ...
(defun returns-two-values ()
(values 1 2))
The same thing holds for Scheme and Dylan. In Python, I would actually use a tuple containing 2 values like
def returns_two_values():
return (1, 2)
As others have pointed out, you can return multiple values using the out parameters in C#. In C++, you would use references.
void
returns_two_values(int& v1, int& v2)
{
v1 = 1; v2 = 2;
}
In C, your method would take pointers to locations, where your function should store the result values.
void
returns_two_values(int* v1, int* v2)
{
*v1 = 1; *v2 = 2;
}
For Java, I usually use either a dedicated class, or a pretty generic little helper (currently, there are two in my private "commons" library: Pair<F,S> and Triple<F,S,T>, both nothing more than simple immutable containers for 2 resp. 3 values)
I would create data transfer objects. If it is a group of information (first and last name) I would make a Name class and return that. #4 is the way to go. It seems like more work up front (which it is), but makes it up in clarity later.
If it is a list of records (rows in a database) I would return a Collection of some sort.
I would never use globals unless the app is trivial.
Not my own thoughts (Uncle Bob's):
If there's cohesion between those two variables - I've heard him say, you're missing a class where those two are fields. (He said the same thing about functions with long parameter lists.)
On the other hand, if there is no cohesion, then the function does more than one thing.
I think the most preferred approach is to build a container (may it be a class or a struct - if you don't want to create a separate class for this, struct is the way to go) that will hold all the parameters to be returned.
In the C/C++ world it would actually be quite common to pass two variables by reference (an example, your no. 2).
I think it all depends on the scenario.
Thinking from a C# mentality:
1: I would avoid globals as a solution to this problem, as it is accepted as bad practice.
4: If the two return values are uniquely tied together in some way or form that it could exist as its own object, then you can return a single object that holds the two values. If this object is only being designed and used for this method's return type, then it likely isn't the best solution.
3: A collection is a great option if the returned values are the same type and can be thought of as a collection. However, if the specific example needs 2 items, and each item is it's 'own' thing -> maybe one represents the beginning of something, and the other represents the end, and the returned items are not being used interchangably, then this may not be the best option.
2: I like this option the best, if 4, and 3 do not make sense for your scenario. As stated in 3, if you wanted to get two objects that represent the beginning and end items of something. Then I would use parameters by reference (or out parameters, again, depending on how it's all being used). This way your parameters can explicitly define their purpose: MethodCall(ref object StartObject, ref object EndObject)
Personally I try to use languages that allow functions to return something more than a simple integer value.
First, you should distinguish what you want: an arbitrary-length return or fixed-length return.
If you want your method to return an arbitrary number of arguments, you should stick to collection returns. Because the collections--whatever your language is--are specifically tied to fulfill such a task.
But sometimes you just need to return two values. How does returning two values--when you're sure it's always two values--differ from returning one value? No way it differs, I say! And modern languages, including perl, ruby, C++, python, ocaml etc allow function to return tuples, either built-in or as a third-party syntactic sugar (yes, I'm talking about boost::tuple). It looks like that:
tuple<int, int, double> add_multiply_divide(int a, int b) {
return make_tuple(a+b, a*b, double(a)/double(b));
}
Specifying an "out parameter", in my opinion, is overused due to the limitations of older languages and paradigms learned those days. But there still are many cases when it's usable (if your method needs to modify an object passed as parameter, that object being not the class that contains a method).
The conclusion is that there's no generic answer--each situation has its own solution. But one common thing there is: it's not violation of any paradigm that function returns several items. That's a language limitation later somehow transferred to human mind.
Python (like Lisp) also allows you to return any number of
values from a function, including (but not limited to)
none, one, two
def quadcube (x):
return x**2, x**3
a, b = quadcube(3)
Some languages make doing #3 native and easy. Example: Perl. "return ($a, $b);". Ditto Lisp.
Barring that, check if your language has a collection suited to the task, ala pair/tuple in C++
Barring that, create a pair/tuple class and/or collection and re-use it, especially if your language supports templating.
If your function has return value(s), it's presumably returning it/them for assignment to either a variable or an implied variable (to perform operations on, for instance.) Anything you can usefully express as a variable (or a testable value) should be fair game, and should dictate what you return.
Your example mentions a row or a set of rows from a SQL query. Then you reasonably should be ready to deal with those as objects or arrays, which suggests an appropriate answer to your question.
When your in a situation where you
need to return two things in a single
method, what is the best approach?
It depends on WHY you are returning two things.
Basically, as everyone here seems to agree, #2 and #4 are the two best answers...
I understand the philosophy that a
method should do one thing only, but
say you have a method that runs a
database select and you need to pull
two columns. I'm assuming you only
want to traverse through the database
result set once, but you want to
return two columns worth of data.
If the two pieces of data from the database are related, such as a customer's First Name and Last Name, I would indeed still consider this to be doing "one thing."
On the other hand, suppose you have come up with a strange SELECT statement that returns your company's gross sales total for a given date, and also reads the name of the customer that placed the first sale for today's date. Here you're doing two unrelated things!
If it's really true that performance of this strange SELECT statement is much better than doing two SELECT statements for the two different pieces of data, and both pieces of data really are needed on a frequent basis (so that the entire application would be slower if you didn't do it that way), then using this strange SELECT might be a good idea - but you better be prepared to demonstrate why your way really makes a difference in perceived response time.
The options I have come up with:
1 Use global variables to hold returns. I personally try and avoid
globals where I can.
There are some situations where creating a global is the right thing to do. But "returning two things from a function" is not one of those situations. Doing it for this purpose is just a Bad Idea.
2 Pass in two empty variables as parameters then assign the variables
inside the method, which now is a
void.
Yes, that's usually the best idea. This is exactly why "by reference" (or "output", depending on which language you're using) parameters exist.
I don't like the idea of methods that have a side effects.
Good theory, but you can take it too far. What would be the point of calling SaveCustomer() if that method didn't have a side-effect of saving the customer's data?
By Reference parameters are understood to be parameters that contain returned data.
3 Return a collection that contains two variables. This can lead to confusing code.
True. It wouldn't make sense, for instance, to return an array where element 0 was the first name and element 1 was the last name. This would be a Bad Idea.
4 Build a container class to hold the double return. This is more self-documenting then a collection containing other collections, but it seems like it might be confusing to create a class just for the purpose of a return.
Yes and no. As you say, I wouldn't want to create an object called FirstAndLastNames just to be used by one method. But if there was already an object which had basically this information, then it would make perfect sense to use it here.
If I was returning two of the exact same thing, a collection might be appropriate, but in general I would usually build a specialized class to hold exactly what I needed.
And if if you are returning two things today from those two columns, tomorrow you might want a third. Maintaining a custom object is going to be a lot easier than any of the other options.
Use var/out parameters or pass variables by reference, not by value. In Delphi:
function ReturnTwoValues(out Param1: Integer):Integer;
begin
Param1 := 10;
Result := 20;
end;
If you use var instead of out, you can pre-initialize the parameter.
With databases, you could have an out parameter per column and the result of the function would be a boolean indicating if the record is retrieved correctly or not. (Although I would use a single record class to hold the column values.)
As much as it pains me to do it, I find the most readable way to return multiple values in PHP (which is what I work with, mostly) is using a (multi-dimensional) array, like this:
function doStuff($someThing)
{
// do stuff
$status = 1;
$message = 'it worked, good job';
return array('status' => $status, 'message' => $message);
}
Not pretty, but it works and it's not terribly difficult to figure out what's going on.
I generally use tuples. I mainly work in C# and its very easy to design generic tuple constructs. I assume it would be very similar for most languages which have generics. As an aside, 1 is a terrible idea, and 3 only works when you are getting two returns that are the same type unless you work in a language where everything derives from the same basic type (i.e. object). 2 and 4 are also good choices. 2 doesn't introduce any side effects a priori, its just unwieldy.
Use std::vector, QList, or some managed library container to hold however many X you want to return:
QList<X> getMultipleItems()
{
QList<X> returnValue;
for (int i = 0; i < countOfItems; ++i)
{
returnValue.push_back(<your data here>);
}
return returnValue;
}
For the situation you described, pulling two fields from a single table, the appropriate answer is #4 given that two properties (fields) of the same entity (table) will exhibit strong cohesion.
Your concern that "it might be confusing to create a class just for the purpose of a return" is probably not that realistic. If your application is non-trivial you are likely going to need to re-use that class/object elsewhere anyway.
You should also consider whether the design of your method is primarily returning a single value, and you are getting another value for reference along with it, or if you really have a single returnable thing like first name - last name.
For instance, you might have an inventory module that queries the number of widgets you have in inventory. The return value you want to give is the actual number of widgets.. However, you may also want to record how often someone is querying inventory and return the number of queries so far. In that case it can be tempting to return both values together. However, remember that you have class vars availabe for storing data, so you can store an internal query count, and not return it every time, then use a second method call to retrieve the related value. Only group the two values together if they are truly related. If they are not, use separate methods to retrieve them separately.
Haskell also allows multiple return values using built in tuples:
sumAndDifference :: Int -> Int -> (Int, Int)
sumAndDifference x y = (x + y, x - y)
> let (s, d) = sumAndDifference 3 5 in s * d
-16
Being a pure language, options 1 and 2 are not allowed.
Even using a state monad, the return value contains (at least conceptually) a bag of all relevant state, including any changes the function just made. It's just a fancy convention for passing that state through a sequence of operations.
I will usually opt for approach #4 as I prefer the clarity of knowing what the function produces or calculate is it's return value (rather than byref parameters). Also, it lends to a rather "functional" style in program flow.
The disadvantage of option #4 with generic tuple classes is it isn't much better than returning a collection (the only gain is type safety).
public IList CalculateStuffCollection(int arg1, int arg2)
public Tuple<int, int> CalculateStuffType(int arg1, int arg2)
var resultCollection = CalculateStuffCollection(1,2);
var resultTuple = CalculateStuffTuple(1,2);
resultCollection[0] // Was it index 0 or 1 I wanted?
resultTuple.A // Was it A or B I wanted?
I would like a language that allowed me to return an immutable tuple of named variables (similar to a dictionary, but immutable, typesafe and statically checked). But, sadly, such an option isn't available to me in the world of VB.NET, it may be elsewhere.
I dislike option #2 because it breaks that "functional" style and forces you back into a procedural world (when often I don't want to do that just to call a simple method like TryParse).
I have sometimes used continuation-passing style to work around this, passing a function value as an argument, and returning that function call passing the multiple values.
Objects in place of function values in languages without first-class functions.
My choice is #4. Define a reference parameter in your function. That pointer references to a Value Object.
In PHP:
class TwoValuesVO {
public $expectedOne;
public $expectedTwo;
}
/* parameter $_vo references to a TwoValuesVO instance */
function twoValues( & $_vo ) {
$vo->expectedOne = 1;
$vo->expectedTwo = 2;
}
In Java:
class TwoValuesVO {
public int expectedOne;
public int expectedTwo;
}
class TwoValuesTest {
void twoValues( TwoValuesVO vo ) {
vo.expectedOne = 1;
vo.expectedTwo = 2;
}
}

applying separation of concerns

I wonder if you think that there is a need to refactor this class.( regarding separation of concern)
publi class CSVLIstMapping<T>
{
void ReadMappingFromAttirbutes();
void GetDataFromList();
}
ReadMappingFromAttributes - Reads the mapping from the type T and stores it in the class. Has a name of the list to use and a number of csvMappingColumns which contains the name of the property to set the value in and the name of csvcolumns.
GetObjectsFromList - uses a CVSListreader ( which is passed in via the constructor) to get the data from all row's as KeyValuePair ( Key = csvcolumnName , value = actually value) and after that it uses the mappinginformation( listname and csvMappingColumns ) to set the data in the object.
I cant decide if this class has 2 concerns or one. First I felt that it had two and started to refactor out the conversion from rows to object to another object. But after this it felt awkward to use the functionality, as I first had to create a mappingretriver, and after that I had to retrive the rows and pass it in together with the mapping to the "mapper" to convert the objects from the rows
/w
Sounds like two concerns to me: parsing and mapping/binding. I'd separate them. CSV parsing should be a well-defined problem. And you should care about more than mere mapping. What about validation? If you parse a date string, don't you want to make sure that it's valid before you bind it to an object attribute? I think you should.
Rule of thumb: if it's awkward, it's wrong.
I have to say I'm finding it hard to understand what you've written there, but I think it's likely that you need to refactor the class: the names seem unclear, any method called GetFoo() should really not be returning void, and it may be possible that the whole ReadMappingFromAttribute should just be constructor logic.