Edit 3: The code is now working across numerous objects (thanks to Noam) and he has also helped in getting the random function working alongside it. I'll update the code in the question once its implemented.
Edit 2: I've taken #Noam Almosnino's answer and am now trying to apply it to an Array with numerous objects (unsuccessfully). Here's the Remix link. Please help!
Edit: I've taken some feedback and found this page which talks about using a JSON.parse function. I've edited the code to reflect the new changes but I still can't figure out exactly whats missing.
Original: I thought this previous answer would help in my attempt to parse a json file and return a random string and its related pair (e.g Title-Platform), but I couldn't get it to work. My goal is to render the output as a text item in my scene. I've really enjoyed working with A-frame but am having a hard time finding documentation that can help me in this regard. I tried using the following modified script to get text from the Json file...
AFRAME.registerComponent('super', { // Not working
schema: {
Games: {type: 'array'},
jsonData: {
parse: JSON.parse,
stringify: JSON.stringify}
},
init: function () {
var el = this.el;
el.setAttribute('super', 'jsonData', {src:"https://cdn.glitch.com/b031cbf1-dd2b-4a85-84d5-09fd0cb747ab%2Ftrivia.json?1514896425219"});
var hugeArray = ["Title", "Platform",...];
const el.setAttribute('super', {Games: hugeArray});
el.setAttribute('position', {x:-2, y:2, z:-3});
}
});
The triggers are also set up in my html to render the text. My code is being worked on through glitch.com, any help will be much appreciated!
To load the json, I think you need to use an XMLHttpRequest (as Diego pointed out in the comments), when that's loaded, you can set the text through setAttribute.
Here's a basic example on glitch:
https://glitch.com/edit/#!/a-frame-json-to-text
On init it does the request, then when done, it set's the loaded json text onto the entity.
AFRAME.registerComponent('json-text-loader', {
schema: {},
init: function () {
var textEntity = document.querySelector('#text');
var url = 'json/text.json';
var request = new XMLHttpRequest();
request.open( 'GET', url, true );
request.addEventListener( 'load', function ( event ) {
var jsonText = JSON.parse( event.target.response )
textEntity.setAttribute("value", jsonText.text)
} );
request.send( null );
}
});
Updated version: https://glitch.com/edit/#!/peppermint-direction
AFRAME.registerComponent('json-text-loader', {
schema: {},
init: function () {
var textEntity = document.querySelector('#text');
var url = 'json/text.json';
var request = new XMLHttpRequest();
request.open( 'GET', url, true );
request.addEventListener( 'load', function ( event ) {
var games = JSON.parse( event.target.response ).games;
// Get a random game from the list
var randomGame = games[Math.floor(Math.random()*games.length)];
// Get the next game if it's available
var nextGame = null
if (games.indexOf(randomGame) < games.length - 1) {
nextGame = games[games.indexOf(randomGame) + 1]
}
// Build the string for the games
var gameInfo = randomGame.Title + '\n' + randomGame.Developer + '\n\n'
if (nextGame != null) {
gameInfo += nextGame.Title + '\n' + nextGame.Developer + '\n'
}
textEntity.setAttribute("value", gameInfo);
var sceneEl = document.querySelector('a-scene');
sceneEl.querySelector('a-box').setAttribute('material', {src:"https://cdn.glitch.com/4e63fbc2-a1b0-4e38-b37a-9870b5594af8%2FResident%20Evil.jpg?1514826910998"});
});
request.send( null );
}
});
Related
I have followed Philippe Leefsma's tutorial on how to implement the markup tool, but without any luck. Link here: http://adndevblog.typepad.com/cloud_and_mobile/2016/02/playing-with-the-new-view-data-markup-api.html
and here: https://developer.api.autodesk.com/viewingservice/v1/viewers/docs/tutorial-feature_markup.html
I get errors that I need to include requireJS, but I don't want to use it. So instead I used this script in my html file:
<script src="https://autodeskviewer.com/viewers/2.2/extensions/MarkupsCore.js">
I don't know if this is the right way to go? I get no errors in the console, but the markup button doesn't show up in the dockingpanel.
This is my code for loading the extension in the viewer:
viewerApp = null;
function initializeViewer(containerId, urn, params) {
function getToken(url) {
return new Promise(function (resolve, reject) {
$.get(url, function (response) {
resolve(response.access_token);
});
});
}
var initOptions = {
documentId: 'urn:' + urn,
env: 'AutodeskProduction',
getAccessToken: function (onGetAccessToken) {
getToken(params.gettokenurl).then(function (val) {
var accessToken = val;
var expireTimeSeconds = 60 * 30;
onGetAccessToken(accessToken, expireTimeSeconds);
});
}
}
function onDocumentLoaded(doc) {
var rootItem = doc.getRootItem();
// Grab all 3D items
var geometryItems3d =
Autodesk.Viewing.Document.getSubItemsWithProperties(
rootItem, { 'type': 'geometry', 'role': '3d' }, true);
// Grab all 2D items
var geometryItems2d =
Autodesk.Viewing.Document.getSubItemsWithProperties(
rootItem, { 'type': 'geometry', 'role': '2d' }, true);
// Pick the first 3D item otherwise first 2D item
var selectedItem = (geometryItems3d.length ?
geometryItems3d[0] :
geometryItems2d[0]);
var domContainer = document.getElementById('viewerContainer');
var config = { extensions: ["Autodesk.Viewing.MarkupsCore"] };
// GUI Version: viewer with controls
var viewer = new Autodesk.Viewing.Private.GuiViewer3D(domContainer, config);
viewer.loadExtension("Autodesk.Viewing.MarkupsCore");
viewer.initialize();
viewer.loadModel(doc.getViewablePath(selectedItem));
var extension = viewer.getExtension("Autodesk.Viewing.MarkupsCore");
viewerApp = viewer;
}
function onEnvInitialized() {
Autodesk.Viewing.Document.load(
initOptions.documentId,
function (doc) {
onDocumentLoaded(doc);
},
function (errCode) {
onLoadError(errCode);
})
}
function onLoadError(errCode) {
console.log('Error loading document: ' + errCode);
}
Autodesk.Viewing.Initializer(
initOptions,
function () {
onEnvInitialized()
})
}
Any help is highly appreciated!
Unfortunately there has been a few changes to the API since I wrote that blog post. The MarkupCore.js is now included in the viewer3D.js source, so you don't need to reference any extra file or use requireJS if you use the latest version of the viewer API.
Keep in mind that this is an API-only feature, so even after loading the markup extension, you won't get any UI out of the box. You have to implemented it yourself, for example create a dialog with buttons that may eventually create markups by calling the API.
Some of the code from my blog post may still be valid and give you an idea about what you need to do.
Hope that helps.
I am using Parse Cloud Code for retrieving JSON data from external API. JSON data are updated every 2 min.
To accomplish this, I am using Cloud Job to run my method every 2 minutes to keep data fresh. Also, I am storing whole JSON data to Parse.
When I run this code for the first time everything works well, but... when code runs for second, third or fourth time instead of updating objects it creates the new ones.
How to update objects instead of creating the new ones, when there are some data?
Code:
Parse.Cloud.define("getCars", function(request, response) {
var promise = new Parse.Promise();
var Cars = Parse.Object.extend('Cars');
var query = new Parse.Query(Cars);
query.find().then(function (results){
Parse.Cloud.httpRequest({
method: 'GET',
url: urlLink,
success: function(httpResponse) {
var stations = new Array();
var data = JSON.parse(decodeURIComponent(escape(httpResponse.text))); // utf-8 decode
for (var i = 0; i < data.length; i++) {
var Cars = Parse.Object.extend('Cars'),
car = new Cars(),
content = data[i];
car.set('number', content.number);
car.set('name', content.name);
car.set('address', content.address);
car.set('position', content.position);
car.set('status', content.status);
cars.push(station);
};
Parse.Object.saveAll(cars, {
success: function(objects) {
promise.resolve();
},
error: function(error) {
alert("Error: " + error.code + " " + error.message);
promise.reject(error.message);
}
});
},
error: function(error) {
alert("Error: " + error.code + " " + error.message);
promise.reject(error.message);
}
});
});
return promise;
});
SOLUTION
I have finally found the solution. Maybe this will be useful for other people who are facing the same problem.
I added a simple if statement which checks query result. If query does not return data, new object is created, otherwise: old object is filled with new information and saved into database.
station = (results == 0) ? new Stations() : results[i];
you are createting new object car = new Cars(), every time.instead find with objectId and in success response you will get ParseObject list(array).
update first parseObject from that list
I've created a function that does a http request and then saves some data from the JSON output.
$scope.addMovie = function() {
'http://api.themoviedb.org/3/movie/206647?api_key=a8f7039633f2065942cd8a28d7cadad4&append_to_response=releases'
// Search for release dates using the ID.
var base = 'http://api.themoviedb.org/3/movie/';
var movieID = $(event.currentTarget).parent().find('.movieID').text()
var apiKey = 'a8f7039633f2065942cd8a28d7cadad4&query='
var append_to_response = '&append_to_response=releases'
var callback = 'JSON_CALLBACK'; // provided by angular.js
var url = base + movieID + '?api_key=' + apiKey + append_to_response + '&callback=' + callback;
$http.jsonp(url,{ cache: true}).
success(function(data, status, headers, config) {
if (status == 200) {
// $scope.movieListID = data.results;
$scope.movieListID = data;
console.log($scope.movieListID);
createMovie.create({
title: $scope.movieListID.original_title,
release_date: $scope.movieListID.release_date,
image: $scope.movieListID.poster_path
}).then(init);
} else {
console.error('Error happened while getting the movie list.')
}
})
};
This function saves the title, release date en posterpath and that works fine. The problem is that it only saves one release_date while the JSON output has a lot more, but I don't know how to acces that.
This is a example of the JSON output I request
It has a release_date, which I save now, but it also has more information,
releases":{
"countries":[
{"certification":"","iso_3166_1":"GB","primary":true,"release_date":"2015-10-26"},
{"certification":"","iso_3166_1":"US","primary":false,"release_date":"2015-11-06"},
{"certification":"","iso_3166_1":"NL","primary":false,"release_date":"2015-11-05"},
{"certification":"","iso_3166_1":"BR","primary":false,"release_date":"2015-11-05"},
{"certification":"","iso_3166_1":"SE","primary":false,"release_date":"2015-11-04"},
{"certification":"","iso_3166_1":"IE","primary":false,"release_date":"2015-10-26"},
How would I go about saving the release date for the NL release?
You just need to iterate through the countries array, and check if the country code matches the one you wish to retrieve. For your example with 'NL':
var releaseNL;
for (var i = 0; i < $scope.movieList.releases.countries.length; i++) {
var release = $scope.movieList.releases.countries[i];
if (release['iso_3166_1'] == 'NL') {
releaseNL = release;
}
}
This is just one of many ways to do this (e.g. you could use angular.forEach, wrap it inside a function, etc.), but this should give you an idea.
Remark: I noticed you have been asking a lot of very basic questions today, which you could easily answer yourself with a bit more research. E.g. this question is not even AngularJS related, but just a simple JavaScript task. So maybe try to show a bit more initiative next time! ;)
I have a Cloud Code script that pulls some JSON from a service. That JSON includes an array of objects. I want to save those to Parse, but using a specific Parse class. How can I do it?
Here's my code.
Parse.Cloud.httpRequest({
url: 'http://myservicehost.com',
headers: {
'Authorization': 'XXX'
},
success: function(httpResponse) {
console.log("Success!");
var json = JSON.parse(httpResponse.text);
var recipes = json.results;
for(int i=0; i<recipes.length; i++) {
var Recipe = Parse.Object.extend("Recipe");
var recipeFromJSON = recipes[i];
// how do i save recipeFromJSON into Recipe without setting all the fields one by one?
}
}
});
I think I got it working. You need to set the className property in the JSON data object to your class name. (Found it in the source code) But I did only try this on the client side though.
for(int i=0; i<recipes.length; i++) {
var recipeFromJSON = recipes[i];
recipeFromJSON.className = "Recipe";
var recipeParseObject = Parse.Object.fromJSON(recipeFromJSON);
// do stuff with recipeParseObject
}
Example from this page https://parse.com/docs/js/guide
var GameScore = Parse.Object.extend("GameScore");
var gameScore = new GameScore();
gameScore.save({
score: 1337,
playerName: "Sean Plott",
cheatMode: false
}, {
success: function(gameScore) {
// The object was saved successfully.
},
error: function(gameScore, error) {
// The save failed.
// error is a Parse.Error with an error code and message.
}
});
IHMO this question is not a duplicate of How to use Parse.Object fromJSON? [duplicate]
In this question the JSON has not been generated by the Parse.Object.toJSON function itself, but comes from another service.
const object = new Parse.Object('MyClass')
const asJson = object.toJSON();
// asJson.className = 'MyClass';
Parse.Object.fromJSON(asJson);
// Without L3 this results into:
// Error: Cannot create an object without a className
// It makes no sense (to me) why the Parse.Object.toJSON is not reversible
I have this code:
var sidebars = {};
var counter = 0;
// Loop through all already crated sidebars
$('.custom_dynamic_sidebars li').each(function(event) {
sidebars[counter] = $(this).text();
counter++;
});
var sidebars_string = JSON.stringify(sidebars);
but it gives me this string:
{\"0\":\"aa\",\"1\":\"bb\"}
Here is javascript which sends array to the server:
$.ajax({
url:"/welit_2/wp-admin/admin-ajax.php",
type:'POST',
data:'action=dynamic_sidebars&sidebars='+sidebars_string+'',
success:function(results) {
console.log(results);
}
});
does anyone know what am I doing wrong?
thx for your time
So I found a solution If you run stripslashes() on the JSON string before you output it, it works fine