how create a facebook login with ANEs in animate CC? - actionscript-3

I received a proposal from a client where I should create an app with facebook registration, so I started searching the web for all kinds of ANE or SWC that do this service, the problem is that the instructions given on how to configure these ANEs are very shallow (many sometimes I miss the tutorial because they seem to skip several parts or leave them incomplete), among which I tried to configure are: myflashlab-facebook-sdk, OverGenANE, freshplanet, marpies-air-facebook-api.
I tried some youtube videos showing facebook-open-graph-api among others, but all I get are piles of errors, I've configured hashkey and every side of the application on facebook Developer the problem is to understand how to configure the ANEs inside Animate CC (that even inserting APP_ID continues to generate errors), even the owner of marpies-air-facebook-api tried to help me with his ANE and I did not succeed, maybe my knowledge is still low for this.
I've rounded the whole web behind information and tutorials, here is my last attempt before giving up the construction of the app, if anyone knows some REALLY easy way to integrate some of these ANEs (or others), have step by step explaining in detail their configuration (where to create the ".fla "within the sample folders of these projects for example), please help me! Thank you very much in advance..

Related

Grabbing web data through IE [c++]

I'm trying to build a program that functions as a "shell" on top of a lot of web-apps that we're using at work. Instead of individually visit every app, the program will get the information and show it to you.
Unfortunately due to security reasons, some of the apps are only avaliable through IE. Socket programming isn't working here, and I tried various things, but some of the websites wont return any data.
So I figured I need to let the data go through IE. I've found a couple of guides, but nothing functional.
If you now any guides that'd help me get data from a url through IE, or know how to do it, it would be greatly appreciated. One of the pages prints a "Getting data..." and keeps doing that for a few settings, of course the program should wait for this, until it gets the data.
Thanks, and have a great weekend.

Using OneNote API without registering an application?

The question is pretty clear I think, but I will elaborate on why I'm asking it.
I created a little blog engine based on OneNote. Basically, the blog configuration asks for an access to OneNote. Then the user chooses a section under which the blog posts are stored.
There is a cron script that will use all these informations to automatically get new pages, fetch the medias and cache every, and finally display the posts.
I chose OneNote because I own three Windows 8 computers and a Windows Phone, so OneNote was an easy choice, as I didn't want to get an other application to manage my blog.
There is still a lot to do (as always with softwares...), but I want to make this more or less an open source project, so that other people can install it on their websites and link it directely to OneNote.
The only "big" obstacle for this now is that authentication in the OneNote API needs to register the application on the Live Connect, and specify a redirect domain. So every user wishing to use this blog engine on their server will have to register their own application... That will look complicated just for a blog, especially if you're not tech-savvy.
Is there a way to "skip" or work around this requirement, even if it requires the user to make the section public (as it is for a blog, this doesn't seem too much to ask) ?
Thank you in advance,
Cheers
Sounds like an awesome project! When you get it released be sure to let us know at #OneNoteDev.
Unfortunately, at this time there's no way to circumvent the requirement for Live Connect OAuth configuration. You could offer a hosted variant so only you need to worry about the LiveID configuration.

How to database iOS app data and display it on a webpage

First time post here, so forgive me for any bad etiquette/format.
I will preface by saying:
I have (over the last few months) been developing an iOS app for work. To be more specific, I am developing an inventory app to track bar inventory (liquor, beer, wine, etc). I can give more specifics on request if needed. I have most of the functionality done, only a couple more things I would like to implement. Eventually I will be porting it to Android as well.
At the moment, I have the model objects being archived to the local filesystem for saving and loading of data. However, my goal would be to database the model objects with the ability to display the information on a webpage. My logic is that no matter where the user is, he/she will be able to sign in to a service using a username and password, and view correctly formatted current/past inventories online. This is to allow the ability for a bartender to record the inventory, and have the bar manager view the inventory instances without having to have the physical device that recorded the inventory in his/her possession.
So here is my question:
Without being too general, what kind of service would I need to pull this off? I have a good amount of relevant front-end experience, specifically with iOS, Objective-C, HTML and CSS. However, I have ZERO experience on the back-end. I have researched around the internet, and I am aware of things such as cloud databases, web hosting and MySQL, etc. However, I cannot seem to find a definitive answer without asking my specific question. I suppose I would just like to be pointed in the right direction before investing money and time into a service that may prove useless to my cause.
Any resources and help would be greatly appreciated. Thank you!
There's not a definitive answer and you have a lot of options.
For me, the simplest is to set up a server with a database incorporated (mysql for example) and with a web service (written in PHP for example) that manages the database and queries on that.
Online you can find tons of guide on how to write a script in PHP that manages a database:
http://www.freewebmasterhelp.com/tutorials/phpmysql/2
For the iOS part you can follow also this guide:
http://www.techrepublic.com/blog/software-engineer/create-your-own-web-service-for-an-ios-app-part-one/
Good luck!

What is allowed in in-app purchases

I would like to have some info about apple's in-app purchases option.
I can't seem to find any place where they are explaining what is actually allowed. Becaus i wanted to make a digital bookstore with interactive books in asctionscript and offer the user interactive books (seperate swf files) via in-app purchases but apparently it is not allowed to have any code in your swf file, so that option is out of the window (btw if anyone knows of another option instead of swf files, please let me know).
Then have have thought of maybe starting in cocos2d but again i have no idea how i would distribute separate interactive books to the users. What are the options here?
So my questions are: what is allowed with in-app purchase, how can i offer interactive books (with posibility to click on elements and view animations etc) through in-app purchases.
And secondly and more important:
Would it be possible to do it via as3.0? Preferably i would like to do it through actionscript but can anyone tell me if its possible? Can i offer the user interactive books with elements that are pressable and animations etc through in-app purchases? And having all the books inside the application and unlocking them is not an option. I want to be able to provide books separatly.
Definitely on the right track,
I think if you are looking to do an animated books series or something that's more interactive that a simple text format you should be fine using In-App Purchases for this. You'll only get in trouble if you're duplicating something iBooks can already provide.
You'll need an ANE to give you access to the InApp Purchases API from AS3, there are a few out there and I'll shamelessly plug mine:
http://distriqt.com/native-extensions#in-app-purchase
The major problem you'll have is actually distributing the additional content, as you may not be able to load in a swf and play it in a compiled iOS AIR application as you would a normal flash/AIR application. You'll have to do some research and see if you can create a player that just loads images and animation sequences (in xml or other).
Good luck
1) You can't play swf files on the iPhone. Not without converting them to HTML5 or video. Which probably makes them non-interactive (not sure about HTML5).
2) Downloading any executable code to an iOS device is out of the question. There are some gray areas, for example downloaded Lua scripts which only contain data but due to their nature are executable code. It's a risk to do something like that, instead of just downloading XML or pure text/binary files.
3) Apple never tells you exactly what is allowed. They tell you what is not allowed, and even there they remain vague. There are always some gray areas and Apple reserves the right to define whether something in the grey area is acceptable to them or not. If you think your app is in the gray area, you need to have a backup plan in case Apple won't like it, or removes the app because they didn't initially find something wrong with it but later changed their mind.
4) Read the iOS Developer Program License Agreement and the App Store Review Guidelines. You may need to re-read some sentences because it's somewhat lawyer speak, though not really that hard to understand.
5) There are no guarantees. Best option: look at apps like yours and see if you can find your payment model implemented by other apps. If you find several such apps, it's most likely ok to do that. If you can't find any app that does something even remotely like you want to do it, beware.
6) I think you're on the wrong path. Use iBooks. Problem solved.

manage kiosk saved data

I'm building a kiosk and now the client wants the kiosk to save the number of clicks the user makes to a page. I was told to initialize sharedobject the first time it's used and then increment the sharedobject page clicks. Then you can make another app to display the results.
Being I never seen this done before, can anyone offer any advice or links to how this would be done? Basic scripting please, no flex or OOP.
Though unofficial, this website http://www.permadi.com/tutorial/flashSharedObject/index.html pretty much sums it all up.
Please find the official documentation here: http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/net/SharedObject.html
Some basic googling would have done the job for you as well.
Cheers