Storyboards references - uiviewcontroller

I am building an app which will use 103 view controllers all with pictures some with movies, all with go-back and main buttons. There will be 17 subjects that I can use references doing this I can split my working area to be easier to work, it will probably be heavy because of the pictures and eleven movies inside. My question: Is there any other way to deal with this large amount of view controllers and storyboards?

Related

Creating a more visually pleasing bar chart

I'm currently building a dashboard in Tableau Desktop based on the Forbes Top 50 highest paid athletes from May 2021-May 2022. I have a bar chart showing the top 5 earners, but I want to remove their names from the bottom and place a small circular picture of their face, club team logo and then the respective amount, all above the bar.
I've attempted to delete the bottom row where it shows the players names, but it doesn't work. I have the player name and total earned but am unsure how to format the player face and team logo.
You can achieve this using Tableau image role in version 2022.4
You need to prepare the data with the images in a specific way though, Tim explains more precisely here : https://youtu.be/37xBp2BCQgw

best method for interactive site map

I've been asked to make an interactive site map for a local development which has a few houses on it, so users can click on the relevant house within an aerial site layout, and see it's details listed, and whether or not it's sold.
Staff need to be able to mark houses as 'sold'.
It's been a while since I've done anything like this - in the past I would have used flash and had the sold status updated via actionscript and php, but things have moved on. What are some of the most popular methods now?
I've included an example below which is a lot larger scale than what I'm looking to do, but the same principle. I can't work out how they did it though, and I'd really like it to be vector so it can be zoomed into without losing quality, plus have the option to animate things like the popup bubbles etc if the tech allows.
Also, I'd probably be looking to include this in a Kirby CMS site, and hopefully have the updating done through that, but it's fairly flexible.
Thoughts appreciated!
https://www.redrow.co.uk/developments/the-sycamores-162433/interactive-site-map-4803v1

Text box filter that shows product results

I am trying to make a selection table (maybe not the right name) for a wordpress shop.
The products have to many subcategories and sub subcategories to make easy to filter from there. And to many criteria for the filter of the shop.
Lets say I have pens of different heights and lengths, heights 1-100mm and length: 200-300mm. You input your height and length for how many pens you want. (maybe you want a pen of height 50mm and length 200mm and a pen of height 55mm and length of 300mm)
And after you put in sizes for different pens you submit it and you products appear.
I hope you understand, I'm sorry for my awful english :(
example
Not sure which approach you are using to make such a shop. Considering that you want to start from scratch, here are few steps to create such a shop with WordPress:
1- Install a WooCommerce compatible theme. You can start with any free theme.
2- Install WooCommerce plugin.
2- Setup your products and attributes. Check out the documentation here.
3- Use this plugin to setup your sidebar filters for products.

what to use columns or thumb nails for recent posts (bootstrap, HTML/CSS, JAVA)

i am a starter, so pls bear, if the questions is altogether dud,
iam using bootstrap3 to create a frontpage of my website (not for customer).
the front page will look like pin interest, or blog, rows of posts (photo,text,details)
the page would be a 4rows x 3 columns page.
my question is.
if the whole intention, is, these 4 rows, must always, show new posts (this is no wp site, but complete web application) i.e, say ex: new job.
these 4rows x 3 col, must be columns or thumnails.
means.
when i create a 8 x 4 container on the front page
there are few options for me, in the container 8, i can either put 3 columns or 3 thumbnails.
so which one i must use. or both are same. i am asking thing question, bcz, the site is not static and the 4x3 will always display... the latest post.
If I understand correctly it's completely the same. Just choose the solution that better suits dynamic manipulation. I could be of more help with some examples of what you want to accomplish exactly. Some code would be nice too.

HTML5 advice on drawings and images (canvas, SVG)

I'm looking into creating a website that allows people to create their own designs for a certain product. This product can have straight lines, curves, squares, and various shapes. I would not only like these people to be able to free hand draw their own artwork, but also be able to drag and drop (or just click in an area) certain stock images onto the template. I started this project using HTML/Canvas, and have implemented the drawing of freehand/shapes/lines, but I've read a few places that say I should be using SVG for the images.
Reading that I should use SVG for images made me think that since I'm a novice on HTML and website design in general, that I should possibly be doing this differently. So I was wondering how some people would implement this. For a good concept, think of a web site that people can design their own T-Shirts. You just draw on a square canvas, circles/squares/lines/free hand, but can also stick stock photos on there. Thanks, and I'm not looking for code, just to know if I should be using a mix of HTML/SVG/Canvas, or something completely different that I don't know about.
to summarize....
svg, or canvas.......or both, or something else completely.
Okay this is how i imagine you want it to work:
Your customers select a tshirt size and style.
An embedded application within your website allows the users to draw
a nice design they want or import an image
A price is calculated based on the size of the tshirt and the size
of the print
Upon succesful payment, you receive on your backend an image of the
print, the order details and you feed that image into your T-shirt
printing thingy, you print it and you post it.
If this is right you should consider this: http://svg-edit.googlecode.com/svn/branches/2.6/editor/svg-editor.html
You will probably want to remove some unnecessary tools from it and fire it up with different configurations based on what kind of tshirt the customer selected. One example is the t-shirt size. If a customer selects a small t-shirt you fire up a smaller drawing size. The list goes on.
You need to have some good JS skills however to be able to play around with SVG-edit because it is massive but from what i feel it fits perfectly to your purposes.
If you want to see the differences between SVG and Canvas read this: http://dev.opera.com/articles/view/svg-or-canvas-choosing-between-the-two/. Its pretty straightforward.
Now why did i suggest using SVG-edit? I don't know if there is any other application implemented using canvas that has so many tools and works so nice as SVG-edit.
It has everything you need, including a '''SAVE as PNG'' function which will serve your purposes in case your t-shirt printer doesn't print SVG images.