video.captureStream not supported chrome 54 - google-chrome

When i try to run example code from: https://webrtc.github.io/samples/src/content/capture/video-pc/
on Google chrome Version 54.0.2840.90 (64-bit) on Linux Mint, it's not working. Firefox works fine.
What's the problem?

I noticed the same issue and it seems like you have to enable "Experimental Web Platform features" in Chrome in order for the demo to work.
Go to chrome://flags
search for "Experimental Web Platform features"
Enable and relaunch.
Unfortunately it still doesn't work properly, at least when loading the page initially. If I drag the player location though, it seems to work.

Related

What does bis_skin_checked="1" mean? It's showing on most of my elements when using chromes code source view?

I'm confused I don't know if the latest update of chrome AKA version 73 just integrated this attribute on purpose but I'm getting a strange attribute that I did not added into my web pages and i'm wondering what this means in chrome?
CHROME BROWSER
EDGE BROWSER
Should I be concern with this? It's only showing on Chrome.
There is another Chrome and Firefox plugin that does same, sadly, but probably one of best VPN tools Urban VPN Browser Extension. The solution is same, just deactivate. Btw, those guys have other extensions, haven't tested others.
Just uninstall any type of VPN that you installed in you browser and afterwards bis_skin_checked="1" will removed automatically.
The attribute is added just because of one of an extension of the Chrome Browser you have installed in your Chrome Browser. I also got this attribute added to my HTML when checking in the console. Then I replicate this by deactivating extensions one by one and found it's adding from Hover Over extension.
This problem has happened to me recently. I installed the Urban VPN plugin and after that, I faced this issue. But uninstalling the plugin, the problem is solved.
I've got the SpeakIt! [Version 0.3.20] extension installed for Chrome [Version 74.0.3729.131 (Official Build) (64-bit)] on Windows 10, and I am seeing the same bis_skin_checked="1" when it's enabled. When I disable the SpeakIt! extension, the bis_skin_checked="1" goes away.
This thing append from different Chrome/Mozilla extension.
Disable recent extensions to see the changes(bis_skin_checked="1" goes away
).

Postman not working after updating Chrome

When I start Postman I see the icon appear in the Dock and in the Force Quit window, and I can click on the icon in the dock and Postman appears in the menu bar, with the single option "Quit Postman." So it's running, but the window doesn't appear. This morning I upgraded Chrome to 55.0.2883.95, Chromium to 58.0.2991.0, and Chrome Canary is at 58.0.2990.0.
Is there a way to switch Postman from Chrome to Chromium or Chrome Canary (i.e., to test Postman with different builds)? Or to revert Chrome to any older build? Or any other ideas to get Postman working?
The chrome addon for Postman will be depricated soon.
There are now fully functional standalone apps for Windows/Mac/Linux here. They work just as well as the Chrome addon and even have some additional features. I would suggest moving to the standalone apps.
In Chrome I googled "Postman," which took me to the Chrome App store, and the Postman page has a green button for "Launch App Now." That worked!
try disable and then enable the extension.
It worked for me.
Sometimes google chrome doesn't load it properly.
I had a nearly similar problem, where Chrome postman app (extension) fails to post/get/etc. It was unable to access the internet for some reason. After trying many solutions, it seems that the javascript setting in Chrome was causing it. You need to enable javascript in Chrome, restart Chrome, then the postman app will work.

How to enable WebVR on Google Chrome?

I am trying to create a WebVR scene. For this task, I want to enable WebVR on Google Chrome. My OS is Windows 8.
I open flags using chrome://flags/. WebVR is not there. How can I enable it?
Official channels of Google Chrome do not support WebVR. (now they do, see below)
There is an unofficial build of chrome that does. FYI Firefox Nightly also supports WebVR in their official and current release, as does Samsung Internet Beta for GearVR (the latter after some configuration).
UPDATE: Chrome Android now works with WebVR if you enable chrome://flags/#enable-webvr. See this manual on how to enable WebVR on different browsers.
You can install Google Chrome extension for WebVR debugging
It can really help to debug your VR application.
You will be able change the position of the virtual device in the environment, to see the change of camera position.
Also, it is possible to emulate the HTC Vive controllers.
Alternative is to use WebVR polyfill
It adds WebVR-API to your browser.
Currently you can test your sample webVR code on the following browsers :
Google Chromium
Firefox Nightly
Samsung browser for webVR
Google Chrome version 54.0 onwards was expected to support webVR, but it seems we have to wait a little more.
If you are not very comfortable with ThreeJS library for VR projects, you should try aframe framework ( check http://aframe.io ). Here you will focus only on the VR code flow and all other graphics related overheads (camera, rendering etc) will be taken care by aframe itself.
Do you still need this special Chromium build?
In latest Chrome #58 it seems the feature is available within chrome://flags now
WebVR Mac, Windows, Linux, Chrome OS, Android Enabling this option
allows web applications to access experimental Virtual Reality APIs.
#enable-webvr
Didnt try it out yet though (dont want to break my productive browser)
Greetz

Install Google Chrome Canary on Android/IPhone

I am working on HTML 5 Web Audio Input project. I want to test the project in android/Iphone but I researched that it only works in Google Chrome Canary. I am unable to find canary on Play Store/App Store. Can anybody give me the link?
Chrome Canary (Unstable) is now available for Android on Google Play.
Unfortunately, it is not available on the iOS App Store yet. However, you can use Device Mode in Chrome (including Canary) to emulate browsing on an iPhone.
Searching Play Store for 'Chrome' should return results for all three Chrome channels. Please note that unlike desktop, the Canary channel is called 'DEV' and uses an icon similar to the stable version.

Chrome Developer Tools window not appearing

I'm having an issue with getting Chrome's Developer Tools to work on my machine.
I've tried both Chrome Version 37.0.2026.0 canary and Version 35.0.1916.114 m and both have slightly different problems - I'm using Windows 8.1.
In the standard installation of Chrome, the Developer Tools options are greyed out. I've searched this everywhere and there is a Google post saying to enable it in your registry settings. When I go into my registry, there is nothing relating to Google in the path they've specified - [http://www.chromium.org/administrators/policy-list-3#DeveloperToolsDisabled][1]
In the Canary version of Chrome, the Developer Tools options appear and are not greyed out or anything, but absolutely nothing appears when I click it (no window, no error, nothing).
Anyone have any ideas? I've tried restarting the machine, clearing my cache, reinstalling Chrome but no solution..
I'll keep looking for a solution and post it if I find anything!
Thanks in advanced.
Ohhhh! I went through my Chrome settings again and noticed that Javascript was being "enforced by my administrator"
I figured out what it was (so stupid): We use Google Apps where I work and it's been disabled in the Admin Console. You definitely pointed me in the right direction though!