i want call this function in other pages. but idont know
public class registering_class_file
{
public KeyValuePair<Literal, Literal> settingfunc1(Literal lit_pub_adver_barcap1, Literal lit_div_adver_start1)
{
return new KeyValuePair<Literal, Literal>(lit_pub_adver_barcap1, lit_div_adver_start1);}}
First I recommend that you include your class in a name space like this:
namespace NameA
{
public class registering_class_file
{
public KeyValuePair<Literal, Literal> settingfunc1(Literal lit_pub_adver_barcap1, Literal lit_div_adver_start1)
{
return new KeyValuePair<Literal, Literal>(lit_pub_adver_barcap1, lit_div_adver_start1);
}
}
}
Then you may use this in another file with a using clause:
using NameA;
namespace NameB
{
public class B
{
private registering_class_file regClass; // references NameA.registering_class_file
...
private KeyValuePair<Literal, Literal> register(Literal key, Literal value)
{
return regClass.settingfunc1(key, value);
}
}
}
thank you my answer is:
Literal lit_pub_adver_barcap1 = new Literal();
Literal lit_div_adver_start1 = new Literal();
registering_class_file ss = new registering_class_file();
KeyValuePair<Literal, Literal> newValue = ss.settingfunc1(lit_pub_adver_barcap1, lit_div_adver_start1);
Related
I have a random JSON generated online and I am able to print all the values. But how do I read each array separately? For example, the below JSON contains different attributes, how do I read the string name that is an array containing 4 values.
JSON reader:
public class JsonHelper
{
public static T[] getJsonArray<T>(string json)
{
string newJson = "{ \"array\": " + json + "}";
Wrapper<T> wrapper = JsonUtility.FromJson<Wrapper<T>>(newJson);
return wrapper.array;
}
[System.Serializable]
private class Wrapper<T>
{
public T[] array;
}
}
[System.Serializable]
public class RootObject
{
public string name;
public string height;
public string mass ;
}
The below script is used to access the JSON online through RESTApi GET service. I am able to receive the whole text but how I read one single value of name or height or mass?
Script:
using UnityEngine.Networking;
using System.Linq;
using System.Linq.Expressions;
using UnityEngine.UI;
using System.IO;
public class GetData : MonoBehaviour {
// Use this for initialization
void Start () {
StartCoroutine(GetNames());
}
IEnumerator GetNames()
{
string GetNameURL = "https://swapi.co/api/people/1/?format=json";
using(UnityWebRequest www = UnityWebRequest.Get(GetNameURL))
{
// www.chunkedTransfer = false;
yield return www.Send();
if(www.isNetworkError || www.isHttpError)
{
Debug.Log(www.error);
}
else
{
if(www.isDone)
{
string jsonResult = System.Text.Encoding.UTF8.GetString(www.downloadHandler.data);
Debug.Log(jsonResult); //I am getting the result here
}
}
}
}
}
Your API call to 'https://swapi.co/api/people/1/?format=json' returns a single object, not an array.
So after you get your json, you can access name and height etc like:
if (www.isDone)
{
string jsonResult = System.Text.Encoding.UTF8.GetString(www.downloadHandler.data);
Debug.Log(jsonResult); //I am getting the result here
RootObject person = JsonUtility.FromJson<RootObject>(jsonResult);
// then you can access each property
Debug.Log(person.name);
Debug.Log(person.height);
}
I`m tring to covert class to json.
The class is:
package com.globalData{
public class userSite {
private var uID:int,uName:String,uSocket:int,uZone:int,uRoom:int;
public function user(ID:int,Name:String,ZoneID:int,RoomID:int,socketID:int){
uID = ID;
uName = Name;
uSocket = socketID;
uZone = ZoneID;
uRoom = RoomID;
}
public function getName():String{
return uName;
}
public function getID():int{
return uID;
}
public function getZoneID():int{
return uZone;
}
public function getRoomID():int{
return uRoom;
}
public function getSocket():int{
return uSocket;
}
}
}
Im tryed to do:
json(Object(roomVar));
But its not work (JSOn is function on the main class)
Im need to convert the class to json and send the json -> Socket
How can i do it?
There are a few issues with your code above:
It doesn't appear as though your userSite class has a constructor. Instead, you've opted to have a user function that takes in all of the initialization arguments
You're using functions where you should probably be using accessor methods, sometimes called a getter.
public function getName():String { return uName;} would become public function get name():String { return uName;}
Instead of calling getName(), you would access name as a property: instance.name
You're attempting to pass an Object to the JSON.decode method, this method expects a String. Something like "{ 'a':1, 'b':[1,2,3] }" would be an acceptable parameter. This would return an object with two properties a and b, a would contain the value 1, and b would contain an array with the elements 1, 2, and 3. What you are looking for is actually the JSON.encode method which accepts an Object and converts it to a String (which can be parsed as JSON).
I suggest you convert all of your getXYZ() functions to accessors, this will allow an instance of that class to be read as a collection of properties, which will in turn allow the JSON.encode function to create a JSON string object from it:
package com.globalData
{
public class UserSite {
private var uID:int,uName:String,uSocket:int,uZone:int,uRoom:int;
public function UserSite(ID:int,Name:String,ZoneID:int,RoomID:int,socketID:int):void{
uID = ID;
uName = Name;
uSocket = socketID;
uZone = ZoneID;
uRoom = RoomID;
}
public function get name():String{
return uName;
}
public function get ID():int{
return uID;
}
public function get zoneID():int{
return uZone;
}
public function get roomID():int{
return uRoom;
}
public function get socket():int{
return uSocket;
}
}
}
Usage:
var roomVar:UserSite = new UserSite(1, 'Name', 2, 3, 4);
trace(JSON.encode(roomVar as Object));
Output:
{"ID":1,"name":"Name","socket":4,"roomID":3,"zoneID":2}
I think I'm missing something fundamental when implementing a LinqToHql generator class.
I've successfully registered the SQL Server 2008 contains query using a custom dialect with this registration:
RegisterFunction("contains", new StandardSQLFunction("contains", null));
I have only one class with a full text index to be queried:
public class SearchName
{
public virtual Guid Id {get; set;}
public virtual string Name {get; set;} // this is the search field
}
The contains function works properly in HQL:
var names = Session.CreateQuery("from SearchName where contains(Name,:keywords)")
.SetString("keywords", "john")
.List();
and the generated SQL is perfect:
select searchname0_.Id as Id4_,
searchname0_.Name as Name4_
from Search_Name searchname0_
where contains(searchname0_.Name, 'john' /* #p0 */)
The next challenge was to implement the Linq to HQL generator:
public class MyLinqtoHqlGeneratorsRegistry :
DefaultLinqToHqlGeneratorsRegistry
{
public MyLinqtoHqlGeneratorsRegistry()
{
this.Merge(new ContainsGenerator());
}
}
public class ContainsGenerator : BaseHqlGeneratorForMethod
{
public ContainsGenerator()
{
SupportedMethods = new[] {
ReflectionHelper.GetMethodDefinition<SearchName>(d => d.Name.Contains(String.Empty))
};
}
public override HqlTreeNode BuildHql(MethodInfo method,
System.Linq.Expressions.Expression targetObject,
ReadOnlyCollection<System.Linq.Expressions.Expression> arguments,
HqlTreeBuilder treeBuilder, IHqlExpressionVisitor visitor)
{
return treeBuilder.MethodCall("contains",
visitor.Visit(targetObject).AsExpression(),
visitor.Visit(arguments[0]).AsExpression()
);
}
}
}
Calling the method like this:
var namesLinq = Session.Query<SearchName>().Where(x=> x.Name.Contains("john")).ToList();
Unfortunately, this doesn't seem to override the built-in Contains method, and the generated SQL is wrong:
select searchname0_.Id as Id4_,
searchname0_.Name as Name4_
from Search_Name searchname0_
where searchname0_.Name like ('%' + 'john' /* #p0 */ + '%')
Is it not possible to override the default Contains method, or have I just made a silly mistake?
PS - I'm using NHibernate 3.3.1.4000
OK, I've finally figured it out!
First, I managed to delete the registration code from my configuration:
...
.ExposeConfiguration(cfg =>
{
cfg.LinqToHqlGeneratorsRegistry<MyLinqtoHqlGeneratorsRegistry>();
...
}
Second, don't try to override the existing Linq behaviors. I moved my Contains extension method to the full-text class.
Third, build the Hql tree correctly.
For others trying to implement a SQL 2008 Free-text contains search, here's the complete implementation:
public static class DialectExtensions
{
public static bool Contains(this SearchName sn, string searchString)
{
// this is just a placeholder for the method info.
// It does not otherwise matter.
return false;
}
}
public class MyLinqtoHqlGeneratorsRegistry : DefaultLinqToHqlGeneratorsRegistry
{
public MyLinqtoHqlGeneratorsRegistry()
: base()
{
RegisterGenerator(ReflectionHelper.GetMethod(() =>
DialectExtensions.Contains(null, null)),
new ContainsGenerator());
}
}
public class ContainsGenerator : BaseHqlGeneratorForMethod
{
string fullTextFieldName = "Name";
public ContainsGenerator()
: base()
{
SupportedMethods = new[] {
ReflectionHelper.GetMethodDefinition(() =>
DialectExtensions.Contains(null, null))
};
}
public override HqlTreeNode BuildHql(MethodInfo method,
System.Linq.Expressions.Expression targetObject,
ReadOnlyCollection<System.Linq.Expressions.Expression> arguments,
HqlTreeBuilder treeBuilder, IHqlExpressionVisitor visitor)
{
// cannot figure out how to interrogate the model class to get an
// arbitrary field name...
// perhaps the RegisterGenerator() call above could be used to pass a
// property name to the ContainsGenerator constructor?
// in our case, we only have one full text searchable class, and its
// full-text searchable field is "Name"
HqlExpression[] args = new HqlExpression[2] {
treeBuilder.Ident(fullTextFieldName).AsExpression(),
visitor.Visit(arguments[1]).AsExpression()
};
return treeBuilder.BooleanMethodCall("contains", args);
}
}
For the above to work, you must have declared and used your custom dialect:
public class CustomMsSql2008Dialect : NHibernate.Dialect.MsSql2008Dialect
{
public CustomMsSql2008Dialect()
{
RegisterFunction(
"contains",
new StandardSQLFunction("contains", null)
);
}
}
Then you can use your new contains search this way:
var namesLinq = Session.Query<SearchName>().Where(x => x.Contains("john")).ToList();
... and the resulting SQL is perfect! (at least if you only have one table you're performing full-text searches on)
EDIT: UPDATED IMPLEMENTATION TO SUPPORT MORE THAN ONE FULLTEXT 'Contains' SEARCH PER QUERY.
Here's the revised version:
public static class DialectExtensions
{
public static bool FullTextContains(this string source, string pattern)
{
return false;
}
}
public class MyLinqtoHqlGeneratorsRegistry : DefaultLinqToHqlGeneratorsRegistry
{
public MyLinqtoHqlGeneratorsRegistry()
: base()
{
RegisterGenerator(ReflectionHelper.GetMethod(() => DialectExtensions.FullTextContains(null, null)),
new FullTextContainsGenerator());
}
}
public class FullTextContainsGenerator : BaseHqlGeneratorForMethod
{
public FullTextContainsGenerator()
{
SupportedMethods = new[] { ReflectionHelper.GetMethod(() => DialectExtensions.FullTextContains(null, null)) };
}
public override HqlTreeNode BuildHql(MethodInfo method,
System.Linq.Expressions.Expression targetObject,
ReadOnlyCollection<System.Linq.Expressions.Expression> arguments,
HqlTreeBuilder treeBuilder, IHqlExpressionVisitor visitor)
{
HqlExpression[] args = new HqlExpression[2] {
visitor.Visit(arguments[0]).AsExpression(),
visitor.Visit(arguments[1]).AsExpression()
};
return treeBuilder.BooleanMethodCall("contains", args);
}
}
To use the revised version, the syntax is slightly different:
var namesLinq = Session.Query<SearchName>().Where(x => x.Name.FullTextContains("john")).ToList();
if i say have code that works like this:
private static void LoadFromAssemblies(IKernel kernel)
{
string appPath = HttpContext.Current.Request.MapPath(HttpContext.Current.Request.ApplicationPath);
kernel.Scan(a =>
{
a.FromAssembliesInPath(string.Format(#"{0}\Extensions", appPath));
a.AutoLoadModules();
a.BindWithDefaultConventions();
a.InRequestScope();
});
}
and just assume that each class defined in the target assembly has a string argument in the constructor, how would i go about passing in the string argument from the code above?
Do i instead use an Interceptor?
Thanks in advance, John
In my project into some repositories I pass ISession (nHibernate) and to others connectionString for DataContext(Linq2SQL)
To pass the connection string I have created LinqConfiguration class
public class LinqConfiguration : ILinqConfiguration
{
private readonly string _connectionString;
public LinqConfiguration(string connectionString)
{
_connectionString = connectionString;
}
public string GetConnectionString()
{
return _connectionString;
}
}
My repository looks like this:
public class WebClientRepository : IWebClientRepository
{
private readonly WebClientDataClassesDataContext datacontext;
private ILinqConfiguration _linqconfig;
public WebClientRepository(ILinqConfiguration linqconfig)
{
_linqconfig = linqconfig;
datacontext = new WebClientDataClassesDataContext(_linqconfig.GetConnectionString());
}
//....
}
and binding using Conventions:
public class LinqRepositoryModule: NinjectModule
{
public override void Load()
{
Bind<ILinqConfiguration>()
.To<LinqConfiguration>()
.WithConstructorArgument("connectionString",
ConfigurationManager.ConnectionStrings["ApplicationServices"].ConnectionString
);
IKernel ninjectKernel = this.Kernel;
ninjectKernel.Scan(kernel =>
{
kernel.FromAssemblyContaining<IWebClientRepository>();
kernel.FromAssemblyContaining<WebClientRepository>();
kernel.Where(t => t != typeof(LinqConfiguration)); // interface is in the same assembly and it is already binded
kernel.BindWithDefaultConventions();
kernel.AutoLoadModules();
kernel.InRequestScope();
});
}
}
I have this ObjectType class which is a class to help me do something like this:
object.type = ObjectType.TWO
//ObjectType.as
package
{
public class ObjectType
{
public static var ONE:String = "one";
public static var TWO:String = "two";
public static var THREE:String = "three";
public function ObjectType()
{
}
}
}
Let's suppose I'm creating a new class and I need a property named type. In that property set function I want to make sure that it's value is one of the ObjectType variables. How can I achieve this?
public function set type(value:String):void
{
for (var o:Object in ObjectType) {
if (value == o)
this._type = value;
} else {
//error
}
}
}
Not performance aware but without modifying anything you can use describeType function to check the static field and get the value back:
function valueInClass(clazz:Class, value:*):Boolean {
return describeType(clazz).variable.(clazz[#name.toString()] == value).length() != 0
}
public function set type(value:String):void
{
if (valueInClass(ObjectType, value)) {
this._type = value;
} else {
//error
}
}
I suppose the second code example you presented doesn't work...
I think it is because you're using the for in loop a little bit wrong.
for (var blah:String in somewhere){
// blah represents a KEY of the somewhere object
// to get the value of this key, use:
var theValue = somewhere[blah];
}
It's the for each loop that loops through the values. But for now I'll use the for in.
Also, it's not in ObjectType, but rather in the class' prototype, that is in ObjectType.prototype.
So, to fix this:
for (var o:* in ObjectType.prototype) {
if (value == ObjectType.prototype[o])
this._type = value;
} else {
//error
}
}
You can solve this using reflection.
A similar question was asked just a few days ago, you should be able to use the same solution, found here.
It should be noted that while the the accepted answer is right, it's also really slow. Not something that you want to do a lot. There are three simpler solutions.
One: Check the value itself:
public function set type(value:String):void
{
if( value != ObjectType.ONE && value != ObjectType.TWO && value != ObjectType.THREE )
return;
}
Obviously, the more constants you have the check the harder this becomes.
Two: Use ints as your constants
Change your ObjectType class to use ints:
public class ObjectType
{
public static var NONE:int = 0;
public static var ONE:int = 1;
public static var TWO:int = 2;
public static var THREE:int = 3;
public static var TOTAL:int = 4;
}
Notice the NONE and TOTAL in there? This makes it easy to check if your value is in the right range:
public function set type(value:int):void
{
if( value <= ObjectType.NONE || value >= ObjectType.TOTAL )
return;
}
You can add more values as needed and you just need to update TOTAL and it'll still work. This needs each value to be in order though.
Three: Use Enums
While Flash has no in-build class for enums, there's a lot of solutions available. Check our the Enum class from Scott Bilas: http://scottbilas.com/blog/ultimate-as3-fake-enums/
Using this as your base class your ObjectType class becomes:
public final class ObjectType extends Enum
{
{ initEnum( ObjectType ); } // static ctor
public static const ONE:ObjectType = new ObjectType;
public static const TWO:ObjectType = new ObjectType;
public static const THREE:ObjectType = new ObjectType;
}
And your check now becomes:
public function set type(value:ObjectType):void
{
...
}
Here, your setter now becomes type safe and will throw errors if anything other than an ObjectType is used.
It turns out that if using an ENUM type of check you should check for the constants property, not variables as showin in the example here:
ActionScript - Determine If Value is Class Constant