Can you suggest what all open-source virtual reality SDKs available for iOS platform. I want to load Google Maps into virtual reality using Google Cardboard.
When I search the web for it, I am only finding for augumented reality sdks.
There's now an official Cardboard SDK for iOS
https://developers.google.com/cardboard/ios/
Related
Since Google switched their pricing model, and Mobile Native Maps are still unlimited while Javascript SDK maps are limited to 28,000 per month as you can see
here.
Does anyone know which category react-native-maps falls under? Thanks
You can find answer in the documentation of react native maps
The actual map implementation depends on the platform. On Android, one has to use Google Maps, which in turn requires you to obtain an API key for the Android SDK.
On iOS, one can choose between Google Maps or the native Apple Maps implementation.
When using Google Maps on iOS, you need to also register for the iOS SDK and include the Google Maps library in your build.
source: https://github.com/react-community/react-native-maps/blob/master/docs/installation.md
As you can see in case of Android it uses Google Maps Android SDK, in case of iOS it can use Google Maps iOS SDK. The Google Maps JavaScript API is not used in react native maps. That means at the moment the usage is unlimited and free of charge as per Google Maps Platform price sheet.
I hope it clarifies your doubt.
Is it possible to use Google maps on Windows?
I'm familiar with Xamarin.Forms.Maps but it uses Bing maps on Windows. Is there a way to use Google maps on both operating systems? If not is the cause technical or legal (licensing issues)?
No we can't.
Because Google does not provide "Native" maps SDK for Windows.
They has native maps SDK only for Android and iOS or some API for the web.
I am planning to integrate google map feature for my Hybrid Mobile Application.
This is targeted for Android,iOS and Windows.
https://github.com/mapsplugin/cordova-plugin-googlemaps
Above cordova plugin only works for iOS and Android, what about windows phone ? Do I need to use deparate Javascript Web API's of google maps to integrate with Windows phone ?
Since I didn't build this yet before, what can I provide you is some tutorials and different threads.
Like the answer in this thread, what you want to achieve is technically possible, but it is not legal. So basically you need a 3rd party app for these to work.
You can use Bing Map Control to use Google Maps in Windows. This tutorial explains everything with sample code and screenshot for you to follow.
For more information check this link:
Windows Phone Doesn't Support Google Maps Because Google Doesn't Want It To
Getting Start With Google Map in Windows Phone 7
I develop an app that uses GoogleMapSDK. Currently I use GMSMapView to display map, and GMSGeocoder to get region name. And I need to know if there is usage limitation for this
I found a statement here stating 'native Maps APIs for mobile platforms such as Android and iOS are not affected'. But I'm not sure if both classes I use counted as native Map APIs.
So my question : Is there any usage limit/quota for GMSMapView/GMSGeocoder or maybe any other class in SDK?
Thanks
The native Google Maps API for iOS means the entire iOS SDK documented at https://developers.google.com/maps/documentation/ios/reference/index. This includes GMSMapView and GMSGeocoder, and so there are no usage limits for those classes, or for any other classes in that SDK.
Does the google maps sdk for iOS allow caching for offline use?
Just like the Google Maps app now allow offline interaction, I was thinking if it also aplied to apps created with the latest sdk.
Note: I've been around StackOverflow for sometime now that I know questions must be code related, but since the official page's discussion section forward me here with the tag [google-maps-sdk-ios], well.. here I am and I apologize if it shouldn't be this way.
Thank you.
No, as of SDK 1.8.1, there is no direct support for this for Google Maps.
It is however possible to use a custom tile overlay, which could load tiles from a downloaded cache. It's against the SDK T&C to download Google Map tiles, but you could provide your own tiles from another provider, e.g. OpenStreetMap.