I'm using Win 10 (64 bit). When I tried to operate "HelloWorld" in proj.win10, succeed in build but fail in debuging.
But trying "HelloWorld" in proj.win32, building and debuging are going well.
I'm working on making a simple mobile game.
For launching proj.win10 you should have Visual Studio 15.
Visual Studio 2015 (Release version) and Windows 10.0 (Release
version) are required for Windows 10.0 Universal Windows Platform
(UWP) Apps. RC versions of Visual Studio and Windows 10 are no longer
supported.
Latest version of Cocos is also required:
Starting with Cocos2d-x v3.8 you can create Windows 10.0 UWP Apps
(Windows Store and Windows Phone 10.0). Starting with Cocos2d-x v3.6
there will no longer be support for Windows Phone 8.0.
More info...
Related
When I try to build for Windows Phone the sdk can't complete the build and dies with exit code 1, the only error I can see is part of the sdk for windows phone.
Default alloy app project has the same result of my app! Is anybody able to build for windows phone with Titanium ?
My environment:
Windows 10
TiSDK 5.1.1
Visual Studio Community 2015
NodeJS 0.12.7
Well, not sure we tried with SDK 5.1.1...
But we can build using SDK 5.2.0 - however, there are many things that don't work. The next version (5.3.x) is targeted against Windows Mobile. And by using the nightly build we could actually make ti.map work :-)
So I suggest you go down that route until 5.3.x is officially released (mid April, if I remember correctly).
Edited:
Just for completeness. We are running on:
Windows 10 professional
Node.js v. 0.12.7
Visual Studio 2015 Community edition
/John
Relevant Visual Studio Version Information -
Microsoft Visual Studio Community 2015 Version 14.0.23107.0 D14REL
Microsoft .NET Framework Version 4.6.00079
Visual C# 2015 00322-20000-00000-AA127 Microsoft Visual C# 2015
Windows Phone SDK 8.0 - ENU 00322-20000-00000-AA127 Windows Phone
SDK 8.0 - ENU
Microsoft Emulator version installed 10.0.26624
Although in the Device Selector in Visual Studio it says 10.0.1024.0.
If I create a new UWP (Windows Universal App) and try to deploy it to any mobile emulator is fails with
"There were deployment errors. Continue?"
Investigating the output window and error list there is absolutely nothing there.
I can deploy the application when the target is Local Machine.
Hyper V has no virtual machines registered.
Any ideas?
the information you get "Hyper V has no virtual machines registered" suggest that your Hyper-V is disabled.
Try to type in coreinfo-v.exe in your cmd to find out.
Make sure that your processor supports Virtualization otherwise there is nothing you can do.:(
If you follow this link you will find quite a lot of information how to enable Hyper-V in your computer.
It's an article for Windows phone emulator 8.1 but still quite useful.
https://msdn.microsoft.com/en-us/library/windows/apps/jj863509(v=vs.105).aspx#coreinfo
I want to develop windows phone 8 app using Phonegap. I have used phonegap for Android and iOS and it works fine. As per my research, I have found some prerequisites to develop WP8 apps using phonegap are:
Node.js
Windows phone SDK
IE10
A 64-bit version of Windows 8 Pro
Windows Phone SDK
Visual Studio 2012 Professional, Premium, or Ultimate
I have windows 7 installed on my system. My question is: Can I develop WP8 apps using phonegap in Windows 7. I have not found any material regarding this.
Thanks.
When developing locally (ex: using Visual Studio, the Cordova CLI, Ionic CLI, or PhoneGap CLI local builds), these are the requirements per MSDN re: Windows Phone 8.0 SDK:
Windows Phone SDK 8.0 requires 64-bit Windows 8 Pro or higher. You
can't develop Windows Phone 8 apps on Windows 7, on Windows Server
2008, or on Windows Server 2012. The Windows Phone 8 Emulator has
special hardware, software, and configuration requirements. For more
info, see System requirements for the emulator for Windows Phone 8.
I have installed Windows Phone 8 SDK and Windows 8 Embedded Handheld on Windows 8 64Bit Machine, which has Visual Studio 2013 Express installed, I am trying to run Windows 8 Embedded 8 Handheld Sample application Barcode Scanner provided from Microsoft web site.
But problem is:
I am not able to see Windows Phone 8 SDK or Windows Embedded 8
Handheld SDK in about screen of Visual Studio 2013 as given in
this video.
When i open Blend tool which comes with the sdk, and after creating sample application and try to trn it emulator starts loading
and fails with error code 32775.
Also i am not able to see option to create Windows Store App from New Project options.
Also I am not able to open any project with the extension .csproj
So How can i fix these issue?
How to properly install both this SDKs so that i can use them from Visual Studio 2013 Express.
I have all the hardware requirements as given on the Microsoft website, for running the emulator. (Hyper-V and SLAT).
Visual Studio 2013 Express for Windows targets Windows 8.1 and Windows Phone 8.1 only. In the video Andy is using Visual Studio 2013 Ultimate. VS2013 Express for Windows runs only on Windows 8.1, so I suspect you have a different version of VS2013 Express which doesn't support Windows Store apps.
To target Windows Phone 8 you'll need Visual Studio 2012 Express for Windows Phone 8 or a non express version of Visual Studio 2013.
You should have Visual Studio 2012 Express for Windows Phone 8 installed with the Windows Phone 8 SDK.
Just recently released an application to the Windows Store, and I'm wondering if it is possible to "downgrade" it to Windows Phone 7.1 - until Windows Phone 8 will arrive.
The real problem is with the async stuff, I've found the "Async Targeting Pack", but it requires Visual Studio 2012; however VS2012 doesn't work with the Phone SDK 7.0, 7.1.
I'm not in the mood to install old and ugly Visual Studio 2010 on my brand new Windows 8 machine :)
Does anyone know a workaround?
Windows Phone 8 has arrived and, unfortunately, it does not allow you to compile applications for Windows Phone 7.1 if the code uses async/await. You can try to port the code to Windows Phone 8 which does support async/await out of the box.
If you still want to have a WP7.1 port of your application and still use the async/await feature, you have no option other than installing VS2010 express for WP7 + async ctp 3.
Although Async Targeting Pack for Visual Studio 2012 has arrived, you cannot target WP7 projects since WP7 is Silverlight 4, and targeting pack is for Silverlight 5.
UPDATE: There is a way to compile WP7 applications on Visual Studio 2012 Express for Windows Phone by using this nifty NuGet package. However, note that it is currently in prerelease version.
Well Windows Phone 8 suppose to launch tomorrow so why do you need to Downgrade your application to Windows Phone 7.1?
This article might hold's answer to your problem.
Today you may have also seen the online launch event for Visual Studio 2012. The Windows Phone SDK 8.0 is built on top of Visual Studio 2012, and will give you the ability to build applications and games that target both Windows Phone 8 as well as Windows Phone 7.5. Windows Phone SDK 7.1 can be installed side-by-side with Visual Studio 2012 and runs on Windows 8.