Unable to build for windows phone with Titanium SDK 5.1 - windows-phone-8.1

When I try to build for Windows Phone the sdk can't complete the build and dies with exit code 1, the only error I can see is part of the sdk for windows phone.
Default alloy app project has the same result of my app! Is anybody able to build for windows phone with Titanium ?
My environment:
Windows 10
TiSDK 5.1.1
Visual Studio Community 2015
NodeJS 0.12.7

Well, not sure we tried with SDK 5.1.1...
But we can build using SDK 5.2.0 - however, there are many things that don't work. The next version (5.3.x) is targeted against Windows Mobile. And by using the nightly build we could actually make ti.map work :-)
So I suggest you go down that route until 5.3.x is officially released (mid April, if I remember correctly).
Edited:
Just for completeness. We are running on:
Windows 10 professional
Node.js v. 0.12.7
Visual Studio 2015 Community edition
/John

Related

Xamarin WinPhone 8 Project unavailable in Visual Studio 2015

I'm working on a Xamarin cross platform project. There is a Android and WinPhone 8 project yet. Everything worked fine. Now I moved to project to another PC. I'm working with Windows 8 and Visual Studio 2015 community version.
I installed the Windows Phone SDK 8 and tried to load the project in Visual Studio. The Android project is ok but on the WinPhone project there is written (unavailable) in the project explorer but the files are in the correct directory.
I also tried to install a Windows Phone 8 SDK update but I always get the message "It needs Visual Studio 2013 or Visual Studio 2012 Update 4 to install this". I also installed Visual Studio 2013 but still get the message.
Did I miss something to install? Already tried to Repair Visual Studio 2015 but it's still the same.
Ok I solved the problem. It's so ridiculous. The SDK and Visual Studio have to be the same language. Otherwise it will not work... well played Microsoft, well played...

why "HelloWorld" in VS (cocos2d-x) is not operating?

I'm using Win 10 (64 bit). When I tried to operate "HelloWorld" in proj.win10, succeed in build but fail in debuging.
But trying "HelloWorld" in proj.win32, building and debuging are going well.
I'm working on making a simple mobile game.
For launching proj.win10 you should have Visual Studio 15.
Visual Studio 2015 (Release version) and Windows 10.0 (Release
version) are required for Windows 10.0 Universal Windows Platform
(UWP) Apps. RC versions of Visual Studio and Windows 10 are no longer
supported.
Latest version of Cocos is also required:
Starting with Cocos2d-x v3.8 you can create Windows 10.0 UWP Apps
(Windows Store and Windows Phone 10.0). Starting with Cocos2d-x v3.6
there will no longer be support for Windows Phone 8.0.
More info...

Can't deploy UWP app to any mobile emulator with latest Visual Studio and emulators

Relevant Visual Studio Version Information -
Microsoft Visual Studio Community 2015 Version 14.0.23107.0 D14REL
Microsoft .NET Framework Version 4.6.00079
Visual C# 2015 00322-20000-00000-AA127 Microsoft Visual C# 2015
Windows Phone SDK 8.0 - ENU 00322-20000-00000-AA127 Windows Phone
SDK 8.0 - ENU
Microsoft Emulator version installed 10.0.26624
Although in the Device Selector in Visual Studio it says 10.0.1024.0.
If I create a new UWP (Windows Universal App) and try to deploy it to any mobile emulator is fails with
"There were deployment errors. Continue?"
Investigating the output window and error list there is absolutely nothing there.
I can deploy the application when the target is Local Machine.
Hyper V has no virtual machines registered.
Any ideas?
the information you get "Hyper V has no virtual machines registered" suggest that your Hyper-V is disabled.
Try to type in coreinfo-v.exe in your cmd to find out.
Make sure that your processor supports Virtualization otherwise there is nothing you can do.:(
If you follow this link you will find quite a lot of information how to enable Hyper-V in your computer.
It's an article for Windows phone emulator 8.1 but still quite useful.
https://msdn.microsoft.com/en-us/library/windows/apps/jj863509(v=vs.105).aspx#coreinfo

what is the difference between 2 Windows phone 8.0 SDKs

I'm going to learn to develop WP app. I installed Visual Studio 2013. VS 2013 have an option to install WP 8.0 SDK. And I knew the site (http://dev.windowsphone.com/en-us/downloadsdk) has a link to download WP 8.0 SDk. Help me about difference between them. Do I need to install them all for my purpose?
With Visual Studio 2013, there is no difference between these two methods of installing the WP8 SDK. It was added as an optional component when installing Visual Studio 2013 for convenience.
Be aware, it's not possible to develop for Windows Phone 7 (or open existing projects) with Visual Studio 2013 + WP8 SDK.

Is it possible to port a Windows RT app to a Windows Phone app?

Just recently released an application to the Windows Store, and I'm wondering if it is possible to "downgrade" it to Windows Phone 7.1 - until Windows Phone 8 will arrive.
The real problem is with the async stuff, I've found the "Async Targeting Pack", but it requires Visual Studio 2012; however VS2012 doesn't work with the Phone SDK 7.0, 7.1.
I'm not in the mood to install old and ugly Visual Studio 2010 on my brand new Windows 8 machine :)
Does anyone know a workaround?
Windows Phone 8 has arrived and, unfortunately, it does not allow you to compile applications for Windows Phone 7.1 if the code uses async/await. You can try to port the code to Windows Phone 8 which does support async/await out of the box.
If you still want to have a WP7.1 port of your application and still use the async/await feature, you have no option other than installing VS2010 express for WP7 + async ctp 3.
Although Async Targeting Pack for Visual Studio 2012 has arrived, you cannot target WP7 projects since WP7 is Silverlight 4, and targeting pack is for Silverlight 5.
UPDATE: There is a way to compile WP7 applications on Visual Studio 2012 Express for Windows Phone by using this nifty NuGet package. However, note that it is currently in prerelease version.
Well Windows Phone 8 suppose to launch tomorrow so why do you need to Downgrade your application to Windows Phone 7.1?
This article might hold's answer to your problem.
Today you may have also seen the online launch event for Visual Studio 2012. The Windows Phone SDK 8.0 is built on top of Visual Studio 2012, and will give you the ability to build applications and games that target both Windows Phone 8 as well as Windows Phone 7.5. Windows Phone SDK 7.1 can be installed side-by-side with Visual Studio 2012 and runs on Windows 8.