Hi everyone I'm trying to see what the proper way of accessing fields of a json object from a http.get request in go.
I first do an http.get call get the JSON and then print it (which works) but is there a way to access just a field?
for example:
response, err:= http.Get("URL")
//Error checking is done between
contents, err:=ioutil.Readall(response.Body)
//Now at this point I have a json that looks like
{"id": "someID",
"name": "someName",
"test": [{"Name":"Test1",
"Result": "Success"},
{"Name":"Test2",
"Result": "Success"},
{...},
]}
Is there a way to only print the "test" of the Json? What is the proper way of accessing that field?
Use encoding/json package to Unmarshal data into struct, like following.
type Result struct {
ID string `json:"id"`
Name string `json:"name"`
Test []interface{} `json:"test"`
}
var result Result
json.Unmarshal(contents, &result)
fmt.Println(result.Test)
You can also parse Test to specific struct.
Same as the previous answer, use encoding/json package to Unmarshal data. But if you don't want to specify the structure, you could use map[string]interface/bson.M{} to receive the data, and get the field, then cast into types your want.
m := make(map[string]interface{})
err := json.Unmarshal(data, &m)
if err != nil {
log.Fatal(err)
}
fmt.Println(m["id"])
You may want to try gabs container, if you are not sure how depth JSON hierarchy can be. Have a look at below resources
https://github.com/Jeffail/gabs
https://godoc.org/github.com/Jeffail/gabs
If you just want to access one field then you can use the jsonq module https://godoc.org/github.com/jmoiron/jsonq
For your example you could get the test object with code similar to
jq.Object("test")
Where jq is a jsonq query object constructed from your JSON above (see the godoc page for instructions on how to create a query object from a JSON stream or string).
You can also use this library for retrieving specific String, Integer, Float and Bool values at an arbitrary depth inside a JSON object.
Since you are starting with a URL, Decode is a better option than Unmarshal:
package main
import (
"encoding/json"
"net/http"
)
func main() {
r, e := http.Get("https://github.com/manifest.json")
if e != nil {
panic(e)
}
defer r.Body.Close()
var s struct { Name string }
json.NewDecoder(r.Body).Decode(&s)
println(s.Name == "GitHub")
}
https://golang.org/pkg/encoding/json#Decoder.Decode
You may check this https://github.com/valyala/fastjson
s := []byte(`{"foo": [123, "bar"]}`)
fmt.Printf("foo.0=%d\n", fastjson.GetInt(s, "foo", "0"))
// Output:
// foo.0=123
Related
In powershell, if I make a REST call and receive any kind of json response, I can easily $json | ConvertFrom-Json into a proper object so I can make modifications, render specific values, whatever.
It seems like in Go I have to either define a struct, or "dynamically" convert using a map[string]interface{}.
The issue with a struct is that I am writing a rest handler for a platform that, depending on the endpoint, serves wildly different JSON responses, like most REST APIs. I don't want to define a struct for all of the dozens of possible responses.
The problem with map[string]interface{} is that it pollutes the data by generating a string with a bunch of ridiculous 'map' prefixes and unwanted [brackets].
ala: [map[current_user_role:admin id:1]]
Is there a way to convert a JSON response like:
{
"current_user_role": "admin",
"id": 1
}
To return a basic:
current_user_role: admin
id: 1
... WITHOUT defining a struct?
Your approach of using a map is right if you don't wish to specify the structure of the data you're receiving. You don't like how it is output from fmt.Println, but I suspect you're confusing the output format with the data representation. Printing them out in the format you find acceptable takes a couple of lines of code, and is not as convenient as in python or powershell, which you may find annoying.
Here's a working example (playground link):
package main
import (
"encoding/json"
"fmt"
"log"
)
var data = []byte(`{
"current_user_role": "admin",
"id": 1
}`)
func main() {
var a map[string]interface{}
if err := json.Unmarshal(data, &a); err != nil {
log.Fatal(err)
}
for k, v := range a {
fmt.Printf("%s: %v\n", k, v)
}
}
I am trying to parse a json from a third party software. It returns a json like this
{
"top1/dir1": "10",
"top1/dir2": "20",
"top1/dir3": "30",
"top2/diff_val1": "40"
}
JSONLint says this is a valid json. But I could not figure how I can parse this with golang.
The code I used to parse the json file above (to be clear I took the code from another stackoverflow post).
package main
import (
"encoding/json"
"fmt"
"io/ioutil"
"log"
)
type mytype []map[string]string
func main() {
var data mytype
file, err := ioutil.ReadFile("t1.json")
if err != nil {
log.Fatal(err)
}
err = json.Unmarshal(file, &data)
if err != nil {
log.Fatal(err)
}
fmt.Println(data)
}
When I do a go run main.go, I get the below error
$ go run main.go
2016/06/19 22:53:57 json: cannot unmarshal object into Go value of type main.mytype
exit status 1
I did try to parse this format with another library - "github.com/Jeffail/gabs", but was unsuccessful. Since this is a valid json, I am pretty sure this can be parsed, but I am not sure how.
There is a Go package with methods for decoding JSON strings.
https://golang.org/pkg/encoding/json/#Unmarshal
Here is an example of usage:
package main
import (
"encoding/json"
"fmt"
)
func main() {
var jsonBlob = []byte(`[
{"Name": "Platypus", "Order": "Monotremata"},
{"Name": "Quoll", "Order": "Dasyuromorphia"}
]`)
type Animal struct {
Name string
Order string
}
var animals []Animal
err := json.Unmarshal(jsonBlob, &animals)
if err != nil {
fmt.Println("error:", err)
}
fmt.Printf("%+v", animals)
}
EDIT: As pointed out by Malik, the type of the value whose pointer you pass is wrong. In this case, your type should be map[string]interface{} (preferably, because a JSON field might not store a string) or map[string]string instead of []map[string]string. The brackets at the beginning are wrong: such would be an array of JSON objects.
It's just that you have a small typo in your program. You've declared mytype as a slice of maps, rather than just a map.
Just change:
type mytype []map[string]string
To:
type mytype map[string]string
See https://play.golang.org/p/pZQl8jV5TC for an example.
Jonathan's answer provides a good example of decoding JSON, and links the relevant package. You don't provide much detail on what exactly is going wrong with your parsing, but if I had to take a guess I would say you're probably not creating an appropriate struct to contain the JSON once it is unmarshalled. Because Go is statically typed, it expects data to adhere to explicitly defined formats.
If you don't want to go to the trouble of defining structs, you could just use an empty interface object, which is sort of a catch all in Go. Simply declare a variable with the type []interface{}, and then pass it into the JSON unmarshal function. Hope this helps!
I have JSON from an API that I want to save to MongoDB using the mgo package. My JSON looks like this:
{
"something": "value"
"collection": [
{ "obj1": "value" }
// ... (Variable number of objects here)
]
}
To save this data I've created a new type in my Go application that looks like this:
type MyData struct {
Something string
Collection []string // This actually contains more than strings but I'll be happy if I can just get strings saved
}
mongoSess, err := mgo.Dial("localhost:27017")
if err != nil {
panic(err)
}
defer mongoSess.Close()
c := mongoSess.DB("mydatabase").C("mycollection")
insertErr := c.Insert(&MyData{something, collection})
This code works but the problem is that it isn't saving anything in my collection field which should be an array of JSON objects. Nothing at all. I get the keys in my database and they are the right type but they have no data. Here's what the Mongo output is:
{ "_id" : ObjectId("5520c535a236d8a9a215d096"), "something" : "value", "collection" : [ ] }
Can anyone spot what it is I'm doing wrong? I'm obviously new to Go and having trouble with types.
Solution
The answers here really helped me a lot. I'm at fault for not properly explaining things as the answers sent me on the right track but didn't solve the issue directly. Here's what the actual solution is.
package main
import (
"encoding/json"
"github.com/bitly/go-simplejson"
"gopkg.in/mgo.v2"
//"gopkg.in/mgo.v2/bson"
// Other packages are used as well
)
type MyData struct {
Something int
Collection []interface{}
}
func main() {
// I'm using SimpleJson for parsing JSON
collection, cerr := jsonFromExternalApi.Get("collection").Array()
if cerr != nil {
logger.Debug.Fatalln(cerr)
}
// Save response to Mongo (leaving out all the connection code)
c := mongoSess.DB("mydb").C("mycollection")
insertErr := c.Insert(&Producer{npn, licenses })
}
The issue was that SimpleJSON was returning the array of objects from my API call as a []interface{}. I was not aware I could simply declare part of a struct to be an interface so instead of just correcting what Go's compiler was telling me was wrong I was making it way harder than it should have been.
Coming from loosely typed scripting languages, stuff like this really trips me up and sometimes its hard to see the benefit but hopefully this helps someone out one day.
Looks you have the wrong data structure.
insertErr := c.Insert(&MyData{something, collection})
something => string and collection => slice
You code should be like this:
insertErr := c.Insert(&MyData{"something", []string{"obj1", "value"}})
Here is the working code.
[{Something:something Collection:[obj1 value]} {Something:something Collection:[obj1 value]} {Something:something Collection:[obj1 value]} {Something:something Collection:[obj1 value]}]
For further reference, mgo has great documentation and you can find sample code and details about running mongodb queries here.
Here you are not defining proper type to Collection in your MyData struct.
Collection []string //This is what you are defining.
But from Json you are not getting string array,you are getting map[string]interface{}
This is the reason you are not filling Mydata struct properly
Correct MyData struct will be
type MyData struct {
Something string
Collection map[string]string // This actually contains more than strings but I'll be happy if I can just get strings saved
}
I have not been able to find a way around this issue currently. If I have a structure i would like to populate with json from a http.Request I have no way to tell for instance what value was actually passed in for some values. For instance if I pass in an empty json object and run json.Decode on a structure that looks like this...
var Test struct {
Number int `json:"number"`
}
I now have a json object that supposedly was passed with a key of number and a value of zero when in fact I would rather have this return nothing at all. Does go provide another method that would actually allow me to see what JSON has been passed in or not.
Sorry for the rambling I have been trying to figure out how to to this for a few days now and it's driving me nuts.
Thanks for any help.
Edit:
I made this to depict exactly what I am talking about http://play.golang.org/p/aPFKSvuxC9
You could use pointers, for example:
func main() {
var jsonBlob = []byte(`[
{"Name": "Platypus"},
{"Name": "Quoll", "Order": 100}
]`)
type Animal struct {
Name string
Order *int
}
var animals []Animal
err := json.Unmarshal(jsonBlob, &animals)
if err != nil {
fmt.Println("error:", err)
}
for _, a := range animals {
if a.Order != nil {
fmt.Printf("got order, %s : %d\n", a.Name, *a.Order)
}
}
}
I don't see how you could do this by giving a struct to the Unmarshal function. With the following structure for instance:
type A struct {
Hello string
Foo int
Baz string
}
var a A
json.Unmarshal(data, &a)
Even by doing another implementation of Unmarshal, there would be only two (simple) possibilities:
If baz is not in the json data, set a.Baz to a default value, compatible with its type: the empty string (or 0 if it's an integer). This is the current implementation.
If baz is not in the json data, return an error. That would be very inconvenient if the absence of baz is a normal behaviour.
Another possibility would be to use pointers, and use the default value nil in the same spirit than the default value I talked about, but there would still be issue if your json file could be filled with null values: you would not be able to distinguish values that were in the json file, but set as null, and values that were not in the json, and unmarshalled with nil as their default value.
However, this solution might suit you: instead of using a struct, why not using a map[string]interface{} ? The Unmarshall function would not have to add a default value to non-present fields, and it would be able to retrieve any type of data from the json file.
var b = []byte(`[{"Name": "Platypus"}, {"Name": "Quoll", "Order": 100}]`)
var m []map[string]interface{}
err := json.Unmarshal(b, &m)
fmt.Println(m)
// [map[Name:Platypus] map[Name:Quoll Order:100]]
I have a json document and I'm using a client which decodes the document in an interface (instead of struct) as below:
var jsonR interface{}
err = json.Unmarshal(res, &jsonR)
How can I access the interface fields? I've read the go doc and blog but my head still can't get it. Their example seem to show only that you can decode the json in an interface but doesn't explain how its fields can be used.
I've tried to use a range loop but it seems the story ends when I reach a map[string]interface. The fields that I need seem to be in the interface.
for k, v := range jsonR {
if k == "topfield" {
fmt.Printf("k is %v, v is %v", k, v)
}
}
The value inside the interface depends on the json structure you're parsing. If you have a json dictionary, the dynamic type of jsonR will be: map[string]interface{}.
Here's an example.
package main
import (
"encoding/json"
"fmt"
"log"
)
func main() {
a := []byte(`{"topfield": 123}`)
var v interface{}
if err := json.Unmarshal(a, &v); err != nil {
log.Fatalf("unmarshal failed: %s", err)
}
fmt.Printf("value is %v", v.(map[string]interface{})["topfield"])
}
Parsing json like this can be very difficult. The default type of a parse is map[string]interface{}. The Problem arises when you have another complex data structure within the main json(like another list or object). The best way to go about decoding json is defining a struct to hold data. Not only will the values be of the correct type but you can extract the specific data you actually care about.
Your struct can look like this:
type Top struct {
Topfield int `json:"topfield"`
}
which can be decoded like this:
a := []byte(`{"topfield": 123}`)
var data Top
json.Unmarshal(a, &data) //parse the json into data
now you can use regular struct operations to access your data like this:
value := data.Topfield
json which contains more complex data can also be easyli decoded. Perhaps you have a list in your data somewhere, you can use a struct like the following to extract it:
type Data struct {
States []string `json:"states"`
PopulationData []Country `json:"popdata"`
}
type Country struct {
Id int `json:"id"`
LastCensusPop int `json:"lcensuspopulation"`
Gdp float64 `json:"gdp"`
}
such a structure can not only parse list but also parse objects withing fields.