I'm trying to achieve something quite simple in Quartz Composer. I'm not sure which patches to use. I'm used to Max/MSP, and I can't find an equivalent for doing something simple: send a number out of an output with a bang or toggle. In Max you just use the a float or integer object, set the number and then send it with bang. I cannot find a simple number patch, or the equivalent of a bang. Is there such a thing?
Any help would be much appreciated.
Quartz Composer isn't event-based. You'll have to manage yourself the way you want to output things.
If I understand well : you want to output a number on an event (keyboard or else, I guess) and keep it until the next event.
If you already know your values, I suggest you connect to a Number Multiplexer, for example :
keyboard -> counter -> multiplexer -> image with string -> sprite
If you don't know them :
keyboard -> sample & hold (sample input)
dynamic number -> sample & hold (value input) -> image with string -> sprite
Keyboard is there to generate your 'event'. The values won't move until the next event your throw (managed by the Counter patch Increment/Decrement inputs in the first example, by the Sample input in the second).
Related
I'm new to lisp and my professor gave some .lisp files to play around with.
http://pastebin.com/eDPUmTa1 (search functions)
http://pastebin.com/xuxgeeaM (water jug problem saved as waterjug.lisp)
The problem is I don't know how to implement running functions from one file to solve problems from another. The most I've done is compiled functions from one file and played around with it in the terminal. I'm not sure how to load 2 files in this IDE as well as how I should run the function. I'm trying, for example, to run the breadth-first-search function to solve the problem to no avail.
I'm currently using emacs as the text editor SBCL as the common lisp implementation along with quicklisp and slime.
Assuming each file is in its own buffer, say f1.lisp and f2.lisp, then you only have to call slime-compile-and-load-file when you are in each buffer. This is bound by default to C-c C-k. You have to compile the first file first, because it contains definitions for the second one.
But, your second file (f2.lisp) has two problems: search for (break and (bread and remove those strings. Check if the forms around them have their parenthesis well balanced.
Take care of warning messages and errors while compiling your file.
Then, if you want to evaluate something directly from the buffer, put your cursor (the point) after the form you want to evaluate, and type C-x C-e (imagine the cursor is represented by % below):
(dump-5 (start-state *water-jug*))%
This will print the result in the minibuffer, in your case something like #<JUG-STATE {1004B61A63}>, which represents an instance of the JUG-STATE class. Keep a window open to the REPL buffer in case the functions write something to standard output (this is the case with the (describe ...) expression below).
If instead you do C-c I, this will ask you which expression you want to inspect, already filled with the form before the point. When you press enter, the inspector buffer will show up:
#<JUG-STATE {1004BD8F53}>
--------------------
Class: #<STANDARD-CLASS COMMON-LISP-USER::JUG-STATE>
--------------------
Group slots by inheritance [ ]
Sort slots alphabetically [X]
All Slots:
[ ] FIVE = 0
[ ] TWO = 2
[set value] [make unbound]
Read http://www.cliki.net/slime-howto.
So I have a little flash app I made for an experiment where users interact with the app in a lab, and the lab logs the interactions.
The app currently traces a timestamp and a string when the user interacts, it's a useful little data log in the console:
trace(Object(root).my_date + ": User selected the cupcake.");
But I need to move away from using traces that show up in the debug console, because it won't work outside of the developer environment of Flash CS6.
I want to make a log, instead, in a SO ("Shared Object", the little locally saved Flash cookies.) Ya' know, one of these deals:
submit.addEventListener("mouseDown", sendData)
function sendData(evt:Event){
{
so = SharedObject.getLocal("experimentalflashcookieWOWCOOL")
so.data.Title = Title.text
so.data.Comments = Comments.text
so.data.Image = Image.text
so.flush()
}
I don't want to create any kind of architecture or server interaction, just append my timestamps and strings to an SO. Screw complexity! I intend to use all 100kb of the SO allocation with pride!
But I have absolutely no clue how to append data to the shared object. (Cough)
Any ideas how I could create a log file out of a shared object? I'll be logging about 200 lines per so it'd be awkward to generate new variable names for each line then save the variable after 4 hours of use. Appending to a single variable would be awesome.
You could just replace your so.data.Title line with this:
so.data.Title = (so.data.Title is String) ? so.data.Title + Title.text : Title.text; //check whether so.data.Title is a String, if it is append to it, if not, overwrite it/set it
Please consider not using capitalized first letter for instance names (as in Title). In Actionscript (and most C based languages) instance names / variables are usually written with lowercase first letter.
When I use AppleScript to get the properties of an object, a record is returned.
tell application "iPhoto"
properties of album 1
end tell
==> {id:6.442450942E+9, url:"", name:"Events", class:album, type:smart album, parent:missing value, children:{}}
How can I iterate over the key/value pairs of the returned record so that I don't have to know exactly what keys are in the record?
To clarify the question, I need to enumerate the keys and values because I'd like to write a generic AppleScript routine to convert records and lists into JSON which can then be output by the script.
I know it's an old Q but there are possibilities to access the keys and the values now (10.9+). In 10.9 you need to use Scripting libraries to make this run, in 10.10 you can use the code right inside the Script Editor:
use framework "Foundation"
set testRecord to {a:"aaa", b:"bbb", c:"ccc"}
set objCDictionary to current application's NSDictionary's dictionaryWithDictionary:testRecord
set allKeys to objCDictionary's allKeys()
repeat with theKey in allKeys
log theKey as text
log (objCDictionary's valueForKey:theKey) as text
end repeat
This is no hack or workaround. It just uses the "new" ability to access Objective-C-Objects from AppleScript.
Found this Q during searching for other topics and couldn't resist to answer ;-)
Update to deliver JSON functionality:
Of course we can dive deeper into the Foundation classes and use the NSJSONSerialization object:
use framework "Foundation"
set testRecord to {a:"aaa", b:"bbb", c:"ccc"}
set objCDictionary to current application's NSDictionary's dictionaryWithDictionary:testRecord
set {jsonDictionary, anError} to current application's NSJSONSerialization's dataWithJSONObject:objCDictionary options:(current application's NSJSONWritingPrettyPrinted) |error|:(reference)
if jsonDictionary is missing value then
log "An error occured: " & anError as text
else
log (current application's NSString's alloc()'s initWithData:jsonDictionary encoding:(current application's NSUTF8StringEncoding)) as text
end if
Have fun, Michael / Hamburg
If you just want to iterate through the values of the record, you could do something like this:
tell application "iPhoto"
repeat with value in (properties of album 1) as list
log value
end repeat
end tell
But it's not very clear to me what you really want to achieve.
Basically, what AtomicToothbrush and foo said. AppleScript records are more like C structs, with a known list of labels, than like an associative array, with arbitrary keys, and there is no (decent) in-language way to introspect the labels on a record. (And even if there were, you’d still have the problem of applying them to get values.)
In most cases, the answer is “use an associative array library instead.” However, you’re specifically interested in the labels from a properties value, which means we need a hack. The usual one is to force an error using the record, and then parse the error message, something like this:
set x to {a:1, b:2}
try
myRecord as string
on error message e
-- e will be the string “Can’t make {a:1, b:2} into type string”
end
Parsing this, and especially parsing this while allowing for non-English locales, is left as an exercise for the reader.
ShooTerKo's answer is incredibly helpful to me.
I'll bring up another possibility I'm surprised I didn't see anyone else mention, though. I have to go between AppleScript and JSON a lot in my scripts, and if you can install software on the computers that need to run the script, then I highly recommend JSONHelper to basically make the whole problem go away:
https://github.com/isair/JSONHelper
I need to use MTD with Json to dinamycally create forms, but also i need to check the user input:
Some fields may only accept numbers, and some other have a fixed length etc.
This can be done with an action that checks every EntryElement value against the specified conditions, and then using some messaging to tell the user about the necessary corrections.
If we have a low number of fields this is Ok, but when one has more than 50 fields then this turn out to be very awkward in terms of usability. The ideal solution would be to notify the user about corrections, in the moment the user ends typing in the EntryElement
Now MTD provides some sort of mechanism to do this:
JsonElement jsonElement;
jsonElement = JsonObject.Load("file.json");
((EntryElement) jsonElement["field_1"]).EntryEnded = delegate { doSomething();};
Provided that "field_1" is an EntryElement marked with the id attribute with "field_1" value
The above code works as expected, ie: When i change the focus to another part, the EntryEnded event activates. Now for the million dollar question:
How do i know to which EntryElement does the Event correspond? or in other words. How do i get the ID of the EntryElement when calling the Event?
If none of the above is possible which would be suitable solution?
Thanks in advance for any leads,
Found a way to do it:
((EntryElement)jsonElement ["field_1"]).EntryEnded += (object sender, EventArgs e ) =>
{
NSIndexPath pt = ((EntryElement)sender).IndexPath;
Console.WriteLine("section: "+pt.Section+" row: "+pt.Row);
};
This little thing will print the Section and the Row of the EntryElement that received
the EntryEnded event. This is not exactly as getting the id, but at least now i have information about its location, and from this i can get a lot more info (specially if i took care to save it somewhere else)
This is probably a basic trick, but i didn`t found it anywhere else!
What is the simple way to find the column name from Lineageid in SSIS. Is there any system variable avilable?
I remember saying this can't be that hard, I can write some script in the error redirect to lookup the column name from the input collection.
string badColumn = this.ComponentMetaData.InputCollection[Row.ErrorColumn].Name;
What I learned was the failing column isn't in that collection. Well, it is but the ErrorColumn reported is not quite what I needed. I couldn't find that package but here's an example of why I couldn't get what I needed. Hopefully you will have better luck.
This is a simple data flow that will generate an error once it hits the derived column due to division by zero. The Derived column generates a new output column (LookAtMe) as the result of the division. The data viewer on the Error Output tells me the failing column is 73. Using the above script logic, if I attempted to access column 73 in the input collection, it's going to fail because that is not in the collection. LineageID 73 is LookAtMe and LookAtMe is not in my error branch, it's only in the non-error branch.
This is a copy of my XML and you can see, yes, the outputColumn id 73 is LookAtme.
<outputColumn id="73" name="LookAtMe" description="" lineageId="73" precision="0" scale="0" length="0" dataType="i4" codePage="0" sortKeyPosition="0" comparisonFlags="0" specialFlags="0" errorOrTruncationOperation="Computation" errorRowDisposition="RedirectRow" truncationRowDisposition="RedirectRow" externalMetadataColumnId="0" mappedColumnId="0"><properties>
I really wanted that data though and I'm clever so I can union all my results back together and then conditional split it back out to get that. The problem is, Union All is an asynchronous transformation. Async transformations result in the data being copied from one set of butters to another resulting in...new lineage ids being assigned so even with a union all bringing the two streams back together, you wouldn't be able to call up the data flow chain to find that original lineage id because it's in a different buffer.
Around this point, I conceded defeat and decided I could live without intelligent/helpful error reporting in my packages.
I know this is a long dead thread but I tripped across a manual solution to this problem and thought I would share for anyone who happens upon this same problem. Granted this doesn't provide a programmatic solution to the problem but for simple debugging it should do the trick. The solution uses a Derived Column as an example but this seems to work for any Data Flow component.
Answer provided by Todd McDermid and taken from AskSQLServerCentral:
"[...] Unfortunately, the lineage ID of your columns is pretty well hidden inside SSIS. It's the "key" that SSIS uses to identify columns. So, in order to figure out which column it was, you need to open the Advanced Editor of the Derived Column component or Data Conversion. Do that by right clicking and selecting "Advanced Editor". Go to the "Input and Output Properties" tab. Open the first node - "Derived Column Input" or "Data Conversion Input". Open the "Input Columns" tab. Click through the columns, noting the "LineageID" property of each. You may have to do the same with the "Derived Column Output" node, and "Output Columns" inside there. The column that matches your recorded lineage ID is the offending column."
For anyone using SQL Server versions before SS2016, here are a couple of reference links for a way to get the Column name:
http://www.andrewleesmith.co.uk/2017/02/24/finding-the-column-name-of-an-ssis-error-output-error-column-id/
which is based on:
http://toddmcdermid.blogspot.com/2016/04/finding-column-name-for-errorcolumn.html
I appreciate we aren't supposed to just post links, but this solution is quite convoluted, and I've tried to summarise by pulling info from both Todd and Andrew's blog posts and recreating them here. (thank you to both if you ever read this!)
From Todd's page:
Go to the "Inputs and Outputs" page, and select the "Output 0" node.
Change the "SynchronousInputID" property to "None". (This changes
the script from synchronous to asynchronous.)
On the same page, open the "Output 0" node and select the "Output
Columns" folder. Press the "Add Column" button. Change the "Name"
property of this new column to "LineageID".
Press the "Add Column" button again, and change the "DataType"
property to "Unicode string [DT_WSTR]", and change the "Name"
property to "ColumnName".
Go to the "Script" page, and press the "Edit Script" button. Copy
and paste this code into the ScriptMain class (you can delete all
other method stubs):
public override void CreateNewOutputRows() {
IDTSInput100 input = this.ComponentMetaData.InputCollection[0];
if (input != null)
{
IDTSVirtualInput100 vInput = input.GetVirtualInput();
if (vInput != null)
{
foreach (IDTSVirtualInputColumn100 vInputColumn in vInput.VirtualInputColumnCollection)
{
Output0Buffer.AddRow();
Output0Buffer.LineageID = vInputColumn.LineageID;
Output0Buffer.ColumnName = vInputColumn.Name;
}
}
} }
Feel free to attach a dummy output to that script, with a data viewer,
and see what you get. From here, it's "standard engineering" for you
ETL gurus. Simply merge join the error output of the failing
component with this metadata, and you'll be able to transform the
ErrorColumn number into a meaningful column name.
But for those of you that do want to understand what the above script
is doing:
It's getting the "first" (and only) input attached to the script
component.
It's getting the virtual input related to the input. The "input" is
what the script can actually "see" on the input - and since we
didn't mark any columns as being "ReadOnly" or "ReadWrite"... that
means the input has NO columns. However, the "virtual input" has
the complete list of every column that exists, whether or not we've
said we're "using" it.
We then loop over all of the "virtual columns" on this virtual
input, and for each one...
Get the LineageID and column name, and push them out as a new row on
our asynchronous script.
The image and text from Andrew's page helps explain it in a bit more detail:
This map is then merge-joined with the ErrorColumn lineage ID(s)
coming down the error path, so that the error information can be
appended with the column name(s) from the map. I included a second
script component that looks up the error description from the error
code, so the error table rows that we see above contain both column
names and error descriptions.
The remaining component that needs explaining is the conditional split
– this exists just to provide metadata to the script component that
creates the map. I created an expression (1 == 0) that always
evaluates to false for the “No Rows – Metadata Only” path, so no rows
ever travel down it.
Whilst this solution does require the insertion of some additional
plumbing within the data flow, we get extremely valuable information
logged when errors do occur. So especially when the data flow is
running unattended in Production – when we don’t have the tools &
techniques available at design time to figure out what’s going wrong –
the logging that results gives us much more precise information about
what went wrong and why, compared to simply giving us the failed data
and leaving us to figure out why it was rejected.
There is no simple way to find out column name by lineage id.
If you want to know this using BIDS You have to inspect all components inside dataflow using Advanced properties, Input and Output columns tab and see LineageID for each column and input/output path.
But You can:
inspect XML - this is very difficult
write .NET application and use FindColumnByLineageId
However, second solution includes a lot of coding and understanding of pipeline because You have to programmaticaly: open the package, iterate over tasks, iterate inside containers, iterate over transformations inside data flows to find particular component to use proposed method.
Here is a solution that:
Works at package runtime (not pre-populating)
Is automated through a Script Task and Component
Doesn't involve installing new assemblies or custom components
Is nicely BIML compatible
Check out the full solution here.
EDIT
Here is the short version.
Create 2 Object variables, execsObj and lineageIds
Create Script Task in Control flow, give it ReadWrite access to both variables
Add an assembly reference to your script task for Microsoft.SqlServer.DTSPipelineWrap.dll (may required SQL Client SDK be installed; required for the MainPipe object below)
Insert the following code into your Script Task
Dictionary<int, string> lineageIds = null;
public void Main()
{
// Grab the executables so we have to something to iterate over, and initialize our lineageIDs list
// Why the executables? Well, SSIS won't let us store a reference to the Package itself...
Dts.Variables["User::execsObj"].Value = ((Package)Dts.Variables["User::execsObj"].Parent).Executables;
Dts.Variables["User::lineageIds"].Value = new Dictionary<int, string>();
lineageIds = (Dictionary<int, string>)Dts.Variables["User::lineageIds"].Value;
Executables execs = (Executables)Dts.Variables["User::execsObj"].Value;
ReadExecutables(execs);
Dts.TaskResult = (int)ScriptResults.Success;
}
private void ReadExecutables(Executables executables)
{
foreach (Executable pkgExecutable in executables)
{
if (object.ReferenceEquals(pkgExecutable.GetType(), typeof(Microsoft.SqlServer.Dts.Runtime.TaskHost)))
{
TaskHost pkgExecTaskHost = (TaskHost)pkgExecutable;
if (pkgExecTaskHost.CreationName.StartsWith("SSIS.Pipeline"))
{
ProcessDataFlowTask(pkgExecTaskHost);
}
}
else if (object.ReferenceEquals(pkgExecutable.GetType(), typeof(Microsoft.SqlServer.Dts.Runtime.ForEachLoop)))
{
// Recurse into FELCs
ReadExecutables(((ForEachLoop)pkgExecutable).Executables);
}
}
}
private void ProcessDataFlowTask(TaskHost currentDataFlowTask)
{
MainPipe currentDataFlow = (MainPipe)currentDataFlowTask.InnerObject;
foreach (IDTSComponentMetaData100 currentComponent in currentDataFlow.ComponentMetaDataCollection)
{
// Get the inputs in the component.
foreach (IDTSInput100 currentInput in currentComponent.InputCollection)
foreach (IDTSInputColumn100 currentInputColumn in currentInput.InputColumnCollection)
lineageIds.Add(currentInputColumn.ID, currentInputColumn.Name);
// Get the outputs in the component.
foreach (IDTSOutput100 currentOutput in currentComponent.OutputCollection)
foreach (IDTSOutputColumn100 currentoutputColumn in currentOutput.OutputColumnCollection)
lineageIds.Add(currentoutputColumn.ID, currentoutputColumn.Name);
}
}
Create Script Component in Dataflow with ReadOnly access to lineageIds and the following code.
public override void Input0_ProcessInputRow(Input0Buffer Row)
{
Dictionary<int, string> lineageIds = (Dictionary<int, string>)Variables.lineageIds;
int? colNum = Row.ErrorColumn;
if (colNum.HasValue && (lineageIds != null))
{
if (lineageIds.ContainsKey(colNum.Value))
Row.ErrorColumnName = lineageIds[colNum.Value];
else
Row.ErrorColumnName = "Row error";
}
Row.ErrorDescription = this.ComponentMetaData.GetErrorDescription(Row.ErrorCode);
}