I am creating an application using flash cs5.5 Here it is. Up to certain part of our work, we can not export the file into swf. There is no error provided. So i am clueless. Please help me im going to present this real soon.
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I've create an app using flash cc for android. It works great but now my goal is to publish it in windows. I know I can use air for windows. I've tried it and it works. But the problem with that is, you can see all the swf files on installed folder. That makes my files vulnerable for theft. So I want to know if there's any methods or converter to convert my whole air application in exe so that it doesn't expose all the included swf files. I think game like machinarium was created using flash. But when I got the setup file it include exe files and non of flash files or any other files were exposed. Is it possible to achieve with flash as3? Any help would be much appreciated.
If you're using Adobe Flash you can go to your publish settings and a small menu will pop up and there will be tabs at the top. Go to the tab that has a list of the various file formats you can export to and .exe will be one of them. Check the box and then set the file location, then hit 'Publish' and you should have an .exe file.
I'm trying to add ActionScript 3 in FLA file using Flash Professional, but I am getting error that Packages cannot be nested. I am completely new but It's necessary for me to add that code in FLA/SWF file, I guess it will work with Flash builder but again I have no idea to edit FLA or add ActionScript using Flash Builder.
Please Help!
Hi I am trying to export a flash file that used to contain action script (which is now removed form the .fla file) however the document used to create the file was Action Script 3.0. I am trying to export this file as a .mov but when I attempt an export on flash I get a message in Output:
Warning: No libraries were linked as Runtime Shared Libraries (RSLs) because of your publish settings: Exporting QuickTime Movie
I also get a pop up message saying that: The export operation failed because it ran out of memory.
I have tried exporting the .fla file in Adobe Media Encoder which also doesn't work as the: File format is not supported..
Does anyone understand what I might be doing wrong?
Thanks a lot
"Out of memory" error has occurs when compile didn't know your finish time. You can simply do following instructions :
File -> Export -> Export Movie
After that you can check "after time elapsed" tick. But you have to input your finish time manually.
a few months ago i got same error. I did it this way and it worked properly.
Somehow in moving my flash project files to my external hard drive, I lost the two background music tracks. They still play in the swf, but they're nowhere to be found (when I click on properties, it has it sitting somewhere it clearly isn't).
Is there a way to export the sound to a new mp3? The sound file definitely exists, but I can't seem to find it or access it. I want to make a new version of this on iPad hence I need all the original sounds.
If you have a .FLA file you can just open it in WinRAR and go to LIBRARY folder, which contains all the stuff you had in your project library.
If you only have a .SWF file I recommend using Sothink SWF Decompiler, which you can try for free. From there you can export all the assets you want.
Adobe has offered a beta called Wallaby to convert Flash files in .fla format into HTML5 format. The problem is that we have some files we have coded some ActionScript, and this converter is firing an error telling that cannot be converted.
I don't know if any of you has similar issues and what can be done to avoid this type of errors? Should we remove all action script or try to convert this using another tool?
You should try another tool if one exists. But Wallaby currently only is for FLA files without any ActionScript. I think at most you can have a stop(); action. Sorry man.