I integrated Smaato in my Windows phone 8 app and it seems that it requires the location capability, something that I don't want to add to my app. Is there a way to avoid adding the capability and still use Smaato?
/thanks!
There are 2 versions of the Windows Phone 8 SDK for Smaato. One requires/uses location and one doesn't.
You'll find the one which doesn't need the location capability at https://downloads.smaato.com/windows/Smaato%20SDK%20for%20WP8%20-%20V1.5.0.6%20no%20location.zip
Related
I found this link (Project My Screen).
However, I really want to control a Windows Phone from another Windows 8 or Windows 10 device.
Can I do this?
If not then how can I?
There are no APIs that allow for this. WinRT doesn't have them, and it would require very low-level access to make this happen.
I have to implement "in-app purchase" both for Windows 8.1 and Windows Phone 8 app. The API looks the same for both platforms, besides one method: "CurrentApp.ReportProductFulfillment" (only WP has it). However, both platforms have "CurrentApp.ReportConsumableFulfillmentAsync".
My preference is to write fully reusable code (same code) for both platforms, if possible. MSDN documentation is not clear enough, so I want to understand:
Can I use ReportConsumableFulfillmentAsync on WP instead of ReportProductFulfillment? Are they have the same functionality? (maybe they left ReportProductFulfillment for backward compatibility).
Do I have to call ReportConsumableFulfillmentAsync after buying consumable only, or after every store purchase?
Thanks!
According to MSDN ReportConsumableFulfillmentAsync is Windows Phone 8.1 API, so you cannot use it when creating Windows Phone 8 apps. Stick with ReportProductFulfillment and Windows Phone 8 apps for now, it will take some time for Windows Phone 8.1 to get on the market
Only for consumables
If your are looking or a nice in-app wrapper, take a look at this https://github.com/igorkulman/Kulman.WP8/blob/master/Kulman.WP8/Services/WindowsPhoneStoreService.cs
I want to add a functionality to connect and print in my application.
Please can someone suggest how can I do that? Is there some API available which can be used to connect the Windows Phone 8 to a printer.
The simplest option available to you will be to use a portable Bluetooth printer. Depending on the actual device you use will impact exactly how to print to it.
Documentation on using Bluetooth with Windows Phone 8 can be found at http://msdn.microsoft.com/en-us/library/windowsphone/develop/jj207007(v=vs.105).aspx
I am a little confused with the two apps, Windows 8 (which run only on Windows 8 OS?) and Windows Phone Apps.
Based on the marketing I heard around windows 8, I assumed an app available on Windows 8 would automatically be available on windows phone?
I am assuming this is not the case after searching around, because I see a windows app store (which I assume only includes windows 8 apps), and the windows phone.
Assuming my assumptions are correct, do you need to buy a developer licence for both windows 8 app store and windows phone store?
Is it as simple as submitting your windows 8 app that was created through windows phone, or is there additional configuration or development that needs to be done? Assuming that you don't care about resolutions or functionality.
Thanks for any clarification.
*Additional question,
Where does Windows tablets running windows RT and or non RT fall into all this? Are they windows apps I'm assuming?
Hope it helps you. As the store licences are unified (WP8 and Windows 8), the development remains different http://blogs.windows.com/windows_phone/b/wpdev/archive/2013/11/06/unifying-developer-registration-windows-and-windows-phone.aspx
Yes you are correct Both the platforms need seperate Developer Accounts one for the Windows Store Apps and one For the Windows Phone Apps..and yes both the Apps are different you have to develop both the Apps Separately and submit them to the respective market separately only then would it be available in the respective markets.
Separate Developer Accounts for the Windows Store Apps and Phone are no longer required. If you have a App Store account, you should now see that you can register up to 3 phones without a separate registration process.
IF you have a developer account, VS2013, and a windows 8 phone plugged into USB, an easy way to be guided through the process is to create a new project and select a W8 Phone sample. Specify that you want to debug using a Device (as opposed to an emulator). You will get a Device is not registered for development dialog with a link to instructions.
As mentioned in other post, things have been streamlined so W8 and W8 phone mostly overlap APIs, and you can probably use the same source, but will need build separate outputs.
i think it's a silly question...after I installed wp sdk 8 I found its size is more than 7 giga on c drive. So I want to remove some components to save the size, but when I select change from (Uninstall programs) it unistall all the sdk.
what I should do?
I don't think this is possible. The only place where removing parts of the installation could help you get some space back is removing some of the emulator images. If you don't plan to develop for Windows Phone 7, you can remove these images and get few GB back for instance, but again, buy rather some larger SSD than speculate, what can be removed from Windows Phone 8 SDK.