According to a tutorial on tuts+(http://code.tutsplus.com/tutorials/how-to-make-ui-components-for-flashpunk-games--active-11364), I have made everything so far to step 12. As I tried to test this Project nothing Pops up except the Default Flash Debugger which is actually blank. i'm not sure if the tutorial is too old or no longer compatible with Flashdevelop or flashpunk library. Btw. i'm working with an as 3 library called flashpunk.
What I seek: is that the ui Pops up according to that tutorial
Unfortunately I can not provide the code because of the code Format error. and I tried to press ctrl and k. and pasted my code in them but it still didnt work.
If possible, please add a working code snippet or a screenshot.
Thanks in advance.
The Output
Running process: C:\Program Files (x86)\FlashDevelop\Tools\fdbuild\fdbuild.exe "C:\Users\Admin\Documents\Gamesamples\UI\Flashpunk UI\UI.as3proj" -ipc 9ad09f9f-2fcd-467d-ab27-3e043421080f -version "4.6.0; 18.0" -compiler "C:\Users\Admin\AppData\Local\FlashDevelop\Apps\flexairsdk\4.6.0+18.0.0" -library "C:\Program Files (x86)\FlashDevelop\Library"
Building UI
mxmlc -load-config+=obj\UIConfig.xml -debug=true -incremental=true -swf-version=29 -o obj\UI635736784381832664
Starting java as: java.exe -Xmx384m -Dsun.io.useCanonCaches=false -Duser.language=en -Duser.region=US -Djava.util.Arrays.useLegacyMergeSort=true -Dapplication.home="C:\Users\Admin\AppData\Local\FlashDevelop\Apps\flexairsdk\4.6.0+18.0.0" -jar "C:\Users\Admin\AppData\Local\FlashDevelop\Apps\flexairsdk\4.6.0+18.0.0\lib\fcsh.jar"
INITIALIZING: Adobe Flex Compiler SHell (fcsh)
Starting new compile.
Loading configuration file C:\Users\Admin\AppData\Local\FlashDevelop\Apps\flexairsdk\4.6.0+18.0.0\frameworks\flex-config.xml
Loading configuration file C:\Users\Admin\Documents\Gamesamples\UI\Flashpunk UI\obj\UIConfig.xml
obj\UI635736784381832664 (87932 bytes)
(fcsh)Build succeeded
Done(0)
[Starting debug session with FDB]
Related
I'm building a Razor Page app using ASP.NET 2017. When I run the command
dotnet aspnet-codegenerator razorpage -m Activity -dc CongContext -udl -outDir Page\Activities --referenceScriptLibraries
This error appears:
Could not load file or assembly 'Microsoft.EntityFrameworkCore,
Version=2.0.3.0, Culture=neutral, PublicKeyToken=adb9793829ddae60'.
The located assembly's manifest definition does not match the assembly
reference. (Exception from HRESULT: 0x80131040)
I stopped and restarted VS, I've also cleaned and build the solution. Attached jpg shows the code I typed and the results
This is because of different versions of packages. Check the 'Dependencies' node of your project. The Microsoft.EntityFrameworkCore and Microsoft.EntityFrameworkCore.Design must have same 2.0.3 versions.
If not, delete and re-add them from [Tools] menu > [Nuget Package Manager]. Also delete the Migrations folder and repeat instructions as listed here. For more info, you may take a look at this comment
I am trying to compile and build winexe. I have downloaded the samba source and ran the following command to compile the winexe.
./waf configure --samba-dir=../../samba --samba-inc-dirs=../../samba/ --samba-lib-dirs=../../samba/
I am getting the following error. Please suggest me to resolve the error.
[3326/3810] Compiling default/source/smb_static/smb_static.objlist.empty.c
Waf: Leaving directory `/root/samba/bin'
Build failed: could not find 'source/smb_static/smb_static.objlist.empty.c' for
{task: cc smb_static.objlist.empty.c -> smb_static.objlist.empty_2.o}
Checking for library smb_static : not found
Build of static winexe : disabled
Cannot continue! Please either install Samba shared libraries and re-run waf, or download the Samba source code and re-run waf with the "--samba-dir" option.
(complete log in /root/winexe/source/build/config.log)
execfile is deprecated,
edit the file "smb_static/wscript",
remove the line with execfile and use exec(open("wscript").read()) instead
Is it possible to deploy a Single Page App project build using grunt to IIS using MSDeploy from TeamCity? The project is not any kind of Visual Studio solution and doesn't get built using MSBuild.
My Command parameters which are not working are:
-source:package='%teamcity.build.checkoutDir%\Dist.%build.number%.zip' -dest:auto,computerName="%system.MsDeployServiceUrl%",userName="%system.UserName%",password="%system.Password%",authtype="basic",includeAcls="False"
-verb:sync -setParamFile:"%teamcity.build.checkoutDir%\Dist.%build.number%.zip.SetParameters.xml"
-AllowUntrusted -setParam:"IIS Web Application Name"="%system.WebSiteName%" -verbose
The error I am getting is:
[11:47:31][Step 3/3] Error Code: ERROR_EXCEPTION_WHILE_CREATING_OBJECT
[11:47:31][Step 3/3] More Information: Object of type 'package' and
path 'D:\TeamCity\buildAgent\work\e2b0015b49d87e90\Dist.30.zip' cannot
be created. Learn more at:
http://go.microsoft.com/fwlink/?LinkId=221672#ERROR_EXCEPTION_WHILE_CREATING_OBJECT.
[11:47:31][Step 3/3] Error: The Zip package
'D:\TeamCity\buildAgent\work\e2b0015b49d87e90\Dist.30.zip' could not
be loaded. [11:47:31][Step 3/3] Error: Could not find file
'D:\TeamCity\buildAgent\work\e2b0015b49d87e90\Dist.30.zip'.
[11:47:31][Step 3/3] Error count: 1. [11:47:31][Step 3/3] Process
exited with code -1 [11:47:31][Step 3/3] Step Deploy (Command Line)
failed
My build process is working as I end up with the correct artefacts, I just don't seem to be able to deploy my generated artefacts using MSDeploy
This is a screenshot of my artefacts:
I managed to get this working by changing my parameters to the following:
-source:iisapp='%teamcity.build.checkoutDir%\dist' -dest:iisapp='C:\www\xxxx-website',computerName="%system.MsDeployServiceUrl%",userName="%system.UserName%",password="%system.Password%",authtype="basic",includeAcls="False"
-verb:sync -AllowUntrusted -verbose
And changing my user to an admin user rather than an IIS user. Note use of iisapp - the key was to read the MSDeploy api using msdeploy -help
FYI - a good test is to use the intended command against msdeploy.exe in console and check output errors then push command into teamcity when it's working.
I created a grunt and gulp plugin to do just what you are looking to do. gulp-mswebdeploy-package and grunt-mswebdeploy-package will create a ms webdeploy package from any folder and do not require your build to be running on windows.
https://www.npmjs.com/package/gulp-mswebdeploy-package
https://www.npmjs.com/package/grunt-mswebdeploy-package
I am making a ActionScript library which is a Flex 4 project for my Adobe AIR Native Extension in FlashDevelop. When I build the project its successful, but when I try to build the project with ExportSWC plugin to get .swc file I get the following message:
Prebuilding config C:\Users\Osama Mohammed\Documents\AndroidSIPManager\obj\AndroidSIPManager.flex.compc.xml...
Configuration writen to: C:\Users\Osama Mohammed\Documents\AndroidSIPManager\obj\AndroidSIPManager.flex.compc.xml
Running Process:
"C:\Program Files (x86)\FlashDevelop\Tools\flexsdk\bin\compc.exe" -load-config+="C:\Users\Osama Mohammed\Documents\AndroidSIPManager\obj\AndroidSIPManager.flex.compc.xml"
Error loading: C:\Program Files\Java\jdk1.7.0_25\jre\bin\server\jvm.dll
Building AsDoc
AsDoc temp output: C:\Users\Osama Mohammed\AppData\Local\Temp\7827039c-c329-4b6d-acb7-447146a5f4fe
Start AsDoc: C:\Program Files (x86)\FlashDevelop\Tools\flexsdk\bin\asdoc.exe
-lenient=true -keep-xml=true -skip-xsl=true -output "C:\Users\Osama Mohammed\AppData\Local\Temp\7827039c-c329-4b6d-acb7-447146a5f4fe" -source-path "c:\users\osama mohammed\documents\androidsipmanager\src" -doc-classes com.innovative.androidsipmanager.AndroidSIPManager com.innovative.androidsipmanager.Main -exclude-dependencies=true -target-player=10.1
Following is the error:
Error loading: C:\Program Files\Java\jdk1.7.0_25\jre\bin\server\jvm.dll
AsDoc complete (6)
Build failed (6).
Please help me in solving this error.
I had to remove Java 64 bit & install Java 32 bit. Now it is working.
I have a web server with MONO 2.10.2 (fast-cgi) on a CentOS 6 box. Running a plain-vanilla MVC 3 site works great. However, when I add MySql.Data, it gives me a not-so-helpful error:
System.IO.FileLoadException: The assembly name is invalid.
My DLLs are in the right place. They're referenced properly. Everything has been done correctly, but Mono still complains that it can't find an assembly without telling me which one. The problem occurs after simply adding a reference to MySql.Data and without changing any code. I've looked through the MySql.Data source solution and the references that it needs seem to exist on the web server.
I understand other people have the same problem. I am happy to debug it myself, but I'm new to Mono and I can't figure out how to get a more-detailed error messages. I've checked Mono's site for instructions to enable more detailed logging, but their docs assume a certain base knowledge about Mono that I do not have.
Is there a way to get more detailed information when Mono fails to load an assembly?
I'm not sure if these details matter, but just in case...
- Mono: 2.10.2 (served via fastcgi-mono-server4)
- MySql: Connector.Net 6.4.4.0 (from the v4 set in the .Net & Mono download)
- Webserver: NGINX 1.0.11
- OS: CentOS 6
If you can get a "test case" that compiles to an application, try:
MONO_LOG_LEVEL="debug" MONO_LOG_MASK="dll" mono my_app.exe
Or just temporarily edit your CGI script so that it sets those two variables. Check the logs - you should see what is not loaded propely.