Simulator not present in XCode 7 - xcode7

EDIT: I tried this also with XCode 7 beta 2 and I get the same. There are no simulators.
I am using XCode 7 beta 1 and I cannot find any iPhone simulator.
None seem to available for download either.
This is not meant to be a duplicate of this question.

I'm working with Xcode 7 beta 2 and found 3 simulators under preferences -> Downloads.
It compiles and run the iPhone 6 simulator fine. Right now, I'm testing basic functionality but all seems to be working fine.(except playground files)
Hope you were able to try Xcode 7 beta 2.

The Xcode 7 beta 3 fixes the simulator problem. It now supports legacy simulators to download. You should be able to download the older simulators except the latest iOS8.x beta.
Link for release notes.
https://developer.apple.com/services-account/download?path=/Developer_Tools/Xcode_7_beta_3/Xcode_7_beta_3_Release_Notes.pdf

Related

Samsung Gear fit 2 widget

Is it possible to develop a widget for Samsung Gear Fit 2?
I've tried creating-your-first-app/web-widget but I'm not able to 'Run' or 'Debug' it.
This creating-your-first-app/web works on the device and emulator:
I'm using "Tizen Studio 1.0.1 with IDE installer" 64bit from the Samsung website.
So far I know, you can't develop widget for Gear fit 2 in Tizen web till now. There're available samples for native widgets but web widgets are only available since wearable-2.3.2
Go through the resources you provided in the post carefully. You'll get the applicable platform for Tizen web widget there.
I've created an app for Gear Fit2 and got the following error when tried uploading it to Samsung App Store:
I've contacted Samsung support asking about the error above, and they basically said that only watch face development is supported for this platform for general public, however they do open the full dev capabilities for their partners.
UPDATE
Samsung has currently added support for GearFit2 and GearFit2 Pro, and you can now upload app binaries, not only watch faces to Galaxy App Store. You can also customize the emulator to make sure that it looks like a real GearFit2 watch as I've described here:
Emulator for Samsung Gear Fit 2 Tizen

Submit apps in appstore with xcode7

Can you submit apps in the appstore with xcode 7? Or is this not possible because it's stil in beta?
Apple will probably not be accepting apps created for iOS 9 or OS X 10.11 before we get closer to the actual release of the two operating systems (later in the fall).
At least that was the case in 2014 where I received a mail in september asking developers to start submitting their apps written in Swift (version 1 at that point) and targeted iOS 8. It's likely that it'll be the case this time too.

Deploying Games to firefox OS

Im actually facing a problem on submitting an app to Firefox OS marketplace.Recently i developed an HTML5 game using construct 2 and tested it on the Simulator using App manager, and submitted the app on the firefos marketplace.It passed all validation checks, however the reviewer said game stops loading on Firefox OS 1.1,so i was rejected!
Now i have then tested it on Simulator for 1.1, and the game stops loading.
So the problem is with OS 1.1 , other than that the game works fine, esp with OS 2.0
Now , can i submit the game only for versions above 1.1??
I dont want the app to run on 1.1, i just want to submit it for versions higher versions.
Is it possible?? any help??
Thanks in advance
Actually mostly reviewers will be using Firefox OS 1.1 to test the application because it is widely used.
If you have written the working app you can mention the simulator in which you have tested or can tell the device OS version you have used. So other reviewers will know and wont reject the app.
PS:- Try to use the target development environment as Firefox 2.0 in mid of 2015 and as of now Firefox 1.3 and above as many people have 1.1 and above.
Some apps state in their descriptions the minimum version required for it to work. For example: https://marketplace.firefox.com/app/recorder and https://marketplace.firefox.com/app/copy-paste-keyboard.

Nokia imaging SDK editingsession is not found -windows phone

Im new to nokia image SDK, I ahve installed the latest version(1.0.272.0 ) for windows phone .Whenever I try to use EditingSession, I get error as
"EditingSession is not found.Are you missing an assembly directive?"
I have included the following namespace
using Nokia.Graphics.Imaging;
using Nokia.InteropServices;
Please help..
Image SDK has changed significantly in the RTM version (compared to Beta versions) and in RTM, editing session is gone. With a lot of samples around are still referring to beta code, you can take a look at differences between Beta and RTM versions here (http://developer.nokia.com/Resources/Library/Lumia/#!nokia-imaging-sdk/how-to-upgrade.html) or consult RTM core concepts at Nokia's Imaging SDK site (http://developer.nokia.com/Resources/Library/Lumia/#!nokia-imaging-sdk/core-concepts.html).

In Flash CS 5 Publish settings - New flash player is not in drop down options

My newest version of Flash Player is 11.2. However my project still compiles under 10 & 10.1 and there is no option to switch it to 11.2. What do I need to do to get that option? Do I need to install something?
Just because you have the player doesn't mean that you have the proper tools to compile for flash 11
Adobe has some information that is likely to help you. It was also the first result on google for "flash 11 support cs5"