I have tried to find the correct steps to make the Tessaract based code work but i face issues with the dlls. I almost researched all OCR questions in Stackoverflow. Below is my configuration,
Eclipse, JRE 7 , Windows 7. Kindly help me out.Step by step explanation will be helpful.
Use the latest version, 1.4.1, which will autoload the DLLs for you.
Development with Tess4J in NetBeans, Eclipse, and Command-line
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I am just starting learning "Build 2D games with HTML5" from MVA and in starting i had a problem to configure my visual studio
Here is the link of that package Cordova-Windows package
The instructor shows that the Cordova windows package 3.5.0 contains CreateTemplates.bat file but it didn't work for me
i came up with this problem i dont know how to overcome this,
when i clicked the createTemplates.bat file its popup and off nothing happends so i try to open it up using command prompt and i get this errors , How to overcome?
what should i do now , your help would be highly appreciable !
You should use be using the Cordova CLI for your command line workflow for building Cordova Apps. For Cordova, more information is available here. If you want to use VS, then I strongly urge you to install our VS 2015 RC build which enables you to build Cordova applications for iOS, Android and Windows. More information for VS, is available here.
Good morning.
I am trying to setup haxe development tools in monodevelop as shown in this tutorial.
My problem is i can't find the haxe language binding the in add-in manager.
Does anyone know the solution to this issue?
Best regards
Guilherme Silva
Even the haxe binding dated 14/3/2013 only works for Monodevelop 3.0. I was able to download Monodevelop 3.0.6 from sourceforge. If it still doesn't work through the add-in manager, you can manually download it (link below) and install by file.
resources:
http://addins.monodevelop.com/Project/Index/41
http://sourceforge.net/projects/monodevelop.mirror/files/?source=navbar
I ran into this problem too. I believe it's because the Haxe language binding doesn't currently support (MonoDevelop/Xamarin Studio) version 4. And they don't currently seem to offer trunk builds, so we might be out of luck!
http://monodevelop.com/download/trunk_builds
I've got MonoDevelop 3.1.1 running on OSX. I want to use System.Json but I can't find it anywhere. When Editing References I can't see anything that looks like System.Json. How do I make it available in my project?
According to MSDN, it should be in System.Runtime.Serialization assembly. And you should be targetting the 4.5 profile.
BTW upgrading to Xamarin Studio (MonoDevelop 4.0) is highly recommended.
I'm having trouble setting up a cross compiler (Sourcery Codebench) and simulator (OVP) on my machine. Could someone please show me how to do this?
I'd like to cross compile C to MIPS and then simulate it on my windows 7 x86-64bit machine. I don't have a lot of experience with this kind of thing and am having trouble even figuring out which versions to download
I have seen one or 2 other questions about getting sourcery to work on windows, but they didn't have the information I need.
I am not familiar with OVP, but I do know Sourcery CodeBench. Sourcery CodeBench is available for Windows and comes in an easy to use installer. The lite edition pages are here:
http://www.mentor.com/embedded-software/sourcery-tools/sourcery-codebench/editions/lite-edition/
There are links for MIPS ELF (Bare Metal) and GNU/Linux lite edition downloads. I'm not sure which one you need. The most recent toolchains are from the Spring 2012 release.
Once you have installed the toolchain, you can compile your application and run it on real hardware or on a simulator.
How far did you get? Did you install the toolchain and simulator? Can you compile and run the application on your target?
I'm using Eclipse Indigo with PyDev for python development tasks
and I'm unable to get highlighting to work for HTML/CSS/JS and the like files.
What do I need to do to fix it?
Thanks in advance
Oli
I think the best solution would be getting Aptana Studio 3 (I recommend getting the standalone version, but if you decide installing it as a plugin, you'll have to uninstall PyDev before -- because Aptana Studio 3 is a superset which already integrates PyDev).
See: http://pydev.org/download.html for links.