SVG support in Adobe AIR 16.0 - html

I'm trying to use the AMCharts library in a HTML5 Adobe AIR app. Unfortunately this library relies on SVG and according to this page SVG is a Webkit feature not supported in AIR. I have tested this with the most recent version of AIR 16.0.
Does anyone know of a workaround for this, or perhaps a 3rd party plugin that enables SVG support in AIR? This question was asked over 2 years ago on SO, but with SVG increasing in popularity is Adobe planning to introduce SVG support in future versions of AIR?

Related

WebRTC (for video chatting) Adobe AIR ANE for android and iOS

Is there some ANE or possible other solution for using WebRTC (mainly for video chat) in Adobe AIR (AS3) for mobile ? There are some third party sdks like Twilio or TokBox but they only provide native solutions.
I really need a solution for having cross-platform (or any kind of) good quality video conferencing/chatting library for AIR (android and iOS both).
Thanks

Embed interactive 3d in Website

I have to develop a website of a residential building project. The client asked me to embed an interactive 3D view of the model project into the website. The model must be interactive and all available flats color different from the already booked flats. And on hovering the mouse on it, the details will be fetched from the database and will be displayed outside the 3D view.
Thats the whole scenario. Now I need some guidance or an starting point that which 3d library should I use. Because it must be compatible with all major desktop and mobile browsers and no external plugin required.
I have searched on Google and found some libraries:
WebGL
three.js
But I don't know which one will be suitable for the project. If any other most supportable library exists, please inform me. Or just give me a way to start.
WebGL itself is not a library, its the technology that is used by libraries like three.js etc.
Without any knowledge on 3D programming you should take a library like three.js or microsofts babylon.
it must be compatible with all major desktop and mobile browsers
WebGL is not supported by IE < 11 and also the only mobile browser that supports webgl is chrome on android that just recently became the standard browser on android >= 4.4 (KitKat) so has a rather low coverage.
Also (stock)iOS has no app supporting webgl.

does as3 require the flash player

I am helping to build a video based website. My client wants the website to be viewable on ipads/iphones. Therefore, I absolutely can not require the flash viewer.
One of my developers wants to use AS3 for scripting special features in our player. If AS3 scripting is used, does that mean my users must have the flash plugin?
Thanks!
If it's just about playing videos, then html5 based option would be great. But if the requirement is more complicated and the developer is more comfortable with AS3, then you can have an AIR app re-packaged as iOS app (that's a supported workflow from Adobe).
Yes, the users would have to have the Flash Player installed to view an AS3 flash file (.swf).
But your developers might implement an html5 alternative of the video player for iOS that doesn't require flash (which probably will be missing some of those special features) so the website might still be viewable on iOS devices.
My advice would be to simply ask them if it will work on iPad and iPhone :-)

how to do splash page or index.html first page animation in HTML5

is there any way to do a flash-like animation for the splash screen for iPad app in HTML5.
i have searched a lot for javascript but did not get anything.
The usual alternatives to Flash animation are canvas (which has its own API) and SVG (which is subject to standard DOM manipulation), both of which are supported by iOS Mobile Safari.
Adobe is developing an HTML/Javascript/CSS based alternative to Flash Builder called Adobe Edge, you can download it for free for a limited time for Adobe Labs. It doesn't have nearly as many features as Flash(at least not yet), but it provides enough basic functionality to accomplish what you are asking.

Blackberry webworks : support HTML5

please help me.. anyone know? is it my blackberry bold 9700 (5.0.0.469) support HTML5 for audio stream? thanks..
HTML5 is only supported from 6.0 and up, since they moved to Webkit for the browser.
BlackBerry provide a library to map certain HTML5 calls to Google Gears calls so that they can be supported by 5.0. Unfortunately, this seems to be mostly for the data persistance aspects, and not for anything too fancy.
i've tested it with a simple webworks for smartphone application on similar platform, diff phone: BB Curve 9300 (5.0.0.846) and there is NO support for the HTML5 audio tag.