Where can I found XML documentation for Windows.winmd library? - windows-runtime

In Windows Store apps, either for Windows Phone 8.1 or Windows 8.1 the core metadata file containing all wrapper methods for accessing Windows Runtime API is Windows.winmd.
The question I have is, where is the location of the related XML documentation file, which is generated when building your own library in visual Studio, or in which file is stored the annotation of this Windows runtime library? I've searched in various SDK locations on my PC but found only plain winmd files.
Thanks

Related

What are the project types supported by Windows store?

Are only universal windows platform (UWP) applications supported by Windows store or normal desktop applications such as win32 are also supported?
Also what is the difference between win32 project and a general empty project? is it the same but just with a console in the output?
Thanks in advance.
Are only universal windows platform (UWP) applications supported by
Windows store or normal desktop applications such as win32 are also
supported?
Currently the project types accepted by Windows Store include Windows universal apps for Windows 10 and 8.1 and Windows Phone Silverlight project:
For desktop application, only Win32 desktop apps using .NET 4.6.1 can be published to the Store via Desktop Bridge.
After you generate your converted package, you need to fill out this form and you'll acquire the permission to publish your package once your request gets verified.
Also what is the difference between win32 project and a general empty
project? is it the same but just with a console in the output?
You might refer to the response from #Elegentin Xie in this thread, which indicate the difference between them.

using Windows store app DLL in UMDF driver

I have a Windows store DLL which gets the image from the camera device. I want to use this DLL in my driver file[UMDF 2] to get the image. Since the DLL is windows store based DLL, it cannot be directly used in the the driver project. What is the best way to use the Windows store DLL in the UMDF driver ?

How to access universal shared files?

I have a universal windows store project. I want to access shared files which are accessible by both windows 8.1 and wp 8.1.
StorageFolder storageFolder = Windows.Storage.ApplicationData.Current.LocalFolder;
StorageFile sampleFile = await storageFolder.GetFileAsync("text.txt");
I tried this but its not working. Location is wrong. Any idea what is the location of shared files ?
I think the term you're looking for is "roaming" rather than "shared".
If you want to share user data between the same app running on both Windows and Windows Phone then put the data in the ApplicationData.RoamingFolder. LocalFolder files are local to the current system. RoamingFolder files will roam across systems, including between the same app on Windows and Windows Phone.
See Guidelines for roaming app data and Accessing app data with the Windows Runtime
The "Shared" project is a compile time concept. Files in that project are merged with the platform specific projects at compile time. When building, Visual Studio uses all of the files from the target platform project plus all of the files in the Shared project and treats them as a single project. Content files in the Shared project will be included in the appx for both platforms and are available at runtime via the ms-appx: protocol or the Package.InstalledLocation folder.

Unable to Create App package (the .appxupload file) in Visual Studio 2013 for a windows phone 8 app

Create App pakages option is disabled..
Cuz i have to upload my app package so as to publish it.. so am stuck with it.
i Have also logind with my developer microsoft account to0.
Edit:
actually in Visual Studio 2013,
in PROJECT > STORE> (all the options available are disabled)... so this the problem.
If your app is Windows Phone 8.1 App, you can create appx package using project -> store in vs.
But if your app is Windows Phone 8 App or Windows Phone Silverlight 8.1 App, you don't need to create appx file, the only file you need is xap file in Bin/Release(or Debug) folder. When you publish it, just upload your xap file is OK.
Happened the same to me, and (after 20 minutes of VS restarts), I realized the Project needs to be selected instead of the Solution at the Solution Explorer.
This way all Store options are enabled again.

Is there any windows store application release configuration like app.config

i am building a windows 8 store application that will connect to some backend feed. I have all the code in place - but i need to create a package for our test environment and for the production environment. They will obviously use different URLs.
In a normal windows forms/console application i would have one version of the binaries and two app.config files which would host the URLs. As Windows 8 is created as a pacakge - is there any way to have such a config that is not included inside of the package but stored separately and installed during setup? For now the app will not go to the windows store but will be delivered manually to a few devices.
Thanks in advance.
There is no app.config file associated with a Windows Store style app. You could however add an XML file to your app package and access that at runtime with conditional compilation and the ms-appx protocol. But, you would be without all the nice utility functions associated with an app.config.