Can I port libGDx game to Tizen OS? - libgdx

Is the way to do that? Some libraries or suggestions?
I haven't found any information about this

I found 2 ways:
1.POLARIS App Generator An Easy way porting Android App to TIZEN.
2.Port libGDX core project to html5 project using Google GWT plugin and than run this project on TIZEN emulator.

Related

Setting up phonegap development environment

I am working on the windows-8 PC. And i have some HTML app gui which i want to convert to android mobile app.
I am new to phonegap.
How to setup the development environment for phonegap?
1> Following tool android developers app tells to use phonegap cli to create new project :--
http://phonegap.com/blog/2014/04/23/phonegap-developer-app/
This video uses Android sdk to create new project :--
http://www.youtube.com/watch?v=MF6dzbTDwdY
Which is the best methord to start working with phonegap ?
Do we need android SDK if we work with phonegap cli ?
2> This link tells to use commandline or IDE methord to create phonegap projects :--
https://github.com/phonegap/phonegap/wiki
3> What exactly is the relation between android SDK & phonegap cli .. ?
i would recommend you to use Cordova. Why? Yes, there is no realy reason why to do this, It's rather a question of what you like to work with.
I'm using Cordova. Maybe you read the Getting started guide and then the following documentation.
After you installed all, you can open up the CMD and create a new cordova project. If you want to know, how to do this, go on with the posted link above. A little bit under the setup instructions you can find a Guide which explains you, how to setup a new project and so on.
If you work with Cordova, you need Eclipse and i would recommend you to install Genymotion for having more options of deploying an app to a device.
Later on, if you would like to convert an Application to another platform you can use the Phonegap Build from Adobe. But normaly you can use your code like you wrote it for android 1:1 for iOS. Maybe there are some tiny differences, but they would'nt be fixed by the phonegap build i think. So... i would say there is no way to say "You should work with Phonegap" or "You should work with Cordova" it's your choice.
If you want to build app for android locally you'll need android SDK. This is because phonegap/cordova uses the android SDK to wrap the app.
Basically phonegap/cordova uses the SDK to compile the project for android platform and to build the APK file which can be installed in devices. You can interpret as Phonegap/cordova cli is an interface between android technology and cross platform technology. Similarly iOS will need some native technology to work with phonegap. Thiese SDK helps to build and package the app for their own platform which you've written in HTML/CSS/Javascript.

How add AIR project in Crashlytics dashboard?

I include in my AIR Mobile project Air Native Extension for Crashlytics from freshplanet. I build my application to *.apk file. How can I add my AIR project in Crashlytics dashboard?
So far it seems only to be possible to add a project to the dashboard via the crashlytics IDE plugin.
The problem is that I don't have an android module so the plugin is not enabling me to create a new app to use in the dashboard

deploy cocos2dx existing ios project for android platform

I have a cocos2d-x project in ios platform and I want to deploy this project in android as well.Please help me and explain the steps for it.My cocos2d-x project contains Box2d features into it.
You have to create a sample project for the Android using cocos command and then need to configure some basic parameters. Check out wiki linked on official site .
https://github.com/chukong/cocos-docs/blob/master/manual/framework/native/getting-started/v3.0/how-to-start-a-new-game/en.md

adobe air apk won't run on android 4.4.2

I have a android 4.1.2 device and my adobe air as3 apk runs on it. I also have a 4.4.2 device, and the apk doesn't run on that one. I am having a tough time finding out what's wrong, though. Has anyone found this problem too? I would love ddms output, like I am used to from eclipse, but I don't know how to start.
I've googled a little, but the problem seems to be mine alone. I am using Flash CS6 on a windows install as my development environment. Also, the AIR version on CS6 is 3.4.
Any help would be appreciated. I am using a captive runtime.
It's because of the old AIR version. Here's a link saying that the 'new' 3.9 now supports KitKat (Android 4.4.2): http://news.softpedia.com/news/Adobe-Air-with-Android-4-4-KitKat-Support-Out-Now-on-Google-Play-417056.shtml
Try updating your SDK AND your AIR on the phone.
here is the link to download latest air version
http://helpx.adobe.com/air/kb/archived-air-sdk-version.html
-open flash > help > manage air sdk > you can remove add new air here

Test Flash generated .IPA, using Testflight

It's posible to install a Flash generated .IPA using TestFlight ?
I need to test my app in a few number of ipads, for private (not public) use.
Thanks.
I haven't used it myself, but there's a native extension for TestFlight provided by Adobe.
It comes bundled with the Adobe Gaming SDK (maybe you can download it separately).
Here's the documentation.