I looked at the microsoft documentation on how to create an camera application but i got lost quickly. Here is my question:
How to make the screen show what the camera sees? Do you do this using canvas? I'm really stuck guys.. can you help please?
Are you following the sample camera app?
How to create a base camera app for Windows Phone 8.
They use a Canvas and set the background of the Canvas to the Camera's output. It is very simple to follow. Remember to set the Camera Capability <Capability Name="ID_CAP_ISV_CAMERA"/> in the WMAppManifest.xml file.
Related
I am trying to detect mask on a live video using Google Colab. ALthough i can use the camera to capture images but not to stream a live video. How can that be done?
Thanks in advance :)
Check this example. Since colab is running in a browser, you need to give proper permissions for the site to access webcam
https://colab.research.google.com/notebooks/snippets/advanced_outputs.ipynb#scrollTo=2viqYx97hPMi
Since the video is a sequence of image, you can save the images with mask detected as a video file.
I have coded an application in adobe animate using as3 and have published it to my phone (I Phone 6, OS: IOS 12.4.4) for testing purposes.
I am getting black borders at the top and button of the application. This happens with any adobe animate file irrespective of stage-size or publishing-settings. Would anyone know how to fix this?
Thanks a lot!
I believe you need to provide appropriately sized launch images to signal that the app supports those sizes of device:
Adobe AIR: Setting mobile application properties
Using HTML5 and a standard input tag it is clear we can open the cmera app on any Android and IoS devices. But how on earth do we access the same on a Windows device.
I am not trying to stream the image and create a snapshot using a canvas, all I want to do is give a windows user the same 'Take Picture' option as every other device seems tto offer.
Many thanks for all comments in advance
I want to implement camera in my application with HTML5 for blackberry 10 and in search of that I found this page https://developer.blackberry.com/html5/apis/blackberry.media.camera.html#.takePicture .And after reading that I concluded that camera application is not supported by Blackberry 10 with HTML5.
Am I right??
Please suggest!!!
You can in fact invoke a camera card, which will slide open a native card to take a picture or video. It will return the file system path in a callback when the card is closed.
If you want to capture media directly within your app, take a look at getUserMedia and the canvas. Here's a good article on it:
http://www.html5rocks.com/en/tutorials/getusermedia/intro/
I hope this helps.
John
In my project I want to save a canvas image to device library(Android, ios). I got some plugins like SaveImage.js from phonegap but it does not work at all.
Please help me to clear it out.
Thanks