i am working on ns-allinone-2.35 . and i modified the aodv protocol that located on /ns-allinone-2.35/ns-2.35/aodv folder. i do make clean , then make, every thing is ok.
but i notice that no changing in the result.
and i notice that if i change all aodv code to comments, the TCL file will running even if delete the aodv.o.
can any one help to specify exactly where is the changing on ns-allinone-2.35? and from where the TCL file read the routing protocol?
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the TCL file will running even if delete the aodv.o
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Files{.cc, .h, .o}, etc. in the ns-2.35/ folder are not used at simulation time. ( Exceptions : Some simulations can/will use some traffic files, e.g. from tcl/mobility/** ).
All functions from the c++ files (and tcl/lib/files*) are compiled into one file : 'ns'.
Files used by the executable 'ns' are the these only :
ns-allinone-2.35/{ lib/**, bin/tclsh8* }.
Changes : Be aware that ns2 speaks "otcl". And that all the (o)tcl functions in tcl/lib/ are also compiled into the executable 'ns'.
So may be your new function is missing in tcl/lib/{ files.tcl } ?
Background: I manually update a version timestamp in my Flash document, which is displayed on the log-in screen of the application at run time. This helps me verify that I have the latest version loaded in the browser, rather than some cached version.
The declaration for the variable is:
public static var version:String = "v 2012.11.14.1854"; //yyyy.mm.dd.hhmm
Is there a way to have this value automatically updated to the current system time when the document is compiled in the flash IDE? Perhaps with some kind of "compile time variable".
a) You can create ANT task to build, and there you can set variables, but its a rather complicated solution if you're developing alone and not using SVN or Perforce.
b) I'm not sure if it'll work, but use additional compiler arguments (project properties > Actionscript Compiler)
-date text
this sets metadata in the resulting SWF file. I'm not sure, how you can access it, I haven't tested it.
On Mac Os, I see that all content on my application can be readable (mxml and as files).
Indeed with right clic on application, you can see all application content and so all files.
So It's very dangerous for a company to distribute air application like that.
Is a solution exist to protect those files.
Thanks
It is not possible to protect 100% your code. After all, if the computer can run it, it can be decompiled, regardless of the language. However, you can make it more difficult.
One method is to encrypt the swf as stated in another answer. But all the "attacker" needs to do is find the key and then they can decrypt all your swfs.
Another method is to use obfuscators. Obfuscators don't depend on encryption, nor they prevent decompiling, they just make it harder to understand what gets decompiled.
For example if you had a method called saveInvoice() the obfuscator would rename it to aa1() or something like that, so it would make it diffucult to guess what that function does. It basically turns everything into spaguetti code.
You can use a decompiler to see what can be obtained from a SWF file (which is alot), and play with obfuscators to see if they meet your espectations.
An example of one is http://www.kindi.com/ which I'm not endorsing btw, it just shows up quickly on google.
Although there are loads of decompilers which can read all your code. There is one guy who came up with encryption solution it might worth a try. (It's for Desktop AIR applications)
Have a look at this post: http://forums.adobe.com/message/3510525#3510525
Quoted text (in case of page being erased)
The method I use will allow you encrpyt most of your source code using
a key that is unique to every computer. The initial download of my
software is a simple air app that does not contain the actual program.
It is more like a shell that first retreaves a list of the clients mac
addresses and the user entered activation code that is created at time
of purchase. This is sent to server and logged. The activation code
is saved to a file client side. At the server the mac address and
activation key are used to create the encryption key. The bulk of the
program code is then encrypted using that key, then divided into parts
and sent back to the client. The client puts the parts back together
and saves the encrypted file. At runtime the shell finds the mac
address list and the activation key, then using same method as server
gets the encryption key and decrypts the program file. Run simple
check to make sure it loaded. For encyption i found an aes method that
works in php and javascript.
Next I use this code to load the program
var loader = air.HTMLLoader.createRootWindow(true, options, true, windowBounds);
loader.cacheResponse=false;
loader.placeLoadStringContentInApplicationSandbox=true;
loader.loadString(page);
This method makes it very difficult to copy
to another computer although since I wrote it i know there are some
weeknesses in the security but to make it harder i obv. the shell
code. It at least keeps most from pirating. However there are issues
with this that I have found. First i was using networkInfo to get the
list of mac address but this failed in a test windows XP computer.
When the wireless was off it did not return the MAC. I was not able
to recreate this in VISTA or 7. Not sure if it could happen. Was not
tested on a mac computer. To fix this (at least for windows). I
wrote a simple bat file that gets the MAC list, then converted it to
an exe which is included. This does force you to create native
installers. call the exe with this
var nativeProcessStartupInfo = new air.NativeProcessStartupInfo();
var file = air.File.applicationDirectory.resolvePath("findmac.exe");
nativeProcessStartupInfo.executable = file;
process = new air.NativeProcess();
process.start(nativeProcessStartupInfo);
process.addEventListener(air.ProgressEvent.STANDARD_OUTPUT_DATA, onOutputData);
process.addEventListener(air.ProgressEvent.STANDARD_ERROR_DATA, onErrorData);
process.addEventListener(air.NativeProcessExitEvent.EXIT, onExit);
process.addEventListener(air.IOErrorEvent.STANDARD_OUTPUT_IO_ERROR, onIOError);
process.addEventListener(air.IOErrorEvent.STANDARD_ERROR_IO_ERROR, onIOError);
put the list together in the onOutputData event using array.push and
continue on the onExit event using the findmac.exe will return the
same info every time (that i know of) beware thought that using the
native install will break the standard application update process so
you will have to write your own. My updates are processed the same way
as above. This is contents of the .bat file to get the mac list
#Echo off
SETLOCAL SET MAC = SET Media = Connected
FOR /F "Tokens=1-2 Delims=:" %%a in ('ipconfig /all^| FIND "Physical Address"') do #echo %%b ENDLOCAL
using this method makes it simple to implement at try before you by
method. at runtime if no activation code get try me version from
server instead of full version.
I am using Flash CS5 and I have created a large, rarely changing framework that I don't want to be recompiled every time I use it in my projects.
I must be doing something wrong because the "auto-complete" functionality doesn't show the names of the parameters of the functions.
For example, I have a function:
public class Hey {
public function show(name:String, num:Number, data:Array):void {...}
}
I export the SWC file and when I import it into another project, then the auto-complete for this function shows :
show(arg0:String, arg1:Number, arg2:Array):void
So, instead of "name", "num" and "data" I get "arg0", "arg1" and "arg2".
I have downloaded other SWC files and the auto-complete gets the names correctly.
Am I doing something wrong at export-time?
I have never been able to get an SWC generated with the Flash Pro IDE to supply the correct parameter names in code hints. For some reason, the Flash IDE either does not use the same compiler or does not use the same compiler options as the Flex SDK toolkit.
You can generate code-hinting-compatable SWCs with Flash Builder by creating a Flex Library project. The "Flex" part of "Flex Library" is a little misleading. You can build AS3-only SWC files with this project type.
Or if you don't feel like shelling out the money for Flash Builder, you can always download the free Flex SDK and use the compc compiler to generate the SWC for you. It's the same tool set that Flash Builder uses to generate SWCs, so you will get the same code-hinting ability. The syntax is pretty straight-forward if you're used to command line tools:
compc -source-path . -include-classes MyCustomClass -output=MyLibrary.swc
Hopefully someone can post a better answer and prove me wrong, but I've never seen a Flash-generated SWC include the parameters in code-hinting.
I suppose you compile with debug=false but should be debug=true to keep all necessary data in swc including arguments names.
Optimizing libraries means to remove debugging and other code from the library prior to deployment. For normal libraries that you are not using as RSLs, you do not need to optimize. This is because you will likely want to debug against the library during development, so you will need the debug code inside the library. And, when you compile the release version of your application, the compiler will exclude debug information as it links the classes from the library.
http://help.adobe.com/en_US/flex/using/WS2db454920e96a9e51e63e3d11c0bf69084-7ad5.html
For me the easiest way was to import the code to a Flash Develop project, and install a plugin to export swc's: http://sourceforge.net/projects/exportswc/
After installing Flash Develop go to Tools » Install Software and install the AIR SDK + ASC 2.0 (Action Script Compiler 2.0).
Furter information here: http://www.flashdevelop.org/community/viewtopic.php?t=2987
I've recently searched how I could get the application's directory in Java. I've finally found the answer but I've needed surprisingly long because searching for such a generic term isn't easy. I think it would be a good idea to compile a list of how to achieve this in multiple languages.
Feel free to up/downvote if you (don't) like the idea and please contribute if you like it.
Clarification:
There's a fine distinction between the directory that contains the executable file and the current working directory (given by pwd under Unix). I was originally interested in the former but feel free to post methods for determining the latter as well (clarifying which one you mean).
In Java the calls
System.getProperty("user.dir")
and
new java.io.File(".").getAbsolutePath();
return the current working directory.
The call to
getClass().getProtectionDomain().getCodeSource().getLocation().getPath();
returns the path to the JAR file containing the current class, or the CLASSPATH element (path) that yielded the current class if you're running directly from the filesystem.
Example:
Your application is located at
C:\MyJar.jar
Open the shell (cmd.exe) and cd to C:\test\subdirectory.
Start the application using the command java -jar C:\MyJar.jar.
The first two calls return 'C:\test\subdirectory'; the third call returns 'C:\MyJar.jar'.
When running from a filesystem rather than a JAR file, the result will be the path to the root of the generated class files, for instance
c:\eclipse\workspaces\YourProject\bin\
The path does not include the package directories for the generated class files.
A complete example to get the application directory without .jar file name, or the corresponding path to the class files if running directly from the filesystem (e.g. when debugging):
String applicationDir = getClass().getProtectionDomain().getCodeSource().getLocation().getPath();
if (applicationDir.endsWith(".jar"))
{
applicationDir = new File(applicationDir).getParent();
}
// else we already have the correct answer
In .NET (C#, VB, …), you can query the current Assembly instance for its Location. However, this has the executable's file name appended. The following code sanitizes the path (using System.IO and using System.Reflection):
Directory.GetParent(Assembly.GetExecutingAssembly().Location)
Alternatively, you can use the information provided by AppDomain to search for referenced assemblies:
System.AppDomain.CurrentDomain.BaseDirectory
VB allows another shortcut via the My namespace:
My.Application.Info.DirectoryPath
In Windows, use the WinAPI function GetModuleFileName(). Pass in NULL for the module handle to get the path for the current module.
Python
path = os.path.dirname(__file__)
That gets the path of the current module.
Objective-C Cocoa (Mac OS X, I don't know for iPhone specificities):
NSString * applicationPath = [[NSBundle mainBundle] bundlePath];
In Java, there are two ways to find the application's path. One is to employ System.getProperty:
System.getProperty("user.dir");
Another possibility is the use of java.io.File:
new java.io.File("").getAbsolutePath();
Yet another possibilty uses reflection:
getClass().getProtectionDomain().getCodeSource().getLocation().getPath();
In VB6, you can get the application path using the App.Path property.
Note that this will not have a trailing \ EXCEPT when the application is in the root of the drive.
In the IDE:
?App.Path
C:\Program Files\Microsoft Visual Studio\VB98
In .Net you can use
System.IO.Directory.GetCurrentDirectory
to get the current working directory of the application, and in VB.NET specifically you can use
My.Application.Info.DirectoryPath
to get the directory of the exe.
Delphi
In Windows applications:
Unit Forms;
path := ExtractFilePath(Application.ExeName);
In console applications:
Independent of language, the first command line parameter is the fully qualified executable name:
Unit System;
path := ExtractFilePath(ParamStr(0));
Libc
In *nix type environment (also Cygwin in Windows):
#include <unistd.h>
char *getcwd(char *buf, size_t size);
char *getwd(char *buf); //deprecated
char *get_current_dir_name(void);
See man page
Unix
In unix one can find the path to the executable that was started using the environment variables. It is not necessarily an absolute path, so you would need to combine the current working directory (in the shell: pwd) and/or PATH variable with the value of the 0'th element of the environment.
The value is limited in unix though, as the executable can for example be called through a symbolic link, and only the initial link is used for the environment variable. In general applications on unix are not very robust if they use this for any interesting thing (such as loading resources). On unix, it is common to use hard-coded locations for things, for example a configuration file in /etc where the resource locations are specified.
In bash, the 'pwd' command returns the current working directory.
In PHP :
<?php
echo __DIR__; //same as dirname(__FILE__). will return the directory of the running script
echo $_SERVER["DOCUMENT_ROOT"]; // will return the document root directory under which the current script is executing, as defined in the server's configuration file.
echo getcwd(); //will return the current working directory (it may differ from the current script location).
?>
in Android its
getApplicationInfo().dataDir;
to get SD card, I use
Environment.getExternalStorageDirectory();
Environment.getExternalStoragePublicDirectory(String type);
where the latter is used to store a specific type of file (Audio / Movies etc). You have constants for these strings in Environment class.
Basically, for anything to with app use ApplicationInfo class and for anything to do with data in SD card / External Directory using Environment class.
Docs :
ApplicationInfo ,
Environment
In Tcl
Path of current script:
set path [info script]
Tcl shell path:
set path [info nameofexecutable]
If you need the directory of any of these, do:
set dir [file dirname $path]
Get current (working) directory:
set dir [pwd]
Java:
On all systems (Windows, Linux, Mac OS X) works for me only this:
public static File getApplicationDir()
{
URL url = ClassLoader.getSystemClassLoader().getResource(".");
File applicationDir = null;
try {
applicationDir = new File(url.toURI());
} catch(URISyntaxException e) {
applicationDir = new File(url.getPath());
}
return applicationDir;
}
in Ruby, the following snippet returns the path of the current source file:
path = File.dirname(__FILE__)
In CFML there are two functions for accessing the path of a script:
getBaseTemplatePath()
getCurrentTemplatePath()
Calling getBaseTemplatePath returns the path of the 'base' script - i.e. the one that was requested by the web server.
Calling getCurrentTemplatePath returns the path of the current script - i.e. the one that is currently executing.
Both paths are absolute and contain the full directory+filename of the script.
To determine just the directory, use the function getDirectoryFromPath( ... ) on the results.
So, to determine the directory location of an application, you could do:
<cfset Application.Paths.Root = getDirectoryFromPath( getCurrentTemplatePath() ) />
Inside of the onApplicationStart event for your Application.cfc
To determine the path where the app server running your CFML engine is at, you can access shell commands with cfexecute, so (bearing in mind above discussions on pwd/etc) you can do:
Unix:
<cfexecute name="pwd"/>
for Windows, create a pwd.bat containing text #cd, then:
<cfexecute name="C:\docume~1\myuser\pwd.bat"/>
(Use the variable attribute of cfexecute to store the value instead of outputting to screen.)
In cmd (the Microsoft command line shell)
You can get the name of the script with %* (may be relative to pwd)
This gets directory of script:
set oldpwd=%cd%
cd %0\..
set app_dir=%pwd%
cd %oldpwd%
If you find any bugs, which you will. Then please fix or comment.
I released https://github.com/gpakosz/whereami which solves the problem in C and gives you:
the path to the current executable
the path to the current module (differs from path to executable when calling from a shared library).
It uses GetModuleFileNameW on Windows, parses /proc/self/maps on Linux and Android and uses _NSGetExecutablePath or dladdr on Mac and iOS.
Note to answer "20 above regarding Mac OSX only: If a JAR executable is transformed to an "app" via the OSX JAR BUNDLER, then the getClass().getProtectionDomain().getCodeSource().getLocation(); will NOT return the current directory of the app, but will add the internal directory structure of the app to the response. This internal structure of an app is /theCurrentFolderWhereTheAppReside/Contents/Resources/Java/yourfile
Perhaps this is a little bug in Java. Anyway, one must use method one or two to get the correct answer, and both will deliver the correct answer even if the app is started e.g. via a shortcut located in a different folder or on the desktop.
carl
SoundPimp.com